mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-19 00:04:04 +01:00
Doc
This commit is contained in:
parent
8a3379bd40
commit
e93c7ad4c3
@ -79,9 +79,14 @@ VGMSTREAM* init_vgmstream_sqex_sead(STREAMFILE* sf) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* SEAD handles both sab/mab in the same lib, and other similar files (config, engine, etc).
|
||||
/* SEAD handles both sab/mab in the same lib (libsead), and other similar files (config, engine, etc).
|
||||
* Has some chunks pointing to sections, and each section entry (usually starting with section
|
||||
* version/reserved/size) is always padded to 0x10. Most values are unsigned. */
|
||||
* version/reserved/size) is always padded to 0x10. Most values are unsigned.
|
||||
*
|
||||
* "SEAD Engine" (Square Enix Application on Demand Engine) is/was SQEX's internal middleware (~2006),
|
||||
* so it's possible SEAD refers to the whole thing rather than audio, but since .sab/mab audio lib typically goes
|
||||
* with other engines it's hard to say if "libsead" is the whole engine but trimmed with only audio functions,
|
||||
* or is a separate audio lib derived from this "SEAD Engine". */
|
||||
|
||||
|
||||
sead.big_endian = guess_endianness16bit(0x06, sf); /* no flag, use size */
|
||||
|
Loading…
x
Reference in New Issue
Block a user