bnnm
|
18ae83d656
|
Add tri-Ace Codec [Star Ocean 3 (PS2), Valkyrie Profile 2 (PS2)]
|
2021-02-16 23:14:07 +01:00 |
|
bnnm
|
3d87f31361
|
Add .cwav + decoder [RADIO ZONDE (PC)]
|
2021-01-23 15:50:32 +01:00 |
|
bnnm
|
ceea5d0d55
|
Add Speex decoder (disabled)
|
2021-01-12 15:11:24 +01:00 |
|
NicknineTheEagle
|
d4754b00b0
|
Split Ubi IMA and Ubi SCE IMA into different codecs
|
2020-12-06 21:05:13 +03:00 |
|
bnnm
|
2135fea36d
|
Fix CBD2_int decoder
|
2020-12-01 23:21:58 +01:00 |
|
NicknineTheEagle
|
0df7f8ccca
|
EA SCHl: Unified EA-XA decoder
|
2020-11-01 07:56:10 +03:00 |
|
bnnm
|
e325a739f8
|
Fix multichannel/variable frame ASKA ADPCM [Resonance of Fate (PC)]
|
2020-10-17 19:00:33 +02:00 |
|
bnnm
|
27fd84ca8c
|
Add .way bgm decoder/meta [Eien no Owari ni (PC)]
|
2020-10-11 00:01:11 +02:00 |
|
bnnm
|
dd0fbb0e65
|
Add silence codec/meta for special cases
|
2020-08-15 18:23:49 +02:00 |
|
bnnm
|
9216971505
|
Make segmented/layered loop/behave a bit more standard for seeking
|
2020-08-01 00:48:15 +02:00 |
|
bnnm
|
5a311f4746
|
Improve seeking speed
|
2020-07-29 19:34:55 +02:00 |
|
bnnm
|
16a056437d
|
Separate part of vgmstream.c to decode.c and render.c
|
2020-07-26 18:36:47 +02:00 |
|