bnnm
|
cc9b21bd48
|
Check if there are samples to play so it won't generate empty files
|
2016-11-13 21:08:10 +01:00 |
|
bnnm
|
5cd11594e2
|
Merge remote-tracking branch 'upstream/master'
|
2016-10-31 00:37:17 +01:00 |
|
Chris Moeller
|
e449722e93
|
Update MSVC project files.
|
2016-10-30 15:12:09 -07:00 |
|
Christopher Snowhill
|
82609f8cf6
|
Merge pull request #37 from bnnm/format-ps2-svag-snk
Support for PS2 SNK SVAG
|
2016-10-30 15:07:32 -07:00 |
|
bnnm
|
3c96211b06
|
LF was actually ok (they where CRLF previously but this is a unix file)
|
2016-10-30 18:59:09 +01:00 |
|
bnnm
|
ef8653569b
|
attemp to fix LF
|
2016-10-30 12:53:34 +01:00 |
|
bnnm
|
5d9b186625
|
Less C99
|
2016-10-30 10:36:29 +01:00 |
|
bnnm
|
5ff5f8adf9
|
support for looping and v2 format (GANTZ)
|
2016-10-29 10:20:45 +02:00 |
|
Chris Moeller
|
94309292d9
|
Remove C99-isms for MSVC 2010.
|
2016-10-28 16:50:39 -07:00 |
|
Chris Moeller
|
3f813fad09
|
Revert to MSVC 2010.
|
2016-10-28 16:49:44 -07:00 |
|
bnnm
|
b5a9db8ae2
|
support for PS2 SNK SVAG
|
2016-10-27 23:21:12 +02:00 |
|
bnnm
|
f1b0b0ea82
|
fixed AT3plus sample count (needed for non-looped files)
|
2016-10-26 23:53:58 +02:00 |
|
Christopher Snowhill
|
713883d9bc
|
Merge branch 'master' of github.com:kode54/vgmstream
|
2016-08-24 17:34:13 -07:00 |
|
Christopher Snowhill
|
59b49aa99c
|
Updated PS2 MTAF decoder for features in the format that had yet to be discovered.
|
2016-08-24 17:33:18 -07:00 |
|
Christopher Snowhill
|
42c00f304b
|
Add rollback to FFmpeg loop seeking, since FFmpeg doesn't seem to institute any rollback of its own.
|
2016-08-14 15:18:34 -07:00 |
|
Christopher Snowhill
|
c4c7ec55bf
|
Tab normalization.
|
2016-08-10 18:34:13 -07:00 |
|
Christopher Snowhill
|
36aa6bf9cd
|
Add .sgb extension for RIFF WAV parser.
|
2016-08-10 18:31:06 -07:00 |
|
Christopher Snowhill
|
8337395ba9
|
Fix bitrate reporting for FFmpeg.
|
2016-08-10 18:30:48 -07:00 |
|
Arne Morten Kvarving
|
e6a8e8890d
|
fixed: coding_FFmeg is conditionally defined
|
2016-07-31 14:54:57 +02:00 |
|
Arne Morten Kvarving
|
e3666934c1
|
fixed: move #endif into proper position
|
2016-07-31 14:51:47 +02:00 |
|
Christopher Snowhill
|
add0dba4eb
|
Fix for compiling without FFmpeg.
|
2016-07-25 20:41:26 -07:00 |
|
Chris Moeller
|
cbe9bc3d6b
|
Added FFmpeg support, and fixed a long standing issue with broken loops locking up the decoder.
|
2016-07-16 23:02:27 -07:00 |
|
Chris Moeller
|
b31ee39a95
|
Merge branch 'master' of gitlab.kode54.net:kode54/vgmstream
|
2016-06-30 15:48:12 -07:00 |
|
Christopher Snowhill
|
ecff4c7a28
|
Merge branch 'dbzdokkan_key' into 'master'
Add Dragon Ball Z: Dokkan Battle ADX key
See merge request !2
|
2016-06-30 18:47:48 -04:00 |
|
Chris Moeller
|
800a3da0da
|
Undo an erroneous change to MP4 and HCA meta handlers that could crash.
|
2016-06-30 15:34:40 -07:00 |
|
Chris Moeller
|
4c75e6a5bc
|
Updated HCA decoder.
|
2016-06-29 19:56:20 -07:00 |
|
Chris Moeller
|
5200ed4a91
|
Fixed file handle leak in HCA and MP4 decoders. Minor casting fixes.
|
2016-06-28 19:27:30 -07:00 |
|
Chris Moeller
|
be6437bb45
|
And add a few missing things.
|
2016-06-28 00:28:29 -07:00 |
|
Chris Moeller
|
33563f4e7c
|
Add HCA support.
|
2016-06-28 00:20:37 -07:00 |
|
Chris Moeller
|
d53030faf8
|
And back to 2015 again.
|
2016-06-26 13:28:42 -07:00 |
|
Adam Gashlin
|
d3b3b9623d
|
Add Dragon Ball Z: Dokkan Battle ADX key
|
2016-05-03 02:25:43 -04:00 |
|
Adam Gashlin
|
fa6c98696b
|
Accept 0x00010102 in header for CWAV
This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.
|
2016-04-26 11:02:11 -04:00 |
|
Chris Moeller
|
12c375e43f
|
Switch back to MSVC 2010
|
2015-10-04 09:41:07 +00:00 |
|
Chris Moeller
|
0f805b5ab3
|
Merge libertyernie/vgmstream
|
2015-08-30 18:06:37 -07:00 |
|
libertyernie
|
930c82edbf
|
Merge branch 'master' of https://github.com/codebase7/vgmstream into with_test_vcxproj
|
2015-08-30 10:16:46 -05:00 |
|
libertyernie
|
1cdb67dd88
|
Use built-in snprintf on VS2015
|
2015-08-30 10:10:26 -05:00 |
|
Chris Moeller
|
ed0b66fcf0
|
Further fix for MSVC 2015
|
2015-08-23 23:48:43 +00:00 |
|
Chris Moeller
|
cf0e1c5f2b
|
Add a guard on the bitrate calculator
|
2015-08-23 23:44:23 +00:00 |
|
Chris Moeller
|
d22043e0f7
|
Blah merge
|
2015-08-21 04:03:15 +00:00 |
|
Chris Moeller
|
5bc8e8b161
|
Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms
|
2015-08-13 00:31:49 -07:00 |
|
Chris Moeller
|
d0a476a99c
|
Updated to reflect actual mp4v2 API
|
2015-08-13 00:31:49 -07:00 |
|
Chris Moeller
|
6e4207f9a3
|
Updated for Visual Studio 2015
|
2015-08-13 00:31:49 -07:00 |
|
libertyernie
|
8ec83e1a6f
|
Merge branch 'master' of https://github.com/kode54/vgmstream
|
2015-08-12 18:19:11 -05:00 |
|
libertyernie
|
18726cbc4b
|
Include a missing file in the libvgmstream project
|
2015-08-12 18:11:04 -05:00 |
|
libertyernie
|
ed06d9fbcd
|
Remove trailing colon from ifdef
|
2015-08-12 18:09:10 -05:00 |
|
libertyernie
|
87c50104b4
|
Use the real stdint.h in Visual Studio environments that include it
|
2015-08-12 18:08:40 -05:00 |
|
Chris Moeller
|
4bfa73f31a
|
Replace references to long with int32_t, fixing several sample decoders on 64 bit platforms
|
2015-08-02 00:20:57 -07:00 |
|
Chris Moeller
|
961e57d8d0
|
Updated to reflect actual mp4v2 API
|
2015-08-01 05:45:19 +00:00 |
|
Chris Moeller
|
6a9dadc544
|
Updated for Visual Studio 2015
|
2015-08-01 03:28:53 +00:00 |
|
Chris Moeller
|
833a7a20a5
|
Fix inline array declaration for MSVC
|
2015-07-14 08:01:46 +00:00 |
|