bnnm
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79c444c52e
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Remove fake .aiffl/aifcl (use .laif/laiff/laifc)
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2021-10-23 13:14:54 +02:00 |
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bnnm
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8744c2f908
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Add support for AIFC loop comments [Battle Tryst (Arcade)]
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2020-12-05 19:26:18 +01:00 |
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bnnm
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60b2ecc21d
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Add VADPCM for AIFC + .n64 SDK/src samples
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2020-05-01 16:04:23 +02:00 |
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bnnm
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f4d9ebfe47
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Clean AIFF code
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2020-05-01 09:12:20 +02:00 |
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bnnm
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e4e367daf0
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Add .fda Relic Codec AIFC [Homeworld 2 (PC)]
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2019-12-27 01:29:56 +01:00 |
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bnnm
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1720191b53
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Add extensionless AIFC [Doom (3DO)]
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2019-07-21 13:08:53 +02:00 |
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bnnm
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fef854ea87
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Add .laif/aif-Loop extension [Psychonauts (PC)]
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2019-04-07 01:47:07 +02:00 |
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bnnm
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bc62a689c0
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Don't call block_update_x manually when using vgmstream_open_stream
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2018-08-26 13:47:48 +02:00 |
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bnnm
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2f5abcb11a
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Add .ai AIFF extension [Dragon Force (SAT) sfx]
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2018-07-23 20:05:35 +02:00 |
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bnnm
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d48d2a4c87
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Add .adp AIFF extension [Sonic Jam (SAT)]
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2018-07-23 10:27:12 +02:00 |
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bnnm
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fd7ecbd393
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Add AIFF with XA ADPCM [Crusader: No Remorse (SAT), Road Rash (3DO)]
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2018-07-22 23:13:03 +02:00 |
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bnnm
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88250d3d26
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Add AIFC IMA4 [Alida (PC)]
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2018-06-02 16:13:37 +02:00 |
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bnnm
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1c042b7784
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Use IMA_int with mono files to clarify then IMA stereo is used
Both IMA and IMA_int work the same then channels = 1, so this is just to
signal when IMA stereo (nibble interleave) is actually used (ie. rarely)
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2017-11-19 03:34:25 +01:00 |
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bnnm
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1ff0cecca8
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Fix minor compiler warnings (missing const/static/case defaults/etc)
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2017-10-28 01:34:32 +02:00 |
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Chris Moeller
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142cfc971d
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Raised path length limit to 32767 characters, controlled by a global enum definition
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2013-05-26 20:55:50 -07:00 |
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halleyscometsw
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ca679e3fd4
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CBD2, a variation on the SDX2 theme, from the unreleased 3DO M2
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@813 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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2010-07-27 12:24:03 +00:00 |
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halleyscometsw
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b95f41a330
|
check for zero loop points is useless
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@276 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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2008-07-02 21:44:23 +00:00 |
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halleyscometsw
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cbc4a75925
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add DVI as an AIFF-C and GENH coding
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@272 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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2008-07-02 01:41:20 +00:00 |
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halleyscometsw
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5cd7897407
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remove a debug printf
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@270 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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2008-07-01 16:49:45 +00:00 |
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halleyscometsw
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ea9aad22e1
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properly check aiff playMode before deciding to use it for loop
this loop support may never be useful, bah
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@269 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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2008-07-01 16:27:27 +00:00 |
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halleyscometsw
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c566ee6f4b
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add AIFF support (8 and 16 bit) and theoretically looping, if the Instrument chunk would only cooperate
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@268 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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2008-07-01 16:11:59 +00:00 |
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halleyscometsw
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451dfe0bd9
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add support for sdx2 in an AIFF-C package
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@265 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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2008-07-01 03:23:44 +00:00 |
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