Commit Graph

1297 Commits

Author SHA1 Message Date
bnnm
eddd789222 Add loop support for Zero Time Dilemma (PC) 2016-11-13 21:08:11 +01:00
bnnm
bc350eab0d Ignore output generated by makefiles 2016-11-13 21:08:11 +01:00
bnnm
cc9b21bd48 Check if there are samples to play so it won't generate empty files 2016-11-13 21:08:10 +01:00
bnnm
5cd11594e2 Merge remote-tracking branch 'upstream/master' 2016-10-31 00:37:17 +01:00
Chris Moeller
e449722e93 Update MSVC project files. 2016-10-30 15:12:09 -07:00
Christopher Snowhill
82609f8cf6 Merge pull request #37 from bnnm/format-ps2-svag-snk
Support for PS2 SNK SVAG
2016-10-30 15:07:32 -07:00
bnnm
3c96211b06 LF was actually ok (they where CRLF previously but this is a unix file) 2016-10-30 18:59:09 +01:00
bnnm
ef8653569b attemp to fix LF 2016-10-30 12:53:34 +01:00
bnnm
5d9b186625 Less C99 2016-10-30 10:36:29 +01:00
bnnm
5ff5f8adf9 support for looping and v2 format (GANTZ) 2016-10-29 10:20:45 +02:00
Chris Moeller
94309292d9 Remove C99-isms for MSVC 2010. 2016-10-28 16:50:39 -07:00
Chris Moeller
3f813fad09 Revert to MSVC 2010. 2016-10-28 16:49:44 -07:00
bnnm
79863300e8 Merge remote-tracking branch 'upstream/master' 2016-10-29 01:02:12 +02:00
bnnm
b5a9db8ae2 support for PS2 SNK SVAG 2016-10-27 23:21:12 +02:00
Christopher Snowhill
62a578dea9 Merge pull request #36 from bnnm/master
Fixed AT3plus sample count (needed for non-looped files)
2016-10-26 20:54:53 -07:00
bnnm
f1b0b0ea82 fixed AT3plus sample count (needed for non-looped files) 2016-10-26 23:53:58 +02:00
Christopher Snowhill
713883d9bc Merge branch 'master' of github.com:kode54/vgmstream 2016-08-24 17:34:13 -07:00
Christopher Snowhill
59b49aa99c Updated PS2 MTAF decoder for features in the format that had yet to be discovered. 2016-08-24 17:33:18 -07:00
Christopher Snowhill
42c00f304b Add rollback to FFmpeg loop seeking, since FFmpeg doesn't seem to institute any rollback of its own. 2016-08-14 15:18:34 -07:00
Christopher Snowhill
c4c7ec55bf Tab normalization. 2016-08-10 18:34:13 -07:00
Christopher Snowhill
36aa6bf9cd Add .sgb extension for RIFF WAV parser. 2016-08-10 18:31:06 -07:00
Christopher Snowhill
8337395ba9 Fix bitrate reporting for FFmpeg. 2016-08-10 18:30:48 -07:00
Christopher Snowhill
32ca1e646f Merge pull request #34 from notspiff/fix_ifdefery
Fix some ifdef issues
2016-07-31 14:10:43 -07:00
Arne Morten Kvarving
e6a8e8890d fixed: coding_FFmeg is conditionally defined 2016-07-31 14:54:57 +02:00
Arne Morten Kvarving
e3666934c1 fixed: move #endif into proper position 2016-07-31 14:51:47 +02:00
Christopher Snowhill
add0dba4eb Fix for compiling without FFmpeg. 2016-07-25 20:41:26 -07:00
Chris Moeller
cbe9bc3d6b Added FFmpeg support, and fixed a long standing issue with broken loops locking up the decoder. 2016-07-16 23:02:27 -07:00
Chris Moeller
b31ee39a95 Merge branch 'master' of gitlab.kode54.net:kode54/vgmstream 2016-06-30 15:48:12 -07:00
Christopher Snowhill
ecff4c7a28 Merge branch 'dbzdokkan_key' into 'master'
Add Dragon Ball Z: Dokkan Battle ADX key



See merge request !2
2016-06-30 18:47:48 -04:00
Chris Moeller
800a3da0da Undo an erroneous change to MP4 and HCA meta handlers that could crash. 2016-06-30 15:34:40 -07:00
Chris Moeller
e67642db30 Ignore relative volume adjustment, as criware seems to only pass it on to the user of the library. 2016-06-29 23:08:27 -07:00
Chris Moeller
4c75e6a5bc Updated HCA decoder. 2016-06-29 19:56:20 -07:00
Chris Moeller
5200ed4a91 Fixed file handle leak in HCA and MP4 decoders. Minor casting fixes. 2016-06-28 19:27:30 -07:00
Chris Moeller
355ed06781 Made HCA decoder endian safe. 2016-06-28 16:25:08 -07:00
Chris Moeller
be6437bb45 And add a few missing things. 2016-06-28 00:28:29 -07:00
Chris Moeller
33563f4e7c Add HCA support. 2016-06-28 00:20:37 -07:00
Chris Moeller
f55a23f2e0 Update XMPlay plugin with slight fix. 2016-06-28 00:20:22 -07:00
Chris Moeller
d53030faf8 And back to 2015 again. 2016-06-26 13:28:42 -07:00
Adam Gashlin
d3b3b9623d Add Dragon Ball Z: Dokkan Battle ADX key 2016-05-03 02:25:43 -04:00
Christopher Snowhill
62ba01904f Merge branch 'cwav_flex' into 'master'
Accept 0x00010102 in header for CWAV

This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.

See https://hcs64.com/mboard/forum.php?showthread=45018

See merge request !1
2016-05-03 01:38:41 -04:00
Adam Gashlin
fa6c98696b Accept 0x00010102 in header for CWAV
This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.
2016-04-26 11:02:11 -04:00
Chris Moeller
12c375e43f Switch back to MSVC 2010 2015-10-04 09:41:07 +00:00
Chris Moeller
fb74b39086 Merge pull request #26 from libertyernie/master
Update readme.txt
2015-09-21 18:10:45 -07:00
libertyernie
f688c3823c Update readme.txt to point to new ext_libs location and include more test.exe options 2015-09-21 09:10:04 -05:00
Chris Moeller
ec99511d38 Update libg719_decode.dll with a copy that should work on Windows XP 2015-09-21 01:53:20 +00:00
Chris Moeller
bdbe4fd8c3 Fix version.mk references in version.bat 2015-08-30 18:45:47 -07:00
Chris Moeller
7dbf982f2f Fix version.bat search and replace 2015-08-30 18:43:50 -07:00
Chris Moeller
9cd2d32090 Rename genversion.bat to version.bat and change it just a bit 2015-08-30 18:33:29 -07:00
Chris Moeller
0f805b5ab3 Merge libertyernie/vgmstream 2015-08-30 18:06:37 -07:00
libertyernie
91ba6cf2ba Remove replacement unistd.h - only getopt.h and STDOUT_FILENO are used in test.c. Also remove version.bat since it doesn't grab the git information that version.sh does - instead I'll just leave VERSION empty for now when compiling from VS. 2015-08-30 14:37:34 -05:00