Commit Graph

3377 Commits

Author SHA1 Message Date
bnnm
0dbe00d4b0 Add HCA keys 2019-02-09 23:44:57 +01:00
bnnm
ccca7ad949 Fix BAO layer/sequences and add .cpk and more games 2019-02-09 23:43:50 +01:00
bnnm
f4aa758d39 Fix .sfl loops in some cases 2019-02-09 23:43:28 +01:00
bnnm
011fe56614 Fix EALayer3 11ch, V1b PCM, V2S loops [Army of Two 3 (PS3), NFS:W (PS3)] 2019-02-09 23:42:59 +01:00
bnnm
54cf775dca Fix truncated MULs 2019-02-09 23:39:03 +01:00
Christopher Snowhill
c9d997f355
Merge pull request #360 from bnnm/bao
bao
2019-02-02 17:10:00 -08:00
bnnm
493e207c40 Add atomic BAO [Assassin's Creed (PS3/PC)] 2019-02-03 01:47:59 +01:00
bnnm
6742a3e0ef Fix some Ubi SB [Rainbow Six Vegas 2 (X360)] 2019-02-03 01:47:44 +01:00
bnnm
b2f3c860d5 Improve slightly guess_endianness 2019-02-03 01:46:05 +01:00
Christopher Snowhill
cfb6b8fe74
Merge pull request #359 from slashiee/subkeys_dgl
Add Dragalia subkeys up to Skyborne Spectacle raid event
2019-02-01 19:33:31 -08:00
Michael
d880fd3c1c Add Dragalia subkeys up to Skyborne Spectacle raid event 2019-02-01 19:28:19 -08:00
Christopher Snowhill
ab807c3416
Merge pull request #357 from NicknineTheEagle/ea-ubi
Ea ubi
2019-01-28 15:53:14 -08:00
NicknineTheEagle
56dfa62a75 Should use vgmstream->num_samples here for loop segments 2019-01-28 17:11:31 +03:00
NicknineTheEagle
3249617238 Fixed doc 2019-01-28 09:47:24 +03:00
NicknineTheEagle
70ffbb1194 Use header values instead of vgmstream values in some places 2019-01-28 09:38:11 +03:00
NicknineTheEagle
ba30c79d59 Merge remote-tracking branch 'upstream/master' into ea-ubi
# Conflicts:
#	src/meta/ubi_sb.c
2019-01-28 09:27:45 +03:00
Christopher Snowhill
ed397bbc5a
Merge pull request #358 from bnnm/riff-sb-bao
riff sb bao
2019-01-27 15:20:53 -08:00
bnnm
fc8911b68a Prepare BAO layers/sequences 2019-01-27 23:42:42 +01:00
bnnm
b81f8a6eed Minor fixes 2019-01-27 23:40:50 +01:00
bnnm
4a6df9b3b9 Add .wxv RIFF [Godzilla - Destroy All Monsters Melee (Xbox)] 2019-01-27 23:40:40 +01:00
bnnm
097f7b0285 Fix some SDF [Mr. Bean's Wacky World (Wii)] 2019-01-26 17:04:43 +01:00
bnnm
aecd7da55e Add .sbv RIFF [Spongebob Squarepants - The Movie (PC)] 2019-01-26 16:34:25 +01:00
bnnm
f806f287f2 Fix most Ubi SB stuff and yet more games 2019-01-26 16:30:36 +01:00
bnnm
a37afdee66 Fix Ubi IMA v2 [Donald Duck: Goin' Quackers (GC)] 2019-01-26 16:16:40 +01:00
bnnm
1d491526ca Add extensionless RIFF [Myst III (Xbox)] 2019-01-26 16:14:50 +01:00
NicknineTheEagle
27a2960e31 Ubi SB: Added more games 2019-01-26 13:31:50 +03:00
NicknineTheEagle
519659fd3e EAAC: Properly calculate stream size for bitrate 2019-01-23 06:40:42 +03:00
NicknineTheEagle
8a00c7cd66 Minor fixes and tweaks 2019-01-22 00:42:34 +03:00
Christopher Snowhill
ac28ccc50a Forgot this one. 2019-01-20 18:25:32 -08:00
Christopher Snowhill
c396fcdcce Remove --tags option, as I have amended the base tag to annotate it. 2019-01-20 18:21:36 -08:00
Christopher Snowhill
199e786f94
Merge pull request #355 from bnnm/ubi-mic-ue4msadpcm
ubi mic ue4msadpcm
2019-01-20 18:10:46 -08:00
bnnm
b3867b0260 Handle Ubi SB sequence loops properly 2019-01-20 17:16:44 +01:00
bnnm
4c24b03951 Remove debug crap 2019-01-20 00:57:09 +01:00
bnnm
fb8d453c94 Add .lasf (.asf) for consistency 2019-01-20 00:50:39 +01:00
bnnm
3a9273538f Fix type 04 .xnb [Scare Me (XBLIG)] 2019-01-20 00:42:05 +01:00
bnnm
37df2cb18c Show layers/segments in description 2019-01-20 00:39:32 +01:00
bnnm
29bed4b1e0 Add TXTH/GENH interleave_last option 2019-01-20 00:17:06 +01:00
bnnm
8f1ec86bda Fix UE4 MSADPCM .adpcm [Heroes of Ark (iOS), Angels in the Sky (iOS)] 2019-01-19 23:08:26 +01:00
bnnm
da9f9a5572 Fix non-initialized var 2019-01-19 20:04:38 +01:00
bnnm
26e464ef2c Add Ubi .sb/smX layers and sequences, more games 2019-01-19 20:03:48 +01:00
bnnm
0c40610f7f Fix KOEI .mic loops [Dynasty Tactics 2 (PS2)] 2019-01-19 20:01:34 +01:00
Christopher Snowhill
c23662bb89
Update README.md
Update repository location.
2019-01-16 17:34:40 -08:00
Christopher Snowhill
7a8726dded
Merge pull request #354 from NicknineTheEagle/ea-fixes
Ea fixes
2019-01-16 14:18:12 -08:00
NicknineTheEagle
6487d310cb Formatting fixes 2019-01-16 23:29:51 +03:00
NicknineTheEagle
9c9da8fa1b EAAC: Fixed looping for RAM sounds 2019-01-16 23:05:19 +03:00
NicknineTheEagle
3f0ba31a43 EA SCHl: Implemented looping for streamed sounds in ABK 2019-01-16 23:05:09 +03:00
Christopher Snowhill
c6280d85b3
Merge pull request #352 from NicknineTheEagle/ea-sbr
Ea sbr
2019-01-14 18:04:58 -08:00
Christopher Snowhill
4568205890
Merge pull request #353 from bnnm/txth-bnk-gin-ubi-etc
txth bnk gin ubi etc
2019-01-14 18:03:49 -08:00
NicknineTheEagle
ba02ab8f66 EA SCHl: Changed update_ea_stream_size_and_samples to use the first channel offset 2019-01-14 04:01:57 +03:00
bnnm
fd2984f798 Prepare Ubi SB for other types and add more games 2019-01-13 23:27:29 +01:00