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Fix some .psb loops [G-Darius HD (Switch)]
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@ -51,6 +51,7 @@ typedef struct {
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int loop_flag;
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int32_t loop_start;
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int32_t loop_end;
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int duration_test;
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} psb_header_t;
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@ -153,6 +154,9 @@ VGMSTREAM* init_vgmstream_psb(STREAMFILE* sf) {
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case 24: vgmstream->coding_type = coding_PCM24LE; break; /* Legend of Mana (PC) */
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default: goto fail;
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}
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if (psb.duration_test && psb.loop_start + psb.loop_end < vgmstream->num_samples)
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vgmstream->loop_end_sample += psb.loop_start;
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break;
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case MSADPCM: /* [Senxin Aleste (AC)] */
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@ -218,6 +222,8 @@ VGMSTREAM* init_vgmstream_psb(STREAMFILE* sf) {
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}
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vgmstream->num_samples = read_u32le(psb.stream_offset[0] + 0x00, sf);
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if (psb.duration_test && psb.loop_start + psb.loop_end < vgmstream->num_samples)
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vgmstream->loop_end_sample += psb.loop_start;
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break;
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default:
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@ -592,7 +598,9 @@ static int parse_psb_channels(psb_header_t* psb, psb_node_t* nchans) {
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psb->loop_start = psb_node_get_result(&nsub).num;
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psb_node_by_index(&node, 1, &nsub);
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psb->loop_end = psb_node_get_result(&nsub).num + psb->loop_start; /* duration */
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psb->loop_end = psb_node_get_result(&nsub).num + 1; /* assumed, matches num_samples */
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/* duration [LoM (PC), Namco Museum V1 (PC)] or standard [G-Darius (Sw)] (no apparent flags) */
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psb->duration_test = 1;
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}
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}
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