Added .PSND support for Crash Bandicoot Nitro Kart 2 (iOS)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@926 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
bxaimc 2011-02-19 02:59:42 +00:00
parent 1af427264b
commit e14ce06d23
10 changed files with 95 additions and 2 deletions

View File

@ -409,6 +409,7 @@ bool input_vgmstream::g_is_our_path(const char * p_path,const char * p_extension
if(!stricmp_utf8(p_extension,"pos")) return 1;
if(!stricmp_utf8(p_extension,"ps2stm")) return 1;
if(!stricmp_utf8(p_extension,"psh")) return 1;
if(!stricmp_utf8(p_extension,"psnd")) return 1;
if(!stricmp_utf8(p_extension,"psw")) return 1;
if(!stricmp_utf8(p_extension,"ras")) return 1;
@ -712,6 +713,7 @@ DECLARE_MULTIPLE_FILE_TYPE("PONA Audio File (*.PONA)", pona);
DECLARE_MULTIPLE_FILE_TYPE("POS Audio File (*.POS)", pos);
DECLARE_MULTIPLE_FILE_TYPE("PS2STM Audio File (*.PS2STM)", ps2stm);
DECLARE_MULTIPLE_FILE_TYPE("PSH Audio File (*.PSH)", psh);
DECLARE_MULTIPLE_FILE_TYPE("PSND Audio File (*.PSND)", psnd);
DECLARE_MULTIPLE_FILE_TYPE("PSW Audio File (*.PSW)", psw);
DECLARE_MULTIPLE_FILE_TYPE("RAS Audio File (*.RAS)", ras);

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@ -275,7 +275,8 @@ META_OBJS=meta/adx_header.o \
meta/ps3_vawx.o \
meta/pc_snds.o \
meta/ps2_wmus.o \
meta/mattel_hyperscan.o
meta/mattel_hyperscan.o \
meta/ios_psnd.o
OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Version="9.00"
Name="libvgmstream"
ProjectGUID="{54A6AD11-5369-4895-A06F-E255ABB99B11}"
RootNamespace="libvgmstream"
@ -360,6 +360,10 @@
RelativePath=".\meta\idsp.c"
>
</File>
<File
RelativePath=".\meta\ios_psnd.c"
>
</File>
<File
RelativePath=".\meta\ish_isd.c"
>

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@ -223,5 +223,6 @@ libmeta_la_SOURCES += ps3_vawx.c
libmeta_la_SOURCES += pc_snds.c
libmeta_la_SOURCES += ps2_wmus.c
libmeta_la_SOURCES += mattel_hyperscan.c
libmeta_la_SOURCES += ios_psnd.c
EXTRA_DIST = meta.h

76
src/meta/ios_psnd.c Normal file
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@ -0,0 +1,76 @@
#include "meta.h"
#include "../util.h"
/* PSND (from Crash Bandicoot Nitro Kart 2 (iOS) */
VGMSTREAM * init_vgmstream_ios_psnd(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("psnd",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x50534E44) /* "PSND" */
goto fail;
if (read_16bitBE(0xC,streamFile)==0x2256){
loop_flag = 1;
}
else {
loop_flag = 0;
}
channel_count = read_8bit(0xE,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x10;
vgmstream->channels = channel_count;
if (read_16bitBE(0xC,streamFile)==0x44AC){
vgmstream->sample_rate = 44100;
}
else {
vgmstream->sample_rate = read_16bitLE(0xC,streamFile);
}
vgmstream->coding_type = coding_PCM16LE;
vgmstream->num_samples = (read_32bitLE(0x4,streamFile)-8)/4;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 2;
vgmstream->meta_type = meta_IOS_PSND;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

View File

@ -563,4 +563,6 @@ VGMSTREAM * init_vgmstream_ps2_wmus(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_hyperscan_kvag(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ios_psnd(STREAMFILE* streamFile);
#endif

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@ -303,6 +303,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
init_vgmstream_pc_snds,
init_vgmstream_ps2_wmus,
init_vgmstream_hyperscan_kvag,
init_vgmstream_ios_psnd,
};
#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
@ -2810,6 +2811,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
break;
case meta_HYPERSCAN_KVAG:
snprintf(temp,TEMPSIZE,"Mattel Hyperscan KVAG");
break;
case meta_IOS_PSND:
snprintf(temp,TEMPSIZE,"PSND Header");
break;
default:
snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");

View File

@ -516,6 +516,7 @@ typedef enum {
meta_PC_SNDS, // Incredibles PC .snds
meta_PS2_WMUS, // The Warriors (PS2)
meta_HYPERSCAN_KVAG, // Hyperscan KVAG/BVG
meta_IOS_PSND, // Crash Bandicoot Nitro Kart 2 (iOS)
} meta_t;
typedef struct {

View File

@ -156,6 +156,7 @@ gchar *vgmstream_exts [] = {
"pos",
"ps2stm",
"psh",
"psnd",
"psw",
"ras",

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@ -224,6 +224,7 @@ char * extension_list[] = {
"pos\0POS Audio File (*.POS)\0",
"ps2stm\0PS2STM Audio File (*.PS2STM)\0",
"psh\0PSH Audio File (*.PSH)\0",
"psnd\0PSND Audio File (*.PSND)\0",
"psw\0PSW Audio File (*.PSW)\0",
"ras\0RAS Audio File (*.RAS)\0",