bnnm
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4263533ba9
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Move FFmpeg code from ffmpeg.c to ffmpeg_decoder.c for consistency
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2017-05-19 17:21:22 +02:00 |
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bnnm
|
25e9d1bcde
|
Move file types registers to foo_filetypes.h to clarify/simplify
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2017-05-18 23:03:55 +02:00 |
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bnnm
|
860156be79
|
Update file types to match formats.c
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2017-05-18 22:35:48 +02:00 |
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bnnm
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8368a0d301
|
Merge branch 'master' of https://github.com/kode54/vgmstream into mta2-xau-etc
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2017-05-18 22:32:12 +02:00 |
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bnnm
|
0bab6ddf50
|
Fixed Crackdown X360 XWB variation; adjusted XWB XMA looping
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2017-05-18 22:14:32 +02:00 |
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bnnm
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30afc09255
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Rename ps2_xau.c to xau.c
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2017-05-18 21:03:14 +02:00 |
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bnnm
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a903072a11
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Added XPEC's .XAU IMA-ADPCM support [Beat Down (Xbox)] + looping (PS2)
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2017-05-18 21:00:42 +02:00 |
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bnnm
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9488ba32c7
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test.exe: add "-F" option to loop + play stream's end instead of fading
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2017-05-18 19:55:00 +02:00 |
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bnnm
|
2c1dafa1a0
|
Add missing exts
|
2017-05-18 19:17:19 +02:00 |
|
bnnm
|
625c18a87e
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Add MTA2 decoder/meta support [Metal Gear Solid 4 (PS3)]
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2017-05-18 19:16:44 +02:00 |
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bnnm
|
08a01fec1f
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Fixed .str XMA [Sonic & Sega All Stars Racing with Banjo X360]
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2017-05-18 19:11:21 +02:00 |
|
bnnm
|
661ed2da20
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Fix GTD #ifdef issue
|
2017-05-18 19:06:58 +02:00 |
|
bnnm
|
2d5fece2af
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Added simple MTAF block skip; meta cleanup [Metal Gear Solid 3 HD]
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2017-05-18 19:06:22 +02:00 |
|
Christopher Snowhill
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3624cb06b3
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Fix namespace duplication error.
|
2017-05-16 15:55:18 -07:00 |
|
Christopher Snowhill
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187c161409
|
Merge pull request #90 from Thealexbarney/mdsp
Add support for multi-channel Nintendo dsp files
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2017-05-13 18:14:03 -07:00 |
|
Alex Barney
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3e2b4e3735
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Add support for multi-channel Nintendo .dsp files
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2017-05-13 19:38:28 -05:00 |
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Christopher Snowhill
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70ea05cec2
|
We're sticking with C89 for now.
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2017-05-13 16:48:35 -07:00 |
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Christopher Snowhill
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4e54a82900
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Merge pull request #89 from Thealexbarney/adx
Improve ADX support
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2017-05-13 16:42:23 -07:00 |
|
Christopher Snowhill
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c3cfe98ced
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Merge pull request #88 from bnnm/xwh-xwb-gtd-mss-ace
XWH/XWB, GTD, MSS, ACE
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2017-05-13 16:17:06 -07:00 |
|
Alex Barney
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5d43080167
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ADX decoding accuracy improvements
Can't factor out a bit shift like you can division because of negative numbers.
Coefficients should be rounded toward 0, not negative infinity
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2017-05-13 18:16:32 -05:00 |
|
Alex Barney
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89cdaa83e9
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Add support for encoding type 4 ADX
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2017-05-13 17:37:24 -05:00 |
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bnnm
|
3527dbcdb0
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Add RXWS (.XWB+XWH/.XWS) with ADPCM/PCM/ATRAC3 [Sony/SCEI PS2 games]
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2017-05-13 23:54:09 +02:00 |
|
Alex Barney
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ab647cc155
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Add support for type 2 ADX files
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2017-05-13 16:04:30 -05:00 |
|
Alex Barney
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ef1499f480
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Add support for varying ADX frame sizes
|
2017-05-13 15:17:27 -05:00 |
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bnnm
|
21c9f44273
|
Rename ps2_rxw to ps2_rxws and do some cleanup
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2017-05-13 13:01:16 +02:00 |
|
bnnm
|
8759d42928
|
Add .ace (fake) for tri-Ace games
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2017-05-13 11:30:30 +02:00 |
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bnnm
|
a79b874f82
|
Add RSD6XMA and tri-Ace's PS3/X360 support (by bxaimc)
|
2017-05-13 02:22:15 +02:00 |
|
bnnm
|
e2cc352238
|
Add GTD support [Knights Contract X360]
|
2017-05-13 01:55:31 +02:00 |
|
bnnm
|
64b4631ded
|
Add some missing #ifdef VGM_USE_VORBIS
|
2017-05-12 19:25:20 +02:00 |
|
bnnm
|
1cd259a010
|
Rename ps2_mss.c to mss.c
|
2017-05-12 19:16:46 +02:00 |
|
bnnm
|
b8f2efadc4
|
Add partial support for Xbox MSS [Shellshock Nam 67], update names
Needs a new "stereo interleave" layout so it only plays as a 2ch stream
for now.
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2017-05-12 19:15:18 +02:00 |
|
Christopher Snowhill
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121226c66a
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Merge pull request #87 from bnnm/plugins
Plugin cleanup
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2017-05-01 21:36:34 -07:00 |
|
bnnm
|
95ccac3f3d
|
Actually remove xmplay gitignore, base gitignore does everything
|
2017-05-01 17:37:40 +02:00 |
|
bnnm
|
5eac052f7c
|
Add gitignore
|
2017-05-01 17:36:56 +02:00 |
|
bnnm
|
6763744597
|
Update readme
|
2017-05-01 17:33:50 +02:00 |
|
bnnm
|
24d8e228c7
|
Update audacious build instructions
|
2017-05-01 17:33:22 +02:00 |
|
bnnm
|
f62e6b8b0f
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Rename xmp-vgmstream to xmplay
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2017-05-01 17:22:36 +02:00 |
|
bnnm
|
8c39ad62cb
|
Rename unix to audacious (folder and makefiles)
|
2017-05-01 17:08:52 +02:00 |
|
bnnm
|
1e793e577e
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Move HEVAG decoder to its own file
|
2017-05-01 16:58:33 +02:00 |
|
bnnm
|
56f68dd089
|
Rename ngc_waa_wac_wad_wam.c to waa_wac_wad_wam.c
|
2017-05-01 16:37:30 +02:00 |
|
bnnm
|
244adbeeae
|
Rename foobar and xmplay files for consistence
|
2017-05-01 16:32:00 +02:00 |
|
bnnm
|
2e02545ad1
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Remove xmp-vgmstream.sln as XMPlay can be built with vgmstream_full.sln
|
2017-05-01 14:59:04 +02:00 |
|
bnnm
|
a0777c65f0
|
Unify plugin descriptions
|
2017-05-01 14:18:33 +02:00 |
|
bnnm
|
1885f6e889
|
Autoupdate Audacious makefiles with .c list and git version on build
|
2017-05-01 13:33:45 +02:00 |
|
bnnm
|
16cc0c4131
|
Update Audacious scripts
|
2017-05-01 11:00:56 +02:00 |
|
bnnm
|
825ebbdec9
|
Update Audacious plugin
- make extension list use formats.c and remove exts.cc
- Audacious 3.8 preparations (untested)
- cleanup
|
2017-05-01 10:56:40 +02:00 |
|
Christopher Snowhill
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b37bdeff01
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Merge pull request #86 from bnnm/mc3-akb-cleanup
MC3, AKB, cleanup
|
2017-04-29 18:45:34 -07:00 |
|
bnnm
|
0e59e6de4c
|
Minor Winamp unicode preps
|
2017-04-30 02:09:35 +02:00 |
|
bnnm
|
6cf0195d25
|
Move reset/seek/free code to decoders (vgmstream.c cleanup)
|
2017-04-29 22:37:15 +02:00 |
|
bnnm
|
cac3af887a
|
Allow mono MSADPCM; validate interleave for endless loops in some codecs
|
2017-04-29 20:28:14 +02:00 |
|