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https://github.com/vgmstream/vgmstream.git
synced 2024-11-24 15:00:11 +01:00
Fix some .sgt DMSG with streams
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8819cbf0b3
commit
f9ef1f2d89
@ -155,7 +155,7 @@ static const char* extension_list[] = {
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"de2",
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"dec",
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"diva",
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"dmsg",
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"dmsg", //fake extension/header id for .sgt (to be removed)
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"ds2", //txth/reserved [Star Wars Bounty Hunter (GC)]
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"dsb",
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"dsf",
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@ -402,7 +402,7 @@ static const char* extension_list[] = {
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"rad",
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"rak",
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"ras",
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"raw",
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"raw", //txth/reserved [Madden NHL 97 (PC)-pcm8u]
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"rda", //FFmpeg/reserved [Rhythm Destruction (PC)]
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"rkv",
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"rnd",
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@ -464,6 +464,7 @@ static const char* extension_list[] = {
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"sfx",
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"sgb",
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"sgd",
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"sgt",
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"sgx",
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"sl3",
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"slb", //txth/reserved [THE Nekomura no Hitobito (PS2)]
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@ -1114,7 +1115,7 @@ static const meta_info meta_info_list[] = {
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{meta_HIS, "Her Interactive HIS header"},
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{meta_PS2_AST, "KOEI AST header"},
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{meta_CAPDSP, "Capcom DSP header"},
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{meta_DMSG, "RIFF/DMSGsegh header"},
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{meta_DMSG, "Microsoft RIFF DMSG header"},
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{meta_PONA_3DO, "Policenauts BGM header"},
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{meta_PONA_PSX, "Policenauts BGM header"},
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{meta_NGC_DSP_AAAP, "Acclaim Austin AAAp DSP header"},
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@ -1,110 +1,159 @@
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#include "meta.h"
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#include "../util.h"
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#include "../coding/coding.h"
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/* DMSG
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found in: Nightcaster II - Equinox
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2010-01-05 (manakoAT): Seems it's a corrupted "SGT" file, but I'm not sure...
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*/
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VGMSTREAM * init_vgmstream_dmsg(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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int loop_flag = 0;
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int frequency;
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int channel_count;
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int dataBuffer = 0;
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int Founddata = 0;
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size_t file_size;
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off_t current_chunk;
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off_t start_offset;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("dmsg",filename_extension(filename))) goto fail;
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typedef struct {
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uint32_t type;
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uint32_t size;
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uint32_t offset;
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off_t current;
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off_t max;
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int le_type;
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int be_size;
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int full_size;
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} chunk_t;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x52494646) /* "RIFF" */
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goto fail;
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if (read_32bitBE(0x08,streamFile) != 0x444D5347) /* "DMSG" */
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goto fail;
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if (read_32bitBE(0x0C,streamFile) != 0x73656768) /* "segh" */
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goto fail;
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if (read_32bitBE(0x10,streamFile) != 0x38000000) /* "0x38" */
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goto fail;
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static int next_chunk(chunk_t* chunk, STREAMFILE* sf) {
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uint32_t (*read_u32type)(off_t,STREAMFILE*) = !chunk->le_type ? read_u32be : read_u32le;
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uint32_t (*read_u32size)(off_t,STREAMFILE*) = chunk->be_size ? read_u32be : read_u32le;
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/* scan file until we find a "data" string */
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file_size = get_streamfile_size(streamFile);
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if (chunk->max == 0)
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chunk->max = get_streamfile_size(sf);
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if (chunk->current >= chunk->max)
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return 0;
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/* can be used to signal "stop" */
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if (chunk->current < 0)
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return 0;
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chunk->type = read_u32type(chunk->current + 0x00,sf);
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chunk->size = read_u32size(chunk->current + 0x04,sf);
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chunk->offset = chunk->current + 0x04 + 0x04;
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chunk->current += chunk->full_size ? chunk->size : 0x08 + chunk->size;
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//;VGM_LOG("CHUNK: %x, %x, %x\n", dc.offset, chunk->type, chunk->size);
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/* read past data */
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if (chunk->type == 0xFFFFFFFF || chunk->size == 0xFFFFFFFF)
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return 0;
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/* empty chunk with 0 size, seen in some formats (XVAG uses it as end marker, Wwise doesn't) */
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if (chunk->type == 0 || chunk->size == 0)
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return 0;
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/* more chunks remain */
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return 1;
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}
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enum {
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CHUNK_RIFF = 0x52494646, /* "RIFF" */
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CHUNK_LIST = 0x4C495354, /* "LIST" */
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CHUNK_segh = 0x73656768, /* "segh" */
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};
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/* DMSG - DirectMusic Segment with streams [Nightcaster II: Equinox (Xbox), Wildfire (PC)] */
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VGMSTREAM* init_vgmstream_dmsg(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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//int loop_flag, channels, sample_rate;
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//int found_data = 0;
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//int32_t num_samples, loop_start, loop_end;
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//off_t start_offset;
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off_t offset = 0, name_offset = 0, name_size = 0;
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/* checks */
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/* .sgt: common
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* .dmsg: header id */
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if (!check_extensions(sf, "sgt,dmsg"))
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goto fail;
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if (!is_id32be(0x00,sf, "RIFF"))
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goto fail;
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if (!is_id32be(0x08,sf, "DMSG"))
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goto fail;
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/* A DirectMusic segment usually has lots of chunks then data pointing to .dls soundbank.
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* This accepts .sgt with a RIFF WAVE inside (less common). */
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{
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current_chunk = 0;
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/* Start at 0 and loop until we reached the
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file size, or until we found a "data string */
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while (!Founddata && current_chunk < file_size) {
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dataBuffer = (read_32bitBE(current_chunk,streamFile));
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if (dataBuffer == 0x64617461) { /* "data" */
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/* if "data" string found, retrieve the needed infos */
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Founddata = 1;
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/* We will cancel the search here if we have a match */
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break;
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chunk_t rc = {0};
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chunk_t dc = {0};
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rc.current = 0x0c;
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while (next_chunk(&rc, sf)) {
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switch(rc.type) {
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/* "segh" has loopnum/samplesloop */
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case CHUNK_segh:
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//todo: missing TMusicTime format
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/* 0x00: dwRepeats (>0 or -1=inf)
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* 0x04: mtLength
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* 0x08: mtPlayStart
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* 0x0c: mtLoopStart
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* 0x10: mtLoopEnd
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* 0x14: dwResolution
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* 0x18: rtLength (optional)
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* .. */
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break;
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case CHUNK_LIST:
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if (is_id32be(rc.offset + 0x00, sf, "UNFO") && is_id32be(rc.offset + 0x04, sf, "UNAM")) {
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name_offset = rc.offset + 0x0c;
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name_size = read_u32le(rc.offset + 0x08, sf);
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}
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break;
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case CHUNK_RIFF:
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if (!is_id32be(rc.offset, sf, "DMCN"))
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goto fail;
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dc.current = rc.offset + 0x04;
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while (next_chunk(&dc, sf)) {
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switch(dc.type) {
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case CHUNK_LIST:
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/* abridged, there are some sublists */
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if (is_id32be(dc.offset + 0x00, sf, "cosl") && is_id32be(dc.offset + 0x30, sf, "WAVE")) {
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offset = dc.offset + 0x34;
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dc.current = -1;
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rc.current = -1;
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}
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break;
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default:
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break;
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}
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}
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break;
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default:
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break;
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}
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/* else we will increase the search offset by 1 */
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current_chunk = current_chunk + 1;
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}
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}
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if (Founddata == 0) {
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goto fail;
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} else if (Founddata == 1) {
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channel_count = (uint16_t)read_16bitLE(current_chunk-0x10,streamFile);
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frequency = read_32bitLE(current_chunk-0xE,streamFile);
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}
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if (!offset)
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goto fail;
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loop_flag = 1;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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if (Founddata == 0) {
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goto fail;
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} else if (Founddata == 1) {
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start_offset = current_chunk+0x8;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = frequency;
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->num_samples = (read_32bitLE(current_chunk+0x4,streamFile)/2/channel_count);
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = (read_32bitLE(current_chunk+0x4,streamFile)/2/channel_count);
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}
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}
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if (channel_count == 1) {
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vgmstream->layout_type = layout_none;
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} else if (channel_count > 1) {
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x2;
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}
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vgmstream->meta_type = meta_DMSG;
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/* open the file for reading */
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/* subfile has a few extra chunks (guid, wavh) but otherwise standard (seen PCM and MS-ADPCM, with fact chunks) */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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STREAMFILE* temp_sf = NULL;
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off_t subfile_offset = offset;
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size_t subfile_size = read_u32le(offset + 0x04, sf) + 0x08;
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "wav");
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if (!temp_sf) goto fail;
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vgmstream = init_vgmstream_riff(temp_sf);
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close_streamfile(temp_sf);
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if (!vgmstream) goto fail;
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if (name_offset) {
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if (name_size >= STREAM_NAME_SIZE)
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name_size = STREAM_NAME_SIZE;
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read_string_utf16le(vgmstream->stream_name,name_size, name_offset, sf);
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}
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return vgmstream;
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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close_vgmstream(vgmstream);
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return NULL;
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}
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