Commit Graph

24 Commits

Author SHA1 Message Date
bnnm
4fe81d0ba1 Update doc 2019-02-18 00:54:15 +01:00
bnnm
7085b8ad1d Add TXTP global "commands = #(...)" and allow per-segment masking/mixing 2019-02-10 18:02:10 +01:00
bnnm
29bed4b1e0 Add TXTH/GENH interleave_last option 2019-01-20 00:17:06 +01:00
bnnm
093fa28a2f Add OKI16 TXTH/GENH decoder [Sweet Legacy (PS2), Hooligan (PS2)] 2019-01-12 13:02:08 +01:00
bnnm
07abb4692d Add TXTH sub-extension (.sub.ext.txth) to simplify extra config 2019-01-12 01:00:07 +01:00
NicknineTheEagle
a9ad21c77b Updated TXTH doc 2019-01-09 23:32:48 +03:00
bnnm
9ff2ce5944 Add name_offset/name_size option for TXTH 2018-12-27 16:51:27 +01:00
bnnm
e53740f27f Add PCFX for GENH/TXTH [Der Langrisser FX (PC-FX)] 2018-12-27 16:14:59 +01:00
bnnm
c1626ce4a0 Tweak doc 2018-12-27 16:13:55 +01:00
bnnm
00ad328431 Update doc 2018-12-21 22:39:36 +01:00
bnnm
a0ece34e93 Update doc 2018-12-15 12:36:48 +01:00
bnnm
4c36a5eb09 Fix audacious builds 2018-12-04 00:00:22 +01:00
bnnm
a960a12e58 Fix some compiler warning/errors with libs disabled 2018-12-01 18:34:23 +01:00
bnnm
befa17dc2e Add TXTH operations (value_*/+-) and field values, ignore -1 loop flag 2018-11-24 15:25:11 +01:00
bnnm
976e1f3efe Add TXTH dual file/bigfile/subsong/multiplier handling
- Can loading a separate header_file or body_file for dual files
- Can load from .txth directly while setting header_file/body_file for
bigfiles
- Can set value_multiplier for use with sector and similar values that
must be multiplied
- Can set subsong_count and subsong_offset for subsong headers suboffset
2018-11-24 01:45:04 +01:00
bnnm
351b7ad038 Update docs and tag info 2018-11-04 00:11:02 +01:00
bnnm
140a9cd778 Minor doc 2018-10-04 19:43:44 +02:00
bnnm
79e60556a8 Add minor doc 2018-09-22 18:06:15 +02:00
bnnm
0e4ee632b9 Remove standard G.722.1 (Siren7), since no game uses it
Siren14 wasn't affected by this
2018-09-22 16:32:21 +02:00
bnnm
170eed3ea8 Add extra lib docs and tweaks 2018-09-12 22:59:49 +02:00
bnnm
1810d3ced6 Add TXTP commands for looping/time (#i #E #lN #fN #dN #F)
- #i (ignore loop)
- #E (force end-to-end loop)
- #lN (force N loops)
- #fN (fade time)
- #dN (fade delay)
- #F (don't fade after N loops and play song end)
2018-09-07 19:34:31 +02:00
bnnm
9d7d536da7 Add interleaved 2ch XBOX-IMA to TXTH/GENH 2018-09-04 17:11:08 +02:00
bnnm
488daca056 Divide BUILD.md into DEV.md and add GENH/TXTH/TXTP.md doc 2018-09-02 18:38:22 +02:00
bnnm
7a7bb3b12a Move BUILD.md to doc/BUILD.md, since root is getting cluttered 2018-09-02 17:43:05 +02:00