bnnm
d6ce0f0ae3
Fix SGXD typo (SGDX to SGXD)
2017-03-18 15:07:58 +01:00
bnnm
76a351c7e2
Add minor debug log when looping is auto-disabled
2017-03-18 00:24:36 +01:00
bnnm
613766e856
Add comment
2017-03-09 20:38:52 +01:00
bnnm
85a3ec749f
Show stream numbers in the description (few multi-stream formats only)
2017-03-04 02:05:07 +01:00
bnnm
0296be392f
Redone XWB with full support [many XBOX360 games]
...
Includes PCM/XBOX-ADPCM/MS-ADPCM/XMA1/XMA2/WMAv1/WMAv2/WMApro.
Known issues (examples needed):
- PCM8bit, WMAv1 (XBOX) and WMApro (late XBOX360) not tested
- compact mode not tested
- earlier (XACT2) MS-ADPCM looping not tested
- XACT2 v35/36/37 may not play correctly (~few mid 2006 games)
2017-02-25 13:57:18 +01:00
bnnm
e0d129e06c
Prepare MPEG stuff for multichannel
2017-02-18 18:27:21 +01:00
bnnm
df84602e85
Move reset/seek/free MPEG code to mpeg_decoder (for later changes)
2017-02-17 17:20:40 +01:00
bnnm
b3ca092b6a
Add AKB support for OGG/alt AAC [SQEX iOS: Dragon Quest 2-6, FF6, TWEWY]
2017-02-12 14:42:02 +01:00
bnnm
6cd991ebf6
Added FSB multichannel IMA
...
Variation of the XBOX IMA used in >2ch FSB (interleaved header)
2017-02-04 19:19:51 +01:00
bnnm
2aa025f245
Added BIK/BIKa 1/2 [various game movies]
2017-02-04 13:00:13 +01:00
bnnm
dfa9edea76
Remove unneeded/buggy stream-closing code in vgmstream_open_stream
2017-01-25 22:31:28 +01:00
bnnm
195958b20a
Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup)
2017-01-25 22:23:45 +01:00
bnnm
a809a7c628
Add Omikron: The Nomad Soul IMA ADPCM coding and meta
2017-01-25 20:25:39 +01:00
bnnm
11968a5593
Add support for WiiBGM demuxed from G1L [Romance of Three Kingdoms 12]
2017-01-18 21:28:14 +01:00
bnnm
ef44b5b5cc
SCD DSP: validate size/offset and don't crash when failing to open
2017-01-18 21:19:43 +01:00
Christopher Snowhill
f47fabab9a
Fix another regression caused by ee5a40224d
deleting return statements that other switch cases fell into.
2017-01-17 10:37:47 -08:00
bnnm
9cea79eedc
Adjust minor vgmstream_open_stream condition
2017-01-15 22:16:28 +01:00
bnnm
295fcf1b8a
Improve buffer usage in some cases when using vgmstream_open_stream
2017-01-15 21:02:01 +01:00
bnnm
cba1d28ae2
Fixed regression in Xbox codecs
2017-01-15 20:44:52 +01:00
Christopher Snowhill
efdbf8c331
Merge pull request #61 from bnnm/formats-stuff
...
Formats and stuff
2017-01-14 14:16:16 -08:00
derselbst
088aa2414f
avoid format-security compiler warnings
2017-01-14 16:23:59 +01:00
bnnm
c68608149c
Moved check_extensions/open_stream to streamfile.c/vgmstream.c
2017-01-14 00:59:54 +01:00
bnnm
2467f9afdc
Added CXS [Eternal Sonata (Xbox 360)]
2017-01-08 14:19:32 +01:00
bnnm
01981a6686
Added PS2 VDS/VDM [Graffiti Kingdom]
2017-01-08 12:59:04 +01:00
bnnm
86ba7a6a23
Remove some old DEBUG code
2017-01-08 02:58:52 +01:00
bnnm
ad74cced1f
Moved coding/layout/meta switch-case descriptions to list in formats.c
2017-01-08 02:27:35 +01:00
bnnm
c7c1564d9f
Minor cleanups (no functionality changes)
...
- added comments, code alignment for clarity
- renamed some decoders for consistency (ex. eaxa > ea_xa, invert_psx >
psx_bmdx, vgm_adpcm_cfg > psx_cfg)
- removed layout_dkt_interleave (same as nolayout)
- removed skip_last_channel (not used anymore)
- removed meta_DSP_HALP (not used anymore)
2017-01-08 01:09:20 +01:00
bnnm
3e4299b373
Added ATRAC3/XMA in VAWX (.xwv) [Moon Diver, No More Heroes X360]
2017-01-07 17:04:21 +01:00
bnnm
ee5a40224d
Added PS ADPCM of configurable frame size (FF XI, Blur, Afrika)
...
This fuses the FF XI/BSF/Short VAG decoder variants into a single one
(FF XI alone has 4 possible frame sizes); also fixed FF XI sample rate
and some cleanup.
2016-12-29 23:34:21 +01:00
bnnm
6c82a508ef
Redone FSB1-4: improved XMA/MPEG, bugs, looping
...
Now parses FMOD's flags correctly and should work for all versions.
There are still some problems with IMA ADPCM which also happened before.
2016-12-29 14:06:57 +01:00
bnnm
9bd2003218
Fix minor warning
2016-12-29 01:46:49 +01:00
bnnm
12760d2183
Sanify loops: ignore negative start
2016-12-22 23:25:18 +01:00
bnnm
ea7b8d2570
Added short VAG variation (SGXD type 5 found in PS3 Afrika)
2016-12-21 23:00:34 +01:00
bnnm
0b3050cf0a
Added PSVita HEVAG (original algorithm by daemon1)
2016-12-21 20:44:16 +01:00
Christopher Snowhill
ad85fc8bc3
Make XMA support dependent on FFmpeg inclusion, for now.
2016-12-18 11:41:26 -08:00
bnnm
8140800587
Added proper/looped .XMA
2016-12-18 18:12:27 +01:00
bnnm
d1dc2b6082
Added .BCWAV dual stereo (3DS Lego games)
2016-12-18 10:24:14 +01:00
bnnm
2a7b645d23
Fixed PS2 MSS sample count and description
2016-12-16 20:29:02 +01:00
bnnm
cdfd47eb7b
FFmpeg: expose block/frame size, rename totalFrames for clarity
2016-12-10 15:53:29 +01:00
bnnm
22d7708d68
Added FFmpeg MP4/AAC
2016-12-06 17:12:56 +01:00
bnnm
2ac3db4d03
SGDX fixes: AT3/AC3 codecs (via FFmpeg), ADPCM interleave, unify code
2016-12-04 23:10:18 +01:00
bnnm
f5da8281e2
Move FFmpeg reset to ffmpeg_decoder (cleanup)
2016-12-01 19:58:51 +01:00
bnnm
2754f05b11
Move FFmpeg looping to ffmpeg_decoder for further changes (cleanup)
2016-11-30 23:48:49 +01:00
bnnm
b9db20283d
FFmpeg: keep block size constant (for edge loops), don't write on EOF
2016-11-29 20:22:20 +01:00
bnnm
75dd0d0d8b
FFmpeg fixes
...
- add samplesPerBlock to FFmpeg struct (for clarity)
- delete functions defs already in meta.h
- comments as I tried to understand the code better
2016-11-26 13:43:59 +01:00
bnnm
9e6458c4b9
describe_vgmstream: FFMpeg long_name may be NULL
2016-11-25 22:19:18 +01:00
bnnm
ec068700ae
ffmpeg looping: allow compile with accurate (slower?) looping + document
2016-11-20 15:51:02 +01:00
bnnm
cc9b21bd48
Check if there are samples to play so it won't generate empty files
2016-11-13 21:08:10 +01:00
bnnm
b5a9db8ae2
support for PS2 SNK SVAG
2016-10-27 23:21:12 +02:00
Christopher Snowhill
42c00f304b
Add rollback to FFmpeg loop seeking, since FFmpeg doesn't seem to institute any rollback of its own.
2016-08-14 15:18:34 -07:00
Christopher Snowhill
c4c7ec55bf
Tab normalization.
2016-08-10 18:34:13 -07:00
Chris Moeller
cbe9bc3d6b
Added FFmpeg support, and fixed a long standing issue with broken loops locking up the decoder.
2016-07-16 23:02:27 -07:00
Chris Moeller
4c75e6a5bc
Updated HCA decoder.
2016-06-29 19:56:20 -07:00
Chris Moeller
5200ed4a91
Fixed file handle leak in HCA and MP4 decoders. Minor casting fixes.
2016-06-28 19:27:30 -07:00
Chris Moeller
33563f4e7c
Add HCA support.
2016-06-28 00:20:37 -07:00
Chris Moeller
cf0e1c5f2b
Add a guard on the bitrate calculator
2015-08-23 23:44:23 +00:00
libertyernie
ed06d9fbcd
Remove trailing colon from ifdef
2015-08-12 18:09:10 -05:00
Joseph Gibbs
51dfc3339a
Added support for Xenoblade Chronicles 3D adx
2015-05-16 15:30:15 -07:00
Chris Moeller
2ff56989b1
Fix it so it compiles
2015-02-13 16:49:29 -08:00
Chris Moeller
4dcb647b67
Hopefully fixed bitrate checker for formats that don't use the primary streamfile pointers
2015-02-13 16:47:59 -08:00
Chris Moeller
9732c8a0a5
Fixed bitrate calculator for formats that leave some channels' streamfile pointers empty
2015-02-12 14:22:51 -08:00
Chris Moeller
2c5e8a1421
Implemented function for querying the average bitrate of all stream files associated with a VGMSTREAM instance
2015-02-08 19:01:26 -08:00
Chris Moeller
1ad884287b
Added G.719 decoding support to BNSF input
2015-01-24 21:08:25 -08:00
soneek
46f21d977b
Update to build with mingw, added at3plus support to Winamp plugin, Capcom mca, WiiU btsnd, MH3U dspw
2015-01-21 19:28:43 -05:00
soneek
76062dbbdc
Add Hyrule Warriors G1L
2014-10-19 17:10:31 -04:00
soneek
52d3f06162
First BFSTM support (needs work for 9+ channels), experimental NSMBU bfwav support
2014-10-18 17:54:31 -04:00
Chris Moeller
9a03256df2
CSMP for Metroid Prime 3 and DKCR, from Antidote
2014-09-16 16:34:08 -07:00
Chris Moeller
0ebc29f236
IDSP as in SSB4 3DS
2014-09-16 16:31:59 -07:00
Chris Moeller
7425dc2aad
Fixed remaining path limit issues
2014-08-02 20:32:30 -07:00
soneek
b1e5a3a9e3
Added experimental support for bfwav
2014-08-02 19:10:45 -04:00
manakoat
96301376cc
FSB5 added, only MPEG support now
2014-04-23 21:31:04 -07:00
Chris Moeller
1ab759bd19
Added soneek's experimental CSTM meta for BCSTM support (3DS)
2014-02-25 22:31:28 -08:00
Chris Moeller
9fc46bd877
Added OTM support for Otomedius (Arcade)
2014-02-25 22:25:02 -08:00
Chris Moeller
dc4b7f553c
Add PS2 VBK meta.
2013-09-03 11:27:36 -07:00
Chris Moeller
aa1d39a19e
Initial Ubisoft CKD support for Rayman Origins (Wii only for now) Still testing but seems to work fine. Mono is kinda broken but w/e.
2013-09-03 11:14:14 -07:00
Chris Moeller
91867c0732
Fixed AT3 looping again
2013-06-26 11:23:46 -07:00
Chris Moeller
ae4863b0bf
Clarified AT3plus as such
2013-06-26 04:36:57 -07:00
Chris Moeller
98e90f8a25
Implemented ATRAC3plus support
2013-06-26 02:54:15 -07:00
Chris Moeller
634845b1ce
Added preprocessor blocking around MP4/AAC parts
2013-06-13 17:42:24 -07:00
Chris Moeller
142cfc971d
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
Chris Moeller
29bcc68bde
Removed unnecessary reinitialization
2012-09-05 03:28:19 +00:00
Chris Moeller
e1dc9ba487
Implemented MP4 AAC support for iOS AKB format
2012-09-05 03:28:18 +00:00
halleyscometsw
55b50601b4
Psychic software's obfucsated ogg as seen in Darkwind: War on Wheels (untested)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@998 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-09-05 03:12:58 +00:00
bxaimc
26f6e3208c
Added RSD6OOGV support for Scarface: The World is Yours (PC)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@996 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-31 05:12:04 +00:00
halleyscometsw
bed971faf8
CWAV for 3DS, added as a modification to Wii RWAV/RWAR/RWSD
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@993 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-28 05:08:46 +00:00
halleyscometsw
a4bb71f17d
DSP SCD support for DQX.
...
Not completely happy with how this turned out (see TODOs), but it works.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@992 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-24 17:36:40 +00:00
halleyscometsw
a4561ef328
XNBm support, share some functionality among RIFF-related formats
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@987 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-20 05:17:52 +00:00
snakemeat
1c67f85bc7
Add PS2 2PFS meta. Cannot determine loop points.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@984 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-15 03:41:24 +00:00
snakemeat
70df3651fa
Add PS3 IVAG meta.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@977 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-04-14 16:07:21 +00:00
snakemeat
4ef19d3820
Add PS2 HSF meta.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@974 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-03-21 03:30:36 +00:00
halleyscometsw
8f7faebedd
support an improved form of ADX encryption
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@967 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-08-20 12:00:01 +00:00
manakoat
85e9303b61
added .mms support (ShellSHock Nam '67)
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added WIP support for Mini Minjas (.mnstr)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@965 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-07-22 05:32:10 +00:00
halleyscometsw
1c2ebea3bf
lf format specifier doesn't work well in some runtimes (Wine)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@964 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-07-07 15:25:38 +00:00
snakemeat
2b1a89dfd7
Add SGD file type, an SGH/SGB style file [Boku no Natsuyasumi 3 (PS3)].
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@956 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-31 15:01:04 +00:00
halleyscometsw
a4c132bddc
mtaf is no longer considered "experimental"
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@955 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-28 14:35:31 +00:00
bxaimc
d4e2f18106
Added initial support for .TUN (LEGO Racers (PC)), broken though (for now)
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Added .WPD support for Shuffle! (PC)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@951 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-18 20:33:00 +00:00
halleyscometsw
cf60da0f24
MGS3 VAG2
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@947 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-08 04:09:34 +00:00
halleyscometsw
72aca13617
MGS3 VAG1
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@945 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-08 03:47:20 +00:00
halleyscometsw
3f1f45ba07
remove mtaf blocking support, new extractor produces clean files
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@944 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-08 03:12:45 +00:00
halleyscometsw
262d5a98c9
Metal Gear Solid 3 MTAF. What a thrill.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@941 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-07 11:05:05 +00:00
manakoat
fcdf82d884
fixed GCub meta for mono playback
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@936 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-23 20:28:47 +00:00
manakoat
0f05f28769
add new extension for SGXD/WAVE
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@933 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-23 08:06:05 +00:00
snakemeat
c829019e48
Add PS3 KLBS meta.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@932 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-23 03:17:53 +00:00
halleyscometsw
84e23b7faa
Excitebots .sfx and .sf0
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@930 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-03 09:03:18 +00:00
halleyscometsw
ce2816c0eb
ADP! from Balls of Steel
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@928 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-22 06:57:50 +00:00
bxaimc
e14ce06d23
Added .PSND support for Crash Bandicoot Nitro Kart 2 (iOS)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@926 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-19 02:59:42 +00:00
manakoat
f514642b76
add Mattel Hyperscan format
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@923 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-15 18:24:50 +00:00
snakemeat
85e4780db3
Add PS2 WMUS for "The Warriors" PS2
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@919 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-13 02:23:53 +00:00
bxaimc
16bae0a74d
Combined FSB metas
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@918 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-08 12:56:16 +00:00
halleyscometsw
bf8a32fefd
.snds from Incredibles PC
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@913 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-06 09:49:57 +00:00
halleyscometsw
6bf8f36726
.seg support for Xbox ADPCM as well as existing ADPCM
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@912 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-22 02:31:52 +00:00
snakemeat
e4c1a9de5b
Add PS3_VAWX. Attempting to verify 6-channel files.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@909 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-17 21:22:10 +00:00
halleyscometsw
040a5a0648
lsf meta and decoder, Fastlane Street Racing (iPhone)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@906 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-13 08:11:58 +00:00
halleyscometsw
0541b579cb
handle > 2 channels in .baf, don't call it "Blur" anymore
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@905 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-12 01:50:45 +00:00
halleyscometsw
c58b2e2acd
Add support for CRI's UTF DSP samples, with ADPCM_WII tables. Currently extensionless.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@902 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-04 14:20:49 +00:00
manakoAT
7bcbc6f6be
WIP support for "The Bouncer" .str files
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@900 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-29 12:33:33 +00:00
halleyscometsw
6263225565
add KOVS Ogg from Dynasty Warriors Online
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@897 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-11 06:42:42 +00:00
snakemeat
649e987aca
Add PS2 IAB blocked type. Can't seem to get exactly right, but it's very close.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@891 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-06 22:22:06 +00:00
snakemeat
56f31b8f4a
Clean up VGS meta to have it's own constant and proper description for use in the File Information dialog for Winamp plugin.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@890 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-06 17:30:48 +00:00
bxaimc
e63c955578
Ok, third (or fourth) time's the charm...
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@887 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-03 23:34:14 +00:00
bxaimc
650b6abe16
Final fixes for .TRA and .MTAF
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@886 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-03 23:21:36 +00:00
fastelbja
7b137c17ef
try to fix .tra
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@885 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-03 22:48:51 +00:00
bxaimc
16f554d23b
Added .SPM support for Lethal Skies - Elite Pilot: Team SW (PS2)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@884 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-29 02:02:27 +00:00
bxaimc
1519d29183
Removed all code that is/potentially crashing winamp/vgmstream
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@883 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-24 04:27:59 +00:00
bxaimc
9c7283eda0
Initial .RAS support (incomplete but working) added for Donkey Kong Country Returns (Wii). Loop and other code will need to be added once other files are found. Other incomplete/unused code that breaks vgmstream commented out for now.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@881 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-22 01:45:39 +00:00
fastelbja
3ea0cd0cae
add support for .tra
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@879 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-14 16:05:58 +00:00
bxaimc
4588ff77b7
Added support for "DAT8" MUSX from GoldenEye 007 (Wii)
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Added support for NGCA files found in MUSX "containers" from GoldenEye 007 (Wii)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@877 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-09 04:21:22 +00:00
bxaimc
87bc10bd82
Added initial support for SGH+SGB file pairs from Folklore (PS3)
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No support for individual SGB and Non-PS ADPCM files.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@867 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-19 02:16:08 +00:00
bxaimc
bbb6d6fc3c
Added .PAST support for Bakugan Battle Brawlers (PS3)
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Added a few things to fb2k stuff
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@865 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-12 00:16:49 +00:00
bxaimc
f2cbf2116d
Added support for .VAG from NUB archives found in Ridge Racer 7 (PS3) and others.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@859 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-30 00:04:17 +00:00
manakoAT
bcbfeaac14
add .iadp to ngc_dsp_std.c (Dr. Muto NGC)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@851 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-16 11:53:36 +00:00
manakoAT
1e11a5b7a2
add MPEG coding to FSB4
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@850 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-15 19:37:54 +00:00
manakoAT
26d9ce5367
add PS3 MSF header, just mpeg support for 320kbps CBR, someone needs to finish it
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@848 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-14 18:22:49 +00:00
halleyscometsw
0bdad0b6ce
Blur .baf
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@843 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 20:57:39 +00:00
manakoAT
19fcc3fb49
add NST DSP (Animaniacs NGC)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@837 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 17:53:33 +00:00
halleyscometsw
e98bb44bb5
.scd (FFXIII and FFXIV, MPEG, MS ADPCM, and PCM)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@834 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-10 23:56:39 +00:00
bxaimc
51a12c5e30
Added .CPS support for Eternal Sonata (PS3)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@830 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-09 23:47:27 +00:00
bxaimc
d662a5f323
added .XVAG support for Ratchet & Clank Future: Quest for Booty (PS3)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@827 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-04 22:06:39 +00:00
halleyscometsw
5df5090fdd
JSTM (.stm) from Tantei Jinguji Saburo - Kind of Blue. Includes a simple XOR obfuscation.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@821 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-08-28 01:43:40 +00:00
manakoAT
b50bd33c31
add .dspw (Sengoku Basara 3 Wii)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@817 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-08-04 09:12:08 +00:00
manakoAT
cd942db88f
add .ffw (Freedom Fighters NGC)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@815 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-07-27 19:45:59 +00:00
halleyscometsw
ca679e3fd4
CBD2, a variation on the SDX2 theme, from the unreleased 3DO M2
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@813 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-07-27 12:24:03 +00:00
bxaimc
a2a9e2b717
Added .2dx9 as replacement for .2dx. New .2dx support removed for now.
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More Fixes on FSB4 for Toy Story 3 (Wii).
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@808 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-06-29 15:52:07 +00:00
halleyscometsw
1f06d39987
Guitar Hero III Mobile .bar
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@805 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-06-13 04:41:26 +00:00
snakemeat
24487635df
Add PS2 XAU meta (Spectral Force Chronicle).
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@802 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-06-02 01:16:03 +00:00
snakemeat
effcfc6111
Add PS2 VMS meta (Autobahn Raser - Police Madness).
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@796 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-05-30 23:56:35 +00:00
manakoAT
ad4276c7b7
fixed the "XIII" dsp meta
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added PCM coding to NAOMI SPSD
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@794 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-05-10 08:02:22 +00:00
manakoAT
c6f5c886e9
just fixes
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@788 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-05-02 19:16:35 +00:00
bxaimc
87e7537643
Add .LPCM from Ah! My Goddess (PS2)
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@786 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-30 02:35:26 +00:00
manakoAT
8a8d77149f
added blocked format for Future Cop L.A.P.D.
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added new IDSP format
added various stuff to MUSX
rewritten FSB3 meta (still WIP)
added .bo2 (Blood Omen 2 NGC)
added .mpds (Big Air Freestyle NGC)
added .khv (Kingdom Hearts 2 PS2)
added .voi (Raw Danger 2 PS2)
added .ddsp and a new dsp meta to ngc_dsp_std.c
moved source from wii_was.c to ngc_dsp_std.c
rewritten PDT meta (Mario Party games)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@782 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-20 20:26:10 +00:00