Fix some Moon Diver PS3 looping/sample issues

This commit is contained in:
bnnm 2017-04-07 21:18:38 +02:00
parent b7ffd11fca
commit eb16da6513

View File

@ -75,33 +75,30 @@ VGMSTREAM * init_vgmstream_vawx(STREAMFILE *streamFile) {
}
case 7: { /* ATRAC3 */
ffmpeg_codec_data *ffmpeg_data = NULL;
uint8_t buf[FAKE_RIFF_BUFFER_SIZE];
int32_t bytes, block_size, encoder_delay, joint_stereo, max_samples;
datasize = read_32bitBE(0x54,streamFile);
block_size = 0x98 * vgmstream->channels;
joint_stereo = 0;
max_samples = (datasize / block_size) * 1024;
encoder_delay = 0x0; /* not used by FFmpeg */
if (vgmstream->num_samples > max_samples) {
vgmstream->num_samples = max_samples;
/*encoder_delay = ?; */ /* todo some tracks need it to skip garbage but not sure how to calculate it */
}
max_samples = atrac3_bytes_to_samples(datasize, block_size);
encoder_delay = 0x0; //max_samples - vgmstream->num_samples; /* todo not correct */
vgmstream->num_samples = max_samples; /* use calc samples since loop points are too, breaks looping in some files otherwise */
/* make a fake riff so FFmpeg can parse the ATRAC3 */
bytes = ffmpeg_make_riff_atrac3(buf, FAKE_RIFF_BUFFER_SIZE, vgmstream->num_samples, datasize, vgmstream->channels, vgmstream->sample_rate, block_size, joint_stereo, encoder_delay);
if (bytes <= 0)
goto fail;
ffmpeg_data = init_ffmpeg_header_offset(streamFile, buf,bytes, start_offset,datasize);
if ( !ffmpeg_data ) goto fail;
vgmstream->codec_data = ffmpeg_data;
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, start_offset,datasize);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none;
vgmstream->loop_start_sample = (read_32bitBE(0x44,streamFile) / ffmpeg_data->blockAlign) * ffmpeg_data->frameSize;
vgmstream->loop_end_sample = (read_32bitBE(0x48,streamFile) / ffmpeg_data->blockAlign) * ffmpeg_data->frameSize;
vgmstream->loop_start_sample = atrac3_bytes_to_samples(read_32bitBE(0x44,streamFile), block_size);
vgmstream->loop_end_sample = atrac3_bytes_to_samples(read_32bitBE(0x48,streamFile), block_size);
//vgmstream->loop_start_sample -= encoder_delay;
//vgmstream->loop_end_sample -= encoder_delay;
break;
}