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build: read msvc-build.config.ps1 for local sdks
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@ -45,7 +45,7 @@ Release
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/xmplay/*.dll
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/dependencies
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/version.h
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/version.mk
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/msvc-build.config.ps1
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/**/vgmstream-win.zip
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/**/foo_input_vgmstream.fb2k-component
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@ -8,13 +8,17 @@ Param(
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###############################################################################
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# CONFIG
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# set these vars to override project defaults
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# can also create a mssvc-build.config.ps1 with those
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###############################################################################
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# - values: "" (p), "v140" (MSVC 2015), "v141" (MSVC 2017), "v141_xp" (XP support), "v142" (MSVC 2019), etc
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$toolset = ""
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# - values: "" (default), "7.0" (Win7 SDK), "8.1" (Win8 SDK), "10.0" (Win10 SDK), etc
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$sdk = ""
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# - values: "" (default), "Win32"
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$platform = ""
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$config_file = ".\msvc-build.config.ps1"
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if((Test-Path $config_file)) { . $config_file }
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# - toolsets: "" (default), "v140" (MSVC 2015), "v141" (MSVC 2017), "v141_xp" (XP support), "v142" (MSVC 2019), etc
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if (!$toolset) { $toolset = "" }
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# - sdks: "" (default), "7.0" (Win7 SDK), "8.1" (Win8 SDK), "10.0" (Win10 SDK), etc
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if (!$sdk) { $sdk = "" }
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# - platforms: "" (default), "Win32"
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if (!$platform) { $platform = "" }
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###############################################################################
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$solution = "vgmstream_full.sln"
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