#include "meta.h" #include "../util.h" #include "../coding/coding.h" static VGMSTREAM * init_vgmstream_kt_wiibgm_offset(STREAMFILE *streamFile, off_t offset); /* Koei Tecmo G1L - pack format, sometimes containing a single stream * * It probably makes more sense to extract it externally, it's here mainly for Hyrule Warriors */ VGMSTREAM * init_vgmstream_kt_g1l(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; int type, num_streams, target_stream = 1; off_t stream_offset; int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL; if (!check_extensions(streamFile,"g1l")) goto fail; /* check header */ if ((read_32bitBE(0x0, streamFile) != 0x47314C5F /* "G1L_" (BE) */ || read_32bitBE(0x0, streamFile) != 0x5F4C3147) /* "_L1G" (LE) */ && read_32bitBE(0x4, streamFile) != 0x30303030) /* "0000" (version?) */ goto fail; if (read_32bitBE(0x0, streamFile) == 0x47314C5F ) { read_32bit = read_32bitBE; } else { read_32bit = read_32bitLE; } /* 0x08 filesize */ /* 0x0c first file offset (same as 0x18) */ type = read_32bit(0x10,streamFile); num_streams = read_32bit(0x14,streamFile); if (target_stream < 0 || target_stream > num_streams) goto fail; if (target_stream==0) target_stream = 1; stream_offset = read_32bit(0x18 + 0x4*(target_stream-1),streamFile); /* filesize = stream_offset - stream_next_offset*/ switch(type) { /* type may not be correct */ case 0x09: /* DSP (WiiBGM) from Hyrule Warriors (Wii U) */ vgmstream = init_vgmstream_kt_wiibgm_offset(streamFile, stream_offset); break; case 0x01: /* ATRAC3plus (RIFF) from One Piece Pirate Warriors 2 (PS3) */ case 0x00: /* OGG (KOVS) from Romance Three Kindgoms 13 (PC)*/ case 0x0A: /* OGG (KOVS) from Dragon Quest Heroes (PC)*/ default: goto fail; } return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } /* Koei Tecmo "WiiBGM" DSP format - found in Hyrule Warriors, Romance of the Three Kingdoms 12 */ VGMSTREAM * init_vgmstream_kt_wiibgm(STREAMFILE *streamFile) { return init_vgmstream_kt_wiibgm_offset(streamFile, 0x0); } static VGMSTREAM * init_vgmstream_kt_wiibgm_offset(STREAMFILE *streamFile, off_t offset) { VGMSTREAM * vgmstream = NULL; int loop_flag, channel_count; off_t start_offset; if (!check_extensions(streamFile,"g1l,dsp")) goto fail; if (read_32bitBE(offset+0x0, streamFile) != 0x57696942 && /* "WiiB" */ read_32bitBE(offset+0x4, streamFile) != 0x474D0000) /* "GM\0\0" */ goto fail; /* check type details */ loop_flag = read_32bitBE(offset+0x14, streamFile) > 0; channel_count = read_8bit(offset+0x23, streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count, loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ vgmstream->num_samples = read_32bitBE(offset+0x10, streamFile); vgmstream->sample_rate = (uint16_t)read_16bitBE(offset+0x26, streamFile); vgmstream->loop_start_sample = read_32bitBE(offset+0x14, streamFile); vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_interleave_byte; vgmstream->meta_type = meta_KT_WIIBGM; vgmstream->interleave_block_size = 0x1; dsp_read_coefs_be(vgmstream,streamFile, offset+0x5C, 0x60); start_offset = offset+0x800; if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }