#include "meta.h" #include "../util.h" #include "../coding/coding.h" static void get_stream_name(char * stream_name, STREAMFILE *streamFile, int target_stream); /* SAB - from Worms 4: Mayhem (PC/Xbox/PS2) */ VGMSTREAM * init_vgmstream_sab(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag, channel_count = 0, is_stream, align, codec, sample_rate, stream_size, loop_start, loop_end; int total_subsongs, target_subsong = streamFile->stream_index; /* .sab: main, .sob: config/names */ if (!check_extensions(streamFile,"sab")) goto fail; if (read_32bitBE(0x00,streamFile) != 0x43535732 && /* "CSW2" (Windows) */ read_32bitBE(0x00,streamFile) != 0x43535032 && /* "CSP2" (PS2) */ read_32bitBE(0x00,streamFile) != 0x43535832) /* "CSX2" (Xbox) */ goto fail; is_stream = read_32bitLE(0x04,streamFile) & 0x04; /* other flags don't seem to matter */ total_subsongs = is_stream ? 1 : read_32bitLE(0x08,streamFile); if (target_subsong == 0) target_subsong = 1; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; align = read_32bitLE(0x0c,streamFile); /* doubles as interleave */ /* stream config */ codec = read_32bitLE(0x18 + 0x1c*(target_subsong-1) + 0x00,streamFile); channel_count = read_32bitLE(0x18 + 0x1c*(target_subsong-1) + 0x04,streamFile); sample_rate = read_32bitLE(0x18 + 0x1c*(target_subsong-1) + 0x08,streamFile); stream_size = read_32bitLE(0x18 + 0x1c*(target_subsong-1) + 0x0c,streamFile); loop_start = read_32bitLE(0x18 + 0x1c*(target_subsong-1) + 0x10,streamFile); loop_end = read_32bitLE(0x18 + 0x1c*(target_subsong-1) + 0x14,streamFile); loop_flag = (loop_end > 0); start_offset = 0x18 + 0x1c*total_subsongs; if (start_offset % align) start_offset += align - (start_offset % align); start_offset += read_32bitLE(0x18 + 0x1c*(target_subsong-1) + 0x18,streamFile); if (is_stream) { channel_count = read_32bitLE(0x08,streamFile); /* uncommon, but non-stream stereo exists */ stream_size *= channel_count; } /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; vgmstream->sample_rate = sample_rate; vgmstream->num_streams = total_subsongs; vgmstream->stream_size = stream_size; vgmstream->meta_type = meta_SAB; switch(codec) { case 0x01: /* PC */ vgmstream->coding_type = coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = is_stream ? align : 0x02; vgmstream->num_samples = pcm_bytes_to_samples(stream_size, vgmstream->channels, 16); vgmstream->loop_start_sample = pcm_bytes_to_samples(loop_start, vgmstream->channels, 16); vgmstream->loop_end_sample = pcm_bytes_to_samples(loop_end, vgmstream->channels, 16); break; case 0x04: /* PS2 */ vgmstream->coding_type = coding_PSX; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = is_stream ? align : 0x10; vgmstream->num_samples = ps_bytes_to_samples(stream_size, vgmstream->channels); vgmstream->loop_start_sample = ps_bytes_to_samples(loop_start, vgmstream->channels); vgmstream->loop_end_sample = ps_bytes_to_samples(loop_end, vgmstream->channels); break; case 0x08: /* Xbox */ vgmstream->coding_type = is_stream ? coding_XBOX_IMA_int : coding_XBOX_IMA; vgmstream->layout_type = is_stream ? layout_interleave : layout_none; vgmstream->interleave_block_size = is_stream ? align : 0x00; vgmstream->num_samples = xbox_ima_bytes_to_samples(stream_size, vgmstream->channels); vgmstream->loop_start_sample = xbox_ima_bytes_to_samples(loop_start, vgmstream->channels); vgmstream->loop_end_sample = xbox_ima_bytes_to_samples(loop_end, vgmstream->channels); break; default: VGM_LOG("SAB: unknown codec\n"); goto fail; } get_stream_name(vgmstream->stream_name, streamFile, target_subsong); if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } /* multiple streams may share a name, also sometimes won't a the name */ static void get_stream_name(char * stream_name, STREAMFILE *streamFile, int target_stream) { STREAMFILE * streamInfo = NULL; int i, j, total_cues, num_cue = -1; size_t name_size = 0; off_t name_offset = 0x10; streamInfo = open_streamfile_by_ext(streamFile, "sob"); if (!streamInfo) goto end; if (read_32bitBE(0x00,streamInfo) != 0x43544632) /* "CTF2" */ goto end; total_cues = read_32bitLE(0x08,streamInfo); for (i = 0; i < total_cues; i++) { uint32_t flags, num_subsections, subsection_1_size, subsection_2_size; flags = (uint32_t)read_32bitLE(name_offset + 0x00,streamInfo); num_subsections = (uint32_t)read_32bitLE(name_offset + 0x20,streamInfo); subsection_1_size = (flags & 0x00000001) ? 0x40 : 0x00; subsection_1_size +=(flags & 0x00000040) ? 0x20 : 0x00; subsection_2_size = (flags & 0x00000100) ? 0x1c : 0x10; for (j = 0; j < num_subsections; j++) { int num_stream = read_32bitLE(name_offset + 0x2c + subsection_1_size + j*subsection_2_size + 0x08,streamInfo); if (target_stream-1 == num_stream) num_cue = i; } name_offset += 0x2c + subsection_1_size + subsection_2_size * num_subsections; } if (num_cue < 0) goto end; for (i = 0; i < total_cues; i++) { /* 0x00: id */ name_size = read_32bitLE(name_offset + 0x04,streamInfo); /* non null-terminated */ if (i == num_cue) { name_offset += 0x08; break; } name_offset += 0x08 + name_size; } if (name_size > STREAM_NAME_SIZE-1) name_size = STREAM_NAME_SIZE-1; read_string(stream_name,name_size+1, name_offset,streamInfo); end: if (streamInfo) close_streamfile(streamInfo); }