Commit Graph

430 Commits

Author SHA1 Message Date
bnnm
e53740f27f Add PCFX for GENH/TXTH [Der Langrisser FX (PC-FX)] 2018-12-27 16:14:59 +01:00
bnnm
9245dc8a15 Add iNiS .IMC [Gitaroo Man (PS2)] 2018-12-23 13:38:18 +01:00
bnnm
212cdf7a32 Rename *vs_ffx.c to *vs_square.c and *ps2_strlr.c to *vs_str.c 2018-12-22 20:12:13 +01:00
bnnm
a1d559d529 Rename *emff.c to *mul.c 2018-12-22 19:52:01 +01:00
bnnm
770343b255 Add .nus3audio [Super Smash Bros. Ultimate (Switch)] 2018-12-15 12:37:01 +01:00
bnnm
34d4500e54 Add .sps EAMP3 [Need for Speed (PS4)] 2018-12-15 11:17:47 +01:00
bnnm
12edc39bff Add looping Ogg Opus [Monster Boy and the Cursed Kingdom (Switch)] 2018-12-09 02:00:47 +01:00
bnnm
b43bb3aefe Rename psx_cdxa.c to xa.c, psx_fag.c to fag.c for clarity 2018-12-08 02:52:55 +01:00
bnnm
60945577c0 Add Vicarious Visions .zss/zsm/ens/enm [X-Men Legends II (multi)] 2018-12-08 00:10:44 +01:00
bnnm
42bc5de623 Add From Software .xps/.xps+dat [Metal Wolf Chaos (Xbox), Otogi (Xbox)] 2018-12-01 14:01:52 +01:00
bnnm
56ced57ece Add TamaSoft .msf [Abandoner: The Severed Dreams (PC)] 2018-11-17 17:52:07 +01:00
bnnm
ab90e08484 Add ADPCM .xpcm [Eternal Fantasy (PC)] 2018-11-10 00:09:03 +01:00
bnnm
9b7161a207 Add PCM16LE .xpcm [Eternal Fantasy (PC)] 2018-11-09 22:57:35 +01:00
bnnm
b56f9e9acd Add NWAV [Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (PC)] 2018-11-09 21:23:31 +01:00
bnnm
2eba5abc26 Add plugin helper functions for tagfile handling 2018-11-03 19:26:50 +01:00
bnnm
0e16a309e2 Add 2MSF and clean WMSF [Super Robot Taisen OG: The Moon Dwellers (PS4)] 2018-10-27 23:10:03 +02:00
bnnm
33aa532c34 Add blocked VS [Final Fantasy X (PS2)] 2018-10-20 15:30:46 +02:00
bnnm
e49a688559 Add .xopus decoding [Angry Birds Transformers (Android)] 2018-10-13 21:01:58 +02:00
bnnm
cca676bb0f Add new HCA key derivation
Thanks to FZFalzar, Thealexbarney and hozuki for the key and algorithm
2018-10-13 19:53:25 +02:00
bnnm
80aad4f15a Add/fix XWMA start and num samples 2018-10-07 23:27:31 +02:00
bnnm
d717f21189 Add UE4OPUS decoder [Fortnite (PC), ARK: Survival Evolved (PC)] 2018-09-23 04:26:11 +02:00
bnnm
f29012edb7 Add Capcom .adpcm [Resident Evil: Revelations (Switch)] 2018-09-22 17:45:02 +02:00
bnnm
37d7fe83c4 Move NXA Opus to its own file, since it's not very standard 2018-09-10 02:24:59 +02:00
bnnm
804fceb5e7 Remove custom FFmpeg, as custom IO streamfile can be used instead 2018-09-10 02:19:34 +02:00
bnnm
6bee2a6209 Add .utk [The Sims Online (PC), SimCity 4 (PC)] 2018-09-09 15:29:34 +02:00
bnnm
47b5a189cf Clean EA-MT code 2018-09-08 23:36:31 +02:00
bnnm
f519b1ad70 Add DERF DPCM decoder [Stupid Invaders (PC)] 2018-09-06 17:45:34 +02:00
bnnm
59b303d753 Update libacm to 1.2 and add .WAVC sfx 2018-09-04 22:42:21 +02:00
bnnm
c707a29639 Rename SASSC_decoder to lowercase for consistency 2018-09-02 21:09:15 +02:00
bnnm
5afd33d62a Split idsp.c into idsp_ie.c and nub_idsp.c 2018-08-28 20:40:02 +02:00
bnnm
d5a11d58e8 Add various metas
- DSP: itl, vag (PPP)
- PS2: int (A2M), ahv, msv, sdf, svg, vis
- PC: .aif (Asobo), ao, apc, wv2
- Xbox: xau (Konami)
2018-08-28 18:47:56 +02:00
bnnm
cc537270c1 Add RFRM .csmp and cleanup [Donkey Kong Country Tropical Freeze (Wii U)] 2018-08-26 19:16:24 +02:00
bnnm
ce6722181a Move csmp to its own file, since it's not very standard either 2018-08-26 18:55:57 +02:00
bnnm
f2a5b5954f Move wsi to its own file, since it's not very standard 2018-08-26 17:40:40 +02:00
bnnm
f86c90c5f9 Use KMA9 custom IO instead of custom ATRAC9 2018-08-25 17:26:49 +02:00
bnnm
9c8dae38dc Fix multilayer XVAG ATRAC9 [flower (Vita), Farpoint (PS4)] 2018-08-25 17:25:02 +02:00
bnnm
9e54efe6d8 Remove FFMPEG_EA_XMA as it's now done with custom IO + layers 2018-08-25 13:22:57 +02:00
bnnm
f576d9568c Rename nolayout.c to flat.c for consistency/clarity 2018-08-24 19:29:39 +02:00
bnnm
9ad2f578e6 Fix PSH/VSV loops and glitches [Romancing SaGa (PS2)] 2018-08-23 17:13:46 +02:00
bnnm
785741e7e1 Rename ps2_mib.c to ps_headerless,c 2018-08-22 20:29:29 +02:00
bnnm
69c791656e Move MIB+MIH to its own meta and fix rare files [Gladius (PS2)] 2018-08-22 20:10:31 +02:00
bnnm
925916690a Parse PS3 .bnk properly and remove ps3_klbs.c [L@ve Once (PS3)] 2018-08-22 19:26:19 +02:00
bnnm
cae82e9074 Clean builds and enable VGM_USE_VORBIS/MPEG manually for consistency 2018-08-20 20:08:24 +02:00
bnnm
ca04dbca70 Add old .scd SSCF [Crisis Core FFVII (PSP), Dissidia 012 (PSP)] 2018-08-19 16:42:39 +02:00
bnnm
9e06652264 Redo .nus3bank to parse as a bank with subsongs
Also removes hacky code from idsp, since it's now on its own file
2018-08-15 19:59:10 +02:00
bnnm
79cad960ae Add Sony .bnk [Puyo Puyo Tetris (PS4), NekoBuro: Cats Block (Vita)] 2018-08-15 17:34:17 +02:00
bnnm
b36646aacf Add .hd3+bd3 [Elevator Action Deluxe (PS3), R-Type Dimensions (PS3)] 2018-08-14 00:28:15 +02:00
bnnm
36c6168c27 Add Firebrand Games .wavebatch [NFS: The Run (3DS), F&F: Showdown (3DS)] 2018-08-13 23:03:39 +02:00
bnnm
e301bf7aa8 Rename ps2_vpk.c to vpk.c (used in PS3) 2018-08-12 02:20:51 +02:00
bnnm
766eac4b9e Rename ps2_vag.c to vag.c (used by other Sony consoles) 2018-08-12 01:27:22 +02:00