Merge pull request #637 from NicknineTheEagle/ubi

Ubi
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NicknineTheEagle 2020-06-01 03:07:46 +03:00 committed by GitHub
commit f556b4582b
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9 changed files with 649 additions and 101 deletions

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@ -138,6 +138,7 @@ static const char* extension_list[] = {
"cxs",
"da",
"dat",
"data",
"dax",
"dbm",
@ -238,6 +239,7 @@ static const char* extension_list[] = {
"joe",
"jstm",
"kat",
"kces",
"kcey", //fake extension/header id for .pcm (renamed, to be removed)
"khv", //fake extension/header id for .vas (renamed, to be removed)
@ -1296,6 +1298,7 @@ static const meta_info meta_info_list[] = {
{meta_DIVA, "DIVA header"},
{meta_IMUSE, "LucasArts iMUSE header"},
{meta_KTSR, "Koei Tecmo KTSR header"},
{meta_KAT, "Sega KAT header"},
};
void get_vgmstream_coding_description(VGMSTREAM *vgmstream, char *out, size_t out_size) {

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@ -191,6 +191,7 @@
<ClCompile Include="meta\imc.c" />
<ClCompile Include="meta\imuse.c" />
<ClCompile Include="meta\ios_psnd.c" />
<ClCompile Include="meta\kat.c" />
<ClCompile Include="meta\ktsr.c" />
<ClCompile Include="meta\ktss.c" />
<ClCompile Include="meta\kwb.c" />

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@ -1774,5 +1774,8 @@
<ClCompile Include="meta\diva.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\kat.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

82
src/meta/kat.c Normal file
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@ -0,0 +1,82 @@
#include "meta.h"
#include "../coding/coding.h"
/* .KAT - standard sound bank format used on Dreamcast */
VGMSTREAM *init_vgmstream_kat(STREAMFILE *sf) {
VGMSTREAM *vgmstream = NULL;
uint32_t entry_offset, type, start_offset, data_size, sample_rate, channels, bit_depth, loop_start, loop_end;
int loop_flag;
int num_sounds, target_stream = sf->stream_index;
/* checks */
if (!check_extensions(sf, "kat"))
goto fail;
num_sounds = read_u32le(0x00, sf);
if (target_stream == 0) target_stream = 1;
if (target_stream < 0 || num_sounds == 0 || target_stream > num_sounds)
goto fail;
entry_offset = 0x04 + (target_stream - 1) * 0x2c;
type = read_u32le(entry_offset + 0x00, sf);
if (type != 0x01) /* only type 0x01 is supported, other types are MIDI, programs, etc */
goto fail;
bit_depth = read_u32le(entry_offset + 0x14, sf);
if (bit_depth != 4 && bit_depth != 8 && bit_depth != 16)
goto fail;
start_offset = read_u32le(entry_offset + 0x04, sf);
data_size = read_u32le(entry_offset + 0x08, sf);
sample_rate = read_u32le(entry_offset + 0x0c, sf);
if (sample_rate > 48000)
goto fail;
loop_flag = read_u32le(entry_offset + 0x10, sf);
loop_start = read_u32le(entry_offset + 0x1c, sf);
loop_end = read_u32le(entry_offset + 0x20, sf);
channels = 1; /* mono only */
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->meta_type = meta_KAT;
vgmstream->sample_rate = sample_rate;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
vgmstream->stream_size = data_size;
vgmstream->num_streams = num_sounds;
switch (bit_depth) {
case 4:
vgmstream->coding_type = coding_AICA_int;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = yamaha_bytes_to_samples(data_size, channels);
break;
case 8:
vgmstream->coding_type = coding_PCM8_U;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channels, 8);
break;
case 16:
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channels, 16);
break;
default:
goto fail;
}
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}

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@ -654,8 +654,10 @@ VGMSTREAM * init_vgmstream_naac(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ubi_sb(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ubi_sm(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ubi_dat(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ubi_bnm(STREAMFILE * streamFile);
VGMSTREAM *init_vgmstream_ubi_blk(STREAMFILE *streamFile);
VGMSTREAM * init_vgmstream_ubi_bnm_ps2(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ubi_blk(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_ezw(STREAMFILE * streamFile);
@ -902,4 +904,6 @@ VGMSTREAM* init_vgmstream_ktsr(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_mups(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_kat(STREAMFILE* sf);
#endif /*_META_H*/

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@ -11,7 +11,7 @@ static inline int32_t max32(int32_t val1, int32_t val2) {
static void read_callback(uint8_t* dst, deblock_io_data* data, size_t block_pos, size_t read_size) {
static const uint8_t oggs[] = { 0x4F, 0x67, 0x67, 0x53 };
static const uint8_t vorbis[] = { 0x76, 0x6F, 0x72, 0x62, 0x69, 0x73 };
int i, j, min, max;
int i, min, max;
/* Swaps Xiph magic words back (resulting page checksum is ok).
* Reads can start/end anywhere, but block_pos = 0 is always page start */
@ -41,7 +41,7 @@ static void read_callback(uint8_t* dst, deblock_io_data* data, size_t block_pos,
if (max > 0x23)
max = 0x23;
for (i = min; i < max; i++, j++) {
for (i = min; i < max; i++) {
dst[i] = vorbis[i - 0x1d];
}
}

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@ -8,7 +8,7 @@
#define SB_MAX_CHAIN_COUNT 256 /* +150 exist in Tonic Trouble */
typedef enum { UBI_IMA, UBI_ADPCM, RAW_PCM, RAW_PSX, RAW_DSP, RAW_XBOX, FMT_VAG, FMT_AT3, RAW_AT3, FMT_XMA1, RAW_XMA1, FMT_OGG, FMT_CWAV, FMT_APM, FMT_MPDX, UBI_IMA_SCE } ubi_sb_codec;
typedef enum { UBI_PC, UBI_PS2, UBI_XBOX, UBI_GC, UBI_X360, UBI_PSP, UBI_PS3, UBI_WII, UBI_3DS } ubi_sb_platform;
typedef enum { UBI_PC, UBI_DC, UBI_PS2, UBI_XBOX, UBI_GC, UBI_X360, UBI_PSP, UBI_PS3, UBI_WII, UBI_3DS } ubi_sb_platform;
typedef enum { UBI_NONE = 0, UBI_AUDIO, UBI_LAYER, UBI_SEQUENCE, UBI_SILENCE } ubi_sb_type;
typedef struct {
@ -25,7 +25,8 @@ typedef struct {
off_t audio_stream_offset;
off_t audio_stream_type;
off_t audio_group_id;
off_t audio_external_flag;
off_t audio_streamed_flag;
off_t audio_cd_streamed_flag;
off_t audio_loop_flag;
off_t audio_loc_flag;
off_t audio_stereo_flag;
@ -37,7 +38,8 @@ typedef struct {
off_t audio_extra_name;
off_t audio_xma_offset;
off_t audio_pitch;
int audio_external_and;
int audio_streamed_and;
int audio_cd_streamed_and;
int audio_loop_and;
int audio_group_and;
int audio_loc_and;
@ -114,6 +116,8 @@ typedef struct {
int is_bank;
int is_map;
int is_bnm;
int is_dat;
int is_ps2_bnm;
int is_blk;
STREAMFILE* sf_header;
uint32_t version; /* 16b+16b major+minor version */
@ -134,6 +138,10 @@ typedef struct {
/* extra table, config for certain types (DSP coefs, external resources, layer headers, etc) */
size_t sectionX_size;
off_t sectionX_offset;
/* sound bank size */
size_t bank_size;
/* BNM bank number */
int bank_number;
/* unknown, usually -1 but can be others (0/1/2/etc) */
int flag1;
int flag2;
@ -150,6 +158,7 @@ typedef struct {
size_t stream_size; /* size of the audio data */
uint32_t stream_type; /* rough codec value */
uint32_t group_id; /* internal id to reference in section3 */
uint8_t subbank_index; /* ID of the entry in DC bank */
int is_localized;
int is_stereo;
@ -171,7 +180,8 @@ typedef struct {
float duration; /* silence duration */
int is_external; /* stream is in a external file */
int is_streamed; /* stream is in a external file */
int is_cd_streamed; /* found in PS2 BNM */
char resource_name[0x28]; /* filename to the external stream, or internal stream info for some games */
char readable_name[255]; /* final subsong name */
@ -180,6 +190,8 @@ typedef struct {
} ubi_sb_header;
static int parse_bnm_header(ubi_sb_header* sb, STREAMFILE* sf);
static int parse_bnm_ps2_header(ubi_sb_header* sb, STREAMFILE* sf);
static int parse_dat_header(ubi_sb_header *sb, STREAMFILE *sf);
static int parse_header(ubi_sb_header* sb, STREAMFILE* sf, off_t offset, int index);
static int parse_sb(ubi_sb_header* sb, STREAMFILE* sf, int target_subsong);
static VGMSTREAM* init_vgmstream_ubi_sb_header(ubi_sb_header* sb, STREAMFILE* sf_index, STREAMFILE* sf);
@ -407,13 +419,13 @@ VGMSTREAM* init_vgmstream_ubi_bnm(STREAMFILE* sf) {
* different, but otherwise pretty much the same engine (not named DARE yet). Curiously, it may
* stream RIFF .wav (stream_offset pointing to "data"), and also .raw (PCM) or .apm IMA. */
if (!parse_bnm_header(&sb, sf))
goto fail;
/* use smaller header buffer for performance */
sf_index = reopen_streamfile(sf, 0x100);
if (!sf_index) goto fail;
if (!parse_bnm_header(&sb, sf_index))
goto fail;
if (!parse_sb(&sb, sf_index, target_subsong))
goto fail;
@ -439,6 +451,9 @@ static int parse_bnm_header(ubi_sb_header* sb, STREAMFILE* sf) {
/* SBx layout: header, section1, section2, extra section, section3, data (all except header can be null) */
sb->is_bnm = 1;
sb->version = read_32bit(0x00, sf);
if (!config_sb_version(sb, sf))
goto fail;
sb->section1_offset = read_32bit(0x04, sf);
sb->section1_num = read_32bit(0x08, sf);
sb->section2_offset = read_32bit(0x0c, sf);
@ -446,9 +461,6 @@ static int parse_bnm_header(ubi_sb_header* sb, STREAMFILE* sf) {
sb->section3_offset = read_32bit(0x14, sf);
sb->section3_num = 0;
if (!config_sb_version(sb, sf))
goto fail;
sb->sectionX_offset = sb->section2_offset + sb->section2_num * sb->cfg.section2_entry_size;
sb->sectionX_size = sb->section3_offset - sb->sectionX_offset;
@ -457,21 +469,11 @@ fail:
return 0;
}
static int is_bnm_other_bank(STREAMFILE* sf, int bank_number) {
char current_name[PATH_LIMIT];
char bank_name[255];
get_streamfile_filename(sf, current_name, PATH_LIMIT);
sprintf(bank_name, "Bnk_%i.bnm", bank_number);
return strcmp(current_name, bank_name) != 0;
}
static int bnm_parse_offsets(ubi_sb_header *sb, STREAMFILE *sf) {
int32_t(*read_32bit)(off_t, STREAMFILE *) = sb->big_endian ? read_32bitBE : read_32bitLE;
uint32_t block_offset;
if (sb->is_external)
if (sb->is_streamed)
return 1;
/* sounds are split into groups based on resource type and codec, the order is hardcoded */
@ -515,6 +517,303 @@ fail:
return 0;
}
static int parse_ubi_bank_header(ubi_sb_header *sb, ubi_sb_header *sb_other, STREAMFILE *sf) {
if (sb->is_bnm) {
return parse_bnm_header(sb_other, sf);
} else if (sb->is_dat) {
return parse_dat_header(sb_other, sf);
} else if (sb->is_ps2_bnm) {
return parse_bnm_ps2_header(sb_other, sf);
}
return 0;
}
static void get_ubi_bank_name(ubi_sb_header *sb, STREAMFILE *sf, int bank_number, char *bank_name) {
if (sb->is_bnm) {
sprintf(bank_name, "Bnk_%d.bnm", bank_number);
} else if (sb->is_dat) {
sprintf(bank_name, "BNK_%d.DAT", bank_number);
} else if (sb->is_ps2_bnm) {
sprintf(bank_name, "BNK_%d.BNM", bank_number);
} else {
strcpy(bank_name, "ERROR");
}
}
static int is_other_bank(ubi_sb_header *sb, STREAMFILE *sf, int bank_number) {
char current_name[PATH_LIMIT];
char bank_name[255];
get_streamfile_filename(sf, current_name, PATH_LIMIT);
get_ubi_bank_name(sb, sf, bank_number, bank_name);
return strcmp(current_name, bank_name) != 0;
}
/* .DAT - very similar to BNM, used on Dreamcast */
VGMSTREAM *init_vgmstream_ubi_dat(STREAMFILE *sf) {
VGMSTREAM *vgmstream = NULL;
STREAMFILE *sf_index = NULL;
ubi_sb_header sb = { 0 };
int target_subsong = sf->stream_index;
if (target_subsong <= 0) target_subsong = 1;
/* checks */
if (!check_extensions(sf, "dat"))
goto fail;
if (!parse_dat_header(&sb, sf))
goto fail;
/* use smaller header buffer for performance */
sf_index = reopen_streamfile(sf, 0x100);
if (!sf_index) goto fail;
if (!parse_sb(&sb, sf_index, target_subsong))
goto fail;
/* CREATE VGMSTREAM */
vgmstream = init_vgmstream_ubi_sb_header(&sb, sf_index, sf);
close_streamfile(sf_index);
return vgmstream;
fail:
close_streamfile(sf_index);
return NULL;
}
static int parse_dat_header(ubi_sb_header *sb, STREAMFILE *sf) {
int32_t(*read_32bit)(off_t, STREAMFILE *) = NULL;
/* only used on DC */
sb->platform = UBI_DC;
sb->big_endian = 0;
read_32bit = sb->big_endian ? read_32bitBE : read_32bitLE;
sb->is_dat = 1;
sb->version = read_32bit(0x00, sf);
if (sb->version != 0x00000000)
goto fail;
if (!config_sb_version(sb, sf))
goto fail;
sb->section1_offset = read_32bit(0x04, sf);
sb->section1_num = read_32bit(0x08, sf);
sb->section2_offset = read_32bit(0x0c, sf);
sb->section2_num = read_32bit(0x10, sf);
sb->bank_size = read_32bit(0x14, sf);
if (sb->section1_offset != 0x18)
goto fail;
if (sb->section2_offset != sb->section1_offset + sb->section1_num * sb->cfg.section1_entry_size)
goto fail;
if (sb->bank_size != get_streamfile_size(sf))
goto fail;
sb->sectionX_offset = sb->section2_offset + sb->section2_num * sb->cfg.section2_entry_size;
sb->sectionX_size = sb->bank_size - sb->sectionX_offset;
return 1;
fail:
return 0;
}
static VGMSTREAM *init_vgmstream_ubi_dat_main(ubi_sb_header *sb, STREAMFILE *sf) {
VGMSTREAM *vgmstream = NULL;
STREAMFILE *sf_data = NULL;
if (sb->is_streamed) {
sf_data = open_streamfile_by_filename(sf, sb->resource_name);
if (!sf_data) {
VGM_LOG("UBI DAT: no matching KAT found\n");
goto fail;
}
}
/* DAT banks don't work with raw audio data, they open full external files and rely almost entirely
* on their metadata, that's why we're handling this here, separately from other types */
switch (sb->stream_type) {
case 0x01:
{
if (!sb->is_streamed) { /* Dreamcast bank */
if (sb->version == 0x00000000) {
uint32_t entry_offset, start_offset, num_samples, codec;
uint8_t buf[4];
sf_data = open_streamfile_by_ext(sf, "osb");
if (!sf_data) {
VGM_LOG("UBI DAT: no matching OSB found\n");
goto fail;
}
/* FIXME: hacky handling of OSB bank, need to eventually write a full parser once
* the format is fully cracked */
entry_offset = read_32bitLE(0x10 + sb->subbank_index * 0x04, sf_data);
/* stores values in a weird zig-zag pattern */
if (read_streamfile(buf, entry_offset + 0x04, 4, sf_data) != 4) goto fail;
start_offset = (buf[0] << 16) | (buf[2]) | (buf[3] << 8);
if (read_streamfile(buf, entry_offset + 0x08, 4, sf_data) != 4) goto fail;
num_samples = (buf[0] << 16) | (buf[1] << 24) | (buf[2]) | (buf[3] << 8);
num_samples /= sb->channels;
codec = read_8bit(entry_offset + 0x05, sf_data);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(sb->channels, sb->loop_flag);
if (!vgmstream) goto fail;
if (codec == 0) {
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
vgmstream->stream_size = num_samples * sb->channels * 2;
} else {
vgmstream->coding_type = coding_AICA_int;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x01;
vgmstream->stream_size = num_samples * sb->channels / 2;
}
vgmstream->num_samples = num_samples;
vgmstream->loop_start_sample = sb->loop_start;
vgmstream->loop_end_sample = vgmstream->num_samples;
if (!vgmstream_open_stream(vgmstream, sf_data, start_offset))
goto fail;
} else if (sb->version == 0x00000200) {
sf_data = open_streamfile_by_ext(sf, "kat");
if (!sf_data) {
VGM_LOG("UBI DAT: no matching KAT found\n");
goto fail;
}
/* KAT defines its own loop points */
sf_data->stream_index = sb->subbank_index + 1;
vgmstream = init_vgmstream_kat(sf_data);
if (!vgmstream) goto fail;
} else {
goto fail;
}
} else { /* raw PCM */
uint32_t data_size;
vgmstream = allocate_vgmstream(sb->channels, sb->loop_flag);
if (!vgmstream) goto fail;
data_size = get_streamfile_size(sf) - sb->stream_offset;
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, sb->channels, 16);
vgmstream->loop_start_sample = sb->loop_start;
vgmstream->loop_end_sample = vgmstream->num_samples;
if (!vgmstream_open_stream(vgmstream, sf_data, sb->stream_offset))
goto fail;
}
break;
}
case 0x04:
{ /* standard WAV */
if (!sb->is_streamed) {
VGM_LOG("Ubi DAT: Found RAM stream_type 0x04\n");
goto fail;
}
vgmstream = init_vgmstream_riff(sf_data);
if (!vgmstream) goto fail;
break;
}
default:
VGM_LOG("UBI DAT: Unkown stream_type %d\n", sb->stream_type);
goto fail;
}
vgmstream->meta_type = meta_UBI_SB;
vgmstream->num_streams = sb->total_subsongs;
vgmstream->sample_rate = sb->sample_rate;
close_streamfile(sf_data);
return vgmstream;
fail:
close_vgmstream(vgmstream);
close_streamfile(sf_data);
return NULL;
}
/* .BNM - used in the earliest PS2 games */
VGMSTREAM *init_vgmstream_ubi_bnm_ps2(STREAMFILE *sf) {
VGMSTREAM *vgmstream = NULL;
STREAMFILE *sf_index = NULL;
ubi_sb_header sb = { 0 };
int target_subsong = sf->stream_index;
if (target_subsong <= 0) target_subsong = 1;
/* checks */
if (!check_extensions(sf, "bnm"))
goto fail;
if (!parse_bnm_ps2_header(&sb, sf))
goto fail;
/* use smaller header buffer for performance */
sf_index = reopen_streamfile(sf, 0x100);
if (!sf_index) goto fail;
if (!parse_sb(&sb, sf_index, target_subsong))
goto fail;
/* CREATE VGMSTREAM */
vgmstream = init_vgmstream_ubi_sb_header(&sb, sf_index, sf);
close_streamfile(sf_index);
return vgmstream;
fail:
close_streamfile(sf_index);
return NULL;
}
static int parse_bnm_ps2_header(ubi_sb_header* sb, STREAMFILE* sf) {
int32_t(*read_32bit)(off_t, STREAMFILE*) = NULL;
sb->platform = UBI_PS2;
sb->big_endian = 0;
read_32bit = sb->big_endian ? read_32bitBE : read_32bitLE;
/* SB HEADER */
/* SBx layout: header, section1, section2, extra section, section3, data (all except header can be null) */
sb->is_ps2_bnm = 1;
sb->version = read_32bit(0x00, sf);
if (sb->version != 0x32787370) /* "psx2" */
goto fail;
if (!config_sb_version(sb, sf))
goto fail;
sb->bank_number = read_32bit(0x04, sf);
sb->section1_offset = read_32bit(0x08, sf);
sb->section1_num = read_32bit(0x0c, sf);
sb->section2_offset = read_32bit(0x10, sf);
sb->section2_num = read_32bit(0x14, sf);
sb->sectionX_offset = read_32bit(0x18, sf);
sb->bank_size = read_32bit(0x1c, sf);
sb->flag1 = read_32bit(0x20, sf);
sb->sectionX_size = sb->bank_size - sb->sectionX_offset;
return 1;
fail:
return 0;
}
/* .BLK - maps in separate .blk chunks [Donald Duck: Goin' Quackers (PS2), The Jungle Book: Rhythm N'Groove (PS2)] */
VGMSTREAM* init_vgmstream_ubi_blk(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
@ -605,13 +904,15 @@ static int blk_parse_offsets(ubi_sb_header* sb) {
int32_t(*read_32bit)(off_t, STREAMFILE*) = sb->big_endian ? read_32bitBE : read_32bitLE;
/* correct offsets */
if (sb->is_external) {
sb->stream_offset *= sb->cfg.audio_interleave;
if (sb->is_streamed) {
/* offsets for streamed sounds are stored in sectors */
sb->stream_offset *= 0x800;
} else {
STREAMFILE* sf_snd = NULL;
/* find the first map block which has this sound */
sf_snd = open_streamfile_by_filename(sb->sf_header, sb->resource_name);
if (!sf_snd) goto fail;
for (i = 0; i < sb->map_num; i++) {
uint32_t entry_offset, cmn_table_offset, loc_table_offset, table_offset;
entry_offset = 0x18 + i * sb->cfg.map_entry_size;
@ -630,15 +931,17 @@ static int blk_parse_offsets(ubi_sb_header* sb) {
if (sb->stream_offset == 0xFFFFFFFF) {
VGM_LOG("UBI BLK: No map block contains resource %08x (%d)\n", sb->header_id, sb->header_index);
return 0;
goto fail;
}
}
return 1;
fail:
return 0;
}
static void blk_get_resource_name(ubi_sb_header* sb) {
if (sb->is_external) {
if (sb->is_streamed) {
if (sb->is_localized) {
strcpy(sb->resource_name, "STRLANG.BLK");
} else {
@ -723,9 +1026,15 @@ static VGMSTREAM* init_vgmstream_ubi_sb_base(ubi_sb_header* sb, STREAMFILE* sf_h
case RAW_PSX:
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
if (sb->is_ps2_bnm) {
vgmstream->interleave_block_size = (sb->is_cd_streamed) ?
sb->cfg.audio_interleave :
sb->stream_size / sb->channels;
} else {
vgmstream->interleave_block_size = (sb->cfg.audio_interleave) ?
sb->cfg.audio_interleave :
sb->stream_size / sb->channels;
}
if (vgmstream->num_samples == 0) { /* early PS2 games may not set it for internal streams */
vgmstream->num_samples = ps_bytes_to_samples(sb->stream_size, sb->channels);
@ -849,7 +1158,7 @@ static VGMSTREAM* init_vgmstream_ubi_sb_base(ubi_sb_header* sb, STREAMFILE* sf_h
size_t bytes, chunk_size;
off_t header_offset;
VGM_ASSERT(sb->is_external, "Ubi SB: Raw XMA used for external sound\n");
VGM_ASSERT(sb->is_streamed, "Ubi SB: Raw XMA used for streamed sound\n");
/* get XMA header from extra section */
chunk_size = 0x20;
@ -964,15 +1273,17 @@ static VGMSTREAM* init_vgmstream_ubi_sb_audio(ubi_sb_header* sb, STREAMFILE* sf_
VGMSTREAM* vgmstream = NULL;
STREAMFILE* sf_data = NULL;
if (sb->is_dat)
return init_vgmstream_ubi_dat_main(sb, sf);
/* open external stream if needed */
if (sb->is_external || sb->is_blk) {
sf_data = open_streamfile_by_filename(sf,sb->resource_name);
if (sb->is_streamed || sb->is_blk || sb->is_ps2_bnm) {
sf_data = open_streamfile_by_filename(sf, sb->resource_name);
if (sf_data == NULL) {
VGM_LOG("UBI SB: external stream '%s' not found\n", sb->resource_name);
goto fail;
}
}
else {
} else {
sf_data = sf;
}
@ -1000,13 +1311,17 @@ static VGMSTREAM* init_vgmstream_ubi_sb_layer(ubi_sb_header* sb, STREAMFILE* sf_
size_t full_stream_size = sb->stream_size;
int i, total_channels = 0;
if (sb->is_dat) {
return init_vgmstream_ubi_dat_main(sb, sf);
}
if (sb->is_ps2_old) {
/* no blocked layout yet, just open as normal file */
/* no blocked layout yet, just open it as normal file */
return init_vgmstream_ubi_sb_audio(sb, sf_index, sf);
}
/* open external stream if needed */
if (sb->is_external || sb->is_blk) {
if (sb->is_streamed || sb->is_blk) {
sf_data = open_streamfile_by_filename(sf,sb->resource_name);
if (sf_data == NULL) {
VGM_LOG("UBI SB: external stream '%s' not found\n", sb->resource_name);
@ -1098,15 +1413,15 @@ static VGMSTREAM* init_vgmstream_ubi_sb_sequence(ubi_sb_header* sb, STREAMFILE*
/* bnm sequences may use to entries from other banks, do some voodoo */
if (sb->is_bnm) {
if (sb->is_bnm || sb->is_dat || sb->is_ps2_bnm) {
/* see if *current* bank has changed (may use a different bank N times) */
if (is_bnm_other_bank(sf_bank, sb->sequence_banks[i])) {
if (is_other_bank(sb, sf_bank, sb->sequence_banks[i])) {
char bank_name[255];
if (sf_bank != sf_index)
close_streamfile(sf_bank);
sprintf(bank_name, "Bnk_%i.bnm", sb->sequence_banks[i]);
get_ubi_bank_name(sb, sf, sb->sequence_banks[i], bank_name);
sf_bank = open_streamfile_by_filename(sf, bank_name);
/* may be worth trying in localized folder? */
@ -1124,7 +1439,7 @@ static VGMSTREAM* init_vgmstream_ubi_sb_sequence(ubi_sb_header* sb, STREAMFILE*
}
/* re-parse the thing */
if (!parse_bnm_header(&temp_sb, sf_bank))
if (!parse_ubi_bank_header(sb, &temp_sb, sf_bank))
goto fail;
temp_sb.total_subsongs = 1; /* eh... just to keep parse_header happy */
}
@ -1278,7 +1593,7 @@ static VGMSTREAM* init_vgmstream_ubi_sb_header(ubi_sb_header* sb, STREAMFILE* sf
;VGM_LOG("UBI SB: target at %x + %x, extra=%x, name=%s, g=%i, t=%i\n",
(uint32_t)sb->header_offset, sb->cfg.section2_entry_size, (uint32_t)sb->extra_offset, sb->resource_name, sb->group_id, sb->stream_type);
;VGM_LOG("UBI SB: stream offset=%x, size=%x, name=%s\n", (uint32_t)sb->stream_offset, sb->stream_size, sb->is_external ? sb->resource_name : "internal" );
;VGM_LOG("UBI SB: stream offset=%x, size=%x, name=%s\n", (uint32_t)sb->stream_offset, sb->stream_size, sb->is_streamed ? sb->resource_name : "internal" );
switch(sb->type) {
case UBI_AUDIO:
@ -1325,12 +1640,18 @@ static void build_readable_name(char * buf, size_t buf_size, ubi_sb_header* sb)
if (sb->is_map) {
grp_name = sb->map_name;
}
else if (sb->is_bnm) {
else if (sb->is_bnm || sb->is_ps2_bnm) {
if (sb->sequence_multibank)
grp_name = "bnm-multi";
else
grp_name = "bnm";
}
else if (sb->is_dat) {
if (sb->sequence_multibank)
grp_name = "dat-multi";
else
grp_name = "dat";
}
else if (sb->is_blk) {
grp_name = "blk";
}
@ -1359,7 +1680,7 @@ static void build_readable_name(char * buf, size_t buf_size, ubi_sb_header* sb)
}
}
else {
if (sb->is_external || sb->cfg.audio_has_internal_names || sb->is_blk)
if (sb->is_streamed || sb->cfg.audio_has_internal_names || sb->is_blk || sb->is_ps2_bnm)
res_name = sb->resource_name;
else
res_name = NULL;
@ -1381,6 +1702,48 @@ static void build_readable_name(char * buf, size_t buf_size, ubi_sb_header* sb)
}
}
static int parse_type_audio_ps2_bnm(ubi_sb_header *sb, off_t offset, STREAMFILE *sf) {
int32_t(*read_32bit)(off_t, STREAMFILE *) = sb->big_endian ? read_32bitBE : read_32bitLE;
int16_t(*read_16bit)(off_t, STREAMFILE *) = sb->big_endian ? read_16bitBE : read_16bitLE;
sb->stream_size = read_32bit(offset + sb->cfg.audio_stream_size, sf);
sb->stream_offset = read_32bit(offset + sb->cfg.audio_stream_offset, sf);
sb->channels = read_8bit(offset + sb->cfg.audio_channels, sf);
sb->sample_rate = read_16bit(offset + sb->cfg.audio_sample_rate, sf);
if (sb->stream_size == 0) {
VGM_LOG("UBI SB: bad stream size\n");
goto fail;
}
sb->is_streamed = read_32bit(offset + sb->cfg.audio_streamed_flag, sf) & sb->cfg.audio_streamed_and;
sb->is_cd_streamed = read_32bit(offset + sb->cfg.audio_cd_streamed_flag, sf) & sb->cfg.audio_cd_streamed_and;
sb->loop_flag = read_32bit(offset + sb->cfg.audio_loop_flag, sf) & sb->cfg.audio_loop_and;
sb->num_samples = 0; /* calculate from size */
if (!sb->is_cd_streamed) {
sb->stream_size *= sb->channels;
}
if (sb->is_streamed) {
if (sb->is_cd_streamed) {
/* streamed from CD */
sprintf(sb->resource_name, "BNK_%d.VSC", sb->bank_number);
} else {
/* streamed from RAM */
sprintf(sb->resource_name, "BNK_%d.VSB", sb->bank_number);
}
} else {
/* loaded fully into SPU memory */
sprintf(sb->resource_name, "BNK_%d.VB", sb->bank_number);
}
return 1;
fail:
return 0;
}
static uint32_t ubi_ps2_pitch_to_freq(uint32_t pitch) {
/* old PS2 games store sample rate in a weird range of 0-65536 remapped from 0-48000 */
/* strangely, audio res type does have sample rate value but it's unused */
@ -1406,7 +1769,7 @@ static int parse_type_audio_ps2_old(ubi_sb_header* sb, off_t offset, STREAMFILE*
sb->sample_rate = ubi_ps2_pitch_to_freq(pitch);
VGM_ASSERT(sb->sample_rate != test_sample_rate, "UBI SB: Converted PS2 sample rate mismatch (%d = %d vs %d)\n", pitch, sb->sample_rate, test_sample_rate);
sb->is_external = read_32bit(offset + sb->cfg.audio_external_flag, sf) & sb->cfg.audio_external_and;
sb->is_streamed = read_32bit(offset + sb->cfg.audio_streamed_flag, sf) & sb->cfg.audio_streamed_and;
sb->loop_flag = read_32bit(offset + sb->cfg.audio_loop_flag, sf) & sb->cfg.audio_loop_and;
sb->is_localized = read_32bit(offset + sb->cfg.audio_loc_flag, sf) & sb->cfg.audio_loc_and;
sb->is_stereo = read_32bit(offset + sb->cfg.audio_stereo_flag, sf) & sb->cfg.audio_stereo_and;
@ -1419,7 +1782,7 @@ static int parse_type_audio_ps2_old(ubi_sb_header* sb, off_t offset, STREAMFILE*
/* filenames are hardcoded */
if (sb->is_blk) {
blk_get_resource_name(sb);
} else if (sb->is_external) {
} else if (sb->is_streamed) {
strcpy(sb->resource_name, sb->is_localized ? "STRM.LM1" : "STRM.SM1");
}
@ -1456,7 +1819,7 @@ static int parse_type_layer_ps2_old(ubi_sb_header* sb, off_t offset, STREAMFILE*
/* filenames are hardcoded */
if (sb->is_blk) {
blk_get_resource_name(sb);
} else if (sb->is_external) {
} else if (sb->is_streamed) {
strcpy(sb->resource_name, sb->is_localized ? "STRM.LM1" : "STRM.SM1");
}
@ -1472,6 +1835,9 @@ static int parse_type_audio(ubi_sb_header* sb, off_t offset, STREAMFILE* sf) {
/* audio header */
sb->type = UBI_AUDIO;
if (sb->is_ps2_bnm)
return parse_type_audio_ps2_bnm(sb, offset, sf);
if (sb->is_ps2_old)
return parse_type_audio_ps2_old(sb, offset, sf);
@ -1489,13 +1855,13 @@ static int parse_type_audio(ubi_sb_header* sb, off_t offset, STREAMFILE* sf) {
goto fail;
}
sb->is_external = read_32bit(offset + sb->cfg.audio_external_flag, sf) & sb->cfg.audio_external_and;
sb->is_streamed = read_32bit(offset + sb->cfg.audio_streamed_flag, sf) & sb->cfg.audio_streamed_and;
/* hack for Donald Duck Demo, there are some external APM sounds that don't have the flag set */
if (sb->is_bnm && sb->version == 0x00000000 && sb->stream_type == 0x04 && !sb->is_external) {
/* check the header for whether there are actually any internal APM sounds */
/* hack for Donald Duck Demo, there are some streamed APM sounds that don't have the flag set */
if (sb->is_bnm && sb->version == 0x00000000 && sb->stream_type == 0x04 && !sb->is_streamed) {
/* check the header for whether there are actually any RAM APM sounds */
if (read_32bit(0x24, sf) - read_32bit(0x20, sf) == 0x00)
sb->is_external = 1;
sb->is_streamed = 1;
}
if (sb->cfg.audio_group_id && sb->cfg.audio_group_and) {
@ -1534,8 +1900,12 @@ static int parse_type_audio(ubi_sb_header* sb, off_t offset, STREAMFILE* sf) {
/* external stream name can be found in the header (first versions) or the sectionX table (later versions) */
if (sb->cfg.audio_stream_name) {
if (sb->is_dat && !sb->is_streamed) {
sb->subbank_index = read_8bit(offset + sb->cfg.audio_stream_name + 0x01, sf);
} else {
read_string(sb->resource_name, sb->cfg.resource_name_size, offset + sb->cfg.audio_stream_name, sf);
}
}
else {
sb->cfg.audio_stream_name = read_32bit(offset + sb->cfg.audio_extra_name, sf);
if (sb->cfg.audio_stream_name != 0xFFFFFFFF)
@ -1580,7 +1950,7 @@ static int parse_type_sequence(ubi_sb_header* sb, off_t offset, STREAMFILE* sf)
uint32_t entry_number = (uint32_t)read_32bit(table_offset+sb->cfg.sequence_entry_number, sf);
/* bnm sequences may refer to entries from different banks, whee */
if (sb->is_bnm) {
if (sb->is_bnm || sb->is_dat || sb->is_ps2_bnm) {
int16_t bank_number = (entry_number >> 16) & 0xFFFF;
entry_number = (entry_number >> 00) & 0xFFFF;
@ -1589,7 +1959,7 @@ static int parse_type_sequence(ubi_sb_header* sb, off_t offset, STREAMFILE* sf)
/* info flag, does bank number point to another file? */
if (!sb->sequence_multibank) {
sb->sequence_multibank = is_bnm_other_bank(sf, bank_number);
sb->sequence_multibank = is_other_bank(sb, sf, bank_number);
}
}
else {
@ -1626,8 +1996,8 @@ static int parse_type_layer(ubi_sb_header* sb, off_t offset, STREAMFILE* sf) {
goto fail;
}
/* all layers seem external */
sb->is_external = 1;
/* all layers seem streamed */
sb->is_streamed = 1;
if (sb->is_ps2_old)
return parse_type_layer_ps2_old(sb, offset, sf);
@ -1752,7 +2122,7 @@ static int parse_type_random(ubi_sb_header* sb, off_t offset, STREAMFILE* sf) {
//sb->sequence_banks[i] = bank_number;
/* not seen */
if (is_bnm_other_bank(sf, bank_number)) {
if (is_other_bank(sb, sf, bank_number)) {
VGM_LOG("UBI SB: random in other bank\n");
goto fail;
}
@ -1818,7 +2188,12 @@ static int parse_stream_codec(ubi_sb_header* sb) {
if (sb->type == UBI_SEQUENCE)
return 1;
if (sb->is_ps2_old) {
if (sb->is_dat) {
/* handled separately */
return 1;
}
if (sb->is_ps2_bnm || sb->is_ps2_old) {
/* early PS2 games don't support different codecs, it's always PSX ADPCM */
sb->codec = RAW_PSX;
return 1;
@ -1857,8 +2232,7 @@ static int parse_stream_codec(ubi_sb_header* sb) {
VGM_LOG("UBI SB: unknown stream_type %02x for version %08x\n", sb->stream_type, sb->version);
goto fail;
}
}
else if (sb->version < 0x000A0000) {
} else if (sb->version < 0x000A0000) {
switch (sb->stream_type) {
case 0x01:
if (!set_default_codec_for_platform(sb))
@ -1877,8 +2251,7 @@ static int parse_stream_codec(ubi_sb_header* sb) {
VGM_LOG("UBI SB: Unknown stream_type %02x for version %08x\n", sb->stream_type, sb->version);
goto fail;
}
}
else {
} else {
switch (sb->stream_type) {
case 0x00:
if (!set_default_codec_for_platform(sb))
@ -1955,7 +2328,7 @@ fail:
/* find actual stream offset in section3 */
static int parse_offsets(ubi_sb_header* sb, STREAMFILE* sf) {
int32_t (*read_32bit)(off_t,STREAMFILE*) = sb->big_endian ? read_32bitBE : read_32bitLE;
int i, j, k;
uint32_t i, j, k;
if (sb->type == UBI_SEQUENCE)
return 1;
@ -1963,12 +2336,24 @@ static int parse_offsets(ubi_sb_header* sb, STREAMFILE* sf) {
if (sb->is_bnm)
return bnm_parse_offsets(sb, sf);
/* handled separately */
if (sb->is_dat)
return 1;
if (sb->is_ps2_bnm) {
if (sb->is_cd_streamed) {
/* offsets for CD streams are stored in sectors */
sb->stream_offset *= 0x800;
}
return 1;
}
if (sb->is_blk)
return blk_parse_offsets(sb);
VGM_ASSERT(!sb->is_map && sb->section3_num > 2, "UBI SB: section3 > 2 found\n");
if (sb->is_external)
if (sb->is_streamed)
return 1;
/* Internal sounds are split into codec groups, with their offsets being relative to group start.
@ -1991,7 +2376,8 @@ static int parse_offsets(ubi_sb_header* sb, STREAMFILE* sf) {
* 0x00 - group ID
* 0x04 - size with padding included
* 0x08 - size without padding
* 0x0c - absolute group offset */
* 0x0c - absolute group offset
*/
for (i = 0; i < sb->section3_num; i++) {
off_t offset = sb->section3_offset + 0x14 * i;
@ -2124,7 +2510,7 @@ static int parse_sb(ubi_sb_header* sb, STREAMFILE* sf, int target_subsong) {
/*header_id =*/ read_32bit(offset + 0x00, sf); /* forces buffer read */
header_type = read_32bit(offset + 0x04, sf);
if (header_type <= 0x00 || header_type >= 0x10) {
if (header_type >= 0x10) {
VGM_LOG("UBI SB: unknown type %x at %x\n", header_type, (uint32_t)offset);
goto fail;
}
@ -2230,31 +2616,40 @@ static void config_sb_entry(ubi_sb_header* sb, size_t section1_size_entry, size_
sb->cfg.section2_entry_size = section2_size_entry;
sb->cfg.section3_entry_size = 0x08;
}
static void config_sb_audio_fs(ubi_sb_header* sb, off_t external_flag, off_t group_id, off_t loop_flag) {
static void config_sb_audio_fs(ubi_sb_header* sb, off_t streamed_flag, off_t group_id, off_t loop_flag) {
/* audio header with standard flags */
sb->cfg.audio_external_flag = external_flag;
sb->cfg.audio_streamed_flag = streamed_flag;
sb->cfg.audio_group_id = group_id;
sb->cfg.audio_loop_flag = loop_flag;
sb->cfg.audio_external_and = 1;
sb->cfg.audio_streamed_and = 1;
sb->cfg.audio_group_and = 1;
sb->cfg.audio_loop_and = 1;
}
static void config_sb_audio_fb(ubi_sb_header* sb, off_t flag_bits, int external_and, int group_and, int loop_and) {
static void config_sb_audio_fb(ubi_sb_header* sb, off_t flag_bits, int streamed_and, int ram_streamed_and, int loop_and) {
/* audio header with bit flags */
sb->cfg.audio_external_flag = flag_bits;
sb->cfg.audio_streamed_flag = flag_bits;
sb->cfg.audio_group_id = flag_bits;
sb->cfg.audio_loop_flag = flag_bits;
sb->cfg.audio_external_and = external_and;
sb->cfg.audio_group_and = group_and;
sb->cfg.audio_streamed_and = streamed_and;
sb->cfg.audio_group_and = ram_streamed_and;
sb->cfg.audio_loop_and = loop_and;
}
static void config_sb_audio_ps2_old(ubi_sb_header* sb, off_t flag_bits, int external_and, int loop_and, int loc_and, int stereo_and, off_t pitch, off_t sample_rate) {
static void config_sb_audio_fb_ps2_bnm(ubi_sb_header *sb, off_t flag_bits, int streamed_and, int cd_streamed_and, int loop_and) {
/* audio header with standard flags */
sb->cfg.audio_streamed_flag = flag_bits;
sb->cfg.audio_cd_streamed_flag = flag_bits;
sb->cfg.audio_loop_flag = flag_bits;
sb->cfg.audio_streamed_and = streamed_and;
sb->cfg.audio_cd_streamed_and = cd_streamed_and;
sb->cfg.audio_loop_and = loop_and;
}
static void config_sb_audio_ps2_old(ubi_sb_header* sb, off_t flag_bits, int streamed_and, int loop_and, int loc_and, int stereo_and, off_t pitch, off_t sample_rate) {
/* sample rate only, bit flags */
sb->cfg.audio_external_flag = flag_bits;
sb->cfg.audio_streamed_flag = flag_bits;
sb->cfg.audio_loop_flag = flag_bits;
sb->cfg.audio_loc_flag = flag_bits;
sb->cfg.audio_stereo_flag = flag_bits;
sb->cfg.audio_external_and = external_and;
sb->cfg.audio_streamed_and = streamed_and;
sb->cfg.audio_loop_and = loop_and;
sb->cfg.audio_loc_and = loc_and;
sb->cfg.audio_stereo_and = stereo_and;
@ -2286,7 +2681,7 @@ static void config_sb_sequence(ubi_sb_header* sb, off_t sequence_count, off_t en
sb->cfg.sequence_sequence_count = sequence_count;
sb->cfg.sequence_entry_size = entry_size;
sb->cfg.sequence_entry_number = 0x00;
if (sb->is_bnm) {
if (sb->is_bnm || sb->is_dat || sb->is_ps2_bnm) {
sb->cfg.sequence_sequence_loop = sequence_count - 0x0c;
sb->cfg.sequence_sequence_single= sequence_count - 0x08;
}
@ -2461,7 +2856,7 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
sb->cfg.map_entry_size = 0x30;
}
if (sb->is_bnm || sb->is_blk) {
if (sb->is_bnm || sb->is_blk || sb->is_dat) {
sb->cfg.audio_stream_size = 0x0c;
sb->cfg.audio_stream_offset = 0x10;
//sb->cfg.audio_extra_offset = 0x10;
@ -2473,6 +2868,15 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
//sb->cfg.layer_extra_offset = 0x10;
//sb->cfg.layer_extra_size = 0x0c;
sb->cfg.random_extra_offset = 0x10;
//sb->cfg.random_extra_size = 0x0c;
} else if (sb->is_ps2_bnm) {
sb->cfg.audio_stream_size = 0x2c;
sb->cfg.audio_stream_offset = 0x30;
sb->cfg.sequence_extra_offset = 0x10;
//sb->cfg.sequence_extra_size = 0x0c;
sb->cfg.random_extra_offset = 0x10;
//sb->cfg.random_extra_size = 0x0c;
} else if (sb->version <= 0x00000007) {
@ -2500,7 +2904,7 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
sb->allowed_types[0x0d] = 1;
//sb->allowed_types[0x08] = 1; /* only needed inside sequences */
//sb->allowed_types[0x0f] = 1;
if (sb->is_bnm) {
if (sb->is_bnm || sb->is_dat || sb->is_ps2_bnm) {
//sb->allowed_types[0x0a] = 1; /* only needed inside sequences */
sb->allowed_types[0x0b] = 1;
sb->allowed_types[0x09] = 1;
@ -2585,7 +2989,37 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
config_sb_random_old(sb, 0x18, 0x0c); /* Rayman 2 needs it for rare sequence ends (ex. Bnk_31.bnm) */
/* no layers */
return 1;
}
/* not again... */
if (sb->version == 0x00000000 && sb->platform == UBI_DC) {
/* check if there's a matching KAT, crap but works */
STREAMFILE *test_sf = open_streamfile_by_ext(sf, "kat");
if (test_sf) {
sb->version = 0x00000200; /* assumed */
close_streamfile(test_sf);
}
}
/* Rayman 2: The Great Escape (2000)(DC)-dat */
/* Donald Duck: Goin' Quackers (2000)(DC)-dat */
/* Disney's Dinosaur (2000)(DC)-dat */
if ((sb->version == 0x00000000 && sb->platform == UBI_DC) ||
(sb->version == 0x00000200 && sb->platform == UBI_DC)) {
config_sb_entry(sb, 0x20, 0x64);
if (sb->version == 0x00000200)
config_sb_entry(sb, 0x20, 0x68);
config_sb_audio_fs(sb, 0x2c, 0x00, 0x30);
config_sb_audio_hs(sb, 0x42, 0x3c, 0x34, 0x34, 0x48, 0x44);
/* has internal names but they're partially overwritten by sound index */
config_sb_sequence(sb, 0x24, 0x18);
config_sb_random_old(sb, 0x18, 0x0c);
/* no layers */
return 1;
}
@ -2604,6 +3038,23 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
return 1;
}
/* Rayman 2: Revolution (2000)(PS2)-bnm */
/* Disney's Dinosaur (2000)(PS2)-bnm */
/* Hype: The Time Quest (2001)(PS2)-bnm */
if (sb->version == 0x32787370 && sb->platform == UBI_PS2 && sb->is_ps2_bnm) {
sb->version = 0x00000003; /* for convenience */
config_sb_entry(sb, 0x1c, 0x44);
config_sb_audio_fb_ps2_bnm(sb, 0x18, (1 << 5), (1 << 6), (1 << 7));
config_sb_audio_hs(sb, 0x20, 0x22, 0x00, 0x00, 0x00, 0x1c);
sb->cfg.audio_interleave = 0x400;
config_sb_sequence(sb, 0x24, 0x14);
/* no layers */
return 1;
}
/* Batman: Vengeance (2001)(PC)-map */
/* Batman: Vengeance (2001)(Xbox)-map */
if ((sb->version == 0x00000003 && sb->platform == UBI_PC) ||
@ -2622,7 +3073,7 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
}
/* Donald Duck: Goin' Quackers (2000)(PS2)-blk */
/* The Jungle Book: Rhythm N'Groove (2003)(PS2)-blk */
/* The Jungle Book: Rhythm N'Groove (2001)(PS2)-blk */
if (sb->version == 0x00000003 && sb->platform == UBI_PS2 && sb->is_blk) {
config_sb_entry(sb, 0x20, 0x40);
@ -2675,7 +3126,7 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
config_sb_audio_fb(sb, 0x1c, (1 << 3), (1 << 6), (1 << 4)); //???
config_sb_audio_hs(sb, 0x24, 0x28, 0x2c, 0x34, 0x44, 0x6c);
sb->cfg.audio_external_flag = 0x6c; /* no external flag? use codec as flag */
sb->cfg.audio_streamed_flag = 0x6c; /* no streamed flag? use codec as flag */
config_sb_sequence(sb, 0x2c, 0x24);
return 1;
@ -2762,7 +3213,7 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
if (is_sc2_ps2_gc) {
sb->cfg.map_entry_size = 0x38;
sb->cfg.audio_external_and = 0x01000000; /* did somebody forget about BE? */
sb->cfg.audio_streamed_and = 0x01000000; /* did somebody forget about BE? */
}
return 1;
}

View File

@ -351,6 +351,8 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
init_vgmstream_ubi_sb,
init_vgmstream_ubi_sm,
init_vgmstream_ubi_bnm,
init_vgmstream_ubi_bnm_ps2,
init_vgmstream_ubi_dat,
init_vgmstream_ubi_blk,
init_vgmstream_ezw,
init_vgmstream_vxn,
@ -499,6 +501,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
#ifdef VGM_USE_VORBIS
init_vgmstream_mups,
#endif
init_vgmstream_kat,
/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */

View File

@ -731,6 +731,7 @@ typedef enum {
meta_DIVA,
meta_IMUSE,
meta_KTSR,
meta_KAT,
} meta_t;
/* standard WAVEFORMATEXTENSIBLE speaker positions */