bnnm
830f904afb
Use fact_samples if possible and add .snd [Layton Brothers (iOS)]
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fact_samples can be specified with non-PCM codecs, per spec.
2018-02-17 17:32:58 +01:00
bnnm
e73023d6e2
Fix MS-IMA ADPCM decoding/bytes_to_samples missing 1 sample per block
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Now correctly follows Microsoft's spec and matches other players.
2018-02-17 17:23:52 +01:00
bnnm
9cf9416665
Add/use xbox_ima_bytes_to_samples, rename coding_XBOX to XBOX_IMA
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Currently same as ms_ima_bytes_to_samples, but this will change; renamed
for consistency with all other IMA variations. Also clean a bit some
metas since I was testing anyway.
2018-02-17 12:30:14 +01:00
bnnm
0b2902880c
Minor reordering in get samples_per_frame/frame_size for consistency
2018-02-17 04:00:04 +01:00
bnnm
d969c85bc8
Remove unneeded loop fix
2018-02-17 03:29:58 +01:00
bnnm
67269eaf8a
Add L2SD Ogg [Lineage II Chronicle 4 (PC)]
2018-02-17 02:23:45 +01:00
bnnm
cc5d8c4c9c
Add comment
2018-02-17 02:09:48 +01:00
bnnm
72bb3f21ee
Add Ubi RAKI PCM/Opus [Just Dance 2017, Raiman Legends (Switch)]
2018-02-17 02:09:30 +01:00
bnnm
6f28316317
Fix rare segfault in mdsp
2018-02-17 02:08:38 +01:00
bnnm
8a935c8c12
Add some Ubi SB0 [Surf's Up (PC)]
2018-02-17 02:07:43 +01:00
Christopher Snowhill
73933aae95
Merge pull request #187 from Thealexbarney/opus-fixes-switch
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Fixes for Switch Opus reading
2018-02-15 16:37:19 -08:00
Christopher Snowhill
d438b1e299
Merge pull request #192 from bnnm/sxd-xnb-etc
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SXD, XNB, etc
2018-02-10 15:46:57 -08:00
Alex Barney
90f09ac562
Skip initial padding in Switch Opus streams
2018-02-10 17:39:00 -06:00
bnnm
29c1e5fc98
Rename test.c to vgmstream_cli.c
2018-02-10 18:07:16 +01:00
bnnm
dfe3b1f607
Fix SXD with internal+external data [The Last Guardian (PS4)]
2018-02-10 17:51:55 +01:00
bnnm
3faae6fe6e
Remove debug crap
2018-02-10 17:50:25 +01:00
bnnm
41283a47b0
Add downmix option; update UNICODE (unfinished), cleanup
2018-02-10 17:50:14 +01:00
bnnm
def9ebd7cb
Fix some MSS DSP [TimeSplitters 2 (GC)]
2018-02-10 17:46:22 +01:00
bnnm
68041f4c98
Fix some SCHl EALayer3 [GoldenEye: Rogue Agent (Xbox)]
2018-02-10 17:45:49 +01:00
bnnm
e41df10893
Add XNB XMA (uncompressed) [Terraria (X360)]
2018-02-10 17:45:33 +01:00
Christopher Snowhill
03745aa8cc
Disabled MAIATRAC3Plus library and removed its binaries from distribution.
2018-02-06 17:29:51 -08:00
Christopher Snowhill
cd2248c49f
Merge pull request #189 from bnnm/mab-scd
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MAB, SCD
2018-02-04 16:39:53 -08:00
bnnm
ec052385a0
Fix SABs with long descriptors [Final Fantasy XV Benchmark sfx (PC)]
2018-02-03 19:26:57 +01:00
bnnm
c3b637a199
Add EA SNS/SPS DSP [Need for Speed Nitro sfx (Wii)]
2018-02-03 17:19:38 +01:00
bnnm
9a279c35b5
Remove debug crap
2018-02-03 15:40:43 +01:00
bnnm
87ccbb0eaa
Add SAB OGG Vorbis [Final Fantasy XV Benchmark sfx (PC)]
2018-02-03 15:39:21 +01:00
bnnm
b885ef13ee
Add MAB encrypted HCA [Final Fantasy XII TZA (PS4/PC)]
2018-02-03 01:27:57 +01:00
bnnm
fd21da2c61
Add SCD v4 ATRAC9 [Kingdom Hearts 2.8 (PS4)]
2018-02-03 01:27:35 +01:00
Alex Barney
a4431c3d5d
Fix getting samples per frame for Switch Opus
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Switch Opus uses the same output format that opus_demo writes. Each frame has an 8-byte header.
The first 4 bytes contain the length of the frame. The second 4 bytes contain the final state of the range coder.
8299edfc0c/src/opus_demo.c (L658-L681)
2018-01-29 18:07:08 -06:00
Christopher Snowhill
85d6d71386
Merge pull request #186 from haspor/master
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A small fix for Android.
2018-01-28 19:32:19 -08:00
-
2e020143cf
A small fix for Android. Songs from this set fails to play without the fix:Bionicle Heroes (2006-11-14)(Traveller's Tales)(Eidos)
2018-01-28 16:52:03 +02:00
Christopher Snowhill
ebdfed9927
Merge pull request #185 from bnnm/master
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XWC, SAB, subfiles, fixes
2018-01-27 20:17:47 -08:00
bnnm
20ca3fc30d
Add HCA key
2018-01-28 00:48:57 +01:00
bnnm
2da7cf0647
Add ADX keystring
2018-01-28 00:48:44 +01:00
bnnm
86ce73d181
Rename Wwise Vorbis enums with prefix for clarity
2018-01-28 00:47:06 +01:00
bnnm
528b5c3197
Fix bitrate for subsongs and rename streams > subsongs
2018-01-28 00:41:25 +01:00
bnnm
694cded587
Add stream_size to calculate bitrate in subsongs, print bitrate info
2018-01-28 00:31:12 +01:00
bnnm
a0a5143daa
Fix some FSB IMA [Dead to Rights 2 (Xbox)]
2018-01-27 23:00:27 +01:00
bnnm
2ef0663d79
Add SQEX SAB/MAB (MPEG/ATRAC9/HCA/MSADPCM) [DQ Builders, FF XV (PS4)]
2018-01-27 22:34:48 +01:00
bnnm
2300a1165d
Adjust raw XA detection for some DC STR
2018-01-27 17:08:04 +01:00
bnnm
d8c81bc14a
Add Media.Vision ATX subfiles (decrypted) [Shining Blade (PSP)]
2018-01-27 14:00:31 +01:00
bnnm
8c7eba151a
Add STREAMFILE for segmented files
2018-01-27 13:58:46 +01:00
bnnm
448d52fa4e
Remove BGW ATRAC3 mode in FFmpeg in favor of custom streamfiles
2018-01-27 13:01:30 +01:00
bnnm
72d0151530
Setup BGW decryption directly in meta using custom streamfiles
2018-01-27 12:50:25 +01:00
bnnm
8b5d26bcd8
Remove log
2018-01-27 12:24:35 +01:00
bnnm
561c3fa8c1
Add Nippon Ichi SPS subfiles [ClaDun (PSP)]
2018-01-27 12:21:25 +01:00
bnnm
861e1ea796
Add Koei Tecmo ATL3 subfiles [One Piece Pirate Warriors (PS3)]
2018-01-27 11:53:15 +01:00
bnnm
d161050fca
Update STREAMFILE code a bit
2018-01-27 11:08:51 +01:00
bnnm
d84929b499
Add comment
2018-01-27 11:08:00 +01:00
bnnm
88999d570d
Add STREAMFILE for fake names (used to call other meta)
2018-01-27 11:07:45 +01:00