bnnm
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75dd0d0d8b
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FFmpeg fixes
- add samplesPerBlock to FFmpeg struct (for clarity)
- delete functions defs already in meta.h
- comments as I tried to understand the code better
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2016-11-26 13:43:59 +01:00 |
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bnnm
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eb491e0e1b
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Added WMSF variation; AT3/MP3 support via FFMPEG
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2016-11-25 22:29:07 +01:00 |
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bnnm
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a359dd1816
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Null FFMpeg codecdata pointer on failure to avoid segfault
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2016-11-25 19:35:52 +01:00 |
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bnnm
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ae5d71e377
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Allow FFMPEG and MAIATRAC3PLUS to coexist
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2016-11-14 22:20:00 +01:00 |
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bnnm
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ec2a652b29
|
Document AINF header
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2016-11-13 21:08:11 +01:00 |
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bnnm
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eddd789222
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Add loop support for Zero Time Dilemma (PC)
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2016-11-13 21:08:11 +01:00 |
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bnnm
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5cd11594e2
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Merge remote-tracking branch 'upstream/master'
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2016-10-31 00:37:17 +01:00 |
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Christopher Snowhill
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82609f8cf6
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Merge pull request #37 from bnnm/format-ps2-svag-snk
Support for PS2 SNK SVAG
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2016-10-30 15:07:32 -07:00 |
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bnnm
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3c96211b06
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LF was actually ok (they where CRLF previously but this is a unix file)
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2016-10-30 18:59:09 +01:00 |
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bnnm
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ef8653569b
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attemp to fix LF
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2016-10-30 12:53:34 +01:00 |
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bnnm
|
5d9b186625
|
Less C99
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2016-10-30 10:36:29 +01:00 |
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bnnm
|
5ff5f8adf9
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support for looping and v2 format (GANTZ)
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2016-10-29 10:20:45 +02:00 |
|
Chris Moeller
|
94309292d9
|
Remove C99-isms for MSVC 2010.
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2016-10-28 16:50:39 -07:00 |
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bnnm
|
b5a9db8ae2
|
support for PS2 SNK SVAG
|
2016-10-27 23:21:12 +02:00 |
|
bnnm
|
f1b0b0ea82
|
fixed AT3plus sample count (needed for non-looped files)
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2016-10-26 23:53:58 +02:00 |
|
Christopher Snowhill
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713883d9bc
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Merge branch 'master' of github.com:kode54/vgmstream
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2016-08-24 17:34:13 -07:00 |
|
Christopher Snowhill
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36aa6bf9cd
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Add .sgb extension for RIFF WAV parser.
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2016-08-10 18:31:06 -07:00 |
|
Christopher Snowhill
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8337395ba9
|
Fix bitrate reporting for FFmpeg.
|
2016-08-10 18:30:48 -07:00 |
|
Arne Morten Kvarving
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e6a8e8890d
|
fixed: coding_FFmeg is conditionally defined
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2016-07-31 14:54:57 +02:00 |
|
Arne Morten Kvarving
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e3666934c1
|
fixed: move #endif into proper position
|
2016-07-31 14:51:47 +02:00 |
|
Christopher Snowhill
|
add0dba4eb
|
Fix for compiling without FFmpeg.
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2016-07-25 20:41:26 -07:00 |
|
Chris Moeller
|
cbe9bc3d6b
|
Added FFmpeg support, and fixed a long standing issue with broken loops locking up the decoder.
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2016-07-16 23:02:27 -07:00 |
|
Chris Moeller
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b31ee39a95
|
Merge branch 'master' of gitlab.kode54.net:kode54/vgmstream
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2016-06-30 15:48:12 -07:00 |
|
Christopher Snowhill
|
ecff4c7a28
|
Merge branch 'dbzdokkan_key' into 'master'
Add Dragon Ball Z: Dokkan Battle ADX key
See merge request !2
|
2016-06-30 18:47:48 -04:00 |
|
Chris Moeller
|
800a3da0da
|
Undo an erroneous change to MP4 and HCA meta handlers that could crash.
|
2016-06-30 15:34:40 -07:00 |
|
Chris Moeller
|
5200ed4a91
|
Fixed file handle leak in HCA and MP4 decoders. Minor casting fixes.
|
2016-06-28 19:27:30 -07:00 |
|
Chris Moeller
|
33563f4e7c
|
Add HCA support.
|
2016-06-28 00:20:37 -07:00 |
|
Adam Gashlin
|
d3b3b9623d
|
Add Dragon Ball Z: Dokkan Battle ADX key
|
2016-05-03 02:25:43 -04:00 |
|
Adam Gashlin
|
fa6c98696b
|
Accept 0x00010102 in header for CWAV
This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.
|
2016-04-26 11:02:11 -04:00 |
|
Chris Moeller
|
961e57d8d0
|
Updated to reflect actual mp4v2 API
|
2015-08-01 05:45:19 +00:00 |
|
Chris Moeller
|
833a7a20a5
|
Fix inline array declaration for MSVC
|
2015-07-14 08:01:46 +00:00 |
|
Chris Moeller
|
6e4be8dafd
|
Merge pull request #20 from soneek/master
Update to fix PCM16 decoding in BCSTM and BFSTM
|
2015-07-07 21:23:16 -07:00 |
|
Joseph Gibbs
|
9600e5f7d1
|
Fix typo
|
2015-07-07 15:54:23 -07:00 |
|
Joseph Gibbs
|
50bf81d269
|
Updated reading of sections for bcstm and bfstm. Fixed start offset for PCM16 b(c/f)stms
|
2015-07-07 15:46:08 -07:00 |
|
smt
|
e101fc8dc8
|
Add new ADX key.
|
2015-07-06 09:06:41 -07:00 |
|
Joseph Gibbs
|
51dfc3339a
|
Added support for Xenoblade Chronicles 3D adx
|
2015-05-16 15:30:15 -07:00 |
|
Chris Moeller
|
f6367fb0a8
|
Fixed a .JOE file with 0 dataInterleave, assuming 16 byte interleave for such files.
|
2015-04-10 13:00:08 -07:00 |
|
Chris Moeller
|
64be1ead91
|
Crash fix for random files passing into this function and attempting to allocate negative channel count arrays
|
2015-01-24 21:09:00 -08:00 |
|
Chris Moeller
|
1ad884287b
|
Added G.719 decoding support to BNSF input
|
2015-01-24 21:08:25 -08:00 |
|
Chris Moeller
|
a4f8a09541
|
Change the first use of variable length array declarations to use a xiph.org stack_alloc.h header, and define how to use it for MinGW, Unix (-DVAR_ARRAYS) and for MSVC (-DUSE_ALLOCA)
|
2015-01-21 17:50:27 -08:00 |
|
Chris Moeller
|
758615222f
|
Removed C99-isms for old compilers
|
2015-01-21 17:31:44 -08:00 |
|
soneek
|
b015ae9982
|
Merge branch 'master' of github.com:soneek/vgmstream
|
2015-01-21 19:29:12 -05:00 |
|
soneek
|
46f21d977b
|
Update to build with mingw, added at3plus support to Winamp plugin, Capcom mca, WiiU btsnd, MH3U dspw
|
2015-01-21 19:28:43 -05:00 |
|
MrCheeze
|
d98050547d
|
Fixed bug making SSB4 music unopenable
|
2015-01-04 19:09:46 -05:00 |
|
Chris Moeller
|
6e4abd55e3
|
Sign extension bad! Fixed BFSTM format support.
|
2014-12-14 21:55:46 -08:00 |
|
Chris Moeller
|
922ab0e06f
|
Update IDSP for Super Smash Bros. Wii U from patch by crediar
|
2014-12-13 17:04:33 -08:00 |
|
soneek
|
709c727401
|
Update bfstm for any header size
|
2014-12-11 20:31:01 -05:00 |
|
zeromus
|
52728a82d3
|
fix compiling in vs2008 (missing adds in vcproj, C90 variable declarations)
|
2014-10-20 02:58:33 -05:00 |
|
soneek
|
f1c571ca05
|
Fixed BFWAV interleave
|
2014-10-19 19:34:03 -04:00 |
|
soneek
|
76062dbbdc
|
Add Hyrule Warriors G1L
|
2014-10-19 17:10:31 -04:00 |
|