bnnm
b7ffd11fca
Add/use atrac3_bytes_to_samples
2017-04-07 21:18:07 +02:00
bnnm
cbd4e4e726
Fixed some MSF looping [Castlevania HoD (PS3)]
2017-03-24 16:37:14 +01:00
bnnm
a8fea8f35c
Fix Malicious PS3 looping
2017-03-18 17:41:45 +01:00
bnnm
7f98f5b4f6
Remove MPEG sample rate check and channel/sample rate pointer updates
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Rarely used, frame sample rate/channels are now exposed, and FFmpeg will
end up playing any MP3 anyway.
Encoders may modify sample rate to adjust looping to frame boundaries,
too.
2017-02-19 21:16:09 +01:00
bnnm
7418b61793
Hide buffer and mpeg_bytes_to_samples MPEG internals; cleanup
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Also removes VBR check from metas; it's only needed because
mpeg_bytes_to_samples doesn't work with VBR, but now it'll return 0,
which would be validated later.
2017-02-18 00:17:38 +01:00
bnnm
5040b4746e
Fix minor bugs; cleanup
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- loop flag parsed from the spec [TTT HD]
- add joint stereo ATRAC3 [Silent Hill HD]
- fix MSFv1 ATRAC3 sample rate [Digi World SP]
- use "fake RIFF" ATRAC3 for flexibility (sample rate fix)
2017-02-04 23:26:13 +01:00
bnnm
ad3b081681
Fix possible segfault
2016-12-27 23:18:41 +01:00
bnnm
cdfd47eb7b
FFmpeg: expose block/frame size, rename totalFrames for clarity
2016-12-10 15:53:29 +01:00
bnnm
6568acc305
Favor FFMPEG over MPEG due to inaccurate looping and worse MPEG support
2016-12-04 23:10:18 +01:00
bnnm
69116cb6ad
Fix VGM_USE_MPEG #ifdef
2016-11-26 15:15:50 +01:00
bnnm
eb491e0e1b
Added WMSF variation; AT3/MP3 support via FFMPEG
2016-11-25 22:29:07 +01:00
Chris Moeller
a6b64189e0
fix interleaved msf (PS ADPCM in particular)
2013-09-03 11:17:16 -07:00
Chris Moeller
142cfc971d
Raised path length limit to 32767 characters, controlled by a global enum definition
2013-05-26 20:55:50 -07:00
snakemeat
8202441041
Fix missing equals sign in PS3 MSF.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@979 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-05-16 02:43:55 +00:00
halleyscometsw
7b78a5262d
MPEG fixes from kode54, get the right freq and srate even with MPG123_NEED_MORE, avoid locking up with too little data
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@911 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-19 13:54:59 +00:00
snakemeat
c14e50f478
Update MSF container for Sony ADPCM content with an invalid file size (0xFFFFFFFF) in the header.
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@907 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-01-14 01:13:02 +00:00
bxaimc
bb6ed86d98
Added sample rate hack for files with an unspecified frequency
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@876 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-11-05 02:14:53 +00:00
manakoAT
2b2a16f8be
Removed GENH creator source
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@857 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-26 08:25:43 +00:00
manakoAT
fe0df93e2f
add psx coding to msf
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@854 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-17 19:00:21 +00:00
manakoAT
399d570a83
fixed MPEG stuff, loops and crashing files in PS3_MSF.C
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@853 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-17 18:32:18 +00:00
manakoAT
26d9ce5367
add PS3 MSF header, just mpeg support for 320kbps CBR, someone needs to finish it
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git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@848 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-09-14 18:22:49 +00:00