bnnm
|
36ff981ef9
|
Rename atsl3.c to atsl.c for consistency
|
2018-03-03 02:05:14 +01:00 |
|
bnnm
|
e7b564462f
|
Rename some blocked layouts files for clarity
|
2018-02-25 16:58:21 +01:00 |
|
bnnm
|
5e50819778
|
Add FSB FADPCM decoding [Dead Rising 4 (PC), Sine Mora EX (Switch)]
|
2018-02-25 10:05:28 +01:00 |
|
bnnm
|
3a11728846
|
Remove xbox_xwav.c as riff.c now should produce identical files
|
2018-02-24 22:37:17 +01:00 |
|
bnnm
|
2f05cfa2e9
|
Rename psx_mgav to ea_swvr
|
2018-02-17 21:19:55 +01:00 |
|
bnnm
|
47bdada1e8
|
Rename ps2_aus.c to aus.c for consistency
|
2018-02-17 19:05:13 +01:00 |
|
bnnm
|
2ef0663d79
|
Add SQEX SAB/MAB (MPEG/ATRAC9/HCA/MSADPCM) [DQ Builders, FF XV (PS4)]
|
2018-01-27 22:34:48 +01:00 |
|
bnnm
|
d8c81bc14a
|
Add Media.Vision ATX subfiles (decrypted) [Shining Blade (PSP)]
|
2018-01-27 14:00:31 +01:00 |
|
bnnm
|
448d52fa4e
|
Remove BGW ATRAC3 mode in FFmpeg in favor of custom streamfiles
|
2018-01-27 13:01:30 +01:00 |
|
bnnm
|
561c3fa8c1
|
Add Nippon Ichi SPS subfiles [ClaDun (PSP)]
|
2018-01-27 12:21:25 +01:00 |
|
bnnm
|
861e1ea796
|
Add Koei Tecmo ATL3 subfiles [One Piece Pirate Warriors (PS3)]
|
2018-01-27 11:53:15 +01:00 |
|
bnnm
|
a0e97683e4
|
Add Starbreeze XWC [Riddick Dark Athena, Syndicate]
|
2018-01-27 11:00:21 +01:00 |
|
bnnm
|
ed29f694ed
|
Add FSB decryption, keys and optional .fsbkey
|
2018-01-21 01:46:33 +01:00 |
|
bnnm
|
cbe4b19b92
|
Add .KM9 [Nobunaga no Yabou - Souzou (Vita)]
|
2018-01-13 17:47:40 +01:00 |
|
bnnm
|
3236676d5d
|
Fix some XVAG interleave/subsongs/multichannel [God of War 3 (PS4)]
|
2018-01-13 11:36:35 +01:00 |
|
bnnm
|
e26f66858c
|
Rename ogg_vorbis_file.c to ogg_vorbis.c for consistence
|
2018-01-10 22:37:02 +01:00 |
|
bnnm
|
aa1134d5a2
|
Add missing ktss.c
|
2018-01-07 20:15:08 +01:00 |
|
bnnm
|
331bc187fa
|
Move XNB from riff.c to xnb.c (cleanup)
|
2017-12-26 18:17:59 +01:00 |
|
bxaimc
|
0db009b3e6
|
Add Harmonix Music Systems MOGG Vorbis
|
2017-12-10 20:30:00 -05:00 |
|
bnnm
|
d086f933af
|
Update VC project files
|
2017-12-09 19:10:53 +01:00 |
|
bnnm
|
6072d17f50
|
Add EA MicroTalk decoder [FIFA 2001 PS2, Ultima IX voices]
|
2017-12-03 13:44:55 +01:00 |
|
bnnm
|
e3de403c9f
|
Add Ultima IX .FLX (EA-XA/PCM)
|
2017-12-03 01:41:25 +01:00 |
|
bnnm
|
b9c3bd9a01
|
Add Neversoft .OGG [Gun (GC)]
|
2017-12-02 16:33:43 +01:00 |
|
bnnm
|
02d0231ff2
|
Rename ea_snu.c to ea_eaac.c (EAAudioCore)
|
2017-12-01 17:52:03 +01:00 |
|
bnnm
|
77b849a024
|
Add Gameloft .VXN [Mobile games]
|
2017-11-27 20:22:10 +01:00 |
|
Christopher Snowhill
|
3bdd5616df
|
Merge branch 'master' into master
|
2017-11-25 17:34:45 -08:00 |
|
bnnm
|
db3af4d407
|
Rename some blocked layouts for clarity (hopefully)
|
2017-11-25 01:18:27 +01:00 |
|
bnnm
|
d0be7e0c36
|
Minor tweaks/comments/renames/etc
|
2017-11-25 00:43:18 +01:00 |
|
bnnm
|
7c7af0bf18
|
Rename *_DE2 to _*DEC for consistency and since it was first
|
2017-11-23 22:48:11 +01:00 |
|
bnnm
|
17da12f324
|
Add Namco AAC (.naac) [Ace Combat: Assault Horizon Legacy (3DS)]
|
2017-11-23 22:32:31 +01:00 |
|
bxaimc
|
ed36ae44a3
|
Add EZW for EZ2DJ (Arcade)
|
2017-11-21 21:30:48 -05:00 |
|
bnnm
|
d37deb8d80
|
Rename ea_old.c to ea_1snh.c for consistency
|
2017-11-18 02:39:21 +01:00 |
|
bnnm
|
624b4ead0e
|
Move eacs_block_update to its own file
|
2017-11-17 20:46:51 +01:00 |
|
bnnm
|
2ad3d432f1
|
Rename pcm.c > scd_pcm.c (cleanup)
|
2017-11-16 00:41:06 +01:00 |
|
bnnm
|
0cf9600791
|
Clean/separate PS2 .PCM and fix looping in some cases
|
2017-11-16 00:32:22 +01:00 |
|
bnnm
|
7bec0d368f
|
Remove raw SS3/SS7 meta as it was inaccurate and ubi_sb supports it
|
2017-11-11 17:49:07 +01:00 |
|
bnnm
|
82b1f235de
|
Remove/simplify formats.h and move to vgmstream.h for simpler API
|
2017-11-10 20:26:44 +01:00 |
|
bnnm
|
1c373753b9
|
Move ADP OTNS to its own file for consistency
|
2017-11-10 19:51:14 +01:00 |
|
bnnm
|
66be677f56
|
Add Ubisoft .sb0..N + ss0/ls0..N banks + Ubisoft ADPCM [Ubi PoP trilogy]
|
2017-11-05 17:06:40 +01:00 |
|
Christopher Snowhill
|
b316b0ec33
|
Merge pull request #136 from bnnm/bgw-sab-etc
BGW, SAB, etc
|
2017-10-28 18:22:12 -07:00 |
|
bnnm
|
80269e566e
|
Add recent files
|
2017-10-28 18:07:26 +02:00 |
|
bxaimc
|
0d440dbecd
|
Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually.
|
2017-10-20 21:06:49 -04:00 |
|
bnnm
|
c770490b3d
|
Add AL2 meta + A-law decoder [Conquest of Elysium 3 (PC)]
|
2017-10-08 17:51:54 +02:00 |
|
bnnm
|
16786b78d4
|
Add .opus [Lego City Undercover]
|
2017-09-30 01:27:47 +02:00 |
|
bnnm
|
abaefd17cd
|
Rename wwise_opus to switch_opus as it's apparently so
|
2017-09-30 00:16:40 +02:00 |
|
bnnm
|
8a8ebe3e24
|
Minor renames for style (ps3_xvag > xvag, x360_nub > nub_xma)
|
2017-09-29 23:37:20 +02:00 |
|
bnnm
|
02be212c54
|
Update VS project files for FFmpeg Opus (swresample.dll)
|
2017-09-24 19:15:24 +02:00 |
|
bnnm
|
d644d2f9f7
|
Add HCA key detection and key list
Updated the meta a bit so it's closer to others and optimized some
mallocs, as it was a bit hard to understand for me so I hope it's for
the better
|
2017-09-17 03:41:36 +02:00 |
|
Christopher Snowhill
|
00e1a5f62d
|
Add missing awc.c to MSVC project files.
|
2017-08-28 15:16:56 -07:00 |
|
bnnm
|
d46996a642
|
Improve Guitar Hero II multi-streams with block layout
Fixes partially by ignoring last stream, as it can be half sample rate
|
2017-08-28 20:05:03 +02:00 |
|