Add Ultima IX .FLX (EA-XA/PCM)

This commit is contained in:
bnnm 2017-12-03 01:41:25 +01:00
parent 94de52ec2d
commit e3de403c9f
9 changed files with 114 additions and 0 deletions

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@ -116,6 +116,7 @@ VGMSTREAM_DECLARE_FILE_TYPE("EXA", exa);
VGMSTREAM_DECLARE_FILE_TYPE("FAG", fag);
VGMSTREAM_DECLARE_FILE_TYPE("FFW", ffw);
VGMSTREAM_DECLARE_FILE_TYPE("FILP", filp);
VGMSTREAM_DECLARE_FILE_TYPE("FLX", flx);
VGMSTREAM_DECLARE_FILE_TYPE("FSB", fsb);
VGMSTREAM_DECLARE_FILE_TYPE("FWAV", fwav);

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@ -110,6 +110,7 @@ static const char* extension_list[] = {
"fag",
"ffw",
"filp",
"flx",
"fsb",
"fwav",
@ -915,6 +916,8 @@ static const meta_info meta_info_list[] = {
{meta_EA_SNR_SNS, "Electronic Arts SNR+SNS header"},
{meta_EA_SPS, "Electronic Arts SPS header"},
{meta_NGC_VID1, "Neversoft VID1 header"},
{meta_PC_FLX, "Ultima IX .FLX header"},
#ifdef VGM_USE_VORBIS
{meta_OGG_VORBIS, "Ogg Vorbis"},

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@ -384,6 +384,10 @@
RelativePath=".\meta\ffw.c"
>
</File>
<File
RelativePath=".\meta\flx.c"
>
</File>
<File
RelativePath=".\meta\fsb.c"
>

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@ -229,6 +229,7 @@
<ClCompile Include="meta\emff.c" />
<ClCompile Include="meta\exakt_sc.c" />
<ClCompile Include="meta\ffw.c" />
<ClCompile Include="meta\flx.c" />
<ClCompile Include="meta\fsb.c" />
<ClCompile Include="meta\fsb5.c" />
<ClCompile Include="meta\gca.c" />

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@ -223,6 +223,9 @@
<ClCompile Include="meta\ffw.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\flx.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\fsb.c">
<Filter>meta\Source Files</Filter>
</ClCompile>

98
src/meta/flx.c Normal file
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@ -0,0 +1,98 @@
#include "meta.h"
#include "../coding/coding.h"
/* FLX - from Ultima IX (.FLX is actually an archive format with sometimes sound data, let's support both anyway) */
VGMSTREAM * init_vgmstream_flx(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset, stream_offset = 0;
size_t data_size;
int loop_flag, channel_count, codec;
int total_streams = 0, target_stream = streamFile->stream_index;
/* check extensions (.flx: name of archive, files inside don't have extensions) */
if (!check_extensions(streamFile,"flx"))
goto fail;
/* all spaces up to 0x50 = archive FLX */
if (read_32bitBE(0x00,streamFile) == 0x20202020 && read_32bitBE(0x40,streamFile) == 0x20202020) {
int i;
int entries = read_32bitLE(0x50,streamFile);
off_t offset = 0x80;
if (read_32bitLE(0x54,streamFile) != 0x02
|| read_32bitLE(0x58,streamFile) != get_streamfile_size(streamFile))
goto fail;
if (target_stream == 0) target_stream = 1;
for (i = 0; i < entries; i++) {
off_t entry_offset = read_32bitLE(offset + 0x00, streamFile);
/* 0x04: stream size */
offset += 0x08;
if (entry_offset != 0x00)
total_streams++; /* many entries are empty */
if (total_streams == target_stream && stream_offset == 0)
stream_offset = entry_offset; /* found but let's keep adding total_streams */
}
if (target_stream < 0 || target_stream > total_streams || total_streams < 1) goto fail;
if (stream_offset == 0x00) goto fail;
}
else {
stream_offset = 0x00;
}
if (read_32bitLE(stream_offset + 0x30,streamFile) != 0x10)
goto fail;
data_size = read_32bitLE(stream_offset + 0x28,streamFile);
channel_count = read_32bitLE(stream_offset + 0x34,streamFile);
codec = read_32bitLE(stream_offset + 0x38,streamFile);
loop_flag = (channel_count > 1); /* full seamless repeats in music */
start_offset = stream_offset + 0x3c;
/* 0x00: id */
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = read_32bitLE(stream_offset + 0x2c,streamFile);
vgmstream->num_streams = total_streams;
vgmstream->meta_type = meta_PC_FLX;
switch(codec) {
case 0x00: /* PCM */
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channel_count, 16);
break;
case 0x01: /* EA-XA (music) */
vgmstream->coding_type = channel_count > 1 ? coding_EA_XA : coding_EA_XA_int;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = read_32bitLE(stream_offset + 0x28,streamFile) / 0x0f*channel_count * 28; /* ea_xa_bytes_to_samples */
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
break;
case 0x02: /* EA-MT (voices) */
default:
VGM_LOG("FLX: unknown codec 0x%x\n", codec);
goto fail;
}
read_string(vgmstream->stream_name,0x20+1, stream_offset + 0x04,streamFile);
/* open the file for reading */
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}

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@ -701,4 +701,6 @@ VGMSTREAM * init_vgmstream_ea_sps(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ngc_vid1(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_flx(STREAMFILE * streamFile);
#endif /*_META_H*/

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@ -370,6 +370,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
init_vgmstream_ea_snr_sns,
init_vgmstream_ea_sps,
init_vgmstream_ngc_vid1,
init_vgmstream_flx,
init_vgmstream_txth, /* should go at the end (lower priority) */
#ifdef VGM_USE_FFMPEG

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@ -633,6 +633,7 @@ typedef enum {
meta_EA_SNR_SNS, /* Electronic Arts SNR+SNS (Burnout Paradise) */
meta_EA_SPS, /* Electronic Arts SPS (Burnout Crash) */
meta_NGC_VID1, /* Neversoft .ogg (Gun GC) */
meta_PC_FLX, /* Ultima IX PC */
#ifdef VGM_USE_VORBIS
meta_OGG_VORBIS, /* Ogg Vorbis */