#include "meta.h" #include "../util.h" /* JOE (found in Wall-E and some more Pixar games) */ VGMSTREAM * init_vgmstream_ps2_joe(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[PATH_LIMIT]; off_t start_offset; uint8_t testBuffer[0x10]; off_t loopStart = 0; off_t loopEnd = 0; off_t readOffset = 0; off_t blockOffset = 0; off_t sampleOffset = 0; size_t fileLength; size_t dataLength; size_t dataInterleave; int loop_flag; int channel_count; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("joe",filename_extension(filename))) goto fail; /* check header */ // if (read_32bitBE(0x0C,streamFile) != 0xCCCCCCCC) // goto fail; loop_flag = 1; channel_count = 2; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; fileLength = get_streamfile_size(streamFile); dataLength = read_32bitLE(0x4,streamFile); dataInterleave = read_32bitLE(0x8,streamFile); if (!dataInterleave) dataInterleave = 16; /* XXX */ /* fill in the vital statistics */ start_offset = fileLength - dataLength; vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitLE(0x0,streamFile); vgmstream->coding_type = coding_PSX; vgmstream->num_samples = dataLength*28/16/channel_count; readOffset = start_offset; do { off_t blockRead = (off_t)read_streamfile(testBuffer,readOffset,0x10,streamFile); readOffset += blockRead; blockOffset += blockRead; if (blockOffset >= dataInterleave) { readOffset += dataInterleave; blockOffset -= dataInterleave; } /* Loop Start */ if(testBuffer[0x01]==0x06) { if(loopStart == 0) loopStart = sampleOffset; /* break; */ } sampleOffset += 28; /* Loop End */ if(testBuffer[0x01]==0x03) { if(loopEnd == 0) loopEnd = sampleOffset; /* break; */ } } while (streamFile->get_offset(streamFile)<(int32_t)fileLength); if(loopStart == 0 && loopEnd == 0) { loop_flag = 0; vgmstream->num_samples = dataLength*28/16/channel_count; } else { loop_flag = 1; vgmstream->loop_start_sample = loopStart; vgmstream->loop_end_sample = loopEnd; } vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = dataInterleave; vgmstream->meta_type = meta_PS2_JOE; /* open the file for reading */ { int i; STREAMFILE * file; file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); if (!file) goto fail; for (i=0;ich[i].streamfile = file; vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset+ vgmstream->interleave_block_size*i; } } return vgmstream; /* clean up anything we may have opened */ fail: if (vgmstream) close_vgmstream(vgmstream); return NULL; }