Commit Graph

39 Commits

Author SHA1 Message Date
bnnm
6a922be613 Fix encoder delay/skip samples in: SCD/SGXD/RIFF/MSF ATRAC3/p, SGXD AC3 2017-05-20 18:00:27 +02:00
bnnm
9a2464fbd7 Fix RIFF/Wwise detection rejecting some valid lwav [Cave PC games] 2017-04-22 10:18:47 +02:00
bnnm
b54e49370f Reject Wwise RIFFs with JUNK chunks, now parsed in wwise.c 2017-04-11 20:03:26 +02:00
bnnm
98bc4851af Remove Wwise DSP parsing as it's now handled in wwise.c 2017-04-02 12:30:21 +02:00
bnnm
d6ce0f0ae3 Fix SGXD typo (SGDX to SGXD) 2017-03-18 15:07:58 +01:00
bnnm
c7c1564d9f Minor cleanups (no functionality changes)
- added comments, code alignment for clarity
- renamed some decoders for consistency (ex. eaxa > ea_xa, invert_psx >
psx_bmdx, vgm_adpcm_cfg > psx_cfg)
- removed layout_dkt_interleave (same as nolayout)
- removed skip_last_channel (not used anymore)
- removed meta_DSP_HALP (not used anymore)
2017-01-08 01:09:20 +01:00
bnnm
e6334e72af MAIATRAC3PLUS: use fact_samples if possible (manual calcs can be off) 2016-12-10 16:07:54 +01:00
bnnm
cdfd47eb7b FFmpeg: expose block/frame size, rename totalFrames for clarity 2016-12-10 15:53:29 +01:00
bnnm
c5066fdd09 Check for segfault 2016-12-06 11:53:54 +01:00
bnnm
80c72166e5 AT3: read skip samples to fix edge loops 2016-12-06 00:28:16 +01:00
bnnm
2ac3db4d03 SGDX fixes: AT3/AC3 codecs (via FFmpeg), ADPCM interleave, unify code 2016-12-04 23:10:18 +01:00
bnnm
a359dd1816 Null FFMpeg codecdata pointer on failure to avoid segfault 2016-11-25 19:35:52 +01:00
bnnm
ae5d71e377 Allow FFMPEG and MAIATRAC3PLUS to coexist 2016-11-14 22:20:00 +01:00
bnnm
f1b0b0ea82 fixed AT3plus sample count (needed for non-looped files) 2016-10-26 23:53:58 +02:00
Christopher Snowhill
36aa6bf9cd Add .sgb extension for RIFF WAV parser. 2016-08-10 18:31:06 -07:00
Chris Moeller
cbe9bc3d6b Added FFmpeg support, and fixed a long standing issue with broken loops locking up the decoder. 2016-07-16 23:02:27 -07:00
halleyscometsw
44075c4e91 clean up some warning-causing ugliness 2014-06-26 21:12:48 -07:00
Chris Moeller
bd5cdb35de Epic Mickey 2 Wii ADPCM 2014-02-25 22:12:24 -08:00
Chris Moeller
bd85ad76e8 Fixed mono AT3 decoding, and simplified n-channel decoding 2013-06-26 11:13:44 -07:00
Chris Moeller
ae4863b0bf Clarified AT3plus as such 2013-06-26 04:36:57 -07:00
Chris Moeller
98e90f8a25 Implemented ATRAC3plus support 2013-06-26 02:54:15 -07:00
Chris Moeller
142cfc971d Raised path length limit to 32767 characters, controlled by a global enum definition 2013-05-26 20:55:50 -07:00
halleyscometsw
30e33d70a2 fix .sns broken with r987
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@1002 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-10-02 03:37:47 +00:00
halleyscometsw
5a042c79ec oops, big endian means big endian
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@989 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-21 03:17:56 +00:00
halleyscometsw
a4561ef328 XNBm support, share some functionality among RIFF-related formats
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@987 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2012-08-20 05:17:52 +00:00
halleyscometsw
968b6afdf1 CyberBotX's MSADPCM support for RIFF
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@969 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2011-12-14 00:04:03 +00:00
halleyscometsw
582d64439a fix broken wwise dsp history offsets
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@898 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-12-13 04:16:39 +00:00
halleyscometsw
1eb20e259f ubisoft .sns (Red Steel 2)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@755 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-03-15 04:33:22 +00:00
bxaimc
9da8727657 add Rayman Raving Rabbids 2 (PC) fake codec id 0x69 support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@743 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2010-02-16 00:07:21 +00:00
halleyscometsw
fc1e4c4c9b add RIFX support, including Punch-Out! (with WiiH)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@655 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-05-25 20:59:50 +00:00
halleyscometsw
8963ee3eed Microsoft IMA for riff and genh
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@590 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-03-09 12:48:53 +00:00
halleyscometsw
a811b6fcb6 support 0x555 with < 32 filters (used in mono streams)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@552 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-05 01:20:30 +00:00
halleyscometsw
ac3fef6f7e .mwv, RIFF with Level-5 "0x555" ADPCM (new decoder)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@551 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2009-01-04 15:36:06 +00:00
halleyscometsw
8ee5f1b89d 8-bit unsigned pcm, for RIFF
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@486 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-11-23 12:21:36 +00:00
halleyscometsw
910f2bcfc7 support RIFF WAVE smpl chunk looping
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@449 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-10-08 00:09:11 +00:00
halleyscometsw
2604064a8f add lwav as an extension for riff, to prevent looping .wavs from being improperly handled by other plugins
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@361 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-21 21:41:11 +00:00
halleyscometsw
764231fd8d looping .wav via "Marker: " labels
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@357 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-21 05:03:16 +00:00
halleyscometsw
0bf566d602 stray printf
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@297 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-08 13:57:57 +00:00
halleyscometsw
d210bc5bfc riff wav reading, and .pos (companion to .wav with loop info)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@293 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
2008-07-06 18:05:04 +00:00