Commit Graph

1208 Commits

Author SHA1 Message Date
bnnm
79c5cfab49 Clean EA 1SNh/EACS (ea_old) and fix some bugs/looping 2017-11-18 02:20:52 +01:00
bnnm
1af4e37f6f Fix DVI .PCM channels being swapped [Castlevania SOTN (SAT)] 2017-11-17 19:12:28 +01:00
bnnm
304d39d80b Clean .idvi and add proper .DVI extension 2017-11-17 18:53:34 +01:00
bnnm
8ec00fb0ea Cleanup 2017-11-17 18:51:43 +01:00
bnnm
4a2cf9dd91 Fuse EACS and DVI IMA decoder into a configurable IMA decoder
EACS was just DVI (high nibble first) with stereo and mono modes, while
old DVI was mono only.
This unifies both decoders, so DVI_IMA (not interleaved) works with mono
and stereo while DVI_IMA_int (interleaved) forces mono.
Some metas needed to explicitly set DVI_IMA_int but others work with no
change.
2017-11-17 17:18:17 +01:00
bnnm
4dfbc3cf6a Improve CD-XA detection and RIFF-less support; minor XA code cleanup 2017-11-16 19:47:42 +01:00
bnnm
66a3e7ed88 Add some HCA keys 2017-11-16 00:42:09 +01:00
bnnm
2ad3d432f1 Rename pcm.c > scd_pcm.c (cleanup) 2017-11-16 00:41:06 +01:00
bnnm
0cf9600791 Clean/separate PS2 .PCM and fix looping in some cases 2017-11-16 00:32:22 +01:00
bnnm
a68e567fc2 Remove unneeded function 2017-11-16 00:26:05 +01:00
bnnm
6c141a6582 Clean .dvi/.kcey and add proper .PCM extension 2017-11-15 23:26:38 +01:00
bnnm
7bec0d368f Remove raw SS3/SS7 meta as it was inaccurate and ubi_sb supports it 2017-11-11 17:49:07 +01:00
bnnm
cc652293e3 Add Ubi SB PCM [Red Steel (Wii)] 2017-11-11 17:46:18 +01:00
bnnm
abe4244d11 Fix some Ubi SB [Prince of Persia: The Two Thrones (Xbox)] 2017-11-11 15:56:29 +01:00
bnnm
86641dc699 Fix log 2017-11-10 23:20:08 +01:00
bnnm
b2ab42673a Tweak FSB log 2017-11-10 22:36:54 +01:00
bnnm
6bc9c44a0f Change some tabs to spaces to fix mixed indention GCC warnings 2017-11-10 22:22:04 +01:00
bnnm
1c373753b9 Move ADP OTNS to its own file for consistency 2017-11-10 19:51:14 +01:00
bnnm
c17db6f30e Add GENH AC3 and update code so it mirrors TXTH for easier sharing 2017-11-10 19:37:07 +01:00
bnnm
1a57ae8b85 Add TXTH AC3 (.lac3) for bytes_to_samples [Burnout (PS2)]; cleanup 2017-11-10 19:34:36 +01:00
bnnm
5ff3b5801f Fix some HEVAG 2017-11-10 19:32:33 +01:00
bnnm
764fcc0bca Add XWB OGG [Oddworld Stranger's Warth (iOS/Android)] 2017-11-10 19:31:54 +01:00
bnnm
d4ecd53a93 Update some Wwise comments 2017-11-10 19:30:25 +01:00
bnnm
918eb19218 Remove VS2010 test code as struct init seems to work ok 2017-11-10 19:30:08 +01:00
bnnm
5b863393b8 Fix some OPUS + looping [Ultra Street Fighter 2, Disgaea 5] 2017-11-05 18:12:28 +01:00
bnnm
66be677f56 Add Ubisoft .sb0..N + ss0/ls0..N banks + Ubisoft ADPCM [Ubi PoP trilogy] 2017-11-05 17:06:40 +01:00
Christopher Snowhill
b316b0ec33
Merge pull request #136 from bnnm/bgw-sab-etc
BGW, SAB, etc
2017-10-28 18:22:12 -07:00
bnnm
ec4e0b6401 Add extra ADX keys and key verifier 2017-10-28 18:04:15 +02:00
bnnm
6fe7e33f5a Minor comment 2017-10-28 18:03:36 +02:00
bnnm
bffbefb150 Move ADX key list to it's own file (cleanup) 2017-10-28 12:38:27 +02:00
bnnm
58e213cbf3 Fix closing XSB streamFile 2017-10-28 10:51:55 +02:00
bnnm
1ff0cecca8 Fix minor compiler warnings (missing const/static/case defaults/etc) 2017-10-28 01:34:32 +02:00
bnnm
75b0b275f1 Fix XWB WMA, leaks [Prince of Persia 2 Xbox] 2017-10-28 01:31:08 +02:00
bnnm
2a57dda6d9 Add/fix SAB+SOB [Worms 4 PC/PS2/Xb] 2017-10-27 18:53:17 +02:00
bnnm
d09dc9739b Add encrypted ATRAC3 BGW [Final Fantasy XI PC] 2017-10-27 18:50:06 +02:00
bnnm
56586b84dc Fix some ADP [Omikron: the Nomad Soul] 2017-10-27 18:40:09 +02:00
bnnm
01f91226da Fix some AWC [Red Dead Redemption PS3] 2017-10-27 18:39:32 +02:00
bnnm
f23cd6192f Add extra HCA keys 2017-10-27 18:03:11 +02:00
bxaimc
0d440dbecd Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually. 2017-10-20 21:06:49 -04:00
bnnm
6b57005c07 Fix some S14/SSS (Korogashi Puzzle Katamari Damacy) 2017-10-14 13:42:59 +02:00
bnnm
7edf3d3fe1 Improve BNSF num_samples and cleanup 2017-10-14 12:42:44 +02:00
bnnm
4d0c8b54fd Add .CD wav extension 2017-10-14 12:34:32 +02:00
bnnm
c770490b3d Add AL2 meta + A-law decoder [Conquest of Elysium 3 (PC)] 2017-10-08 17:51:54 +02:00
bnnm
874694bd0a Tweak XMA1 and Wwise XWMA sample counts, XMA2 looping, XMA1 channels 2017-10-08 17:34:07 +02:00
bnnm
cb64f71ba0 Fix MUSC looping [Spyro: A New Beginning (PS2), Ty (PS2)] 2017-10-08 17:30:56 +02:00
Christopher Snowhill
1da9d0887a Fix double-free. 2017-09-30 15:15:15 -07:00
Christopher Snowhill
bcfe417ab6 Merge branch 'master' of github.com:kode54/vgmstream 2017-09-30 15:04:50 -07:00
bnnm
07a6fba10f Free HCA testbuf and reduce allocs 2017-09-30 19:36:13 +02:00
bnnm
6c5a97c8ed Fix compiling in GCC (false not defined) 2017-09-30 19:20:09 +02:00
bnnm
25f7a64dc6 Merge branch 'master' of https://github.com/kode54/vgmstream into fixes 2017-09-30 11:48:17 +02:00