Commit Graph

12 Commits

Author SHA1 Message Date
bnnm
c4206e705b Fix some .bgw negative samples [Final Fantasy XI (PC)] 2018-08-11 17:54:42 +02:00
bnnm
e4c819af2e Add size_callback to open_io_streamfile for more complex stuff 2018-03-30 18:10:23 +02:00
bnnm
72d0151530 Setup BGW decryption directly in meta using custom streamfiles 2018-01-27 12:50:25 +01:00
bnnm
d09dc9739b Add encrypted ATRAC3 BGW [Final Fantasy XI PC] 2017-10-27 18:50:06 +02:00
bnnm
c68608149c Moved check_extensions/open_stream to streamfile.c/vgmstream.c 2017-01-14 00:59:54 +01:00
bnnm
c7c1564d9f Minor cleanups (no functionality changes)
- added comments, code alignment for clarity
- renamed some decoders for consistency (ex. eaxa > ea_xa, invert_psx >
psx_bmdx, vgm_adpcm_cfg > psx_cfg)
- removed layout_dkt_interleave (same as nolayout)
- removed skip_last_channel (not used anymore)
- removed meta_DSP_HALP (not used anymore)
2017-01-08 01:09:20 +01:00
bnnm
9d33b42584 Improved SPW (PCM, sample rate) 2017-01-02 15:24:10 +01:00
bnnm
ee5a40224d Added PS ADPCM of configurable frame size (FF XI, Blur, Afrika)
This fuses the FF XI/BSF/Short VAG decoder variants into a single one
(FF XI alone has 4 possible frame sizes); also fixed FF XI sample rate
and some cleanup.
2016-12-29 23:34:21 +01:00
Chris Moeller
142cfc971d Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
halleyscometsw
20ab0b6e96 spw (sound effects, woo)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@465 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-11-07 01:47:39 +00:00
halleyscometsw
21c386bc56 fix loop detection for bgw
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@464 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-11-07 01:26:25 +00:00
halleyscometsw
35409b1c40 FFXI (PC) .bgw
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@462 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-11-06 23:30:33 +00:00