bnnm
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4b0387fb7a
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cleanup: separate functions
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2023-05-14 23:20:20 +02:00 |
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bnnm
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bf218c08b4
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cleanup: separate functions
move common functions to its own .h so it's clearer where are they used and don't get copied in all headers
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2023-05-14 21:20:29 +02:00 |
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bnnm
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a02e927576
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Fix some DSP .ckd [Rayman Origins (Wii)]
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2023-04-02 20:31:14 +02:00 |
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bnnm
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2b0399d7f5
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Fix hang on full loops with xma1 formats
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2023-01-20 16:09:08 +01:00 |
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bnnm
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382b0d2929
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Fix some Ubi CKD [Rayman Origins (3DS/Vita)]
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2021-12-31 16:20:52 +01:00 |
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bnnm
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115c6363b8
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Fix some Ubi .ckd [Rayman Origins (PS3/X360/PC)]
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2020-04-04 22:44:28 +02:00 |
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bnnm
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2086426175
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Fix mono/full-interleave CKD [Rayman Origins Wii SFX]; cleanup
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2017-04-07 19:10:16 +02:00 |
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Chris Moeller
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1b41d008e6
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Fixed path limit for new Ubisoft CKD handler
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2013-09-03 11:20:45 -07:00 |
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Chris Moeller
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aa1d39a19e
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Initial Ubisoft CKD support for Rayman Origins (Wii only for now) Still testing but seems to work fine. Mono is kinda broken but w/e.
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2013-09-03 11:14:14 -07:00 |
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