Adam Gashlin
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d3b3b9623d
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Add Dragon Ball Z: Dokkan Battle ADX key
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2016-05-03 02:25:43 -04:00 |
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Adam Gashlin
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fa6c98696b
|
Accept 0x00010102 in header for CWAV
This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.
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2016-04-26 11:02:11 -04:00 |
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Chris Moeller
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12c375e43f
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Switch back to MSVC 2010
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2015-10-04 09:41:07 +00:00 |
|
Chris Moeller
|
0f805b5ab3
|
Merge libertyernie/vgmstream
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2015-08-30 18:06:37 -07:00 |
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libertyernie
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930c82edbf
|
Merge branch 'master' of https://github.com/codebase7/vgmstream into with_test_vcxproj
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2015-08-30 10:16:46 -05:00 |
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libertyernie
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1cdb67dd88
|
Use built-in snprintf on VS2015
|
2015-08-30 10:10:26 -05:00 |
|
Chris Moeller
|
ed0b66fcf0
|
Further fix for MSVC 2015
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2015-08-23 23:48:43 +00:00 |
|
Chris Moeller
|
cf0e1c5f2b
|
Add a guard on the bitrate calculator
|
2015-08-23 23:44:23 +00:00 |
|
Chris Moeller
|
d22043e0f7
|
Blah merge
|
2015-08-21 04:03:15 +00:00 |
|
Chris Moeller
|
5bc8e8b161
|
Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms
|
2015-08-13 00:31:49 -07:00 |
|
Chris Moeller
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d0a476a99c
|
Updated to reflect actual mp4v2 API
|
2015-08-13 00:31:49 -07:00 |
|
Chris Moeller
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6e4207f9a3
|
Updated for Visual Studio 2015
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2015-08-13 00:31:49 -07:00 |
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libertyernie
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8ec83e1a6f
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Merge branch 'master' of https://github.com/kode54/vgmstream
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2015-08-12 18:19:11 -05:00 |
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libertyernie
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18726cbc4b
|
Include a missing file in the libvgmstream project
|
2015-08-12 18:11:04 -05:00 |
|
libertyernie
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ed06d9fbcd
|
Remove trailing colon from ifdef
|
2015-08-12 18:09:10 -05:00 |
|
libertyernie
|
87c50104b4
|
Use the real stdint.h in Visual Studio environments that include it
|
2015-08-12 18:08:40 -05:00 |
|
Chris Moeller
|
4bfa73f31a
|
Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms
|
2015-08-02 00:20:57 -07:00 |
|
Chris Moeller
|
961e57d8d0
|
Updated to reflect actual mp4v2 API
|
2015-08-01 05:45:19 +00:00 |
|
Chris Moeller
|
6a9dadc544
|
Updated for Visual Studio 2015
|
2015-08-01 03:28:53 +00:00 |
|
Chris Moeller
|
833a7a20a5
|
Fix inline array declaration for MSVC
|
2015-07-14 08:01:46 +00:00 |
|
Chris Moeller
|
6e4be8dafd
|
Merge pull request #20 from soneek/master
Update to fix PCM16 decoding in BCSTM and BFSTM
|
2015-07-07 21:23:16 -07:00 |
|
Joseph Gibbs
|
9600e5f7d1
|
Fix typo
|
2015-07-07 15:54:23 -07:00 |
|
Joseph Gibbs
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50bf81d269
|
Updated reading of sections for bcstm and bfstm. Fixed start offset for PCM16 b(c/f)stms
|
2015-07-07 15:46:08 -07:00 |
|
smt
|
e101fc8dc8
|
Add new ADX key.
|
2015-07-06 09:06:41 -07:00 |
|
codebase7
|
f4494770ac
|
Make output directories for libvgmstream and in_vgmstream VC projects
relative to the project directory to allow building them to succeed.
(Not every one has Winamp installed on a H:\ partition.)
|
2015-05-20 02:23:18 -04:00 |
|
Chris Moeller
|
8ce5de5835
|
Merge pull request #16 from soneek/master
Xenoblade 3D support
|
2015-05-16 18:55:27 -07:00 |
|
Joseph Gibbs
|
51dfc3339a
|
Added support for Xenoblade Chronicles 3D adx
|
2015-05-16 15:30:15 -07:00 |
|
libertyernie
|
346d18cce4
|
Ensure that Ogg Vorbis output is in host endian
|
2015-05-13 13:11:24 -05:00 |
|
Soneek
|
3826cd0f8e
|
Add LWAV output option to test, fix so that we need at3plusdecoder.dll, not .def in test and winamp builds
|
2015-05-11 15:02:21 -07:00 |
|
Chris Moeller
|
f6367fb0a8
|
Fixed a .JOE file with 0 dataInterleave, assuming 16 byte interleave for such files.
|
2015-04-10 13:00:08 -07:00 |
|
Chris Moeller
|
2ff56989b1
|
Fix it so it compiles
|
2015-02-13 16:49:29 -08:00 |
|
Chris Moeller
|
4dcb647b67
|
Hopefully fixed bitrate checker for formats that don't use the primary streamfile pointers
|
2015-02-13 16:47:59 -08:00 |
|
Chris Moeller
|
9732c8a0a5
|
Fixed bitrate calculator for formats that leave some channels' streamfile pointers empty
|
2015-02-12 14:22:51 -08:00 |
|
Chris Moeller
|
2c5e8a1421
|
Implemented function for querying the average bitrate of all stream files associated with a VGMSTREAM instance
|
2015-02-08 19:01:26 -08:00 |
|
Chris Moeller
|
64be1ead91
|
Crash fix for random files passing into this function and attempting to allocate negative channel count arrays
|
2015-01-24 21:09:00 -08:00 |
|
Chris Moeller
|
1ad884287b
|
Added G.719 decoding support to BNSF input
|
2015-01-24 21:08:25 -08:00 |
|
Chris Moeller
|
2cafa1a676
|
Updated stack_alloc.h
|
2015-01-21 18:03:06 -08:00 |
|
Chris Moeller
|
a4f8a09541
|
Change the first use of variable length array declarations to use a xiph.org stack_alloc.h header, and define how to use it for MinGW, Unix (-DVAR_ARRAYS) and for MSVC (-DUSE_ALLOCA)
|
2015-01-21 17:50:27 -08:00 |
|
Chris Moeller
|
b493f27710
|
Add new files to MSVC project files
|
2015-01-21 17:37:14 -08:00 |
|
Chris Moeller
|
758615222f
|
Removed C99-isms for old compilers
|
2015-01-21 17:31:44 -08:00 |
|
soneek
|
b015ae9982
|
Merge branch 'master' of github.com:soneek/vgmstream
|
2015-01-21 19:29:12 -05:00 |
|
soneek
|
46f21d977b
|
Update to build with mingw, added at3plus support to Winamp plugin, Capcom mca, WiiU btsnd, MH3U dspw
|
2015-01-21 19:28:43 -05:00 |
|
MrCheeze
|
d98050547d
|
Fixed bug making SSB4 music unopenable
|
2015-01-04 19:09:46 -05:00 |
|
Chris Moeller
|
6e4abd55e3
|
Sign extension bad! Fixed BFSTM format support.
|
2014-12-14 21:55:46 -08:00 |
|
Chris Moeller
|
922ab0e06f
|
Update IDSP for Super Smash Bros. Wii U from patch by crediar
|
2014-12-13 17:04:33 -08:00 |
|
soneek
|
709c727401
|
Update bfstm for any header size
|
2014-12-11 20:31:01 -05:00 |
|
Chris Moeller
|
e159c86975
|
Revert to MSVC 2013
|
2014-11-23 00:56:58 -08:00 |
|
Chris Moeller
|
354cb15434
|
Updated project files to MSVC 2015
|
2014-11-20 21:49:21 -08:00 |
|
zeromus
|
52728a82d3
|
fix compiling in vs2008 (missing adds in vcproj, C90 variable declarations)
|
2014-10-20 02:58:33 -05:00 |
|
Chris Moeller
|
c96d86bfc8
|
Added missing files to MSVC 2013 project
|
2014-10-19 16:49:40 -07:00 |
|