NicknineTheEagle
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0df7f8ccca
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EA SCHl: Unified EA-XA decoder
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2020-11-01 07:56:10 +03:00 |
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bnnm
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e325a739f8
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Fix multichannel/variable frame ASKA ADPCM [Resonance of Fate (PC)]
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2020-10-17 19:00:33 +02:00 |
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bnnm
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27fd84ca8c
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Add .way bgm decoder/meta [Eien no Owari ni (PC)]
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2020-10-11 00:01:11 +02:00 |
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bnnm
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ff5ffac950
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Fix infinite loop with bad data in Wwise Vorbis
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2020-08-22 13:40:49 +02:00 |
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Simon Aarons
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ac38e353df
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Use adpcm_history1_32 for consistency
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2020-08-16 22:57:38 +10:00 |
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Simon Aarons
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e04234e733
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Fix offset bug
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2020-08-16 15:52:23 +10:00 |
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Simon Aarons
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221c50b85c
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Ensure int32_t for clamps
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2020-08-16 12:36:59 +10:00 |
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Simon Aarons
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8a5af7ccdb
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Highly improved Game.com ADPCM decoding algorithm
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2020-08-16 12:28:15 +10:00 |
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bnnm
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e6eae7e341
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Fix PTADPCM missing samples
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2020-08-05 00:16:35 +02:00 |
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bnnm
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96d9502742
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Fix EOF frame in early ADX [Baroque (SAT)]
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2020-08-03 23:17:20 +02:00 |
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bnnm
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9b0df8652e
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FFmpeg test
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2020-08-01 10:31:00 +02:00 |
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bnnm
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ef64005418
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Improve Level 5 0x555 codec performance
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2020-07-31 17:13:22 +02:00 |
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bnnm
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9b4b40d3c8
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Remove old bitreader code
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2020-07-31 16:54:30 +02:00 |
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bnnm
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78ea507e0e
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Improve EALayer performance a bit by using static bitreader
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2020-07-31 16:49:07 +02:00 |
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bnnm
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f7526e3735
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Use newer bitreader
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2020-07-31 16:44:45 +02:00 |
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bnnm
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3901393aa3
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Minor cleanup
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2020-07-31 16:44:31 +02:00 |
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bnnm
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d900718a5b
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Cleanup
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2020-07-31 16:44:19 +02:00 |
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bnnm
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5daf36fbc8
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Clean Wwise Vorbis and improve IO performance slightly
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2020-07-30 23:49:52 +02:00 |
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bnnm
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2e9d35b207
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Improve Wwise Vorbis bitreader performance
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2020-07-30 20:17:14 +02:00 |
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bnnm
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3bce06ea61
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Cleanup
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2020-07-29 22:28:49 +02:00 |
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bnnm
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579b734083
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Cleanup
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2020-07-26 20:15:26 +02:00 |
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bnnm
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16a056437d
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Separate part of vgmstream.c to decode.c and render.c
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2020-07-26 18:36:47 +02:00 |
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bnnm
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c728301989
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Cleanup
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2020-07-18 00:27:53 +02:00 |
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bnnm
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036748f584
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CRLF to LF
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2020-07-17 22:35:59 +02:00 |
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bnnm
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4879c74ddd
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Cleanup
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2020-07-17 22:35:32 +02:00 |
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bnnm
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45d64c07d1
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CRLF to LF
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2020-07-17 19:44:20 +02:00 |
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bnnm
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729e13ebb0
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mpeg decoder cleanup
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2020-07-17 19:42:05 +02:00 |
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bnnm
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73db56f327
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NWA cleanup and improve performance
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2020-07-17 19:15:35 +02:00 |
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bnnm
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09b254006a
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Add Konami Viper .adp [ParaParaParadise 2ndMIX]
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2020-07-16 22:51:58 +02:00 |
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bnnm
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27bcba48a9
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Codec internal cleanup and moved out of vgmstream.h
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2020-07-16 21:43:01 +02:00 |
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bnnm
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799f5939b4
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Fix .mul IMA decoding oddness [Tomb Raider Underworld (PC)]
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2020-07-11 21:26:12 +02:00 |
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bnnm
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ca6ef7233a
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Fix PTADPCM segfault on bad data
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2020-07-05 21:05:10 +02:00 |
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bnnm
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581c44119f
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Fix .mul IMA glitches [Tomb Raider Underworld (PC), TR Anniversary (PC)]
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2020-07-05 21:04:48 +02:00 |
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bnnm
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5aa09d45e0
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Doc
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2020-06-14 15:50:50 +02:00 |
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NicknineTheEagle
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b456cb84c6
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TXTH: Added EA-XA support
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2020-06-09 21:32:18 +03:00 |
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bnnm
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4139294c3d
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Minor doc
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2020-06-04 23:20:57 +02:00 |
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bnnm
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3b08eca425
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Add get metadata function to hide FFmpeg internals and parser cleanup
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2020-06-04 23:18:28 +02:00 |
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NicknineTheEagle
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b0b7b20bf4
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Fixed Ubi alt IMA decoding [Splinter Cell: Essentials (PSP)]
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2020-05-27 23:37:25 +03:00 |
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bnnm
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64bd25c8d9
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Fix PtADPCM clicks when seeking
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2020-05-12 18:31:15 +02:00 |
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bnnm
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60b2ecc21d
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Add VADPCM for AIFC + .n64 SDK/src samples
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2020-05-01 16:04:23 +02:00 |
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bnnm
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12c0908667
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Add LucasArts VIMA + .IMX/IMS [Curse of Monkey Island, Grim Fandango]
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2020-05-01 09:15:01 +02:00 |
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bnnm
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3f679d8f2d
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Fix compiler whining
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2020-04-19 00:40:31 +02:00 |
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bnnm
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71997fabf8
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Fix XMA encoder delay in Ubi SB bigfiles
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2020-04-16 00:27:53 +02:00 |
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bnnm
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530a04eca4
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Fix minor compiler warnings
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2020-04-12 20:36:46 +02:00 |
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bnnm
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3d002e484e
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Add G7221 to Audacious makefiles
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2020-04-05 22:38:35 +02:00 |
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bnnm
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6ec4f0d008
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Add Ubi SB alt IMA [Splinter Cell: Essentials (PSP)]
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2020-04-05 11:45:31 +02:00 |
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bnnm
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a93e1d5c69
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Missing def
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2020-04-04 22:31:53 +02:00 |
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bnnm
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d556919895
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Add Argonaut ASF to TXTH [Croc (SAT)]
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2020-04-04 22:24:07 +02:00 |
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bnnm
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7fc20cb49f
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Add .vid VID1 and XBOX-IMA/DSP/PCM [Enter the Matrix (GC/Xbox)]
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2020-03-08 22:15:06 +01:00 |
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bnnm
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e3727da3b7
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CRLF to LF
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2020-03-08 22:12:52 +01:00 |
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