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Ubi BAO: Further work on XMA support
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@ -4,6 +4,7 @@
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typedef enum { NONE = 0, UBI_ADPCM, RAW_PCM, RAW_PSX, RAW_XMA1, RAW_XMA2, RAW_AT3, FMT_AT3, RAW_DSP, FMT_OGG } ubi_bao_codec;
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typedef struct {
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int version;
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ubi_bao_codec codec;
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int big_endian;
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int total_subsongs;
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@ -170,22 +171,49 @@ static VGMSTREAM * init_vgmstream_ubi_bao_main(ubi_bao_header * bao, STREAMFILE
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case RAW_XMA1:
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case RAW_XMA2: {
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uint8_t buf[0x100];
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size_t bytes, chunk_size;
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off_t xma_skip;
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uint32_t num_frames;
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size_t bytes, chunk_size, frame_size, data_size;
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STREAMFILE *header_data;
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off_t header_offset;
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if (bao->version == 0x00230008) {
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chunk_size = 0x2c;
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}
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else {
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chunk_size = (bao->codec == RAW_XMA1) ? 0x20 : 0x34;
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}
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if (bao->is_external) {
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/* external sounds have XMA header followed by a bunch of weird data before audio start */
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/* can't find its size anywhere so use XMA frame size to detect it - lame but works */
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xma_skip = vgmstream->stream_size % 0x800;
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start_offset += xma_skip;
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vgmstream->stream_size -= xma_skip;
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/* first there's XMA header chunk, after that: */
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/* 0x00: some low number like 0x01 or 0x04 */
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/* 0x04: number of frames */
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/* 0x08: frame size (always 0x800) */
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/* then there's a set of rising numbers followed by some junk?.. */
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/* calculate true XMA size and use that get data start offset */
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num_frames = read_32bitBE(start_offset + chunk_size + 0x04, streamData);
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frame_size = read_32bitBE(start_offset + chunk_size + 0x08, streamData);
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bytes = ffmpeg_make_riff_xma_from_fmt_chunk(buf, 0x100, 0x00, chunk_size, vgmstream->stream_size, streamData, 1);
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data_size = num_frames * frame_size;
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start_offset += bao->stream_size - data_size;
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vgmstream->stream_size = data_size;
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}
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/* XMA header is stored in 0x20 header for internal sounds and before audio data for external sounds */
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if (bao->is_external) {
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header_data = streamData;
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header_offset = bao->is_prefetched ? 0x00 : bao->stream_offset;
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}
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else {
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bytes = ffmpeg_make_riff_xma_from_fmt_chunk(buf, 0x100, bao->extradata_offset, chunk_size, vgmstream->stream_size, streamFile, 1);
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header_data = streamFile;
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header_offset = bao->extradata_offset;
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}
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if (bao->version == 0x00230008) {
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bytes = ffmpeg_make_riff_xma2_from_xma2_chunk(buf, 0x100, header_offset, chunk_size, vgmstream->stream_size, header_data);
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}
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else {
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bytes = ffmpeg_make_riff_xma_from_fmt_chunk(buf, 0x100, header_offset, chunk_size, vgmstream->stream_size, header_data, 1);
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}
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vgmstream->codec_data = init_ffmpeg_header_offset(streamData, buf, bytes, start_offset, vgmstream->stream_size);
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@ -478,8 +506,9 @@ static int parse_bao(ubi_bao_header * bao, STREAMFILE *streamFile, off_t offset)
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* - extra data per codec (ex. XMA header in some versions) */
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//todo skip tables when getting extradata
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;VGM_LOG("BAO header at %lx\n", offset);
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bao->version = bao_version;
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switch(bao_version) {
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switch(bao->version) {
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case 0x001F0011: /* Naruto: The Broken Bond (X360)-pk */
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case 0x0022000D: /* Just Dance (Wii)-pk */
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@ -537,7 +566,7 @@ static int parse_bao(ubi_bao_header * bao, STREAMFILE *streamFile, off_t offset)
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break;
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case 0x00230008: /* Splinter Cell: Conviction (PC) */
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case 0x00230008: /* Splinter Cell: Conviction (X360/PC) */
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bao->stream_size = read_32bit(offset+header_size+0x08, streamFile);
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bao->stream_id = read_32bit(offset+header_size+0x24, streamFile);
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bao->is_external = read_32bit(offset+header_size+0x38, streamFile);
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@ -555,11 +584,16 @@ static int parse_bao(ubi_bao_header * bao, STREAMFILE *streamFile, off_t offset)
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case 0x01: bao->codec = RAW_PCM; break;
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case 0x02: bao->codec = UBI_ADPCM; break;
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case 0x03: bao->codec = FMT_OGG; break;
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case 0x04: bao->codec = RAW_XMA2; break;
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default: VGM_LOG("UBI BAO: unknown codec at %lx\n", offset); goto fail;
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}
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bao->prefetch_size = read_32bit(offset+header_size+0x84, streamFile);
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if (bao->header_codec == 0x04 && !bao->is_external) {
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bao->extradata_offset = offset + header_size + 0x8c; /* XMA header */
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}
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break;
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case 0x00250108: /* Scott Pilgrim vs the World (PS3/X360)-pk */
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