Commit Graph

18 Commits

Author SHA1 Message Date
bnnm
39dfdee9e4 cleanup: function defs, unused vars 2021-07-29 22:29:49 +02:00
bnnm
93339ba2bc Add Tantalus .tad decoder [House of the Dead (SAT)] 2021-07-23 22:30:57 +02:00
bnnm
d49aacbf52 Improve MSADPCM accuracy 2021-06-20 18:10:34 +02:00
bnnm
0db3b799c0 Fix Ogg looping with wrong granules [Aristear Remain (PC)] 2021-03-14 16:25:00 +01:00
bnnm
a2a4a48524 Add XA 8-bit mode [Micro Machines (CD-i)] 2021-02-24 23:40:20 +01:00
bnnm
1efba60b5e Fix broken HCA looping 2021-02-17 18:56:04 +01:00
bnnm
18ae83d656 Add tri-Ace Codec [Star Ocean 3 (PS2), Valkyrie Profile 2 (PS2)] 2021-02-16 23:14:07 +01:00
bnnm
3d87f31361 Add .cwav + decoder [RADIO ZONDE (PC)] 2021-01-23 15:50:32 +01:00
bnnm
ceea5d0d55 Add Speex decoder (disabled) 2021-01-12 15:11:24 +01:00
NicknineTheEagle
d4754b00b0 Split Ubi IMA and Ubi SCE IMA into different codecs 2020-12-06 21:05:13 +03:00
bnnm
2135fea36d Fix CBD2_int decoder 2020-12-01 23:21:58 +01:00
NicknineTheEagle
0df7f8ccca EA SCHl: Unified EA-XA decoder 2020-11-01 07:56:10 +03:00
bnnm
e325a739f8 Fix multichannel/variable frame ASKA ADPCM [Resonance of Fate (PC)] 2020-10-17 19:00:33 +02:00
bnnm
27fd84ca8c Add .way bgm decoder/meta [Eien no Owari ni (PC)] 2020-10-11 00:01:11 +02:00
bnnm
dd0fbb0e65 Add silence codec/meta for special cases 2020-08-15 18:23:49 +02:00
bnnm
9216971505 Make segmented/layered loop/behave a bit more standard for seeking 2020-08-01 00:48:15 +02:00
bnnm
5a311f4746 Improve seeking speed 2020-07-29 19:34:55 +02:00
bnnm
16a056437d Separate part of vgmstream.c to decode.c and render.c 2020-07-26 18:36:47 +02:00