#include "meta.h" #include "../coding/coding.h" #include "../layout/layout.h" #include "../util.h" #include /* RIFF - Resource Interchange File Format, standard container used in many games */ /* return milliseconds */ static long parse_adtl_marker(unsigned char * marker) { long hh,mm,ss,ms; if (memcmp("Marker ",marker,7)) return -1; if (4 != sscanf((char*)marker+7,"%ld:%ld:%ld.%ld",&hh,&mm,&ss,&ms)) return -1; return ((hh*60+mm)*60+ss)*1000+ms; } /* loop points have been found hiding here */ static void parse_adtl(off_t adtl_offset, off_t adtl_length, STREAMFILE *streamFile, long *loop_start, long *loop_end, int *loop_flag) { int loop_start_found = 0; int loop_end_found = 0; off_t current_chunk = adtl_offset+4; while (current_chunk < adtl_offset+adtl_length) { uint32_t chunk_type = read_32bitBE(current_chunk,streamFile); off_t chunk_size = read_32bitLE(current_chunk+4,streamFile); if (current_chunk+8+chunk_size > adtl_offset+adtl_length) return; switch(chunk_type) { case 0x6c61626c: { /* labl */ unsigned char *labelcontent; labelcontent = malloc(chunk_size-4); if (!labelcontent) return; if (read_streamfile(labelcontent,current_chunk+0xc, chunk_size-4,streamFile)!=chunk_size-4) { free(labelcontent); return; } switch (read_32bitLE(current_chunk+8,streamFile)) { case 1: if (!loop_start_found && (*loop_start = parse_adtl_marker(labelcontent))>=0) loop_start_found = 1; break; case 2: if (!loop_end_found && (*loop_end = parse_adtl_marker(labelcontent))>=0) loop_end_found = 1; break; default: break; } free(labelcontent); break; } default: break; } current_chunk += 8 + chunk_size; } if (loop_start_found && loop_end_found) *loop_flag = 1; /* labels don't seem to be consistently ordered */ if (*loop_start > *loop_end) { long temp = *loop_start; *loop_start = *loop_end; *loop_end = temp; } } typedef struct { off_t offset; off_t size; int sample_rate; int channel_count; uint32_t block_size; int coding_type; int interleave; } riff_fmt_chunk; static int read_fmt(int big_endian, STREAMFILE * streamFile, off_t current_chunk, riff_fmt_chunk * fmt, int sns, int mwv) { int codec, bps; int32_t (*read_32bit)(off_t,STREAMFILE*) = big_endian ? read_32bitBE : read_32bitLE; int16_t (*read_16bit)(off_t,STREAMFILE*) = big_endian ? read_16bitBE : read_16bitLE; fmt->offset = current_chunk; fmt->size = read_32bit(current_chunk+0x4,streamFile); fmt->sample_rate = read_32bit(current_chunk+0x0c,streamFile); fmt->channel_count = read_16bit(current_chunk+0x0a,streamFile); fmt->block_size = read_16bit(current_chunk+0x14,streamFile); fmt->interleave = 0; bps = read_16bit(current_chunk+0x16,streamFile); codec = (uint16_t)read_16bit(current_chunk+0x8,streamFile); switch (codec) { case 0x01: /* PCM */ switch (bps) { case 16: fmt->coding_type = big_endian ? coding_PCM16BE : coding_PCM16LE; fmt->interleave = 2; break; case 8: fmt->coding_type = coding_PCM8_U_int; fmt->interleave = 1; break; default: goto fail; } break; case 0x02: /* MS ADPCM */ if (bps != 4) goto fail; fmt->coding_type = coding_MSADPCM; break; case 0x11: /* MS IMA ADPCM */ if (bps != 4) goto fail; fmt->coding_type = coding_MS_IMA; break; case 0x69: /* MS IMA ADPCM (XBOX) - Rayman Raving Rabbids 2 (PC) */ if (bps != 4) goto fail; fmt->coding_type = coding_MS_IMA; break; case 0x007A: /* MS IMA ADPCM (LA Rush, Psi Ops PC) */ /* 0x007A is apparently "Voxware SC3" but in .MED it's just MS-IMA */ if (!check_extensions(streamFile,"med")) goto fail; if (bps == 4) /* normal MS IMA */ fmt->coding_type = coding_MS_IMA; else if (bps == 3) /* 3-bit MS IMA, used in a very few files */ goto fail; //fmt->coding_type = coding_MS_IMA_3BIT; else goto fail; break; case 0x0555: /* Level-5 0x555 ADPCM */ if (!mwv) goto fail; fmt->coding_type = coding_L5_555; fmt->interleave = 0x12; break; case 0x5050: /* Ubisoft .sns uses this for DSP */ if (!sns) goto fail; fmt->coding_type = coding_NGC_DSP; fmt->interleave = 0x08; break; case 0x270: /* ATRAC3 */ #ifdef VGM_USE_FFMPEG fmt->coding_type = coding_FFmpeg; break; #else goto fail; #endif case 0xFFFE: /* WAVEFORMATEXTENSIBLE */ /* ATRAC3plus GUID (0xBFAA23E9 58CB7144 A119FFFA 01E4CE62) */ if (read_32bit(current_chunk+0x20,streamFile) == 0xE923AABF && read_16bit(current_chunk+0x24,streamFile) == (int16_t)0xCB58 && read_16bit(current_chunk+0x26,streamFile) == 0x4471 && read_32bitLE(current_chunk+0x28,streamFile) == 0xFAFF19A1 && read_32bitLE(current_chunk+0x2C,streamFile) == 0x62CEE401) { #ifdef VGM_USE_MAIATRAC3PLUS uint16_t bztmp = read_16bit(current_chunk+0x32,streamFile); bztmp = (bztmp >> 8) | (bztmp << 8); fmt->coding_type = coding_AT3plus; fmt->block_size = (bztmp & 0x3FF) * 8 + 8; //should match fmt->block_size #elif defined(VGM_USE_FFMPEG) fmt->coding_type = coding_FFmpeg; #else goto fail; #endif } break; default: goto fail; } return 0; fail: return -1; } VGMSTREAM * init_vgmstream_riff(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; riff_fmt_chunk fmt = {0}; size_t file_size, riff_size, data_size = 0; off_t start_offset = 0; int fact_sample_count = -1; int fact_sample_skip = -1; int loop_flag = 0; long loop_start_ms = -1; long loop_end_ms = -1; off_t loop_start_offset = -1; off_t loop_end_offset = -1; int FormatChunkFound = 0, DataChunkFound = 0, JunkFound = 0; int mwv = 0; /* Level-5 .mwv (Dragon Quest VIII, Rogue Galaxy) */ off_t mwv_pflt_offset = -1; off_t mwv_ctrl_offset = -1; int sns = 0; /* Ubisoft .sns LyN engine (Red Steel 2, Just Dance 3) */ int at3 = 0; /* Sony ATRAC3 / ATRAC3plus */ /* check extension, case insensitive * .da: The Great Battle VI (PS), .cd: Exector (PS), .med: Psi Ops (PC) */ if ( check_extensions(streamFile, "wav,lwav,da,cd,med") ) { ; } else if ( check_extensions(streamFile, "mwv") ) { mwv = 1; } else if ( check_extensions(streamFile, "sns") ) { sns = 1; } #if defined(VGM_USE_MAIATRAC3PLUS) || defined(VGM_USE_FFMPEG) /* .rws: Climax games (Silent Hill Origins PSP, Oblivion PSP), .aud: EA Replay */ else if ( check_extensions(streamFile, "at3,rws,aud") ) { at3 = 1; } #endif else { goto fail; } /* check header */ if (read_32bitBE(0x00,streamFile) != 0x52494646) /* "RIFF" */ goto fail; if (read_32bitBE(0x08,streamFile) != 0x57415645) /* "WAVE" */ goto fail; riff_size = read_32bitLE(0x04,streamFile); file_size = get_streamfile_size(streamFile); /* check for truncated RIFF */ if (file_size < riff_size+8) goto fail; /* read through chunks to verify format and find metadata */ { off_t current_chunk = 0xc; /* start with first chunk */ while (current_chunk < file_size && current_chunk < riff_size+8) { uint32_t chunk_type = read_32bitBE(current_chunk,streamFile); off_t chunk_size = read_32bitLE(current_chunk+4,streamFile); if (current_chunk+8+chunk_size > file_size) goto fail; switch(chunk_type) { case 0x666d7420: /* "fmt " */ /* only one per file */ if (FormatChunkFound) goto fail; FormatChunkFound = 1; if (-1 == read_fmt(0, /* big endian == false*/ streamFile, current_chunk, &fmt, sns, mwv)) goto fail; break; case 0x64617461: /* data */ /* at most one per file */ if (DataChunkFound) goto fail; DataChunkFound = 1; start_offset = current_chunk + 8; data_size = chunk_size; break; case 0x4C495354: /* LIST */ /* what lurks within?? */ switch (read_32bitBE(current_chunk + 8, streamFile)) { case 0x6164746C: /* adtl */ /* yay, atdl is its own little world */ parse_adtl(current_chunk + 8, chunk_size, streamFile, &loop_start_ms,&loop_end_ms,&loop_flag); break; default: break; } break; case 0x736D706C: /* smpl */ /* check loop count and loop info */ if (read_32bitLE(current_chunk+0x24, streamFile)==1) { if (read_32bitLE(current_chunk+0x2c+4, streamFile)==0) { loop_flag = 1; loop_start_offset = read_32bitLE(current_chunk+0x2c+8, streamFile); loop_end_offset = read_32bitLE(current_chunk+0x2c+0xc,streamFile); } } break; case 0x70666c74: /* pflt */ if (!mwv) break; /* ignore if not in an mwv */ mwv_pflt_offset = current_chunk; /* predictor filters */ break; case 0x6374726c: /* ctrl */ if (!mwv) break; loop_flag = read_32bitLE(current_chunk+0x08, streamFile); mwv_ctrl_offset = current_chunk; break; case 0x66616374: /* fact */ if (sns && chunk_size == 0x10) { fact_sample_count = read_32bitLE(current_chunk+0x08, streamFile); } else if (at3 && chunk_size == 0x08) { fact_sample_count = read_32bitLE(current_chunk+0x08, streamFile); fact_sample_skip = read_32bitLE(current_chunk+0x0c, streamFile); } else if (at3 && chunk_size == 0x0c) { fact_sample_count = read_32bitLE(current_chunk+0x08, streamFile); fact_sample_skip = read_32bitLE(current_chunk+0x10, streamFile); } break; case 0x4A554E4B: /* JUNK */ JunkFound = 1; break; default: /* ignorance is bliss */ break; } current_chunk += 8+chunk_size; } } if (!FormatChunkFound || !DataChunkFound) goto fail; /* JUNK is an optional Wwise chunk, and Wwise hijacks the MSADPCM/MS_IMA/XBOX IMA ids (how nice). * To ensure their stuff is parsed in wwise.c we reject their JUNK, which they put almost always. * As JUNK is legal (if unusual) we only reject those codecs. * (ex. Cave PC games have PCM16LE + JUNK + smpl created by "Samplitude software") */ if (JunkFound && check_extensions(streamFile,"wav,lwav") /* for some .MED IMA */ && (fmt.coding_type==coding_MSADPCM || fmt.coding_type==coding_MS_IMA)) goto fail; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(fmt.channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = fmt.sample_rate; /* init, samples */ switch (fmt.coding_type) { case coding_PCM16LE: vgmstream->num_samples = pcm_bytes_to_samples(data_size, fmt.channel_count, 16); break; case coding_PCM8_U_int: vgmstream->num_samples = pcm_bytes_to_samples(data_size, vgmstream->channels, 8); break; case coding_L5_555: vgmstream->num_samples = data_size / 0x12 / fmt.channel_count * 32; /* coefs */ if (mwv) { int i, ch; const int filter_order = 3; int filter_count = read_32bitLE(mwv_pflt_offset+0x0c, streamFile); if (filter_count > 0x20) goto fail; if (mwv_pflt_offset == -1 || read_32bitLE(mwv_pflt_offset+0x08, streamFile) != filter_order || read_32bitLE(mwv_pflt_offset+0x04, streamFile) < 8 + filter_count * 4 * filter_order) goto fail; for (ch = 0; ch < fmt.channel_count; ch++) { for (i = 0; i < filter_count * filter_order; i++) { int coef = read_32bitLE(mwv_pflt_offset+0x10+i*0x04, streamFile); vgmstream->ch[ch].adpcm_coef_3by32[i] = coef; } } } break; case coding_MSADPCM: vgmstream->num_samples = msadpcm_bytes_to_samples(data_size, fmt.block_size, fmt.channel_count); break; case coding_MS_IMA: vgmstream->num_samples = ms_ima_bytes_to_samples(data_size, fmt.block_size, fmt.channel_count); break; case coding_NGC_DSP: //sample_count = dsp_bytes_to_samples(data_size, fmt.channel_count); /* expected from the "fact" chunk */ /* coefs */ if (sns) { int i, ch; static const int16_t coef[16] = { /* common codebook? */ 0x04ab,0xfced,0x0789,0xfedf,0x09a2,0xfae5,0x0c90,0xfac1, 0x084d,0xfaa4,0x0982,0xfdf7,0x0af6,0xfafa,0x0be6,0xfbf5 }; for (ch = 0; ch < fmt.channel_count; ch++) { for (i = 0; i < 16; i++) { vgmstream->ch[ch].adpcm_coef[i] = coef[i]; } } } break; #ifdef VGM_USE_FFMPEG case coding_FFmpeg: { ffmpeg_codec_data *ffmpeg_data = init_ffmpeg_offset(streamFile, 0x00, streamFile->get_size(streamFile)); if ( !ffmpeg_data ) goto fail; vgmstream->codec_data = ffmpeg_data; vgmstream->num_samples = ffmpeg_data->totalSamples; /* fact_sample_count */ if (at3) { /* the encoder introduces some garbage (not always silent) samples to skip before the stream */ /* manually set skip_samples if FFmpeg didn't do it */ if (ffmpeg_data->skipSamples <= 0) { ffmpeg_set_skip_samples(ffmpeg_data, fact_sample_skip); } /* RIFF loop/sample values are absolute (with skip samples), adjust */ if (loop_flag) { loop_start_offset -= ffmpeg_data->skipSamples; loop_end_offset -= ffmpeg_data->skipSamples; } } break; } #endif #ifdef VGM_USE_MAIATRAC3PLUS case coding_AT3plus: { maiatrac3plus_codec_data *data = malloc(sizeof(maiatrac3plus_codec_data)); data->buffer = 0; data->samples_discard = 0; data->handle = Atrac3plusDecoder_openContext(); vgmstream->codec_data = data; /* get rough total samples but favor fact_samples if available (skip isn't correctly handled for now) */ vgmstream->num_samples = atrac3plus_bytes_to_samples(data_size, fmt.block_size); if (fact_sample_count > 0 && fact_sample_count + fact_sample_skip < vgmstream->num_samples) vgmstream->num_samples = fact_sample_count + fact_sample_skip; break; } #endif default: goto fail; } /* .sns uses fact chunk */ if (sns) { if (-1 == fact_sample_count) goto fail; vgmstream->num_samples = fact_sample_count; } /* coding, layout, interleave */ vgmstream->coding_type = fmt.coding_type; switch (fmt.coding_type) { case coding_MSADPCM: case coding_MS_IMA: #ifdef VGM_USE_FFMPEG case coding_FFmpeg: #endif #ifdef VGM_USE_MAIATRAC3PLUS case coding_AT3plus: #endif vgmstream->layout_type = layout_none; vgmstream->interleave_block_size = fmt.block_size; break; default: vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = fmt.interleave; break; } /* meta, loops */ vgmstream->meta_type = meta_RIFF_WAVE; if (loop_flag) { if (loop_start_ms >= 0) { vgmstream->loop_start_sample = (long long)loop_start_ms*fmt.sample_rate/1000; vgmstream->loop_end_sample = (long long)loop_end_ms*fmt.sample_rate/1000; vgmstream->meta_type = meta_RIFF_WAVE_labl; } else if (loop_start_offset >= 0) { vgmstream->loop_start_sample = loop_start_offset; vgmstream->loop_end_sample = loop_end_offset; vgmstream->meta_type = meta_RIFF_WAVE_smpl; } else if (mwv && mwv_ctrl_offset != -1) { vgmstream->loop_start_sample = read_32bitLE(mwv_ctrl_offset+12, streamFile); vgmstream->loop_end_sample = vgmstream->num_samples; } } if (mwv) { vgmstream->meta_type = meta_RIFF_WAVE_MWV; } if (sns) { vgmstream->meta_type = meta_RIFF_WAVE_SNS; } if ( !vgmstream_open_stream(vgmstream,streamFile,start_offset) ) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } VGMSTREAM * init_vgmstream_rifx(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; riff_fmt_chunk fmt = {0}; size_t file_size, riff_size, data_size = 0; off_t start_offset = 0; int loop_flag = 0; off_t loop_start_offset = -1; off_t loop_end_offset = -1; int FormatChunkFound = 0, DataChunkFound = 0; /* check extension, case insensitive */ if ( !check_extensions(streamFile, "wav,lwav") ) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x52494658) /* "RIFX" */ goto fail; if (read_32bitBE(0x08,streamFile) != 0x57415645) /* "WAVE" */ goto fail; riff_size = read_32bitBE(0x04,streamFile); file_size = get_streamfile_size(streamFile); /* check for truncated RIFF */ if (file_size < riff_size+8) goto fail; /* read through chunks to verify format and find metadata */ { off_t current_chunk = 0xc; /* start with first chunk */ while (current_chunk < file_size && current_chunk < riff_size+8) { uint32_t chunk_type = read_32bitBE(current_chunk,streamFile); off_t chunk_size = read_32bitBE(current_chunk+4,streamFile); if (current_chunk+8+chunk_size > file_size) goto fail; switch(chunk_type) { case 0x666d7420: /* "fmt " */ /* only one per file */ if (FormatChunkFound) goto fail; FormatChunkFound = 1; if (-1 == read_fmt(1, /* big endian == true */ streamFile, current_chunk, &fmt, 0, /* sns == false */ 0)) /* mwv == false */ goto fail; break; case 0x64617461: /* data */ /* at most one per file */ if (DataChunkFound) goto fail; DataChunkFound = 1; start_offset = current_chunk + 8; data_size = chunk_size; break; case 0x736D706C: /* smpl */ /* check loop count and loop info */ if (read_32bitBE(current_chunk+0x24, streamFile)==1) { if (read_32bitBE(current_chunk+0x2c+4, streamFile)==0) { loop_flag = 1; loop_start_offset = read_32bitBE(current_chunk+0x2c+8, streamFile); loop_end_offset = read_32bitBE(current_chunk+0x2c+0xc,streamFile); } } break; default: /* ignorance is bliss */ break; } current_chunk += 8+chunk_size; } } if (!FormatChunkFound || !DataChunkFound) goto fail; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(fmt.channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = fmt.sample_rate; /* init, samples */ switch (fmt.coding_type) { case coding_PCM16BE: vgmstream->num_samples = pcm_bytes_to_samples(data_size, vgmstream->channels, 16); break; case coding_PCM8_U_int: vgmstream->num_samples = pcm_bytes_to_samples(data_size, vgmstream->channels, 8); break; default: goto fail; } /* coding, layout, interleave */ vgmstream->coding_type = fmt.coding_type; switch (fmt.coding_type) { default: vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = fmt.interleave; break; } /* meta, loops */ vgmstream->meta_type = meta_RIFX_WAVE; if (loop_flag) { if (loop_start_offset >= 0) { vgmstream->loop_start_sample = loop_start_offset; vgmstream->loop_end_sample = loop_end_offset; vgmstream->meta_type = meta_RIFX_WAVE_smpl; } } if ( !vgmstream_open_stream(vgmstream,streamFile,start_offset) ) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }