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https://github.com/vgmstream/vgmstream.git
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Add Capcom multistream Opus [RE: Revelations (Switch)]
This commit is contained in:
parent
7a212eed9b
commit
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@ -228,6 +228,10 @@
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RelativePath=".\meta\ea_eaac_streamfile.h"
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RelativePath=".\meta\ea_eaac_streamfile.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\meta\opus_interleave_streamfile.h"
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>
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</File>
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<File
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<File
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RelativePath=".\meta\ppst_streamfile.h"
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RelativePath=".\meta\ppst_streamfile.h"
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>
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>
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@ -100,6 +100,7 @@
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<ClInclude Include="meta\bar_streamfile.h" />
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<ClInclude Include="meta\bar_streamfile.h" />
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<ClInclude Include="meta\ea_eaac_streamfile.h" />
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<ClInclude Include="meta\ea_eaac_streamfile.h" />
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<ClInclude Include="meta\ppst_streamfile.h" />
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<ClInclude Include="meta\ppst_streamfile.h" />
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<ClInclude Include="meta\opus_interleave_streamfile.h" />
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<ClInclude Include="meta\sqex_scd_streamfile.h" />
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<ClInclude Include="meta\sqex_scd_streamfile.h" />
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<ClInclude Include="meta\ubi_lyn_ogg_streamfile.h" />
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<ClInclude Include="meta\ubi_lyn_ogg_streamfile.h" />
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<ClInclude Include="meta\meta.h" />
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<ClInclude Include="meta\meta.h" />
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@ -77,6 +77,9 @@
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<ClInclude Include="meta\ea_eaac_streamfile.h">
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<ClInclude Include="meta\ea_eaac_streamfile.h">
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<Filter>meta\Header Files</Filter>
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="meta\opus_interleave_streamfile.h">
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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<ClInclude Include="meta\ppst_streamfile.h">
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<ClInclude Include="meta\ppst_streamfile.h">
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<Filter>meta\Header Files</Filter>
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<Filter>meta\Header Files</Filter>
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</ClInclude>
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</ClInclude>
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@ -1,6 +1,8 @@
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#include "meta.h"
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#include "meta.h"
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#include "../util.h"
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#include "../util.h"
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#include "../coding/coding.h"
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#include "../coding/coding.h"
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#include "../layout/layout.h"
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#include "opus_interleave_streamfile.h"
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/* Nintendo OPUS - from Switch games, including header variations (not the same as Ogg Opus) */
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/* Nintendo OPUS - from Switch games, including header variations (not the same as Ogg Opus) */
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@ -128,6 +130,7 @@ fail:
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/* Capcom variation [Ultra Street Fighter II (Switch), Resident Evil: Revelations (Switch)] */
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/* Capcom variation [Ultra Street Fighter II (Switch), Resident Evil: Revelations (Switch)] */
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VGMSTREAM * init_vgmstream_opus_capcom(STREAMFILE *streamFile) {
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VGMSTREAM * init_vgmstream_opus_capcom(STREAMFILE *streamFile) {
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VGMSTREAM *vgmstream = NULL;
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off_t offset = 0;
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off_t offset = 0;
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int num_samples = 0, loop_start = 0, loop_end = 0;
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int num_samples = 0, loop_start = 0, loop_end = 0;
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int channel_count;
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int channel_count;
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@ -137,22 +140,72 @@ VGMSTREAM * init_vgmstream_opus_capcom(STREAMFILE *streamFile) {
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goto fail;
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goto fail;
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channel_count = read_32bitLE(0x04,streamFile);
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channel_count = read_32bitLE(0x04,streamFile);
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if (channel_count != 0x01 && channel_count != 0x02)
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if (channel_count != 1 && channel_count != 2 && channel_count != 6)
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goto fail;
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goto fail; /* unknown stream layout */
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num_samples = read_32bitLE(0x00,streamFile);
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num_samples = read_32bitLE(0x00,streamFile);
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/* 0x04: channels, >2 uses interleaved streams (2ch+2ch+2ch) */
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/* 0x04: channels, >2 uses interleaved streams (2ch+2ch+2ch) */
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loop_start = read_32bitLE(0x08,streamFile);
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loop_start = read_32bitLE(0x08,streamFile);
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loop_end = read_32bitLE(0x0c,streamFile);
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loop_end = read_32bitLE(0x0c,streamFile);
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/* 0x10: frame size (with extra data) */
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/* 0x10: frame size (with extra data) */
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/* 0x14: extra chunk count (each of 0x08, after 0x30) */
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/* 0x14: extra chunk count */
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/* 0x18: null */
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/* 0x18: null */
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offset = read_32bitLE(0x1c,streamFile);
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offset = read_32bitLE(0x1c,streamFile);
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/* 0x20-8: config? (0x0077C102 04000000 E107070C) */
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/* 0x20-8: config? (0x0077C102 04000000 E107070C) */
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/* 0x2c: some size? */
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/* 0x2c: some size? */
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/* 0x30+: extra chunks (0x00: 0x7f, 0x04: num_sample), alt loop starts/regions? */
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if (channel_count == 6) {
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/* 2ch multistream hacky-hacks, don't try this at home. We'll end up with:
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* main vgmstream > N vgmstream layers > substream IO deinterleaver > opus meta > Opus IO transmogrifier (phew) */
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//todo deinterleave has some problems with reading after total_size
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layered_layout_data* data = NULL;
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int layers = channel_count / 2;
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int i;
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int loop_flag = (loop_end > 0);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->layout_type = layout_layered;
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/* init layout */
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data = init_layout_layered(layers);
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if (!data) goto fail;
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vgmstream->layout_data = data;
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/* open each layer subfile */
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for (i = 0; i < layers; i++) {
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STREAMFILE* temp_streamFile = setup_opus_interleave_streamfile(streamFile, offset+0x28*i, layers);
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if (!temp_streamFile) goto fail;
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data->layers[i] = init_vgmstream_opus(temp_streamFile, meta_OPUS, 0x00, num_samples,loop_start,loop_end);
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close_streamfile(temp_streamFile);
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if (!data->layers[i]) goto fail;
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}
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/* setup layered VGMSTREAMs */
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if (!setup_layout_layered(data))
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goto fail;
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vgmstream->sample_rate = data->layers[0]->sample_rate;
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vgmstream->num_samples = data->layers[0]->num_samples;
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vgmstream->loop_start_sample = data->layers[0]->loop_start_sample;
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vgmstream->loop_end_sample = data->layers[0]->loop_end_sample;
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vgmstream->meta_type = meta_OPUS;
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vgmstream->coding_type = data->layers[0]->coding_type;
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return vgmstream;
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}
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else {
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return init_vgmstream_opus(streamFile, meta_OPUS, offset, num_samples,loop_start,loop_end);
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}
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return init_vgmstream_opus(streamFile, meta_OPUS, offset, num_samples,loop_start,loop_end);
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fail:
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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return NULL;
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}
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}
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146
src/meta/opus_interleave_streamfile.h
Normal file
146
src/meta/opus_interleave_streamfile.h
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@ -0,0 +1,146 @@
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#ifndef _OPUS_CAPCOM_STREAMFILE_H_
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#define _OPUS_CAPCOM_STREAMFILE_H_
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#include "../streamfile.h"
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typedef struct {
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/* state */
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off_t logical_offset; /* offset that corresponds to physical_offset */
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off_t physical_offset; /* actual file offset */
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int skip_frames; /* frames to skip from other streams at points */
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/* config */
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int version;
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int streams;
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off_t start_offset; /* pointing to the stream's beginning */
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size_t total_size; /* size of the resulting substream */
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} opus_interleave_io_data;
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/* Reads skipping other streams */
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static size_t opus_interleave_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, opus_interleave_io_data* data) {
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size_t total_read = 0;
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/* ignore bad reads */
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if (offset < 0 || offset > data->total_size) {
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return total_read;
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}
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/* previous offset: re-start as we can't map logical<>physical offsets, since it may be VBR
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* (kinda slow as it trashes buffers, but shouldn't happen often) */
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if (offset < data->logical_offset) {
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data->physical_offset = data->start_offset;
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data->logical_offset = 0x00;
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}
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/* read doing one frame at a time */
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while (length > 0) {
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size_t to_read, bytes_read;
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off_t intrablock_offset, intradata_offset;
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uint32_t data_size;
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data_size = read_32bitBE(data->physical_offset+0x00,streamfile);
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//if (offset >= data->total_size) //todo fix
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// return total_read;
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/* Nintendo Opus header rather than a frame */
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if ((uint32_t)data_size == 0x01000080) {
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data_size = read_32bitLE(data->physical_offset+0x10,streamfile);
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data_size += 0x08;
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}
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else {
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data_size += 0x08;
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}
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/* skip frames from other streams */
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if (data->skip_frames) {
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data->physical_offset += data_size;
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data->skip_frames--;
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continue;
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}
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/* requested offset is outside current block, try next */
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if (offset >= data->logical_offset + data_size) {
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data->physical_offset += data_size;
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data->logical_offset += data_size;
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data->skip_frames = data->streams - 1;
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continue;
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}
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/* reads could fall in the middle of the block */
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intradata_offset = offset - data->logical_offset;
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intrablock_offset = intradata_offset;
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/* clamp reads up to this block's end */
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to_read = (data_size - intradata_offset);
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if (to_read > length)
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to_read = length;
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if (to_read == 0)
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return total_read; /* should never happen... */
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/* finally read and move buffer/offsets */
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bytes_read = read_streamfile(dest, data->physical_offset + intrablock_offset, to_read, streamfile);
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total_read += bytes_read;
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if (bytes_read != to_read)
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return total_read; /* couldn't read fully */
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dest += bytes_read;
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offset += bytes_read;
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length -= bytes_read;
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/* block fully read, go next */
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if (intradata_offset + bytes_read == data_size) {
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data->physical_offset += data_size;
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data->logical_offset += data_size;
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data->skip_frames = data->streams - 1;
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}
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}
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return total_read;
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}
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static size_t opus_interleave_io_size(STREAMFILE *streamfile, opus_interleave_io_data* data) {
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off_t info_offset;
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if (data->total_size)
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return data->total_size;
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info_offset = read_32bitLE(data->start_offset+0x10,streamfile);
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return read_32bitLE(data->start_offset + info_offset+0x04,streamfile);
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}
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/* Prepares custom IO for multistream Opus, interleaves 1 packet per stream */
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static STREAMFILE* setup_opus_interleave_streamfile(STREAMFILE *streamFile, off_t start_offset, int streams) {
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STREAMFILE *temp_streamFile = NULL, *new_streamFile = NULL;
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opus_interleave_io_data io_data = {0};
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size_t io_data_size = sizeof(opus_interleave_io_data);
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io_data.start_offset = start_offset;
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io_data.streams = streams;
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io_data.physical_offset = start_offset;
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io_data.total_size = opus_interleave_io_size(streamFile, &io_data); /* force init */
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/* setup subfile */
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new_streamFile = open_wrap_streamfile(streamFile);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_io_streamfile(temp_streamFile, &io_data,io_data_size, opus_interleave_io_read,opus_interleave_io_size);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_buffer_streamfile(new_streamFile,0);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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return temp_streamFile;
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fail:
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close_streamfile(temp_streamFile);
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return NULL;
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}
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#endif /* _OPUS_CAPCOM_STREAMFILE_H_ */
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