mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-02-21 20:59:52 +01:00
Merge pull request #1276 from bnnm/his-adp
- Fix some .his [Nancy Drew: Ghost Dogs of Moon Lake (PC)] - Fix some dual .adp [Tale of Despereaux (Wii)]
This commit is contained in:
commit
f1f883f751
@ -500,11 +500,22 @@ static size_t make_opus_header(uint8_t* buf, int buf_size, opus_config *cfg) {
|
|||||||
size_t header_size = 0x13;
|
size_t header_size = 0x13;
|
||||||
int mapping_family = 0;
|
int mapping_family = 0;
|
||||||
|
|
||||||
/* special multichannel config */
|
/* Opus can't play a Nch file unless the channel mapping is properly configured (not implicit).
|
||||||
|
* A 8ch file may be 2ch+2ch+1ch+1ch+2ch; this is defined with a "channel mapping":
|
||||||
|
* - mapping family:
|
||||||
|
* 0 = standard (single stream mono/stereo, >2ch = error, and table MUST be ommited)
|
||||||
|
* 1 = standard multichannel (1..8ch), using Vorbis channel layout (needs table)
|
||||||
|
* 255 = undefined (1..255ch) application defined (needs table)
|
||||||
|
* - mapping table:
|
||||||
|
* - stream count: internal opus streams (>= 1), of 1/2ch
|
||||||
|
* - coupled count: internal stereo streams (<= streams)
|
||||||
|
* - mappings: one byte per channel with the channel position (0..Nch), or 255 (silence)
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* set mapping family */
|
||||||
if (cfg->channels > 2 || cfg->stream_count > 1) {
|
if (cfg->channels > 2 || cfg->stream_count > 1) {
|
||||||
/* channel config: 0=standard (single stream mono/stereo), 1=vorbis, 255: not defined */
|
mapping_family = 1; //todo test 255
|
||||||
mapping_family = 1;
|
header_size += 0x01 + 0x01 + cfg->channels; /* table size */
|
||||||
header_size += 0x01+0x01+cfg->channels;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (cfg->skip < 0) {
|
if (cfg->skip < 0) {
|
||||||
@ -526,14 +537,15 @@ static size_t make_opus_header(uint8_t* buf, int buf_size, opus_config *cfg) {
|
|||||||
put_u16le(buf+0x10, 0); /* output gain */
|
put_u16le(buf+0x10, 0); /* output gain */
|
||||||
put_u8 (buf+0x12, mapping_family);
|
put_u8 (buf+0x12, mapping_family);
|
||||||
|
|
||||||
|
/* set mapping table */
|
||||||
if (mapping_family > 0) {
|
if (mapping_family > 0) {
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
/* internal mono/stereo streams (N mono/stereo streams that make M channels) */
|
/* total streams (mono/stereo) */
|
||||||
put_u8(buf+0x13, cfg->stream_count);
|
put_u8(buf+0x13, cfg->stream_count);
|
||||||
/* joint stereo streams (rest would be mono, so 6ch can be 2ch+2ch+1ch+1ch = 2 coupled in 4 streams */
|
/* stereo streams (6ch can be 2ch+2ch+1ch+1ch = 2 coupled in 4 streams) */
|
||||||
put_u8(buf+0x14, cfg->coupled_count);
|
put_u8(buf+0x14, cfg->coupled_count);
|
||||||
/* mapping per channel (order of channels, ex: 0x000104050203) */
|
/* mapping per channel (order of channels, ex: 00 01 04 05 02 03) */
|
||||||
for (i = 0; i < cfg->channels; i++) {
|
for (i = 0; i < cfg->channels; i++) {
|
||||||
put_u8(buf+0x15+i, cfg->channel_mapping[i]);
|
put_u8(buf+0x15+i, cfg->channel_mapping[i]);
|
||||||
}
|
}
|
||||||
|
@ -43,6 +43,9 @@ ogg_vorbis_codec_data* init_ogg_vorbis(STREAMFILE* sf, off_t start, off_t size,
|
|||||||
callbacks.close_func = ov_close_func;
|
callbacks.close_func = ov_close_func;
|
||||||
callbacks.tell_func = ov_tell_func;
|
callbacks.tell_func = ov_tell_func;
|
||||||
|
|
||||||
|
if (!size)
|
||||||
|
size = get_streamfile_size(sf) - start;
|
||||||
|
|
||||||
/* test if this is a proper Ogg Vorbis file, with the current (from init_x) STREAMFILE
|
/* test if this is a proper Ogg Vorbis file, with the current (from init_x) STREAMFILE
|
||||||
* (quick test without having to malloc first, though if one invoked this it'll probably success) */
|
* (quick test without having to malloc first, though if one invoked this it'll probably success) */
|
||||||
{
|
{
|
||||||
|
@ -3,10 +3,10 @@
|
|||||||
|
|
||||||
|
|
||||||
/* HIS - Her Interactive games [Nancy Drew series (PC)] */
|
/* HIS - Her Interactive games [Nancy Drew series (PC)] */
|
||||||
VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
|
VGMSTREAM* init_vgmstream_his(STREAMFILE* sf) {
|
||||||
VGMSTREAM * vgmstream = NULL;
|
VGMSTREAM* vgmstream = NULL;
|
||||||
int channels, loop_flag = 0, bps, sample_rate, num_samples, version;
|
int channels, loop_flag = 0, bps, sample_rate, num_samples, version, codec;
|
||||||
off_t start_offset;
|
uint32_t start_offset;
|
||||||
|
|
||||||
|
|
||||||
/* checks */
|
/* checks */
|
||||||
@ -17,8 +17,10 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
|
|||||||
goto fail;
|
goto fail;
|
||||||
|
|
||||||
if (is_id32be(0x00,sf, "Her ")) { /* "Her Interactive Sound\x1a" */
|
if (is_id32be(0x00,sf, "Her ")) { /* "Her Interactive Sound\x1a" */
|
||||||
/* Nancy Drew: Secrets Can Kill (PC) */
|
|
||||||
version = 0;
|
version = 0;
|
||||||
|
codec = 1;
|
||||||
|
|
||||||
|
/* Nancy Drew: Secrets Can Kill (PC) */
|
||||||
channels = read_u16le(0x16,sf);
|
channels = read_u16le(0x16,sf);
|
||||||
sample_rate = read_u32le(0x18,sf);
|
sample_rate = read_u32le(0x18,sf);
|
||||||
/* 0x1c: bitrate */
|
/* 0x1c: bitrate */
|
||||||
@ -34,7 +36,7 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
|
|||||||
else if (is_id32be(0x00,sf, "HIS\0")) {
|
else if (is_id32be(0x00,sf, "HIS\0")) {
|
||||||
/* most(?) others */
|
/* most(?) others */
|
||||||
version = read_u32le(0x04,sf);
|
version = read_u32le(0x04,sf);
|
||||||
/* 0x08: codec */
|
/* 0x08: format? (always 1) */
|
||||||
channels = read_u16le(0x0a,sf);
|
channels = read_u16le(0x0a,sf);
|
||||||
sample_rate = read_u32le(0x0c,sf);
|
sample_rate = read_u32le(0x0c,sf);
|
||||||
/* 0x10: bitrate */
|
/* 0x10: bitrate */
|
||||||
@ -42,28 +44,51 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
|
|||||||
bps = read_u16le(0x16,sf);
|
bps = read_u16le(0x16,sf);
|
||||||
|
|
||||||
num_samples = pcm_bytes_to_samples(read_u32le(0x18,sf), channels, bps); /* true even for Ogg */
|
num_samples = pcm_bytes_to_samples(read_u32le(0x18,sf), channels, bps); /* true even for Ogg */
|
||||||
|
if (version >= 2) {
|
||||||
|
codec = read_u16le(0x1c,sf); /* 1:pcm, 2:ogg */
|
||||||
|
/* 0x1e: data or null in later(?) games */
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
codec = 1;
|
||||||
|
}
|
||||||
|
|
||||||
/* later games use "OggS" */
|
if (version == 1) {
|
||||||
if (version == 1)
|
|
||||||
start_offset = 0x1c; /* Nancy Drew: The Final Scene (PC) */
|
start_offset = 0x1c; /* Nancy Drew: The Final Scene (PC) */
|
||||||
else if (version == 2 && is_id32be(0x1e,sf, "OggS"))
|
}
|
||||||
start_offset = 0x1e; /* Nancy Drew: The Haunted Carousel (PC) */
|
else if (version == 2) {
|
||||||
else if (version == 2 && is_id32be(0x20,sf, "OggS"))
|
if (codec == 1) {
|
||||||
start_offset = 0x20; /* Nancy Drew: The Silent Spy (PC) */
|
uint32_t left_size = get_streamfile_size(sf) - 0x1e;
|
||||||
else
|
if (num_samples == pcm_bytes_to_samples(left_size, channels, bps))
|
||||||
|
start_offset = 0x1e; /* Nancy Drew: Ghost Dogs of Moon Lake (PC) */
|
||||||
|
else
|
||||||
|
start_offset = 0x20; /* assumed */
|
||||||
|
}
|
||||||
|
else if (codec == 2) {
|
||||||
|
if (read_u16le(0x1e, sf) != 0)
|
||||||
|
start_offset = 0x1e; /* Nancy Drew: The Haunted Carousel (PC) */
|
||||||
|
else
|
||||||
|
start_offset = 0x20; /* Nancy Drew: The Silent Spy (PC) */
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
goto fail;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
goto fail;
|
goto fail;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
goto fail;
|
goto fail;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
if (version == 2) {
|
if (codec == 2) {
|
||||||
ogg_vorbis_meta_info_t ovmi = {0};
|
ogg_vorbis_meta_info_t ovmi = {0};
|
||||||
|
|
||||||
ovmi.meta_type = meta_HIS;
|
ovmi.meta_type = meta_HIS;
|
||||||
return init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
|
return init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
|
|
||||||
/* build the VGMSTREAM */
|
/* build the VGMSTREAM */
|
||||||
vgmstream = allocate_vgmstream(channels, loop_flag);
|
vgmstream = allocate_vgmstream(channels, loop_flag);
|
||||||
@ -73,17 +98,32 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
|
|||||||
vgmstream->sample_rate = sample_rate;
|
vgmstream->sample_rate = sample_rate;
|
||||||
vgmstream->num_samples = num_samples;
|
vgmstream->num_samples = num_samples;
|
||||||
|
|
||||||
switch (bps) {
|
switch (codec) {
|
||||||
case 8:
|
case 1:
|
||||||
vgmstream->coding_type = coding_PCM8_U;
|
switch (bps) {
|
||||||
vgmstream->layout_type = layout_interleave;
|
case 8:
|
||||||
vgmstream->interleave_block_size = 0x01;
|
vgmstream->coding_type = coding_PCM8_U;
|
||||||
|
vgmstream->layout_type = layout_interleave;
|
||||||
|
vgmstream->interleave_block_size = 0x01;
|
||||||
|
break;
|
||||||
|
case 16:
|
||||||
|
vgmstream->coding_type = coding_PCM16LE;
|
||||||
|
vgmstream->layout_type = layout_interleave;
|
||||||
|
vgmstream->interleave_block_size = 0x02;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
goto fail;
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case 16:
|
|
||||||
vgmstream->coding_type = coding_PCM16LE;
|
case 2:
|
||||||
vgmstream->layout_type = layout_interleave;
|
#ifdef VGM_USE_VORBIS
|
||||||
vgmstream->interleave_block_size = 0x02;
|
vgmstream->codec_data = init_ogg_vorbis(sf, start_offset, 0, NULL);
|
||||||
|
if (!vgmstream->codec_data) goto fail;
|
||||||
|
vgmstream->coding_type = coding_OGG_VORBIS;
|
||||||
|
vgmstream->layout_type = layout_none;
|
||||||
break;
|
break;
|
||||||
|
#endif
|
||||||
default:
|
default:
|
||||||
goto fail;
|
goto fail;
|
||||||
}
|
}
|
||||||
|
@ -11,8 +11,8 @@ struct dsp_header {
|
|||||||
uint32_t sample_rate; /* 0x08 (generally 22/32/44/48kz but games like Wario World set 32028hz to adjust for GC's rate) */
|
uint32_t sample_rate; /* 0x08 (generally 22/32/44/48kz but games like Wario World set 32028hz to adjust for GC's rate) */
|
||||||
uint16_t loop_flag; /* 0x0c */
|
uint16_t loop_flag; /* 0x0c */
|
||||||
uint16_t format; /* 0x0e (always 0 for ADPCM) */
|
uint16_t format; /* 0x0e (always 0 for ADPCM) */
|
||||||
uint32_t loop_start_offset; /* 0x10 */
|
uint32_t loop_start_offset; /* 0x10 (in nibbles, should be 2 if 0/not set) */
|
||||||
uint32_t loop_end_offset; /* 0x14 */
|
uint32_t loop_end_offset; /* 0x14 (in nibbles) */
|
||||||
uint32_t initial_offset; /* 0x18 ("ca", in nibbles, should be 2) */
|
uint32_t initial_offset; /* 0x18 ("ca", in nibbles, should be 2) */
|
||||||
int16_t coef[16]; /* 0x1c (eight pairs) */
|
int16_t coef[16]; /* 0x1c (eight pairs) */
|
||||||
uint16_t gain; /* 0x3c (always 0 for ADPCM) */
|
uint16_t gain; /* 0x3c (always 0 for ADPCM) */
|
||||||
@ -291,7 +291,7 @@ fail:
|
|||||||
|
|
||||||
/* ********************************* */
|
/* ********************************* */
|
||||||
|
|
||||||
/* .dsp - standard dsp as generated by DSPADPCM.exe */
|
/* .dsp - standard mono dsp as generated by DSPADPCM.exe */
|
||||||
VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
|
VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
|
||||||
VGMSTREAM* vgmstream = NULL;
|
VGMSTREAM* vgmstream = NULL;
|
||||||
struct dsp_header header;
|
struct dsp_header header;
|
||||||
@ -304,7 +304,7 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
|
|||||||
goto fail;
|
goto fail;
|
||||||
|
|
||||||
/* .dsp: standard
|
/* .dsp: standard
|
||||||
* .adp: Dr. Muto/Battalion Wars (GC) mono files
|
* .adp: Dr. Muto/Battalion Wars (GC), Tale of Despereaux (Wii)
|
||||||
* (extensionless): Tony Hawk's Downhill Jam (Wii) */
|
* (extensionless): Tony Hawk's Downhill Jam (Wii) */
|
||||||
if (!check_extensions(sf, "dsp,adp,"))
|
if (!check_extensions(sf, "dsp,adp,"))
|
||||||
goto fail;
|
goto fail;
|
||||||
@ -319,7 +319,8 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
|
|||||||
* out thoroughly, we're probably not dealing with a genuine mono DSP.
|
* out thoroughly, we're probably not dealing with a genuine mono DSP.
|
||||||
* In many cases these will pass all the other checks, including the
|
* In many cases these will pass all the other checks, including the
|
||||||
* predictor/scale check if the first byte is 0 */
|
* predictor/scale check if the first byte is 0 */
|
||||||
//todo maybe this meta should be after others, so they have a chance to detect >1ch .dsp
|
//TODO: maybe this meta should be after others, so they have a better chance to detect >1ch .dsp
|
||||||
|
// (but .dsp is the common case, so it'd be slower)
|
||||||
{
|
{
|
||||||
int ko;
|
int ko;
|
||||||
struct dsp_header header2;
|
struct dsp_header header2;
|
||||||
@ -344,6 +345,21 @@ VGMSTREAM* init_vgmstream_ngc_dsp_std(STREAMFILE* sf) {
|
|||||||
header.loop_flag == header2.loop_flag) {
|
header.loop_flag == header2.loop_flag) {
|
||||||
goto fail;
|
goto fail;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* ignore ddsp, that set samples/nibbles counting both channels so can't be detected
|
||||||
|
* (could check for .dsp but most files don't need this) */
|
||||||
|
if (check_extensions(sf, "adp")) {
|
||||||
|
uint32_t interleave = (get_streamfile_size(sf) / 2);
|
||||||
|
|
||||||
|
ko = !read_dsp_header_be(&header2, interleave, sf);
|
||||||
|
if (!ko &&
|
||||||
|
header.sample_count == header2.sample_count &&
|
||||||
|
header.nibble_count == header2.nibble_count &&
|
||||||
|
header.sample_rate == header2.sample_rate &&
|
||||||
|
header.loop_flag == header2.loop_flag) {
|
||||||
|
goto fail;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (header.loop_flag) {
|
if (header.loop_flag) {
|
||||||
@ -822,14 +838,15 @@ fail:
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* .ddsp - full interleaved dsp [Shark Tale, (GC), The Sims 2: Pets (Wii), Wacky Races: Crash & Dash (Wii)] */
|
/* .ddsp - full interleaved dsp [Shark Tale (GC), The Sims 2: Pets (Wii), Wacky Races: Crash & Dash (Wii)] */
|
||||||
VGMSTREAM* init_vgmstream_dsp_ddsp(STREAMFILE* sf) {
|
VGMSTREAM* init_vgmstream_dsp_ddsp(STREAMFILE* sf) {
|
||||||
dsp_meta dspm = {0};
|
dsp_meta dspm = {0};
|
||||||
|
|
||||||
/* checks */
|
/* checks */
|
||||||
/* .ddsp: assumed?
|
/* .adp: Tale of Despereaux (Wii) */
|
||||||
|
/* .ddsp: fake extension (games have bigfiles without names, but has references to .wav)
|
||||||
* .wav: Wacky Races: Crash & Dash (Wii) */
|
* .wav: Wacky Races: Crash & Dash (Wii) */
|
||||||
if (!check_extensions(sf, "ddsp,wav,lwav"))
|
if (!check_extensions(sf, "adp,ddsp,wav,lwav"))
|
||||||
goto fail;
|
goto fail;
|
||||||
|
|
||||||
dspm.channels = 2;
|
dspm.channels = 2;
|
||||||
@ -840,6 +857,9 @@ VGMSTREAM* init_vgmstream_dsp_ddsp(STREAMFILE* sf) {
|
|||||||
dspm.start_offset = 0x60;
|
dspm.start_offset = 0x60;
|
||||||
dspm.interleave = dspm.header_spacing;
|
dspm.interleave = dspm.header_spacing;
|
||||||
|
|
||||||
|
/* this format has nibbles in both headers matching all data (not just for that channel),
|
||||||
|
* and interleave is exact half even for files that aren't aligned to 0x10 */
|
||||||
|
|
||||||
dspm.meta_type = meta_DSP_DDSP;
|
dspm.meta_type = meta_DSP_DDSP;
|
||||||
return init_vgmstream_dsp_common(sf, &dspm);
|
return init_vgmstream_dsp_common(sf, &dspm);
|
||||||
fail:
|
fail:
|
||||||
|
Loading…
x
Reference in New Issue
Block a user