Commit Graph

3203 Commits

Author SHA1 Message Date
bnnm
10e506675b Add (wip) Ubi .pk support [Just Dance (Wii)] 2018-04-29 20:28:27 +02:00
bnnm
eb9fdbf188 Add ADX key 2018-04-29 20:25:51 +02:00
bnnm
59ac455447 Fix some EA SCHl [Need for Speed 3 (PC)] 2018-04-29 19:41:38 +02:00
bnnm
d5fc1159c5 Fix half interleave IDSPs [Taiko no Tatsujin 3 (WiiU)] 2018-04-29 19:40:56 +02:00
bnnm
452033f14a Clean DSP metas and fix some loop checks 2018-04-29 19:40:21 +02:00
bxaimc
ce2082a8d4 Add .KNS for KTSS meta 2018-04-29 13:24:01 -04:00
Christopher Snowhill
47d2b53c23
Merge pull request #216 from bxaimc/master
Add SNDS support for The Incredibles (PS2)
2018-04-21 19:05:11 -07:00
Christopher Snowhill
4ea0d1a9d7
Merge pull request #217 from bnnm/opus-sps-etc
Opus, sps, etc
2018-04-21 19:04:13 -07:00
bnnm
e8b2759dcf Add Capcom multistream Opus [RE: Revelations (Switch)] 2018-04-22 02:20:46 +02:00
bnnm
7a212eed9b Allow layers of more than 1 channel 2018-04-22 02:19:37 +02:00
bnnm
f45b08586d Less debug 2018-04-22 02:17:42 +02:00
bxaimc
0f4bd6ab57 Add SNDS support for The Incredibles (PS2) 2018-04-21 16:45:04 -04:00
bnnm
bc4f7e9b5f Less debug 2018-04-21 21:56:49 +02:00
bnnm
686d77debc Clean Switch opus meta
Separate header variations since every other dev is going to make their
own, it was getting kind of messy.
2018-04-21 21:52:30 +02:00
bnnm
ee05880c2d Rename nsw_opus.c to opus.c
The abbreviation was strange, should still be clear it's not ogg_opus
2018-04-21 21:00:11 +02:00
bnnm
ab6cc8c6ce Adjust EALayer3 V2 discard modes 2018-04-21 03:31:24 +02:00
Christopher Snowhill
f320a2e27c
Merge pull request #215 from bxaimc/master
Add CVS support and RRP XA2 fixes
2018-04-20 17:56:25 -07:00
bnnm
5229e7385d Clean dsp meta
Use a common function since most parsers did the same thing with minor
config params.

Also add extra validations to Cabela's DSP since it was hijacking other
DSPs.
2018-04-21 02:14:21 +02:00
bxaimc
26249d4750 add .CVS support for Disney's Aladdin in Nasira's Revenge (PS1). Add support for >2 channels XA2 for RC Revenge Pro (PS2) 2018-04-20 18:41:25 -04:00
bnnm
fcf5f26e9d Fix Naomi .adpcm num_samples and checks 2018-04-20 21:00:17 +02:00
bnnm
165cb400b1 Add .at9 opus [Penny-Punching Princess (Switch)] 2018-04-20 20:37:19 +02:00
bnnm
befcbbd4fb Add PPST .sng [Parappa the Rapper (PSP)] 2018-04-20 18:27:08 +02:00
bnnm
fdaba703d6 Add "-" channel mask separator in TXTP for some shells 2018-04-20 17:07:00 +02:00
bnnm
ab2cecf92d Add encrypted .ogg from Ys VIII (PC) 2018-04-20 17:02:56 +02:00
bnnm
84b1b31608 Add .sps in Frostbite(?) containers [Need For Speed Rivals (PS4)] 2018-04-20 00:22:40 +02:00
bnnm
46f333cc8e Remove get_realname from streamfiles as it's not used anymore
It was implemented for Audacious only to open companion NWA files, but
current version has no need for it. In case there is some obscure thing
that needs it, Audacious's vfs.cc should translate or return realnames
transparently, without having to modify other streamfiles.
2018-04-19 22:54:45 +02:00
bnnm
3d2f7e0de2 Clean NWA meta
To open external files it was using get_realname, which only was
actually implemented in Audacious, but Audacious can use get_name to
open external files just fine anyway (for any path, encoding, etc)
2018-04-19 22:44:05 +02:00
bnnm
4a8e8a87e8 Fix some .SNU sample rate [Dead Space 2 (PC)] 2018-04-19 22:40:47 +02:00
bnnm
7d992af25e Fix some EALayer3 skips [Need For Speed Rivals (PS4)]
Uses a custom streamfile to remove .sps blocks for EALayer3, as V2P
needs it since frames may be split between blocks.
2018-04-19 22:26:46 +02:00
bnnm
2268d9c5bf Rename ea_eaac_eatrax_streamfile.h to ea_eaac_streamfile.h 2018-04-19 22:23:09 +02:00
bnnm
271626921a Fix some .MSA 2018-04-19 22:20:18 +02:00
bnnm
d6ade4123f Add buffer_streamfile (for custom IO) and simplify stdio reads 2018-04-19 22:19:30 +02:00
bnnm
a8bb304998 Minor cleanup 2018-04-18 21:03:24 +02:00
bnnm
97874749da Fix possible segfault 2018-04-18 20:41:11 +02:00
bnnm
ee3fae5a37 Minor doc 2018-04-18 20:11:42 +02:00
bnnm
f5a3a2b5bc Add .ad extension 2018-04-18 20:10:53 +02:00
bnnm
adc7a776f9 Fix some Switch .bfwav interleave/panning; cleanup 2018-04-18 20:10:48 +02:00
bnnm
e8aad5a38a Add FSB key 2018-04-18 20:09:21 +02:00
bnnm
27777a8b75 Add HCA key 2018-04-18 20:08:50 +02:00
Christopher Snowhill
5c26b9f192
Merge pull request #214 from bnnm/txtp-swvr-fixes
TXTP, SWVR, fixes
2018-04-14 19:12:56 -07:00
bnnm
5435080684 Fix EA SWVR sample rate and PC codec 2018-04-15 02:29:17 +02:00
bnnm
a181a04179 Update docs 2018-04-15 01:47:46 +02:00
bnnm
6e900315ab Load Vorbis setup in fsb/wwise from array first, as it's most common 2018-04-15 01:16:45 +02:00
bnnm
12cba40baf Add .smc+smh [Wangan Midnight (System 246)] 2018-04-15 01:08:27 +02:00
bnnm
6a12dba228 Fix trying to split single files that are subsongs (for .txtp)
Detects and marks those with a flag and tells foobar they only have 1
subsong, as otherwise foobar tries to unpack those.
2018-04-15 00:54:46 +02:00
bnnm
b37a253bcb Fix trying to split single files that are subsongs (for .txtp) 2018-04-15 00:51:56 +02:00
bnnm
8addfdd0aa Reject .txth in txth parsing as CLI can try to play them 2018-04-15 00:50:05 +02:00
bnnm
56d6cbbf6c Add artificial format TXTP (.txtp)
Used to play separate intro+loop files, mask channels, play subsongs in
single files without having to demux, etc.

Also a channel mask parsing during main render_vgmstream.
2018-04-15 00:48:37 +02:00
bnnm
abd4cc4d56 Fix EA SWVR .stream (MGAV) [Freekstyle (PS2/GC), NASCAR Rumble (PS)] 2018-04-14 02:36:28 +02:00
bnnm
42a79c85f3 Add .fsv WVE extension [Future Cop LAPD (PS1)] 2018-04-13 19:49:45 +02:00