#include #include "meta.h" #include "../coding/coding.h" #include "../util/endianness.h" typedef enum { NONE, PSX, PCM16, ATRAC9, HEVAG } bnk_codec; typedef struct { bnk_codec codec; int big_endian; /* bank related (internal)*/ int sblk_version; uint32_t sblk_offset; uint32_t data_offset; uint32_t data_size; uint32_t table1_offset; /* usually sounds/cues (point to grains) */ uint32_t table2_offset; /* usually grains/materials (point to waves) */ uint32_t table3_offset; /* usually waves (point to streams) */ uint32_t table4_offset; /* usually names */ uint32_t section_entries; uint32_t material_entries; uint32_t stream_entries; uint32_t table1_suboffset; uint32_t table2_suboffset; uint32_t table1_entry_size; uint32_t table2_entry_offset; uint32_t table3_entry_offset; /* stream related */ int total_subsongs; int target_subsong; int channels; int loop_flag; int sample_rate; int32_t loop_start; int32_t loop_end; uint32_t start_offset; uint32_t stream_offset; uint32_t bank_name_offset; uint32_t stream_name_offset; uint32_t stream_size; uint32_t interleave; uint16_t stream_flags; uint32_t atrac9_info; } bnk_header_t; static bool parse_bnk_v3(STREAMFILE* sf, bnk_header_t* h); /* .BNK - Sony's SCREAM bank format [The Sly Collection (PS3), Puyo Puyo Tetris (PS4), NekoBuro: Cats Block (Vita)] */ VGMSTREAM* init_vgmstream_bnk_sony(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; char bank_name[STREAM_NAME_SIZE] /*[8]*/, stream_name[STREAM_NAME_SIZE] /*[16]*/; bnk_header_t h = {0}; /* checks */ if (!parse_bnk_v3(sf, &h)) return NULL; if (!check_extensions(sf, "bnk")) return NULL; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(h.channels, h.loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = h.sample_rate; vgmstream->num_streams = h.total_subsongs; vgmstream->stream_size = h.stream_size; vgmstream->meta_type = meta_BNK_SONY; switch(h.codec) { #ifdef VGM_USE_ATRAC9 case ATRAC9: { atrac9_config cfg = {0}; cfg.channels = vgmstream->channels; cfg.config_data = h.atrac9_info; //cfg.encoder_delay = 0x00; //todo vgmstream->codec_data = init_atrac9(&cfg); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_ATRAC9; vgmstream->layout_type = layout_none; vgmstream->num_samples = atrac9_bytes_to_samples(h.stream_size, vgmstream->codec_data); vgmstream->loop_start_sample = h.loop_start; vgmstream->loop_end_sample = h.loop_end; break; } #endif case PCM16: vgmstream->coding_type = h.big_endian ? coding_PCM16BE : coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = h.interleave; vgmstream->num_samples = pcm_bytes_to_samples(h.stream_size, vgmstream->channels, 16); vgmstream->loop_start_sample = h.loop_start; vgmstream->loop_end_sample = h.loop_end; break; case PSX: vgmstream->coding_type = coding_PSX; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = h.interleave; vgmstream->num_samples = ps_bytes_to_samples(h.stream_size, h.channels); vgmstream->loop_start_sample = h.loop_start; vgmstream->loop_end_sample = h.loop_end; break; case HEVAG: vgmstream->coding_type = coding_HEVAG; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = h.interleave; vgmstream->num_samples = ps_bytes_to_samples(h.stream_size, h.channels); vgmstream->loop_start_sample = h.loop_start; vgmstream->loop_end_sample = h.loop_end; break; default: goto fail; } if (!h.bank_name_offset && h.stream_name_offset) read_string(vgmstream->stream_name, STREAM_NAME_SIZE, h.stream_name_offset, sf); else if (h.bank_name_offset && h.stream_name_offset) { read_string(bank_name, STREAM_NAME_SIZE, h.bank_name_offset, sf); read_string(stream_name, STREAM_NAME_SIZE, h.stream_name_offset, sf); snprintf(vgmstream->stream_name, STREAM_NAME_SIZE, "%s/%s", bank_name, stream_name); } if (!vgmstream_open_stream(vgmstream, sf, h.start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } #if 0 /* .BNK - Sony's bank, earlier version [Jak and Daxter (PS2), NCAA Gamebreaker 2001 (PS2)] */ VGMSTREAM * init_vgmstream_bnk_sony_v2(STREAMFILE *sf) { /* 0x00: 0x00000001 * 0x04: sections (2 or 3) * 0x08+: similar as above (start, size) but with "SBv2" * * 0x2C/2E=entries? * 0x34: table offsets (from sbv2 start) * - table1: 0x1c entries * - table2: 0x08 entries, possibly point to table3 * - table3: 0x18 entries, same format as early SBlk (pitch/flags/offset, no size) */ fail: close_vgmstream(vgmstream); return NULL; } #endif static const uint16_t note_pitch_table[12] = { 0x8000, 0x879C, 0x8FAC, 0x9837, 0xA145, 0xAADC, 0xB504, 0xBFC8, 0xCB2F, 0xD744, 0xE411, 0xF1A1 }; static const uint16_t fine_pitch_table[128] = { 0x8000, 0x800E, 0x801D, 0x802C, 0x803B, 0x804A, 0x8058, 0x8067, 0x8076, 0x8085, 0x8094, 0x80A3, 0x80B1, 0x80C0, 0x80CF, 0x80DE, 0x80ED, 0x80FC, 0x810B, 0x811A, 0x8129, 0x8138, 0x8146, 0x8155, 0x8164, 0x8173, 0x8182, 0x8191, 0x81A0, 0x81AF, 0x81BE, 0x81CD, 0x81DC, 0x81EB, 0x81FA, 0x8209, 0x8218, 0x8227, 0x8236, 0x8245, 0x8254, 0x8263, 0x8272, 0x8282, 0x8291, 0x82A0, 0x82AF, 0x82BE, 0x82CD, 0x82DC, 0x82EB, 0x82FA, 0x830A, 0x8319, 0x8328, 0x8337, 0x8346, 0x8355, 0x8364, 0x8374, 0x8383, 0x8392, 0x83A1, 0x83B0, 0x83C0, 0x83CF, 0x83DE, 0x83ED, 0x83FD, 0x840C, 0x841B, 0x842A, 0x843A, 0x8449, 0x8458, 0x8468, 0x8477, 0x8486, 0x8495, 0x84A5, 0x84B4, 0x84C3, 0x84D3, 0x84E2, 0x84F1, 0x8501, 0x8510, 0x8520, 0x852F, 0x853E, 0x854E, 0x855D, 0x856D, 0x857C, 0x858B, 0x859B, 0x85AA, 0x85BA, 0x85C9, 0x85D9, 0x85E8, 0x85F8, 0x8607, 0x8617, 0x8626, 0x8636, 0x8645, 0x8655, 0x8664, 0x8674, 0x8683, 0x8693, 0x86A2, 0x86B2, 0x86C1, 0x86D1, 0x86E0, 0x86F0, 0x8700, 0x870F, 0x871F, 0x872E, 0x873E, 0x874E, 0x875D, 0x876D, 0x877D, 0x878C }; static uint16_t ps_note_to_pitch(uint16_t center_note, uint16_t center_fine, uint16_t note, int16_t fine) { /* Derived from OpenGOAL, Copyright (c) 2020-2022 OpenGOAL Team, ISC License * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ int fine_adjust, fine_idx, note_adjust, note_idx; int unk1, unk2, unk3; /* TODO: better variable names */ uint16_t pitch; fine_idx = fine + center_fine; fine_adjust = fine_idx; if (fine_idx < 0) fine_adjust = fine_idx + 0x7F; fine_adjust /= 128; note_adjust = note + fine_adjust - center_note; unk3 = note_adjust / 6; if (note_adjust < 0) unk3--; fine_idx -= fine_adjust * 128; if (note_adjust < 0) unk2 = -1; else unk2 = 0; if (unk3 < 0) unk3--; unk2 = (unk3 / 2) - unk2; unk1 = unk2 - 2; note_idx = note_adjust - (unk2 * 12); if ((note_idx < 0) || ((note_idx == 0) && (fine_idx < 0))) { note_idx += 12; unk1 = unk2 - 3; } if (fine_idx < 0) { note_idx = (note_idx - 1) + fine_adjust; fine_idx += (fine_adjust + 1) * 128; } pitch = (note_pitch_table[note_idx] * fine_pitch_table[fine_idx]) >> 16; if (unk1 < 0) pitch = (pitch + (1 << (-unk1 - 1))) >> -unk1; return pitch; } /* base part: read section info */ static bool process_tables(STREAMFILE* sf, bnk_header_t* h) { read_u16_t read_u16 = h->big_endian ? read_u16be : read_u16le; read_u32_t read_u32 = h->big_endian ? read_u32be : read_u32le; /* - table1: sections, point to some materials (may be less than streams/materials) * (a "sound" that has N grains, and is triggered by games like a cue) * - table2: materials, point to all sounds or others subtypes (may be more than sounds) * (a "grain" that does actions like play or changes volume) * - table3: sounds, point to streams (multiple sounds can repeat stream) * (a "waveform" being the actual stream) * - table4: names define section names (not all sounds may have a name) * * approximate table parsing * - check materials and skip non-sounds to get table3 offsets (since table3 entry size isn't always constant) * - get stream offsets * - find if one section points to the selected material, and get section name = stream name */ switch(h->sblk_version) { case 0x01: /* Ratchet & Clank (PS2) */ h->section_entries = read_u16(h->sblk_offset+0x16,sf); /* entry size: ~0x0c */ h->material_entries = read_u16(h->sblk_offset+0x18,sf); /* entry size: ~0x28 */ h->stream_entries = read_u16(h->sblk_offset+0x1a,sf); /* entry size: none (count) */ h->table1_offset = h->sblk_offset + read_u32(h->sblk_offset+0x1c,sf); h->table2_offset = h->sblk_offset + read_u32(h->sblk_offset+0x20,sf); h->table3_offset = h->table2_offset; /* mixed table in this version */ h->table4_offset = 0; /* not included */ h->table1_entry_size = 0; /* not used */ h->table1_suboffset = 0; h->table2_suboffset = 0; break; case 0x03: /* Yu-Gi-Oh! GX - The Beginning of Destiny (PS2) */ case 0x04: /* Test banks */ case 0x05: /* Ratchet & Clank (PS3) */ case 0x08: /* Playstation Home Arcade (Vita) */ case 0x09: /* Puyo Puyo Tetris (PS4) */ h->section_entries = read_u16(h->sblk_offset+0x16,sf); /* entry size: ~0x0c (NumSounds) */ h->material_entries = read_u16(h->sblk_offset+0x18,sf); /* entry size: ~0x08 (NumGrains) */ h->stream_entries = read_u16(h->sblk_offset+0x1a,sf); /* entry size: ~0x18 + variable (NumWaveforms) */ h->table1_offset = h->sblk_offset + read_u32(h->sblk_offset+0x1c,sf); /* sound offset */ h->table2_offset = h->sblk_offset + read_u32(h->sblk_offset+0x20,sf); /* grain offset */ /* 0x24: VAG address? */ /* 0x28: data size */ /* 0x2c: RAM size */ /* 0x30: next block offset */ h->table3_offset = h->sblk_offset + read_u32(h->sblk_offset+0x34,sf); /* grain data? */ h->table4_offset = h->sblk_offset + read_u32(h->sblk_offset+0x38,sf); /* block names */ /* 0x3c: SFXUD? */ h->table1_entry_size = 0x0c; h->table1_suboffset = 0x08; h->table2_suboffset = 0x00; break; case 0x0d: /* Polara (Vita), Crypt of the Necrodancer (Vita) */ case 0x0e: /* Yakuza 6's Puyo Puyo (PS4) */ case 0x0f: /* Ikaruga (PS4) */ case 0x10: /* Ginga Force (PS4) */ h->table1_offset = h->sblk_offset + read_u32(h->sblk_offset+0x18,sf); h->table2_offset = h->sblk_offset + read_u32(h->sblk_offset+0x1c,sf); h->table3_offset = h->sblk_offset + read_u32(h->sblk_offset+0x2c,sf); h->table4_offset = h->sblk_offset + read_u32(h->sblk_offset+0x30,sf); h->section_entries = read_u16(h->sblk_offset+0x38,sf); /* entry size: ~0x24 */ h->material_entries = read_u16(h->sblk_offset+0x3a,sf); /* entry size: ~0x08 */ h->stream_entries = read_u16(h->sblk_offset+0x3c,sf); /* entry size: ~0x5c + variable */ h->table1_entry_size = 0x24; h->table1_suboffset = 0x0c; h->table2_suboffset = 0x00; break; case 0x1a: /* Demon's Souls (PS5) */ case 0x23: /* The Last of Us (PC) */ default: vgm_logi("BNK: unknown version %x (report)\n", h->sblk_version); goto fail; } //;VGM_LOG("BNK: table offsets=%x, %x, %x, %x\n", h->table1_offset, h->table2_offset, h->table3_offset, h->table4_offset); //;VGM_LOG("BNK: table entries=%i, %i, %i\n", h->section_entries, h->material_entries, h->stream_entries); return true; fail: return false; } /* header part: read wave info */ static bool process_headers(STREAMFILE* sf, bnk_header_t* h) { read_u16_t read_u16 = h->big_endian ? read_u16be : read_u16le; read_u32_t read_u32 = h->big_endian ? read_u32be : read_u32le; read_f32_t read_f32 = h->big_endian ? read_f32be : read_f32le; int i; uint32_t sndh_offset; /* parse materials */ h->total_subsongs = 0; h->target_subsong = sf->stream_index; if (h->target_subsong == 0) h->target_subsong = 1; switch(h->sblk_version) { case 0x01: /* table2/3 has size 0x28 entries, seemingly: * 0x00: subtype(01=sound) * 0x08: same as other versions (pitch, flags, offset...) * rest: padding * 0x18: stream offset * there is no stream size like in v0x03 */ for (i = 0; i < h->material_entries; i++) { uint32_t table2_type = read_u32(h->table2_offset + (i*0x28) + 0x00, sf); if (table2_type != 0x01) continue; h->total_subsongs++; if (h->total_subsongs == h->target_subsong) { h->table2_entry_offset = 0; h->table3_entry_offset = (i*0x28) + 0x08; /* continue to count all subsongs */ } } break; default: for (i = 0; i < h->material_entries; i++) { uint32_t table2_value, table2_subinfo, table2_subtype; table2_value = read_u32(h->table2_offset+(i*0x08) + h->table2_suboffset + 0x00,sf); table2_subinfo = (table2_value >> 0) & 0xFFFF; table2_subtype = (table2_value >> 16) & 0xFFFF; if (table2_subtype != 0x0100) continue; /* not sounds (ex. 1: waveform, 42: silence, 25: random, etc) */ h->total_subsongs++; if (h->total_subsongs == h->target_subsong) { h->table2_entry_offset = (i*0x08); h->table3_entry_offset = table2_subinfo; /* continue to count all subsongs */ } } break; } //;VGM_LOG("BNK: subsongs %i, table2_entry=%x, table3_entry=%x\n", h->total_subsongs, h->table2_entry_offset, h->table3_entry_offset); if (h->target_subsong < 0 || h->target_subsong > h->total_subsongs || h->total_subsongs < 1) goto fail; /* this means some subsongs repeat streams, that can happen in some sfx banks, whatevs */ if (h->total_subsongs != h->stream_entries) { VGM_LOG("BNK: subsongs %i vs table3 %i don't match (repeated streams?)\n", h->total_subsongs, h->stream_entries); /* TODO: find dupes? */ } //;VGM_LOG("BNK: header entry at %lx\n", h->table3_offset + h->table3_entry_offset); sndh_offset = h->table3_offset + h->table3_entry_offset; /* parse sounds */ switch(h->sblk_version) { case 0x01: case 0x03: case 0x04: case 0x05: case 0x08: case 0x09: { uint16_t center_note, center_fine, pitch; bool is_negative; /* "tone" */ /* 0x00: priority */ /* 0x01: volume */ center_note = read_u8 (sndh_offset + 0x02,sf); center_fine = read_u8 (sndh_offset + 0x03,sf); /* 0x04: pan */ /* 0x06: map low */ /* 0x07: map high */ /* 0x08: pitch bend low */ /* 0x09: pitch bend high */ /* 0x0a: ADSR1 */ /* 0x0c: ADSR2 */ h->stream_flags = read_u16(sndh_offset + 0x0e,sf); h->stream_offset = read_u32(sndh_offset + 0x10,sf); h->stream_size = read_u32(sndh_offset + 0x14,sf); /* if it isn't, then it's treated as 44100 base? (PS1?) */ is_negative = center_note >> 7; /* center_note & 0x80; */ if (is_negative) center_note = 0x100 - center_note; /* note/fine seems to always be set to 0x3C/0x00 */ pitch = ps_note_to_pitch(center_note, center_fine, 0x3C, 0x00); if (pitch > 0x4000) pitch = 0x4000; /* 192000 Hz max */ if (!is_negative) /* PS1 mode? */ pitch = (pitch * 44100) / 48000; h->sample_rate = (pitch * 48000) / 0x1000; /* waves can set base sample rate (48/44/22/11/8khz) + pitch in semitones, then converted to center+fine * 48000 + pitch 0.00 > center=0xc4, fine=0x00 * 48000 + pitch 0.10 > center=0xc4, fine=0x0c * 48000 + pitch 0.50 > center=0xc4, fine=0x3f * 48000 + pitch 0.99 > center=0xc4, fine=0x7d * 48000 + pitch 1.00 > center=0xc5, fine=0x00 * 48000 + pitch 12.00 > center=0xd0, fine=0x00 * 48000 + pitch 24.00 > center=0xdc, fine=0x00 * 48000 + pitch 56.00 > center=0xfc, fine=0x00 * 48000 + pitch 68.00 > center=0x08, fine=0x00 > ? * 48000 + pitch -12.00 > center=0xb8, fine=0x00 * 48000 + pitch -0.10 > center=0xc3, fine=0x72 * 48000 + pitch -0.001 > not allowed * 8000 + pitch 1.00 > center=0xa4, fine=0x7c * 8000 + pitch -12.00 > center=0x98, fine=0x7c * 8000 + pitch -48.00 > center=0x74, fine=0x7c */ break; } case 0x0d: case 0x0e: case 0x0f: case 0x10: h->stream_flags = read_u8 (sndh_offset+0x12,sf); h->stream_offset = read_u32(sndh_offset+0x44,sf); h->stream_size = read_u32(sndh_offset+0x48,sf); h->sample_rate = (int)read_f32(sndh_offset+0x4c,sf); break; default: VGM_LOG("BNK: missing version\n"); goto fail; } //;VGM_LOG("BNK: stream at %lx + %x\n", h->stream_offset, h->stream_size); return true; fail: return false; } /* name part: read names */ static bool process_names(STREAMFILE* sf, bnk_header_t* h) { read_u16_t read_u16 = h->big_endian ? read_u16be : read_u16le; read_u32_t read_u32 = h->big_endian ? read_u32be : read_u32le; /* table4 can be nonexistent */ if (h->table4_offset <= h->sblk_offset) return true; int i; int table4_entry_id = -1; uint32_t table4_entry_idx, table4_entries_offset, table4_names_offset; uint32_t entry_offset, entry_count; switch (h->sblk_version) { case 0x03: for (i = 0; i < h->section_entries; i++) { entry_offset = read_u32(h->table1_offset + (i * h->table1_entry_size) + 0x08, sf); entry_count = read_u8(h->table1_offset + (i * h->table1_entry_size) + 0x04, sf); /* is table2_entry_offset in the range of the expected section */ if (h->table2_entry_offset >= entry_offset && h->table2_entry_offset < entry_offset + (entry_count * 0x08)) { table4_entry_id = i; break; } } /* table4: * 0x00: bank name (optional) * 0x08: name section offset * 0x0C-0x14: 3 null pointers (reserved?) * 0x18-0x58: 32 name chunk offset indices */ /* Name chunks are organised as * (name[0] + name[4] + name[8] + name[12]) & 0x1F; * and using that as the index for the chunk offsets * name_sect_offset + (chunk_idx[result] * 0x14); */ if (read_u8(h->table4_offset, sf)) h->bank_name_offset = h->table4_offset; table4_entries_offset = h->table4_offset + 0x18; table4_names_offset = h->table4_offset + read_u32(h->table4_offset + 0x08, sf); for (i = 0; i < 32; i++) { table4_entry_idx = read_u16(table4_entries_offset + (i * 2), sf); h->stream_name_offset = table4_names_offset + (table4_entry_idx * 0x14); /* searches the chunk until it finds the target name/index, or breaks at empty name */ while (read_u8(h->stream_name_offset, sf)) { /* in case it goes somewhere out of bounds unexpectedly */ if (((read_u8(h->stream_name_offset + 0x00, sf) + read_u8(h->stream_name_offset + 0x04, sf) + read_u8(h->stream_name_offset + 0x08, sf) + read_u8(h->stream_name_offset + 0x0C, sf)) & 0x1F) != i) goto fail; if (read_u16(h->stream_name_offset + 0x10, sf) == table4_entry_id) goto loop_break; /* to break out of the for+while loop simultaneously */ //break; h->stream_name_offset += 0x14; } } //goto fail; /* didn't find any valid index? */ h->stream_name_offset = 0; loop_break: break; case 0x04: case 0x05: /* a mix of v3 table1 parsing + v8-v16 table4 parsing */ for (i = 0; i < h->section_entries; i++) { entry_offset = read_u32(h->table1_offset + (i * h->table1_entry_size) + 0x08, sf); entry_count = read_u8(h->table1_offset + (i * h->table1_entry_size) + 0x04, sf); if (h->table2_entry_offset >= entry_offset && h->table2_entry_offset < entry_offset + (entry_count * 0x08)) { table4_entry_id = i; break; } } /* table4: * 0x00: bank name (optional) * 0x08: name entries offset * 0x0C: name section offset * * name entries offset: * 0x00: name offset in name section * 0x04: name hash(?) * 0x08: ? (2x int16) * 0x0C: section index (int16) */ if (read_u8(h->table4_offset, sf)) h->bank_name_offset = h->table4_offset; table4_entries_offset = h->table4_offset + read_u32(h->table4_offset + 0x08, sf); table4_names_offset = h->table4_offset + read_u32(h->table4_offset + 0x0C, sf); for (i = 0; i < h->section_entries; i++) { if (read_u16(table4_entries_offset + (i * 0x10) + 0x0C, sf) == table4_entry_id) { h->stream_name_offset = table4_names_offset + read_u32(table4_entries_offset + (i * 0x10), sf); break; } } break; case 0x08: case 0x09: case 0x0d: case 0x0e: case 0x0f: case 0x10: /* find if this sound has an assigned name in table1 */ for (i = 0; i < h->section_entries; i++) { entry_offset = read_u16(h->table1_offset + (i * h->table1_entry_size) + h->table1_suboffset + 0x00, sf); /* rarely (ex. Polara sfx) one name applies to multiple materials, * from current entry_offset to next entry_offset (section offsets should be in order) */ if (entry_offset <= h->table2_entry_offset) { table4_entry_id = i; //break; } } /* table4: */ /* 0x00: bank name (optional) */ /* 0x08: header size */ /* 0x0c: table4 size */ /* variable: entries */ /* variable: names (null terminated) */ if (read_u8(h->table4_offset, sf)) h->bank_name_offset = h->table4_offset; table4_entries_offset = h->table4_offset + read_u32(h->table4_offset + 0x08, sf); table4_names_offset = table4_entries_offset + (0x10 * h->section_entries); //;VGM_LOG("BNK: t4_entries=%lx, t4_names=%lx\n", table4_entries_offset, table4_names_offset); /* get assigned name from table4 names */ for (i = 0; i < h->section_entries; i++) { int entry_id = read_u32(table4_entries_offset + (i * 0x10) + 0x0c, sf); if (entry_id == table4_entry_id) { h->stream_name_offset = table4_names_offset + read_u32(table4_entries_offset + (i * 0x10) + 0x00, sf); break; } } break; default: break; } //;VGM_LOG("BNK: stream_offset=%lx, stream_size=%x, stream_name_offset=%lx\n", h->stream_offset, h->stream_size, h->stream_name_offset); return true; fail: return false; } /* data part: parse extradata before the codec */ static bool process_data(STREAMFILE* sf, bnk_header_t* h) { read_u16_t read_u16 = h->big_endian ? read_u16be : read_u16le; read_u32_t read_u32 = h->big_endian ? read_u32be : read_u32le; int subtype, loop_length; uint32_t extradata_size = 0, postdata_size = 0; h->start_offset = h->data_offset + h->stream_offset; switch(h->sblk_version) { case 0x01: case 0x03: case 0x04: case 0x05: h->channels = 1; /* early versions don't have PS-ADPCM size, could check next offset but it's all kind of loopy */ if (h->sblk_version <= 0x03 && h->stream_size == 0 && (h->stream_flags & 0x80) == 0) { uint32_t offset; uint32_t max_offset = get_streamfile_size(sf); h->stream_size += 0x10; for (offset = h->data_offset + h->stream_offset + 0x10; offset < max_offset; offset += 0x10) { /* beginning frame (if file loops won't have end frame) * checking the entire 16 byte block, as it is possible * for just the first 8 bytes to be empty [Bully (PS2)] */ if (read_u32be(offset + 0x00, sf) == 0x00000000 && read_u32be(offset + 0x04, sf) == 0x00000000 && read_u32be(offset + 0x08, sf) == 0x00000000 && read_u32be(offset + 0x0C, sf) == 0x00000000) break; h->stream_size += 0x10; /* end frame */ if (read_u32be(offset + 0x00, sf) == 0x00077777 && read_u32be(offset + 0x04, sf) == 0x77777777) break; } //;VGM_LOG("BNK: stream offset=%lx + %lx, new size=%x\n", h->data_offset, stream_offset, stream_size); } /* hack for PS3 files that use dual subsongs as stereo */ if (h->total_subsongs == 2 && h->stream_size * 2 == h->data_size) { h->channels = 2; h->stream_size = h->stream_size * h->channels; h->total_subsongs = 1; h->start_offset -= h->stream_offset; /* also channels may be inverted [Fat Princess (PS3)] */ } h->interleave = h->stream_size / h->channels; /* PS Home Arcade has other flags? supposedly: * 01 = reverb * 02 = vol scale 20 * 04 = vol scale 50 * 06 = vol scale 100 * 08 = noise * 10 = no dry * 20 = no steal * 40 = loop VAG * 80 = PCM * 100 = has advanced packets * 200 = send LFE * 400 = send center */ if ((h->stream_flags & 0x80) && h->sblk_version <= 3) { h->codec = PCM16; /* rare [Wipeout HD (PS3)]-v3 */ } else { h->loop_flag = ps_find_loop_offsets(sf, h->start_offset, h->stream_size, h->channels, h->interleave, &h->loop_start, &h->loop_end); h->loop_flag = (h->stream_flags & 0x40); /* only applies to PS-ADPCM flags */ h->codec = PSX; } //postdata_size = 0x10; /* last frame may be garbage */ break; case 0x08: case 0x09: subtype = read_u16(h->start_offset+0x00,sf); extradata_size = 0x08 + read_u32(h->start_offset+0x04,sf); /* 0x14 for AT9 */ switch(subtype) { case 0x00: h->channels = 1; h->codec = PSX; h->interleave = 0x10; break; case 0x01: h->channels = 1; h->codec = PCM16; h->interleave = 0x01; break; case 0x02: /* ATRAC9 mono */ case 0x05: /* ATRAC9 stereo */ if (read_u32(h->start_offset+0x08,sf) + 0x08 != extradata_size) { /* repeat? */ VGM_LOG("BNK: unknown subtype\n"); goto fail; } h->channels = (subtype == 0x02) ? 1 : 2; h->atrac9_info = read_u32be(h->start_offset+0x0c,sf); /* 0x10: null? */ loop_length = read_u32(h->start_offset+0x14,sf); h->loop_start = read_u32(h->start_offset+0x18,sf); h->loop_end = h->loop_start + loop_length; /* loop_start is -1 if not set */ h->codec = ATRAC9; break; default: vgm_logi("BNK: unknown subtype %x (report)\n", subtype); goto fail; } break; case 0x0d: case 0x0e: case 0x0f: case 0x10: subtype = read_u16(h->start_offset+0x00,sf); if (read_u32(h->start_offset+0x04,sf) != 0x01) { /* type? */ VGM_LOG("BNK: unknown subtype\n"); goto fail; } extradata_size = 0x10 + read_u32(h->start_offset+0x08,sf); /* 0x80 for AT9, 0x10 for PCM/PS-ADPCM */ /* 0x0c: null? */ switch(subtype) { case 0x02: /* ATRAC9 mono */ case 0x05: /* ATRAC9 stereo */ if (read_u32(h->start_offset+0x10,sf) + 0x10 != extradata_size) /* repeat? */ goto fail; h->channels = (subtype == 0x02) ? 1 : 2; h->atrac9_info = read_u32be(h->start_offset+0x14,sf); /* 0x18: null? */ /* 0x1c: channels? */ /* 0x20: null? */ loop_length = read_u32(h->start_offset+0x24,sf); h->loop_start = read_u32(h->start_offset+0x28,sf); h->loop_end = h->loop_start + loop_length; /* loop_start is -1 if not set */ h->codec = ATRAC9; break; case 0x01: /* PCM16LE mono? (NekoBuro/Polara sfx) */ case 0x04: /* PCM16LE stereo? (NekoBuro/Polara sfx) */ /* 0x10: null? */ h->channels = read_u32(h->start_offset+0x14,sf); h->interleave = 0x02; h->loop_start = read_u32(h->start_offset+0x18,sf); loop_length = read_u32(h->start_offset+0x1c,sf); h->loop_end = h->loop_start + loop_length; /* loop_start is -1 if not set */ h->codec = PCM16; break; case 0x00: /* HEVAG (test banks) */ case 0x03: /* HEVAG (Ikaruga) */ /* 0x10: null? */ h->channels = read_u32(h->start_offset+0x14,sf); h->interleave = 0x10; h->loop_start = read_u32(h->start_offset+0x18,sf); loop_length = read_u32(h->start_offset+0x1c,sf); h->loop_end = h->loop_start + loop_length; /* loop_start is -1 if not set */ h->codec = HEVAG; //TODO: in v0x0f right before start_offset is the .vag filename, see if offset can be found break; default: vgm_logi("BNK: unknown subtype %x (report)\n", subtype); goto fail; } break; default: vgm_logi("BNK: unknown data version %x (report)\n", h->sblk_version); goto fail; } h->start_offset += extradata_size; h->stream_size -= extradata_size; h->stream_size -= postdata_size; //;VGM_LOG("BNK: offset=%lx, size=%x\n", h->start_offset, h->stream_size); return true; fail: return false; } /* parse SCREAM bnk (usually SFX but also used for music) */ static bool parse_bnk_v3(STREAMFILE* sf, bnk_header_t* h) { /* bnk/SCREAM tool version (v2 is a bit different, not seen v1) */ if (read_u32be(0x00,sf) == 0x03) { /* PS3 */ h->big_endian = 1; } else if (read_u32le(0x00,sf) == 0x03) { /* PS2/PSP/Vita/PS4 */ h->big_endian = 0; } else { return false; } read_u32_t read_u32 = h->big_endian ? read_u32be : read_u32le; int sections = read_u32(0x04,sf); /* SBlk, data, ZLSD */ if (sections < 2 || sections > 3) return false; /* in theory a bank can contain multiple blocks but only those are used */ /* section sizes don't include padding (sometimes aligned to 0x10/0x800) */ h->sblk_offset = read_u32(0x08,sf); //h->sblk_size = read_u32(0x0c,sf); h->data_offset = read_u32(0x10,sf); h->data_size = read_u32(0x14,sf); /* ZLSD small empty footer, rare in earlier versions and common later [Yakuza 6's Puyo Puyo (PS4)] */ //if (h->sblk_offset >= 0x20) { // zlsd_offset = read_u32(0x18,sf); // zlsd_size = read_u32(0x1c,sf); //} if (h->sblk_offset > 0x20) return false; /* Most table fields seems reserved/defaults and don't change much between subsongs or files, * so they aren't described in detail. Entry sizes are variable (usually flag + extra size xN) * so table offsets are needed. */ /* SBlk part: parse header */ if (read_u32(h->sblk_offset+0x00,sf) != get_id32be("klBS")) /* SBlk = SFX block */ return false; h->sblk_version = read_u32(h->sblk_offset+0x04,sf); /* 0x08: flags? (h->sblk_version>=0x0d?, 0x03=Vita, 0x06=PS4, 0x05=PS5, 0x07=PS5) * - 04: non-fixed bank? * - 100: 'has names' * - 200: 'has user data' */ /* version < v0x1a: * - 0x0c: block id * - 0x10: block number * - 0x11: padding * version >= v0x1a: * - 0x0c: hash (0x10) * - 0x1c: filename (0x100?) * version ~= v0x23: * - 0x0c: null (depends on flags? v1a=0x05, v23=0x07) * - 0x10: hash (0x10) * - 0x20: filename (0x100?) */ //;VGM_LOG("BNK: h->sblk_offset=%lx, h->data_offset=%lx, h->sblk_version %x\n", h->sblk_offset, h->data_offset, h->sblk_version); if (!process_tables(sf, h)) goto fail; if (!process_headers(sf, h)) goto fail; if (!process_names(sf, h)) goto fail; if (!process_data(sf, h)) goto fail; h->loop_flag = (h->loop_start >= 0) && (h->loop_end > 0); return true; fail: return false; }