Commit Graph

1904 Commits

Author SHA1 Message Date
bnnm
39abb97b61 Save number of streams info 2017-03-04 02:09:00 +01:00
bnnm
93bcf85e9c Minor code cleanup 2017-03-04 02:07:48 +01:00
bnnm
3d1ae80f56 Fixed SFX SGDXs; show multi stream number 2017-03-04 02:06:11 +01:00
bnnm
85a3ec749f Show stream numbers in the description (few multi-stream formats only) 2017-03-04 02:05:07 +01:00
Christopher Snowhill
59c2a57ecf Updated FFmpeg binaries. 2017-02-28 19:16:15 -08:00
Christopher Snowhill
dae2cead2e Update FFmpeg build options. 2017-02-28 19:13:48 -08:00
Christopher Snowhill
f2b0a96afc Merge pull request #71 from bnnm/xwb
XWB support
2017-02-28 19:12:44 -08:00
bnnm
f92babb383 Fix looping for XACT1/2 PCM and XMA 2017-02-25 19:53:21 +01:00
bnnm
d2a31378c2 move xma_get_samples from xma.c to FFmpeg utils (needed by XWB)
xma.c now uses ffmpeg's fmt_chunk_swap_endian, too
2017-02-25 19:52:07 +01:00
bnnm
8b72e32a97 Adjust XMA sample reader (cleanup, looping, prep for changes) 2017-02-25 18:35:56 +01:00
bnnm
fbb9af5410 Tweak FFmpeg XMA1 fake RIFF 2017-02-25 17:29:25 +01:00
bnnm
0296be392f Redone XWB with full support [many XBOX360 games]
Includes PCM/XBOX-ADPCM/MS-ADPCM/XMA1/XMA2/WMAv1/WMAv2/WMApro.
Known issues (examples needed):
- PCM8bit, WMAv1 (XBOX) and WMApro (late XBOX360) not tested
- compact mode not tested
- earlier (XACT2) MS-ADPCM looping not tested
- XACT2 v35/36/37 may not play correctly (~few mid 2006 games)
2017-02-25 13:57:18 +01:00
bnnm
04f2cb0344 Moved FFmpeg RIFF utils to their own file
I'm going to add more later so it was getting kind of unwieldy
2017-02-25 13:54:05 +01:00
bnnm
9ff0e2b8a7 Fix again rare FFmpeg bug when reading "fake" filesizes 2017-02-25 13:43:05 +01:00
bnnm
248ec021d8 Add FFmpeg fake riff helpers: XMA1, XWMA, XMA2 tweaks 2017-02-25 12:25:10 +01:00
Christopher Snowhill
223f732e17 Merge pull request #70 from bnnm/interleaved-mpeg
Interleaved MPEG
2017-02-19 21:41:42 -08:00
bnnm
7f98f5b4f6 Remove MPEG sample rate check and channel/sample rate pointer updates
Rarely used, frame sample rate/channels are now exposed, and FFmpeg will
end up playing any MP3 anyway.
Encoders may modify sample rate to adjust looping to frame boundaries,
too.
2017-02-19 21:16:09 +01:00
bnnm
f993fe37de Add some preliminar code for multichannel FSBs 2017-02-19 20:28:13 +01:00
bnnm
c38aa72761 Enable multichannel MPEG (fixed frame size) in XVAGs 2017-02-19 20:21:57 +01:00
bnnm
0101572718 Add multichannel MPEG decoder
Supports fixed-size frames (for XVAG) or variable/padded frames (for
FSB), but FSB support has some bugs so it's not used yet.
2017-02-19 20:20:13 +01:00
Christopher Snowhill
83276b5f0d Merge pull request #69 from haolink/master
Fairy Fencer F: Advent Dark Force Looping OGG support added.
2017-02-18 12:30:42 -08:00
bnnm
e0d129e06c Prepare MPEG stuff for multichannel 2017-02-18 18:27:21 +01:00
bnnm
d3a1fba917 Simplify XVAG/code cleanup preparations 2017-02-18 15:43:29 +01:00
bnnm
4673050fcb Add find_chunk with configurable endianness 2017-02-18 15:19:25 +01:00
Link
4963e97216 Fairy Fencer F: Advent Dark Force Looping OGG support added. 2017-02-18 08:04:16 +01:00
bnnm
7418b61793 Hide buffer and mpeg_bytes_to_samples MPEG internals; cleanup
Also removes VBR check from metas; it's only needed because
mpeg_bytes_to_samples doesn't work with VBR, but now it'll return 0,
which would be validated later.
2017-02-18 00:17:38 +01:00
bnnm
2e41586e68 Move AHX MPEG init code to mpeg_decoder and other cleanup 2017-02-17 18:35:58 +01:00
bnnm
6b99cf8f72 Use free_mpeg to close MPEG internals 2017-02-17 18:18:06 +01:00
bnnm
df84602e85 Move reset/seek/free MPEG code to mpeg_decoder (for later changes) 2017-02-17 17:20:40 +01:00
bnnm
a7982bc743 Remove MPEG internals 2017-02-17 16:48:29 +01:00
bnnm
ef5b17f508 Remove old FSB5 mpeg code 2017-02-17 16:44:07 +01:00
bnnm
5b04bbc32a Add a couple of extra memory validations on BIK init 2017-02-17 16:39:38 +01:00
Christopher Snowhill
ca297ce276 Update fb2k about info
Add bnnm to credits, and add this repository link before the SourceForge one.
2017-02-12 14:02:53 -08:00
Christopher Snowhill
7c6785a2e0 Merge pull request #68 from bnnm/akb-etc
AKB, etc
2017-02-12 13:59:34 -08:00
bnnm
d26c813cbd Fix some rare AKB2 [Mobius FF SFX] 2017-02-12 15:43:57 +01:00
bnnm
b661996313 Relax loop validation [ESPN 2002] 2017-02-12 15:00:10 +01:00
bnnm
b3ca092b6a Add AKB support for OGG/alt AAC [SQEX iOS: Dragon Quest 2-6, FF6, TWEWY] 2017-02-12 14:42:02 +01:00
bnnm
9317ce9cc2 Add ffmpeg_set_skip_samples to manually fix encoder delay in some cases 2017-02-12 13:17:01 +01:00
bnnm
8d973f4eb9 Allow negative start time in init_seek (for Ogg) 2017-02-12 12:18:44 +01:00
Christopher Snowhill
39e34e632b Add new file types to foobar2000 plugin. 2017-02-04 17:05:21 -08:00
Christopher Snowhill
6da30d01c0 Update FFmpeg. 2017-02-04 16:59:40 -08:00
Christopher Snowhill
520cb97b34 Merge branch 'master' of github.com:kode54/vgmstream 2017-02-04 16:59:24 -08:00
Christopher Snowhill
35824ae6bc Merge pull request #67 from bnnm/bik-lmp4-fsb-msf
Bik, lmp4, fsb, msf
2017-02-04 16:58:51 -08:00
bnnm
5040b4746e Fix minor bugs; cleanup
- loop flag parsed from the spec [TTT HD]
- add joint stereo ATRAC3 [Silent Hill HD]
- fix MSFv1 ATRAC3 sample rate [Digi World SP]
- use "fake RIFF" ATRAC3 for flexibility (sample rate fix)
2017-02-04 23:26:13 +01:00
bnnm
3d9ce4c15e Fixed FSB5 sample rate and channels, multichannel IMA ADPCM; cleanup 2017-02-04 23:20:11 +01:00
bnnm
cc181f5e0d Added FSB multichannel IMA 2017-02-04 23:17:56 +01:00
bnnm
b44cd87a7b Fix multichannel IMA FSB 2017-02-04 19:37:48 +01:00
bnnm
b7ee1f8f02 Add todo/note in XBOX IMAs 2017-02-04 19:37:00 +01:00
bnnm
6cd991ebf6 Added FSB multichannel IMA
Variation of the XBOX IMA used in >2ch FSB (interleaved header)
2017-02-04 19:19:51 +01:00
bnnm
13bec0d5be Add check in free_ffmpeg to avoid segfault if data is NULL
free() accepts NULL so free_ffmpeg should too, I guess
2017-02-04 17:54:43 +01:00