Christopher Snowhill
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b316b0ec33
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Merge pull request #136 from bnnm/bgw-sab-etc
BGW, SAB, etc
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2017-10-28 18:22:12 -07:00 |
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bnnm
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ec4e0b6401
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Add extra ADX keys and key verifier
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2017-10-28 18:04:15 +02:00 |
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bnnm
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6fe7e33f5a
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Minor comment
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2017-10-28 18:03:36 +02:00 |
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bnnm
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bffbefb150
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Move ADX key list to it's own file (cleanup)
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2017-10-28 12:38:27 +02:00 |
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bnnm
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58e213cbf3
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Fix closing XSB streamFile
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2017-10-28 10:51:55 +02:00 |
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bnnm
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1ff0cecca8
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Fix minor compiler warnings (missing const/static/case defaults/etc)
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2017-10-28 01:34:32 +02:00 |
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bnnm
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75b0b275f1
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Fix XWB WMA, leaks [Prince of Persia 2 Xbox]
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2017-10-28 01:31:08 +02:00 |
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bnnm
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2a57dda6d9
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Add/fix SAB+SOB [Worms 4 PC/PS2/Xb]
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2017-10-27 18:53:17 +02:00 |
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bnnm
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d09dc9739b
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Add encrypted ATRAC3 BGW [Final Fantasy XI PC]
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2017-10-27 18:50:06 +02:00 |
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bnnm
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56586b84dc
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Fix some ADP [Omikron: the Nomad Soul]
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2017-10-27 18:40:09 +02:00 |
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bnnm
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01f91226da
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Fix some AWC [Red Dead Redemption PS3]
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2017-10-27 18:39:32 +02:00 |
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bnnm
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f23cd6192f
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Add extra HCA keys
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2017-10-27 18:03:11 +02:00 |
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bxaimc
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0d440dbecd
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Added AST (ASTL) variant for Dead Rising (PC). Looping is disabled due to being non-trivial; it will need to be fixed eventually.
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2017-10-20 21:06:49 -04:00 |
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bnnm
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6b57005c07
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Fix some S14/SSS (Korogashi Puzzle Katamari Damacy)
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2017-10-14 13:42:59 +02:00 |
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bnnm
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7edf3d3fe1
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Improve BNSF num_samples and cleanup
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2017-10-14 12:42:44 +02:00 |
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bnnm
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4d0c8b54fd
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Add .CD wav extension
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2017-10-14 12:34:32 +02:00 |
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bnnm
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c770490b3d
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Add AL2 meta + A-law decoder [Conquest of Elysium 3 (PC)]
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2017-10-08 17:51:54 +02:00 |
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bnnm
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874694bd0a
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Tweak XMA1 and Wwise XWMA sample counts, XMA2 looping, XMA1 channels
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2017-10-08 17:34:07 +02:00 |
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bnnm
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cb64f71ba0
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Fix MUSC looping [Spyro: A New Beginning (PS2), Ty (PS2)]
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2017-10-08 17:30:56 +02:00 |
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Christopher Snowhill
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1da9d0887a
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Fix double-free.
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2017-09-30 15:15:15 -07:00 |
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Christopher Snowhill
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bcfe417ab6
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Merge branch 'master' of github.com:kode54/vgmstream
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2017-09-30 15:04:50 -07:00 |
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bnnm
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07a6fba10f
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Free HCA testbuf and reduce allocs
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2017-09-30 19:36:13 +02:00 |
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bnnm
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6c5a97c8ed
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Fix compiling in GCC (false not defined)
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2017-09-30 19:20:09 +02:00 |
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bnnm
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25f7a64dc6
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Merge branch 'master' of https://github.com/kode54/vgmstream into fixes
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2017-09-30 11:48:17 +02:00 |
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Christopher Snowhill
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afdb135567
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Oops, forgot to free it.
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2017-09-29 17:03:21 -07:00 |
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Christopher Snowhill
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72f5f3e0b0
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Dynamically allocate and resize the decode buffer when searching for HCA keys, preventing a serious crash due to decoding past the stack allocated buffer.
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2017-09-29 16:56:43 -07:00 |
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bnnm
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14957d6269
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Fix XWB split bug with some codecs
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2017-09-30 01:52:49 +02:00 |
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Christopher Snowhill
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a1a98c2691
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Handle uninitialized variable in case of non-matching extensions.
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2017-09-29 16:31:47 -07:00 |
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bnnm
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16786b78d4
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Add .opus [Lego City Undercover]
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2017-09-30 01:27:47 +02:00 |
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bnnm
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abaefd17cd
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Rename wwise_opus to switch_opus as it's apparently so
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2017-09-30 00:16:40 +02:00 |
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bnnm
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8a8ebe3e24
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Minor renames for style (ps3_xvag > xvag, x360_nub > nub_xma)
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2017-09-29 23:37:20 +02:00 |
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bnnm
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8aae6ed794
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Fix multichannel EA-XMA [Dante's Inferno (X360)]
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2017-09-29 23:28:27 +02:00 |
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bnnm
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8dfac7c465
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Fix minor size bug in Wwise Vorbis
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2017-09-29 23:27:21 +02:00 |
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bnnm
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0bb62ce57d
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Minor comments/documentation
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2017-09-29 23:26:42 +02:00 |
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bnnm
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a7acf244ae
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Fix HCA crash bug when testing keys
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2017-09-29 23:24:25 +02:00 |
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bnnm
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81fd33612e
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Add some HCA keys
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2017-09-25 00:00:36 +02:00 |
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bnnm
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93a122536c
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Get TXTH FFmpeg's num_samples if not specified, sometimes works
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2017-09-24 22:28:35 +02:00 |
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bnnm
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9f90ca9181
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Improve XNB [Dragon's Blade (Android)]; add .DA wav; extra exts
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2017-09-24 22:27:33 +02:00 |
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bnnm
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f25d559f68
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Add Wwise Opus
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2017-09-24 18:55:25 +02:00 |
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bnnm
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a8370b4892
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Add EA-XMA for EA SNU [Dante's Inferno (X360)]
only 1/2ch works correctly as multichannel layout need to be
investigated
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2017-09-24 18:52:09 +02:00 |
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bnnm
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4bb1103e3d
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Update bik FFmpeg init
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2017-09-24 18:46:33 +02:00 |
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bnnm
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be8357926d
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Fix compiling with codecs disabled
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2017-09-24 18:45:39 +02:00 |
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bnnm
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d644d2f9f7
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Add HCA key detection and key list
Updated the meta a bit so it's closer to others and optimized some
mallocs, as it was a bit hard to understand for me so I hope it's for
the better
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2017-09-17 03:41:36 +02:00 |
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bnnm
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dd027f32eb
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Fix some SCD with MARK chunk [Lightning Returns X360]
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2017-09-17 03:35:03 +02:00 |
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bnnm
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d46996a642
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Improve Guitar Hero II multi-streams with block layout
Fixes partially by ignoring last stream, as it can be half sample rate
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2017-08-28 20:05:03 +02:00 |
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bnnm
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b758e8f60d
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Fix VAG interleave in rare cases [The Simpsons Wrestling (PS)]
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2017-08-28 18:26:55 +02:00 |
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bnnm
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41b22c2699
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Add AWC PCM/IMA (non-encrypted only) [GTA5 (PC)]
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2017-08-28 16:07:09 +02:00 |
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bnnm
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953022b983
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Add AWC MP3 [Red Dead Redemption (PS3), GTA5 (PS3)]
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2017-08-28 15:14:24 +02:00 |
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bnnm
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5bf0ddbfac
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Fix RWS PCM16BE [The Legend of Spyro (X360)]
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2017-08-27 22:18:08 +02:00 |
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bnnm
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5d12d6fb67
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Add big endian mode to coding_PCM16LE_int and rename to coding_PCM16_int
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2017-08-27 22:17:13 +02:00 |
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