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Add .mse and .koe extension
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6a35dcb342
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@ -256,6 +256,7 @@ static const char* extension_list[] = {
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"kovs", //fake extension/header id for .kvs
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"kovs", //fake extension/header id for .kvs
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"kno",
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"kno",
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"kns",
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"kns",
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"koe",
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"kraw",
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"kraw",
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"ktac",
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"ktac",
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"ktsl2asbin",
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"ktsl2asbin",
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@ -335,6 +336,7 @@ static const char* extension_list[] = {
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"msa",
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"msa",
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"msb",
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"msb",
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"msd",
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"msd",
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"mse",
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"msf",
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"msf",
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"mss",
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"mss",
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"msv",
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"msv",
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@ -80,12 +80,13 @@ VGMSTREAM* init_vgmstream_encrypted(STREAMFILE* sf) {
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return vgmstream;
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return vgmstream;
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}
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}
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if (check_extensions(sf,"bgm")) {
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if (check_extensions(sf,"bgm,mse,koe")) {
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/* Studio Ring games [Nanami to Konomi no Oshiete ABC (PC), Oyatsu no Jikan (PC)]
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* .bgm: BGM, .mse: SE, .koe: Voice */
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uint8_t keybuf[0x100];
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uint8_t keybuf[0x100];
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size_t key_size;
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size_t key_size;
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off_t start;
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off_t start;
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/* Studio Ring games [Nanami to Konomi no Oshiete ABC (PC), Oyatsu no Jikan (PC)] */
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if (id != get_id32be("RIFF"))
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if (id != get_id32be("RIFF"))
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goto fail;
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goto fail;
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