/* * util.h - utility functions */ #include "streamtypes.h" #ifndef _UTIL_H #define _UTIL_H /* very common functions, so static (inline) in .h as compiler can optimize to avoid some call overhead */ /* host endian independent multi-byte integer reading */ static inline int16_t get_16bitBE(const uint8_t* p) { return (p[0]<<8) | (p[1]); } static inline int16_t get_16bitLE(const uint8_t* p) { return (p[0]) | (p[1]<<8); } static inline int32_t get_32bitBE(const uint8_t* p) { return (p[0]<<24) | (p[1]<<16) | (p[2]<<8) | (p[3]); } static inline int32_t get_32bitLE(const uint8_t* p) { return (p[0]) | (p[1]<<8) | (p[2]<<16) | (p[3]<<24); } static inline int64_t get_64bitBE(const uint8_t* p) { return (uint64_t)(((uint64_t)p[0]<<56) | ((uint64_t)p[1]<<48) | ((uint64_t)p[2]<<40) | ((uint64_t)p[3]<<32) | ((uint64_t)p[4]<<24) | ((uint64_t)p[5]<<16) | ((uint64_t)p[6]<<8) | ((uint64_t)p[7])); } static inline int64_t get_64bitLE(const uint8_t* p) { return (uint64_t)(((uint64_t)p[0]) | ((uint64_t)p[1]<<8) | ((uint64_t)p[2]<<16) | ((uint64_t)p[3]<<24) | ((uint64_t)p[4]<<32) | ((uint64_t)p[5]<<40) | ((uint64_t)p[6]<<48) | ((uint64_t)p[7]<<56)); } /* alias of the above */ static inline int8_t get_s8 (const uint8_t* p) { return ( int8_t)p[0]; } static inline uint8_t get_u8 (const uint8_t* p) { return (uint8_t)p[0]; } static inline int16_t get_s16le(const uint8_t* p) { return ( int16_t)get_16bitLE(p); } static inline uint16_t get_u16le(const uint8_t* p) { return (uint16_t)get_16bitLE(p); } static inline int16_t get_s16be(const uint8_t* p) { return ( int16_t)get_16bitBE(p); } static inline uint16_t get_u16be(const uint8_t* p) { return (uint16_t)get_16bitBE(p); } static inline int32_t get_s32le(const uint8_t* p) { return ( int32_t)get_32bitLE(p); } static inline uint32_t get_u32le(const uint8_t* p) { return (uint32_t)get_32bitLE(p); } static inline int32_t get_s32be(const uint8_t* p) { return ( int32_t)get_32bitBE(p); } static inline uint32_t get_u32be(const uint8_t* p) { return (uint32_t)get_32bitBE(p); } static inline int64_t get_s64le(const uint8_t* p) { return ( int64_t)get_64bitLE(p); } static inline uint64_t get_u64le(const uint8_t* p) { return (uint64_t)get_64bitLE(p); } static inline int64_t get_s64be(const uint8_t* p) { return ( int64_t)get_64bitBE(p); } static inline uint64_t get_u64be(const uint8_t* p) { return (uint64_t)get_64bitBE(p); } /* The recommended int-to-float type punning in C is through union, but pointer casting * works too (though less portable due to aliasing rules?). For C++ memcpy seems * recommended. Both work in GCC and VS2015+ (not sure about older, ifdef as needed). */ static inline float get_f32be(const uint8_t* p) { union { uint32_t u32; float f32; } temp; temp.u32 = get_u32be(p); return temp.f32; } static inline float get_f32le(const uint8_t* p) { union { uint32_t u32; float f32; } temp; temp.u32 = get_u32le(p); return temp.f32; } static inline float get_d64le(const uint8_t* p) { union { uint64_t u64; double d64; } temp; temp.u64 = get_u64le(p); return temp.d64; } #if 0 static inline float get_f32be_cast(const uint8_t* p) { uint32_t sample_int = get_u32be(p); float* sample_float = (float*)&sample_int; return *sample_float; } static inline float get_f32be_mcpy(const uint8_t* p) { uint32_t sample_int = get_u32be(p); float sample_float; memcpy(&sample_float, &sample_int, sizeof(uint32_t)); return sample_float; } #endif void put_8bit(uint8_t* buf, int8_t i); void put_16bitLE(uint8_t* buf, int16_t i); void put_32bitLE(uint8_t* buf, int32_t i); void put_16bitBE(uint8_t* buf, int16_t i); void put_32bitBE(uint8_t* buf, int32_t i); /* alias of the above */ //TODO: improve #define put_u8 put_8bit #define put_u16le put_16bitLE #define put_u32le put_32bitLE #define put_u16be put_16bitBE #define put_u32be put_32bitBE #define put_s8 put_8bit #define put_s16le put_16bitLE #define put_s32le put_32bitLE #define put_s16be put_16bitBE #define put_s32be put_32bitBE /* signed nibbles come up a lot */ static int nibble_to_int[16] = {0,1,2,3,4,5,6,7,-8,-7,-6,-5,-4,-3,-2,-1}; static inline int get_nibble_signed(uint8_t n, int upper) { /*return ((n&0x70)-(n&0x80))>>4;*/ return nibble_to_int[(n >> (upper?4:0)) & 0x0f]; } static inline int get_high_nibble_signed(uint8_t n) { /*return ((n&0x70)-(n&0x80))>>4;*/ return nibble_to_int[n>>4]; } static inline int get_low_nibble_signed(uint8_t n) { /*return (n&7)-(n&8);*/ return nibble_to_int[n&0xf]; } static inline int clamp16(int32_t val) { if (val > 32767) return 32767; else if (val < -32768) return -32768; else return val; } /* transforms a string to uint32 (for comparison), but if this is static + all goes well * compiler should pre-calculate and use uint32 directly */ static inline /*const*/ uint32_t get_id32be(const char* s) { return (uint32_t)(s[0] << 24) | (s[1] << 16) | (s[2] << 8) | (s[3] << 0); } //static inline /*const*/ uint32_t get_id32le(const char* s) { // return (uint32_t)(s[0] << 0) | (s[1] << 8) | (s[2] << 16) | (s[3] << 24); //} static inline /*const*/ uint64_t get_id64be(const char* s) { return (uint64_t)( ((uint64_t)s[0] << 56) | ((uint64_t)s[1] << 48) | ((uint64_t)s[2] << 40) | ((uint64_t)s[3] << 32) | ((uint64_t)s[4] << 24) | ((uint64_t)s[5] << 16) | ((uint64_t)s[6] << 8) | ((uint64_t)s[7] << 0) ); } /* less common functions, no need to inline */ int round10(int val); /* return a file's extension (a pointer to the first character of the * extension in the original filename or the ending null byte if no extension */ const char * filename_extension(const char * filename); /* swap samples in machine endianness to little endian (useful to write .wav) */ void swap_samples_le(sample_t *buf, int count); void concatn(int length, char * dst, const char * src); #endif