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Rename some blocked layouts files for clarity
This commit is contained in:
parent
c44b7ef264
commit
e7b564462f
@ -1759,7 +1759,7 @@
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath=".\layout\ps2_adm_blocked.c"
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RelativePath=".\layout\blocked_adm.c"
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>
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>
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</File>
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</File>
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<File
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<File
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@ -1775,11 +1775,11 @@
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>
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>
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</File>
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</File>
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<File
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<File
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RelativePath=".\layout\rws_blocked.c"
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RelativePath=".\layout\blocked_rws.c"
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</File>
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</File>
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<File
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<File
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RelativePath=".\layout\hwas_blocked.c"
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RelativePath=".\layout\blocked_hwas.c"
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</File>
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</File>
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<File
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<File
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@ -486,10 +486,10 @@
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<ClCompile Include="layout\mus_acm_layout.c" />
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<ClCompile Include="layout\mus_acm_layout.c" />
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<ClCompile Include="layout\mxch_blocked.c" />
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<ClCompile Include="layout\mxch_blocked.c" />
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<ClCompile Include="layout\nolayout.c" />
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<ClCompile Include="layout\nolayout.c" />
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<ClCompile Include="layout\ps2_adm_blocked.c" />
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<ClCompile Include="layout\blocked_adm.c" />
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<ClCompile Include="layout\blocked_ea_swvr.c" />
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<ClCompile Include="layout\blocked_ea_swvr.c" />
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<ClCompile Include="layout\rws_blocked.c" />
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<ClCompile Include="layout\blocked_rws.c" />
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<ClCompile Include="layout\hwas_blocked.c" />
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<ClCompile Include="layout\blocked_hwas.c" />
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<ClCompile Include="layout\str_snds_blocked.c" />
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<ClCompile Include="layout\str_snds_blocked.c" />
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<ClCompile Include="layout\thp_blocked.c" />
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<ClCompile Include="layout\thp_blocked.c" />
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<ClCompile Include="layout\vs_blocked.c" />
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<ClCompile Include="layout\vs_blocked.c" />
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@ -1021,7 +1021,7 @@
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<ClCompile Include="layout\halpst_blocked.c">
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<ClCompile Include="layout\halpst_blocked.c">
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<Filter>layout\Source Files</Filter>
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<Filter>layout\Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="layout\hwas_blocked.c">
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<ClCompile Include="layout\blocked_hwas.c">
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<Filter>layout\Source Files</Filter>
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<Filter>layout\Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="layout\ims_block.c">
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<ClCompile Include="layout\ims_block.c">
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@ -1042,13 +1042,13 @@
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<ClCompile Include="layout\nolayout.c">
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<ClCompile Include="layout\nolayout.c">
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<Filter>layout\Source Files</Filter>
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<Filter>layout\Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="layout\ps2_adm_blocked.c">
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<ClCompile Include="layout\blocked_adm.c">
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<Filter>layout\Source Files</Filter>
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<Filter>layout\Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="layout\blocked_ea_swvr.c">
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<ClCompile Include="layout\blocked_ea_swvr.c">
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<Filter>layout\Source Files</Filter>
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<Filter>layout\Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="layout\rws_blocked.c">
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<ClCompile Include="layout\blocked_rws.c">
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<Filter>layout\Source Files</Filter>
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<Filter>layout\Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="layout\str_snds_blocked.c">
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<ClCompile Include="layout\str_snds_blocked.c">
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