bnnm
|
a02e927576
|
Fix some DSP .ckd [Rayman Origins (Wii)]
|
2023-04-02 20:31:14 +02:00 |
|
bnnm
|
2b0399d7f5
|
Fix hang on full loops with xma1 formats
|
2023-01-20 16:09:08 +01:00 |
|
bnnm
|
382b0d2929
|
Fix some Ubi CKD [Rayman Origins (3DS/Vita)]
|
2021-12-31 16:20:52 +01:00 |
|
bnnm
|
115c6363b8
|
Fix some Ubi .ckd [Rayman Origins (PS3/X360/PC)]
|
2020-04-04 22:44:28 +02:00 |
|
bnnm
|
2086426175
|
Fix mono/full-interleave CKD [Rayman Origins Wii SFX]; cleanup
|
2017-04-07 19:10:16 +02:00 |
|
Chris Moeller
|
1b41d008e6
|
Fixed path limit for new Ubisoft CKD handler
|
2013-09-03 11:20:45 -07:00 |
|
Chris Moeller
|
aa1d39a19e
|
Initial Ubisoft CKD support for Rayman Origins (Wii only for now) Still testing but seems to work fine. Mono is kinda broken but w/e.
|
2013-09-03 11:14:14 -07:00 |
|