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Merge pull request #1276 from bnnm/his-adp
- Fix some .his [Nancy Drew: Ghost Dogs of Moon Lake (PC)] - Fix some dual .adp [Tale of Despereaux (Wii)]
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f1f883f751
@ -500,11 +500,22 @@ static size_t make_opus_header(uint8_t* buf, int buf_size, opus_config *cfg) {
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size_t header_size = 0x13;
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int mapping_family = 0;
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/* special multichannel config */
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/* Opus can't play a Nch file unless the channel mapping is properly configured (not implicit).
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* A 8ch file may be 2ch+2ch+1ch+1ch+2ch; this is defined with a "channel mapping":
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* - mapping family:
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* 0 = standard (single stream mono/stereo, >2ch = error, and table MUST be ommited)
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* 1 = standard multichannel (1..8ch), using Vorbis channel layout (needs table)
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* 255 = undefined (1..255ch) application defined (needs table)
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* - mapping table:
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* - stream count: internal opus streams (>= 1), of 1/2ch
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* - coupled count: internal stereo streams (<= streams)
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* - mappings: one byte per channel with the channel position (0..Nch), or 255 (silence)
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*/
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/* set mapping family */
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if (cfg->channels > 2 || cfg->stream_count > 1) {
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/* channel config: 0=standard (single stream mono/stereo), 1=vorbis, 255: not defined */
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mapping_family = 1;
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header_size += 0x01+0x01+cfg->channels;
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mapping_family = 1; //todo test 255
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header_size += 0x01 + 0x01 + cfg->channels; /* table size */
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}
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if (cfg->skip < 0) {
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@ -526,14 +537,15 @@ static size_t make_opus_header(uint8_t* buf, int buf_size, opus_config *cfg) {
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put_u16le(buf+0x10, 0); /* output gain */
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put_u8 (buf+0x12, mapping_family);
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/* set mapping table */
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if (mapping_family > 0) {
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int i;
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/* internal mono/stereo streams (N mono/stereo streams that make M channels) */
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/* total streams (mono/stereo) */
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put_u8(buf+0x13, cfg->stream_count);
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/* joint stereo streams (rest would be mono, so 6ch can be 2ch+2ch+1ch+1ch = 2 coupled in 4 streams */
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/* stereo streams (6ch can be 2ch+2ch+1ch+1ch = 2 coupled in 4 streams) */
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put_u8(buf+0x14, cfg->coupled_count);
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/* mapping per channel (order of channels, ex: 0x000104050203) */
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/* mapping per channel (order of channels, ex: 00 01 04 05 02 03) */
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for (i = 0; i < cfg->channels; i++) {
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put_u8(buf+0x15+i, cfg->channel_mapping[i]);
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}
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@ -43,6 +43,9 @@ ogg_vorbis_codec_data* init_ogg_vorbis(STREAMFILE* sf, off_t start, off_t size,
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callbacks.close_func = ov_close_func;
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callbacks.tell_func = ov_tell_func;
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if (!size)
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size = get_streamfile_size(sf) - start;
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/* test if this is a proper Ogg Vorbis file, with the current (from init_x) STREAMFILE
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* (quick test without having to malloc first, though if one invoked this it'll probably success) */
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{
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@ -3,10 +3,10 @@
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/* HIS - Her Interactive games [Nancy Drew series (PC)] */
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VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
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VGMSTREAM * vgmstream = NULL;
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int channels, loop_flag = 0, bps, sample_rate, num_samples, version;
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off_t start_offset;
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VGMSTREAM* init_vgmstream_his(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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int channels, loop_flag = 0, bps, sample_rate, num_samples, version, codec;
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uint32_t start_offset;
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/* checks */
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@ -17,8 +17,10 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
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goto fail;
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if (is_id32be(0x00,sf, "Her ")) { /* "Her Interactive Sound\x1a" */
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/* Nancy Drew: Secrets Can Kill (PC) */
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version = 0;
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codec = 1;
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/* Nancy Drew: Secrets Can Kill (PC) */
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channels = read_u16le(0x16,sf);
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sample_rate = read_u32le(0x18,sf);
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/* 0x1c: bitrate */
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@ -34,7 +36,7 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
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else if (is_id32be(0x00,sf, "HIS\0")) {
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/* most(?) others */
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version = read_u32le(0x04,sf);
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/* 0x08: codec */
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/* 0x08: format? (always 1) */
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channels = read_u16le(0x0a,sf);
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sample_rate = read_u32le(0x0c,sf);
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/* 0x10: bitrate */
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@ -42,28 +44,51 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
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bps = read_u16le(0x16,sf);
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num_samples = pcm_bytes_to_samples(read_u32le(0x18,sf), channels, bps); /* true even for Ogg */
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if (version >= 2) {
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codec = read_u16le(0x1c,sf); /* 1:pcm, 2:ogg */
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/* 0x1e: data or null in later(?) games */
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}
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else {
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codec = 1;
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}
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/* later games use "OggS" */
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if (version == 1)
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if (version == 1) {
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start_offset = 0x1c; /* Nancy Drew: The Final Scene (PC) */
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else if (version == 2 && is_id32be(0x1e,sf, "OggS"))
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start_offset = 0x1e; /* Nancy Drew: The Haunted Carousel (PC) */
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else if (version == 2 && is_id32be(0x20,sf, "OggS"))
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start_offset = 0x20; /* Nancy Drew: The Silent Spy (PC) */
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else
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}
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else if (version == 2) {
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if (codec == 1) {
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uint32_t left_size = get_streamfile_size(sf) - 0x1e;
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if (num_samples == pcm_bytes_to_samples(left_size, channels, bps))
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start_offset = 0x1e; /* Nancy Drew: Ghost Dogs of Moon Lake (PC) */
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else
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start_offset = 0x20; /* assumed */
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}
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else if (codec == 2) {
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if (read_u16le(0x1e, sf) != 0)
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start_offset = 0x1e; /* Nancy Drew: The Haunted Carousel (PC) */
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else
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start_offset = 0x20; /* Nancy Drew: The Silent Spy (PC) */
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}
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else {
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goto fail;
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}
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}
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else {
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goto fail;
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}
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}
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else {
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goto fail;
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}
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if (version == 2) {
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/*
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if (codec == 2) {
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ogg_vorbis_meta_info_t ovmi = {0};
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ovmi.meta_type = meta_HIS;
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return init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
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}
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*/
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channels, loop_flag);
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@ -73,17 +98,32 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
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vgmstream->sample_rate = sample_rate;
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vgmstream->num_samples = num_samples;
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switch (bps) {
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case 8:
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vgmstream->coding_type = coding_PCM8_U;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x01;
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switch (codec) {
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case 1:
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switch (bps) {
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case 8:
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vgmstream->coding_type = coding_PCM8_U;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x01;
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break;
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case 16:
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x02;
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break;
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default:
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goto fail;
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}
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break;
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case 16:
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x02;
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case 2:
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#ifdef VGM_USE_VORBIS
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vgmstream->codec_data = init_ogg_vorbis(sf, start_offset, 0, NULL);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_OGG_VORBIS;
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vgmstream->layout_type = layout_none;
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break;
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#endif
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default:
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goto fail;
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}
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@ -11,8 +11,8 @@ struct dsp_header {
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uint32_t sample_rate; /* 0x08 (generally 22/32/44/48kz but games like Wario World set 32028hz to adjust for GC's rate) */
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uint16_t loop_flag; /* 0x0c */
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uint16_t format; /* 0x0e (always 0 for ADPCM) */
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uint32_t loop_start_offset; /* 0x10 */
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uint32_t loop_end_offset; /* 0x14 */
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uint32_t loop_start_offset; /* 0x10 (in nibbles, should be 2 if 0/not set) */
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uint32_t loop_end_offset; /* 0x14 (in nibbles) */
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uint32_t initial_offset; /* 0x18 ("ca", in nibbles, should be 2) */
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int16_t coef[16]; /* 0x1c (eight pairs) */
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uint16_t gain; /* 0x3c (always 0 for ADPCM) */
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@ -291,7 +291,7 @@ fail:
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/* ********************************* */
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/* .dsp - standard dsp as generated by DSPADPCM.exe */
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/* .dsp - standard mono dsp as generated by DSPADPCM.exe */
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VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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struct dsp_header header;
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@ -304,7 +304,7 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
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goto fail;
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/* .dsp: standard
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* .adp: Dr. Muto/Battalion Wars (GC) mono files
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* .adp: Dr. Muto/Battalion Wars (GC), Tale of Despereaux (Wii)
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* (extensionless): Tony Hawk's Downhill Jam (Wii) */
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if (!check_extensions(sf, "dsp,adp,"))
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goto fail;
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@ -319,7 +319,8 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
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* out thoroughly, we're probably not dealing with a genuine mono DSP.
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* In many cases these will pass all the other checks, including the
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* predictor/scale check if the first byte is 0 */
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//todo maybe this meta should be after others, so they have a chance to detect >1ch .dsp
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//TODO: maybe this meta should be after others, so they have a better chance to detect >1ch .dsp
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// (but .dsp is the common case, so it'd be slower)
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{
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int ko;
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struct dsp_header header2;
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@ -344,6 +345,21 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
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header.loop_flag == header2.loop_flag) {
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goto fail;
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}
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/* ignore ddsp, that set samples/nibbles counting both channels so can't be detected
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* (could check for .dsp but most files don't need this) */
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if (check_extensions(sf, "adp")) {
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uint32_t interleave = (get_streamfile_size(sf) / 2);
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ko = !read_dsp_header_be(&header2, interleave, sf);
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if (!ko &&
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header.sample_count == header2.sample_count &&
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header.nibble_count == header2.nibble_count &&
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header.sample_rate == header2.sample_rate &&
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header.loop_flag == header2.loop_flag) {
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goto fail;
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}
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}
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}
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if (header.loop_flag) {
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@ -822,14 +838,15 @@ fail:
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return NULL;
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}
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/* .ddsp - full interleaved dsp [Shark Tale, (GC), The Sims 2: Pets (Wii), Wacky Races: Crash & Dash (Wii)] */
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/* .ddsp - full interleaved dsp [Shark Tale (GC), The Sims 2: Pets (Wii), Wacky Races: Crash & Dash (Wii)] */
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VGMSTREAM* init_vgmstream_dsp_ddsp(STREAMFILE* sf) {
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dsp_meta dspm = {0};
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/* checks */
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/* .ddsp: assumed?
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/* .adp: Tale of Despereaux (Wii) */
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/* .ddsp: fake extension (games have bigfiles without names, but has references to .wav)
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* .wav: Wacky Races: Crash & Dash (Wii) */
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if (!check_extensions(sf, "ddsp,wav,lwav"))
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if (!check_extensions(sf, "adp,ddsp,wav,lwav"))
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goto fail;
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dspm.channels = 2;
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@ -840,6 +857,9 @@ VGMSTREAM* init_vgmstream_dsp_ddsp(STREAMFILE* sf) {
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dspm.start_offset = 0x60;
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dspm.interleave = dspm.header_spacing;
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/* this format has nibbles in both headers matching all data (not just for that channel),
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* and interleave is exact half even for files that aren't aligned to 0x10 */
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dspm.meta_type = meta_DSP_DDSP;
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return init_vgmstream_dsp_common(sf, &dspm);
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fail:
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