Commit Graph

449 Commits

Author SHA1 Message Date
bxaimc
0d440dbecd Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually. 2017-10-20 21:06:49 -04:00
bnnm
c770490b3d Add AL2 meta + A-law decoder [Conquest of Elysium 3 (PC)] 2017-10-08 17:51:54 +02:00
bnnm
16786b78d4 Add .opus [Lego City Undercover] 2017-09-30 01:27:47 +02:00
bnnm
abaefd17cd Rename wwise_opus to switch_opus as it's apparently so 2017-09-30 00:16:40 +02:00
bnnm
8a8ebe3e24 Minor renames for style (ps3_xvag > xvag, x360_nub > nub_xma) 2017-09-29 23:37:20 +02:00
bnnm
02be212c54 Update VS project files for FFmpeg Opus (swresample.dll) 2017-09-24 19:15:24 +02:00
bnnm
d644d2f9f7 Add HCA key detection and key list
Updated the meta a bit so it's closer to others and optimized some
mallocs, as it was a bit hard to understand for me so I hope it's for
the better
2017-09-17 03:41:36 +02:00
Christopher Snowhill
00e1a5f62d Add missing awc.c to MSVC project files. 2017-08-28 15:16:56 -07:00
bnnm
d46996a642 Improve Guitar Hero II multi-streams with block layout
Fixes partially by ignoring last stream, as it can be half sample rate
2017-08-28 20:05:03 +02:00
bnnm
41b22c2699 Add AWC PCM/IMA (non-encrypted only) [GTA5 (PC)] 2017-08-28 16:07:09 +02:00
bnnm
953022b983 Add AWC MP3 [Red Dead Redemption (PS3), GTA5 (PS3)] 2017-08-28 15:14:24 +02:00
bnnm
adb225c180 Add EA SNU + EA-XAS decoder + SNS blocks [Dead Space, The Godfather 2] 2017-08-20 02:18:48 +02:00
bnnm
ade662e023 Redo Angel STM: add PCM, adjust looping, unify code, add .lstm 2017-08-12 18:42:38 +02:00
bnnm
aaa2613802 Add EALayer3 v1 decoder for SCHl [EA games for PS2/Wii/X360/PS3] 2017-08-05 17:54:50 +02:00
Christopher Snowhill
9d0c3ed86d Add sk_aud.c to MSVC project files. 2017-07-30 18:57:17 -07:00
bnnm
d54492cb95 Update MPEG "interleaved" decoder: now "custom", restructured, added AHX
To support future MPEGs of uncertain layout and frame variations (namely
EALayer3) the code has been restructured: mpeg_decoder does stream
procesing and decoding, while mpeg_custom_utils_x does init and parsing
(write to data buffer + update offsets), per MPEG subtype. Internals
have changed but still gives byte-exact results.
AHX has been adapted to this format as a test. Some modes
(P3D/EALayer3/LyN/AWC) are defined for later development but will fail
on init ATM.
2017-07-29 23:14:04 +02:00
bnnm
54ef2b5190 Add Silicon Knights .AUD + SK Vorbis [Eternal Darkness (GC)] 2017-07-29 11:46:53 +02:00
bnnm
8d7c52f460 Rename files 2017-07-29 01:19:24 +02:00
bnnm
ab6a146528 Add EA SCHl fixed/old (PATl) support [NHL 97 (PC)] 2017-07-23 17:09:55 +02:00
bnnm
3d6e0882ba Improve NDS HWAS volume swings by resetting ADPCM hist every block 2017-07-23 13:16:59 +02:00
bnnm
47c5f70976 Add TXTH generic header format
It's a single text file with basic read commands; similar to GENH but
meant to simplify addition/distribution of (semi)headerless formats
2017-07-15 11:49:28 +02:00
bnnm
781eb97040 Move nds_strm_ffta2 to its own file for clarity 2017-07-08 11:02:22 +02:00
bnnm
d85c033c9d rename some EA related things (cleanup)
- eaxa_decoder to ea_decoder
- ea_header to ea_schl
- ea_block* to ea_schl_block*
2017-07-01 23:27:35 +02:00
bnnm
880b8c5543 Add Wii 04SW [Driver: Parallel Lines (Wii)] 2017-06-25 00:27:58 +02:00
bnnm
64500f025d Add PC XA30 + IMA decoder [Driver: Parallel Lines (PC)] 2017-06-24 23:30:10 +02:00
bnnm
519c5d71de Redo RWS with PCM/PS-ADPCM/DSP/IMA-ADPCM + block support [many games] 2017-06-10 02:25:49 +02:00
bnnm
f513d53999 Rename ps2_rws.c to rws.c and do other rws cleanup 2017-06-09 22:31:33 +02:00
bnnm
7e42eeca58 Add u-Law decoder + ULW meta [Burnout 1 GC] 2017-06-09 22:26:09 +02:00
bnnm
30afc09255 Rename ps2_xau.c to xau.c 2017-05-18 21:03:14 +02:00
bnnm
625c18a87e Add MTA2 decoder/meta support [Metal Gear Solid 4 (PS3)] 2017-05-18 19:16:44 +02:00
bnnm
21c9f44273 Rename ps2_rxw to ps2_rxws and do some cleanup 2017-05-13 13:01:16 +02:00
bnnm
a79b874f82 Add RSD6XMA and tri-Ace's PS3/X360 support (by bxaimc) 2017-05-13 02:22:15 +02:00
bnnm
e2cc352238 Add GTD support [Knights Contract X360] 2017-05-13 01:55:31 +02:00
bnnm
1cd259a010 Rename ps2_mss.c to mss.c 2017-05-12 19:16:46 +02:00
bnnm
1e793e577e Move HEVAG decoder to its own file 2017-05-01 16:58:33 +02:00
bnnm
56f68dd089 Rename ngc_waa_wac_wad_wam.c to waa_wac_wad_wam.c 2017-05-01 16:37:30 +02:00
bnnm
4a83de7dae Added MC3 decoder/meta [MX Rider, Spy Hunter, T3] (thanks to daemon1) 2017-04-28 17:26:25 +02:00
bnnm
f153479383 Add OGL Vorbis decoder/meta [Jett Rocket (Wii), FAST Racing NEO (WiiU)] 2017-04-22 19:25:54 +02:00
bnnm
bd3e054b82 Add basic SXD support [Gravity Rush, Freedom Fighter SFX (PSV)] 2017-04-22 15:00:22 +02:00
bnnm
7cc3660fc8 Separate X360 NUB/PASX from xma.c for cleanup 2017-04-22 12:09:43 +02:00
bnnm
400b23813d Rename adx_header.c meta to adx.c for consistency 2017-04-16 01:02:29 +02:00
bnnm
5ec65f9587 Rename ffmpeg_decoder_utils.c to coding_utils.c and don't need FFmpeg
I feel they are general-purpose enough that shouldn't depend on FFmpeg
(ex. xma_samples should work whether FFmpeg, libav, or
super_multi_decoder is enabled)
2017-04-15 23:19:06 +02:00
bnnm
f067d4ddb9 Added Wwise Vorbis decoder and packed codebooks 2017-04-13 15:04:46 +02:00
bnnm
a33a77575a Add Ubisoft RAKI [Rayman Legends, Just Dance 2017 (multi)] 2017-04-07 18:01:04 +02:00
bnnm
4f73cfc18d Add partial Wwise support (PCM/DSP/AAC/HEVAG) 2017-04-02 12:27:21 +02:00
bnnm
fc71e88019 Add pre-compiled FSB Vorbis setup/codebooks 2017-03-26 15:54:25 +02:00
bnnm
01391f4d6d Add FSB Vorbis decoder 2017-03-25 14:57:44 +01:00
bnnm
3a98c9e7d5 Add Capcom .AST [Dead Rising X360] 2017-03-19 00:44:58 +01:00
bnnm
891baff263 More minor file renames (cleanup) 2017-03-18 18:40:46 +01:00
bnnm
2d8ae43fa7 Rename nub to nub_vag and some cleanup 2017-03-18 18:30:22 +01:00
bnnm
fe54a36b93 Rename ps3_sgh_sgb to sgxd (cleanup) 2017-03-18 17:55:35 +01:00
bnnm
e5b384ea40 Rename ps3_vawx to vawx (cleanup) 2017-03-18 17:53:19 +01:00
bnnm
04f2cb0344 Moved FFmpeg RIFF utils to their own file
I'm going to add more later so it was getting kind of unwieldy
2017-02-25 13:54:05 +01:00
bnnm
2aa025f245 Added BIK/BIKa 1/2 [various game movies] 2017-02-04 13:00:13 +01:00
bnnm
195958b20a Move Xenoblade 3D DSP .adx from CRI .adx to its own meta (cleanup) 2017-01-25 22:23:45 +01:00
bnnm
afed5c2e15 Deleted header.c (in the end not really useful or needed) 2017-01-14 01:32:04 +01:00
bnnm
2467f9afdc Added CXS [Eternal Sonata (Xbox 360)] 2017-01-08 14:19:32 +01:00
bnnm
01981a6686 Added PS2 VDS/VDM [Graffiti Kingdom] 2017-01-08 12:59:04 +01:00
bnnm
7e520162a3 FFmpeg: remove ACCURATE_LOOPING flag now it's battle-tested
It's fast enough and the older looping code would need to be redone
anyway
2017-01-08 02:54:18 +01:00
bnnm
dce063bb96 Add a single, unified format list; plugins build their own using it
To simplify adding new formats, for now it's a simple list and could
improve later. Some missing formats were indirectly added:
- Winamp: aifcl
- foobar: aifcl, b1s, bdsp, ffw, iadp, wb, xag
- XMPlay: many
2017-01-03 13:34:20 +01:00
bnnm
ad660177c4 New utils for common/repetitive actions in stream headers
Meant to be more specialized than util.c (the main difference is that
header.c includes VGMSTREAM and may define other struts), used mainly in
metas
2016-12-29 13:24:24 +01:00
bnnm
8140800587 Added proper/looped .XMA 2016-12-18 18:12:27 +01:00
Christopher Snowhill
2082a7a869 Updated to use bundled copy of FFmpeg libraries on win32, built with media-autobuild_suite. 2016-12-09 14:26:48 -08:00
Chris Moeller
e449722e93 Update MSVC project files. 2016-10-30 15:12:09 -07:00
Chris Moeller
33563f4e7c Add HCA support. 2016-06-28 00:20:37 -07:00
codebase7
f4494770ac Make output directories for libvgmstream and in_vgmstream VC projects
relative to the project directory to allow building them to succeed.
(Not every one has Winamp installed on a H:\ partition.)
2015-05-20 02:23:18 -04:00
Chris Moeller
1ad884287b Added G.719 decoding support to BNSF input 2015-01-24 21:08:25 -08:00
Chris Moeller
a4f8a09541 Change the first use of variable length array declarations to use a xiph.org stack_alloc.h header, and define how to use it for MinGW, Unix (-DVAR_ARRAYS) and for MSVC (-DUSE_ALLOCA) 2015-01-21 17:50:27 -08:00
Chris Moeller
b493f27710 Add new files to MSVC project files 2015-01-21 17:37:14 -08:00
zeromus
52728a82d3 fix compiling in vs2008 (missing adds in vcproj, C90 variable declarations) 2014-10-20 02:58:33 -05:00
Chris Moeller
745889b612 add bfwav to MSVC 2008 project file 2014-09-16 16:28:49 -07:00
manakoat
96301376cc FSB5 added, only MPEG support now 2014-04-23 21:31:04 -07:00
Chris Moeller
1ab759bd19 Added soneek's experimental CSTM meta for BCSTM support (3DS) 2014-02-25 22:31:28 -08:00
Chris Moeller
9fc46bd877 Added OTM support for Otomedius (Arcade) 2014-02-25 22:25:02 -08:00
Chris Moeller
dc4b7f553c Add PS2 VBK meta. 2013-09-03 11:27:36 -07:00
Chris Moeller
aa1d39a19e Initial Ubisoft CKD support for Rayman Origins (Wii only for now) Still testing but seems to work fine. Mono is kinda broken but w/e. 2013-09-03 11:14:14 -07:00
halleyscometsw
a4bb71f17d DSP SCD support for DQX.
Not completely happy with how this turned out (see TODOs), but it works.


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@992 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-24 17:36:40 +00:00
snakemeat
1c67f85bc7 Add PS2 2PFS meta. Cannot determine loop points.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@984 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-15 03:41:24 +00:00
snakemeat
70df3651fa Add PS3 IVAG meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@977 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-04-14 16:07:21 +00:00
snakemeat
4ef19d3820 Add PS2 HSF meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@974 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-03-21 03:30:36 +00:00
manakoat
85e9303b61 added .mms support (ShellSHock Nam '67)
added WIP support for Mini Minjas (.mnstr)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@965 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-07-22 05:32:10 +00:00
bxaimc
d4e2f18106 Added initial support for .TUN (LEGO Racers (PC)), broken though (for now)
Added .WPD support for Shuffle! (PC)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@951 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-18 20:33:00 +00:00
halleyscometsw
3f1f45ba07 remove mtaf blocking support, new extractor produces clean files
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@944 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-08 03:12:45 +00:00
halleyscometsw
262d5a98c9 Metal Gear Solid 3 MTAF. What a thrill.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@941 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-05-07 11:05:05 +00:00
snakemeat
c829019e48 Add PS3 KLBS meta.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@932 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-23 03:17:53 +00:00
halleyscometsw
84e23b7faa Excitebots .sfx and .sf0
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@930 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-03-03 09:03:18 +00:00
halleyscometsw
ce2816c0eb ADP! from Balls of Steel
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@928 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-22 06:57:50 +00:00
bxaimc
e14ce06d23 Added .PSND support for Crash Bandicoot Nitro Kart 2 (iOS)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@926 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-19 02:59:42 +00:00
manakoat
f514642b76 add Mattel Hyperscan format
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@923 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-15 18:24:50 +00:00
halleyscometsw
ef1aa13b3d kode54's r918-1 fixes for foobar2000, add ps2_wmus.c to audacious makefile
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@921 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-13 03:58:50 +00:00
snakemeat
85e4780db3 Add PS2 WMUS for "The Warriors" PS2
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@919 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-13 02:23:53 +00:00
bxaimc
16bae0a74d Combined FSB metas
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@918 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-08 12:56:16 +00:00
halleyscometsw
bf8a32fefd .snds from Incredibles PC
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@913 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-02-06 09:49:57 +00:00
halleyscometsw
6bf8f36726 .seg support for Xbox ADPCM as well as existing ADPCM
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@912 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-22 02:31:52 +00:00
snakemeat
e4c1a9de5b Add PS3_VAWX. Attempting to verify 6-channel files.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@909 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-17 21:22:10 +00:00
halleyscometsw
040a5a0648 lsf meta and decoder, Fastlane Street Racing (iPhone)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@906 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-13 08:11:58 +00:00
manakoAT
7bcbc6f6be WIP support for "The Bouncer" .str files
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@900 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-29 12:33:33 +00:00
manakoat
c7618cc4ac small fix to iab block layout
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@892 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-07 16:24:19 +00:00
snakemeat
649e987aca Add PS2 IAB blocked type. Can't seem to get exactly right, but it's very close.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@891 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-06 22:22:06 +00:00
bxaimc
650b6abe16 Final fixes for .TRA and .MTAF
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@886 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-03 23:21:36 +00:00
bxaimc
16f554d23b Added .SPM support for Lethal Skies - Elite Pilot: Team SW (PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@884 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-29 02:02:27 +00:00
bxaimc
9c7283eda0 Initial .RAS support (incomplete but working) added for Donkey Kong Country Returns (Wii). Loop and other code will need to be added once other files are found. Other incomplete/unused code that breaks vgmstream commented out for now.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@881 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-22 01:45:39 +00:00
bxaimc
4588ff77b7 Added support for "DAT8" MUSX from GoldenEye 007 (Wii)
Added support for NGCA files found in MUSX "containers" from GoldenEye 007 (Wii)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@877 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-09 04:21:22 +00:00
bxaimc
87bc10bd82 Added initial support for SGH+SGB file pairs from Folklore (PS3)
No support for individual SGB and Non-PS ADPCM files.

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@867 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-19 02:16:08 +00:00
manakoAT
f4217ef4e6 fixed ps3_past.c
fixed musx v10

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@866 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-12 22:22:44 +00:00
bxaimc
bbb6d6fc3c Added .PAST support for Bakugan Battle Brawlers (PS3)
Added a few things to fb2k stuff

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@865 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-10-12 00:16:49 +00:00
bxaimc
f2cbf2116d Added support for .VAG from NUB archives found in Ridge Racer 7 (PS3) and others.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@859 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-30 00:04:17 +00:00
manakoAT
26d9ce5367 add PS3 MSF header, just mpeg support for 320kbps CBR, someone needs to finish it
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@848 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-14 18:22:49 +00:00
halleyscometsw
0bdad0b6ce Blur .baf
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@843 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 20:57:39 +00:00
manakoAT
19fcc3fb49 add NST DSP (Animaniacs NGC)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@837 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-11 17:53:33 +00:00
halleyscometsw
e98bb44bb5 .scd (FFXIII and FFXIV, MPEG, MS ADPCM, and PCM)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@834 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-10 23:56:39 +00:00
bxaimc
51a12c5e30 Added .CPS support for Eternal Sonata (PS3)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@830 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-09 23:47:27 +00:00
bxaimc
d662a5f323 added .XVAG support for Ratchet & Clank Future: Quest for Booty (PS3)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@827 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-04 22:06:39 +00:00
halleyscometsw
5df5090fdd JSTM (.stm) from Tantei Jinguji Saburo - Kind of Blue. Includes a simple XOR obfuscation.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@821 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-08-28 01:43:40 +00:00
manakoAT
cd942db88f add .ffw (Freedom Fighters NGC)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@815 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-07-27 19:45:59 +00:00
bxaimc
a2a9e2b717 Added .2dx9 as replacement for .2dx. New .2dx support removed for now.
More Fixes on FSB4 for Toy Story 3 (Wii).

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@808 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-06-29 15:52:07 +00:00
halleyscometsw
1f06d39987 Guitar Hero III Mobile .bar
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@805 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-06-13 04:41:26 +00:00
snakemeat
24487635df Add PS2 XAU meta (Spectral Force Chronicle).
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@802 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-06-02 01:16:03 +00:00
snakemeat
effcfc6111 Add PS2 VMS meta (Autobahn Raser - Police Madness).
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@796 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-05-30 23:56:35 +00:00
manakoAT
ef3f28fe35 added bdsp block layout
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@795 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-05-12 09:54:01 +00:00
manakoAT
ad4276c7b7 fixed the "XIII" dsp meta
added PCM coding to NAOMI SPSD

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@794 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-05-10 08:02:22 +00:00
manakoAT
c6f5c886e9 just fixes
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@788 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-05-02 19:16:35 +00:00
bxaimc
87e7537643 Add .LPCM from Ah! My Goddess (PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@786 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-30 02:35:26 +00:00
bxaimc
ccad520091 cleanup, removed non-existent "#dsp_test.c"
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@785 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-30 01:01:07 +00:00
manakoAT
8a8d77149f added blocked format for Future Cop L.A.P.D.
added new IDSP format
added various stuff to MUSX
rewritten FSB3 meta (still WIP)
added .bo2 (Blood Omen 2 NGC)
added .mpds (Big Air Freestyle NGC)
added .khv (Kingdom Hearts 2 PS2)
added .voi (Raw Danger 2 PS2)
added .ddsp and a new dsp meta to ngc_dsp_std.c
moved source from wii_was.c to ngc_dsp_std.c
rewritten PDT meta (Mario Party games)


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@782 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-20 20:26:10 +00:00
bxaimc
a1797ac9ee Add TK1 from Tekken (NamCollection) to avoid conflict with TK5 infos. Add ADSC .ads from Kenka Bancho 2: Full Throttle
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@776 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-12 01:06:18 +00:00
halleyscometsw
94dca9a32b P3D (Prototype)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@773 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-10 12:06:25 +00:00
halleyscometsw
53342e16a6 .smp from some PC game. Somewhat updated readme.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@772 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-04-10 10:55:14 +00:00
bxaimc
f35de62b8e Add .MSA support for Psyvariar -Complete Edition- (PS2) and .SMPL support for Homura. Add frequency switch for .TK5
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@769 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-31 01:57:34 +00:00
bxaimc
55d3170c14 Add Support for .GCM from NamCollection (PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@766 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-29 20:06:08 +00:00
halleyscometsw
e5ddad3b1f G.722.1 support for mingw32 and MSVC (needs testing) build.
.s14 and .sss support.
Other builds will probably not build correctly, I'll follow up with something to disable G.722.1 there in a bit.


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@760 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-23 20:57:12 +00:00
bxaimc
6475e89d44 Add support for .WB from Shooting Love. ~TRIZEAL~ (PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@759 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-23 03:36:10 +00:00
halleyscometsw
b29738d9df initial BNSF support, with placeholder Siren 14 support (disabled for now)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@758 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-21 04:23:18 +00:00
bxaimc
c387c06dc3 Add .STER support for Juuni Kokuki: Kakukaku Taru Ou Michi Beni Midori no Uka (PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@756 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-16 02:34:18 +00:00
manakoAT
130f1f4dff Support for Turok: Evolution (NGC)
Support for Teenage Mutant Ninja Turtles 2 (NGC)
renamed ps2_rkv.c to rkv.c
fixes in tec.c

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@749 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-02-27 22:10:52 +00:00
manakoAT
ce3ab5d154 lot of fixes :)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@742 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-02-15 09:02:31 +00:00
bxaimc
c56ae2fd6a meta rewrite for Lunar: Eternal Blue (SCD)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@738 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-02-08 18:33:20 +00:00
manakoAT
41afdcddfa .dmsg added (Nightcaster II - Equinox)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@734 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-02-05 18:25:31 +00:00
manakoAT
484ea33b02 deleted isws.c, work was already done in wii_was.c, which has been fixed too
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@730 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-01-26 18:36:24 +00:00
manakoAT
c9e9319cc1 .ast (PS2) added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@729 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-01-26 17:57:49 +00:00
manakoAT
8ddf6990c9 .isws added (Sega Superstars Tennis Wii)
Multi-Channel support for IDSP

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@728 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-01-24 21:27:22 +00:00
halleyscometsw
2f60a76e8a Add Her Interactive Sound (.his)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@725 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-01-19 19:40:41 +00:00
halleyscometsw
52190b4720 U-SING .myspd
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@724 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-01-10 21:22:20 +00:00
halleyscometsw
69a1f2be4e Red Dead Revolver .stm (needs renamed to .ps2stm to avoid module collision in Winamp, etc)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@715 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-11-22 14:06:45 +00:00
halleyscometsw
bca7a460ba Pikmin .stx
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@714 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-11-18 00:46:36 +00:00
bxaimc
9fb2c73d4b Add RSD4RADP support from The Simpsons Hit & Run (GC)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@711 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-10-17 19:17:42 +00:00
manakoAT
81285adbdd hlwav support for Half Life 2 (XBOX)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@710 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-10-15 09:24:04 +00:00
manakoAT
c4137c39d2 add .pona (Policenauts)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@699 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-15 06:22:01 +00:00
manakoAT
4d8e5ee8ae add .was (DiRT 2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@697 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-11 18:40:26 +00:00
halleyscometsw
53fdc56999 Wii BNS
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@689 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-05 12:18:34 +00:00
halleyscometsw
3f318927da add SC meta and Activision / EXAKT SASSC 8-bit DPCM for Supercar Street Challenge (PS2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@687 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-04 04:19:39 +00:00
jurassicpieter
5db0fccc7f Lego Island: ripped MxSt files playable, counting samples is slow and brute force
Worms 4: Mayhem: SOB/SAB soundpacks are playable as one stream
Sim City 3000: added second type of header for these xa files.

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@683 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-09-02 12:18:23 +00:00
halleyscometsw
81d4cbf919 .caf (Apple Core Audio Format file), as seen on iPhone, using Apple's IMA
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@677 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-30 02:16:54 +00:00
manakoAT
3fae2f2fd3 .sck added - Scorpion King (ngc)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@672 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-25 17:50:43 +00:00
manakoAT
286d21e6c8 .wvs for NGC added (metal Arms)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@670 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-25 03:21:28 +00:00
manakoAT
d003418862 .gcub added for "Sega Soccer Slam"
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@669 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-08-23 08:42:14 +00:00
manakoAT
d01ddac99b Rune: Viking Warlord .vgv (ps2) added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@666 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-07-11 11:28:36 +00:00
bxaimc
26481c82ca fixed .dsp for Yu-Gi-Oh! The Falsebound Kingdom (GC), transferred to new meta created
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@664 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-06-26 16:31:58 +00:00
bxaimc
775dac0221 Added .2dx from beatmaniaIIDX16 - EMPRESS (Arcade)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@657 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-05-31 18:56:16 +00:00
bxaimc
4f79513ce3 Added .SD9 support for beatmaniaIIDX16 - EMPRESS (Arcade)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@653 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-05-23 01:42:43 +00:00
manakoAT
7fd12dcc3d naomi/naomi2 .adpcm added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@645 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-05-10 07:14:29 +00:00
halleyscometsw
3b008b9ea2 SSND/.snd ps2 meta
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@641 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-05-01 15:03:51 +00:00
bxaimc
e27b380369 Added .LPS from Rave Master (Groove Adventure Rave)(GC)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@640 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-04-29 20:24:39 +00:00
manakoAT
786029ab91 .hwas addes
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@634 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-04-19 09:49:08 +00:00
bxaimc
50f092b971 Added .sps support from Ape Escape 2
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@623 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-04-05 22:03:29 +00:00
bxaimc
d99bb4c520 Vertigo (Wii) .ndp added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@617 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-30 04:18:46 +00:00
halleyscometsw
64a2daf4e5 redone .wsd support with standard dsp header processing, update readme
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@615 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-28 05:49:16 +00:00
manakoAT
272f4ffa70 wsd for Phantom Brave (WII) added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@612 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-25 23:25:30 +00:00
fastelbja
ed429e9317 add support for GTA IV .ivaud Audio File
+ preliminary .VGS (Phantom of Inferno) file support

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@609 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-19 19:43:06 +00:00
halleyscometsw
9fb52e42f4 RedSpark (MadWorld .rsd)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@605 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-16 15:45:02 +00:00
fastelbja
000879f407 add support for Gunvari MCG Audio Files
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@602 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-13 22:00:33 +00:00
halleyscometsw
d2e943af3a ZSD (UGLY!)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@600 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-12 23:42:56 +00:00
fastelbja
b818f00297 Add .STR + .STR WII (HOTD Overkill)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@598 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-12 21:25:41 +00:00
bxaimc
acf54a8fca Added ADS with dhSS & dbSS headers from Gauntlet Dark Legend (GC). Fixed RSD6XMA commenting.
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@593 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-11 22:34:30 +00:00
fastelbja
ad6bbef79f add support for .vb (dual channels ps2 files)
add support for .tk5 (tekken 5 stream files)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@584 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-05 16:08:23 +00:00
manakoAT
164b6ddfe0 .rrds added (Ridge Racer DS)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@581 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-05 10:11:47 +00:00
halleyscometsw
56b96d1257 vsf meta from bxaimc
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@576 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-02-08 08:36:33 +00:00
manakoAT
019497f829 nds swav added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@575 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-02-06 19:16:37 +00:00
manakoAT
015ea92e4b wav+dcs fixed
gsp+gsb fixed
ish+isd fixed
added .baka (Saturn)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@572 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-28 09:35:55 +00:00
halleyscometsw
6b31139644 FF:CC .str
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@558 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-08 14:29:40 +00:00
fastelbja
317112bb68 add support for P2BT & GBTS (pop'n'music)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@555 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-05 18:41:14 +00:00
halleyscometsw
ac3fef6f7e .mwv, RIFF with Level-5 "0x555" ADPCM (new decoder)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@551 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-04 15:36:06 +00:00
halleyscometsw
88072ec6c2 AAX (without proper header reading)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@548 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-03 11:08:44 +00:00
halleyscometsw
43b3ed714a fix missing closing tag in vcproj
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@543 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-28 14:47:27 +00:00
halleyscometsw
a9ee80dc59 Procyon Studio Digital Sound Elements NDS ADPCM (as seen in .sad) decoder added
extended .sad support


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@541 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-28 06:29:43 +00:00
manakoAT
4b578db302 fixed capcom hack in .genh
added .sng (WII)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@532 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-24 00:00:10 +00:00
manakoAT
471c926f10 .capdsp added
changed some case sensitive things
removed the sample counting from .emff


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@528 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-20 21:26:01 +00:00
manakoAT
3a6c65c2b9 block format for .filp added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@521 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-18 06:51:26 +00:00
manakoAT
06e43e9c00 added new dsp type in .emff.c
added block format for gsp+gsb
cleaned some metas from useless stuff

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@519 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-16 15:48:21 +00:00
fastelbja
3a609330dd adding WII .STS Format
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@514 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-12 19:21:11 +00:00
fastelbja
828568bfef adding thp movie audio file format
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@511 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-11 23:16:09 +00:00
manakoAT
96bc7f3bf6 .emff added (Eidos games)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@509 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-10 12:30:23 +00:00
fastelbja
bfde722782 ss7 preliminary support added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@507 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-10 12:07:29 +00:00
manakoAT
85e277c2ce git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@502 51a99a44-fe44-0410-b1ba-c3e57ba2b86b 2008-12-09 18:16:51 +00:00
manakoAT
48d1092d51 .smp (Wii) added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@501 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-08 17:36:44 +00:00
manakoAT
c57d6dd3e4 added WAV+DCS (Evil Twin)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@500 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-07 10:27:04 +00:00
manakoAT
f303c080ac .vgs added
.vs added (incomplete)

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@497 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-04 20:11:45 +00:00
manakoAT
f39fbb03f0 .joe added (Disney/Pixar games)
fixed ass (ps2)
added 2 more rsd formats


git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@496 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-03 20:30:18 +00:00
manakoAT
0de3e95209 msvp (ps2) added
ssm (ngc) added

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@495 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-12-02 20:11:42 +00:00
manakoAT
87e1f9c087 GSB+GSP added (incomplete)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@493 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-11-28 16:25:52 +00:00