mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-17 23:36:41 +01:00
remove extra checks from swd, add meta description, clean up some indenting
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@673 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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@ -1033,11 +1033,13 @@ VGMSTREAM * init_vgmstream_ngc_swd(STREAMFILE *streamFile) {
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start_offset = 0xC8;
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interleave = 0x8;
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#if 0
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/* check initial predictor/scale */
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if (ch0_header.initial_ps != (uint8_t)read_8bit(start_offset,streamFile))
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goto fail;
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if (ch1_header.initial_ps != (uint8_t)read_8bit(start_offset+interleave,streamFile))
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goto fail;
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#endif
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/* check type==0 and gain==0 */
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if (ch0_header.format || ch0_header.gain ||
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@ -1054,6 +1056,7 @@ VGMSTREAM * init_vgmstream_ngc_swd(STREAMFILE *streamFile) {
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ch0_header.loop_end_offset != ch1_header.loop_end_offset
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) goto fail;
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#if 0
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if (ch0_header.loop_flag) {
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off_t loop_off;
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/* check loop predictor/scale */
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@ -1064,6 +1067,7 @@ VGMSTREAM * init_vgmstream_ngc_swd(STREAMFILE *streamFile) {
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if (ch1_header.loop_ps != (uint8_t)read_8bit(start_offset+loop_off+interleave,streamFile))
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goto fail;
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}
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#endif
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/* build the VGMSTREAM */
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@ -2184,53 +2184,56 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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snprintf(temp,TEMPSIZE,"Gunvari MCG Header");
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break;
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case meta_ZSD:
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snprintf(temp,TEMPSIZE,"ZSD Header");
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break;
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snprintf(temp,TEMPSIZE,"ZSD Header");
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break;
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case meta_RedSpark:
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snprintf(temp,TEMPSIZE,"RedSpark Header");
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break;
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snprintf(temp,TEMPSIZE,"RedSpark Header");
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break;
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case meta_PC_IVAUD:
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snprintf(temp,TEMPSIZE,"assumed GTA IV Audio file by .ivaud extension");
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break;
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snprintf(temp,TEMPSIZE,"assumed GTA IV Audio file by .ivaud extension");
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break;
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case meta_DSP_WII_WSD:
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snprintf(temp,TEMPSIZE,"Standard Nintendo DSP headers in .wsd");
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break;
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snprintf(temp,TEMPSIZE,"Standard Nintendo DSP headers in .wsd");
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break;
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case meta_WII_NDP:
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snprintf(temp,TEMPSIZE,"Vertigo NDP Header");
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break;
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snprintf(temp,TEMPSIZE,"Vertigo NDP Header");
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break;
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case meta_PS2_SPS:
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snprintf(temp,TEMPSIZE,"Ape Escape 2 SPS Header");
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break;
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snprintf(temp,TEMPSIZE,"Ape Escape 2 SPS Header");
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break;
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case meta_PS2_XA2_RRP:
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snprintf(temp,TEMPSIZE,"Acclaim XA2 Header");
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break;
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snprintf(temp,TEMPSIZE,"Acclaim XA2 Header");
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break;
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case meta_NDS_HWAS:
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snprintf(temp,TEMPSIZE,"NDS 'HWAS' Header");
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break;
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snprintf(temp,TEMPSIZE,"NDS 'HWAS' Header");
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break;
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case meta_NGC_LPS:
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snprintf(temp,TEMPSIZE,"Rave Master LPS Header");
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break;
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snprintf(temp,TEMPSIZE,"Rave Master LPS Header");
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break;
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case meta_NAOMI_ADPCM:
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snprintf(temp,TEMPSIZE,"NAOMI/NAOMI2 Arcade games ADPCM header");
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break;
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case meta_SD9:
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snprintf(temp,TEMPSIZE,"beatmaniaIIDX SD9 header");
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break;
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snprintf(temp,TEMPSIZE,"NAOMI/NAOMI2 Arcade games ADPCM header");
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break;
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case meta_SD9:
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snprintf(temp,TEMPSIZE,"beatmaniaIIDX SD9 header");
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break;
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case meta_2DX:
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snprintf(temp,TEMPSIZE,"beatmaniaIIDX 2DX9 header");
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break;
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snprintf(temp,TEMPSIZE,"beatmaniaIIDX 2DX9 header");
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break;
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case meta_DSP_YGO:
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snprintf(temp,TEMPSIZE,"Yu-Gi-Oh! The Falsebound Kingdom DSP Header");
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break;
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snprintf(temp,TEMPSIZE,"Yu-Gi-Oh! The Falsebound Kingdom DSP Header");
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break;
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case meta_PS2_VGV:
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snprintf(temp,TEMPSIZE,"Rune: Viking Warlord VGV Header");
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break;
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break;
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case meta_NGC_GCUB:
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snprintf(temp,TEMPSIZE,"Sega Soccer Slam GCub Header");
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break;
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break;
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case meta_NGC_SCK_DSP:
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snprintf(temp,TEMPSIZE,"The Scorpion King SCK Header");
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break;
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break;
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case meta_NGC_SWD:
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snprintf(temp,TEMPSIZE,"PSF + Standard DSP Headers");
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break;
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default:
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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}
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