#ifdef VGM_USE_VORBIS #include #include #include "meta.h" #include "../coding/coding.h" #include "ogg_vorbis_streamfile.h" static void um3_ogg_decryption_callback(void* ptr, size_t size, size_t nmemb, void* datasource) { uint8_t *ptr8 = ptr; size_t bytes_read = size * nmemb; ogg_vorbis_io *io = datasource; int i; /* first 0x800 bytes are xor'd */ if (io->offset < 0x800) { int num_crypt = 0x800 - io->offset; if (num_crypt > bytes_read) num_crypt = bytes_read; for (i = 0; i < num_crypt; i++) ptr8[i] ^= 0xff; } } static void kovs_ogg_decryption_callback(void* ptr, size_t size, size_t nmemb, void* datasource) { uint8_t *ptr8 = ptr; size_t bytes_read = size * nmemb; ogg_vorbis_io *io = datasource; int i; /* first 0x100 bytes are xor'd */ if (io->offset < 0x100) { int max_offset = io->offset + bytes_read; if (max_offset > 0x100) max_offset = 0x100; for (i = io->offset; i < max_offset; i++) { ptr8[i-io->offset] ^= i; } } } static void psychic_ogg_decryption_callback(void* ptr, size_t size, size_t nmemb, void* datasource) { static const uint8_t key[6] = { 0x23,0x31,0x20,0x2e,0x2e,0x28 }; uint8_t *ptr8 = ptr; size_t bytes_read = size * nmemb; ogg_vorbis_io *io = datasource; int i; //todo incorrect, picked value changes (fixed order for all files), or key is bigger /* bytes add key that changes every 0x64 bytes */ for (i = 0; i < bytes_read; i++) { int pos = (io->offset + i) / 0x64; ptr8[i] += key[pos % sizeof(key)]; } } static void rpgmvo_ogg_decryption_callback(void* ptr, size_t size, size_t nmemb, void* datasource) { static const uint8_t header[16] = { /* OggS, packet type, granule, stream id(empty) */ 0x4F,0x67,0x67,0x53,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; uint8_t *ptr8 = ptr; size_t bytes_read = size*nmemb; ogg_vorbis_io *io = datasource; int i; /* first 0x10 are xor'd, but header can be easily reconstructed * (key is also in (game)/www/data/System.json "encryptionKey") */ for (i = 0; i < bytes_read; i++) { if (io->offset+i < 0x10) { ptr8[i] = header[(io->offset + i) % 16]; /* last two bytes are the stream id, get from next OggS */ if (io->offset+i == 0x0e) ptr8[i] = read_8bit(0x58, io->streamfile); if (io->offset+i == 0x0f) ptr8[i] = read_8bit(0x59, io->streamfile); } } } static void at4_ogg_decryption_callback(void* ptr, size_t size, size_t nmemb, void* datasource) { static const uint8_t af4_key[0x10] = { 0x00,0x0E,0x08,0x1E, 0x18,0x37,0x12,0x00, 0x48,0x87,0x46,0x0B, 0x9C,0x68,0xA8,0x4B }; uint8_t *ptr8 = ptr; size_t bytes_read = size * nmemb; ogg_vorbis_io *io = datasource; int i; for (i = 0; i < bytes_read; i++) { ptr8[i] -= af4_key[(io->offset + i) % sizeof(af4_key)]; } } static const uint32_t xiph_mappings[] = { 0, mapping_MONO, mapping_STEREO, mapping_2POINT1_xiph, mapping_QUAD, mapping_5POINT0_xiph, mapping_5POINT1, mapping_7POINT0, mapping_7POINT1, }; /* Ogg Vorbis, may contain loop comments */ VGMSTREAM* init_vgmstream_ogg_vorbis(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; STREAMFILE* temp_sf = NULL; ogg_vorbis_io_config_data cfg = {0}; ogg_vorbis_meta_info_t ovmi = {0}; off_t start_offset = 0; int is_ogg = 0; int is_um3 = 0; int is_kovs = 0; int is_sngw = 0; int is_isd = 0; int is_rpgmvo = 0; int is_eno = 0; int is_gwm = 0; int is_mus = 0; int is_lse = 0; int is_bgm = 0; /* check extension */ /* .ogg: standard/various, .logg: renamed for plugins * .adx: KID games [Remember11 (PC)] * .rof: The Rhythm of Fighters (Mobile) * .acm: Planescape Torment Enhanced Edition (PC) * .sod: Zone 4 (PC) * .aif/laif/aif-Loop: Psychonauts (PC) raw extractions (named) */ if (check_extensions(sf,"ogg,logg,adx,rof,acm,sod,aif,laif,aif-Loop")) { is_ogg = 1; } else if (check_extensions(sf,"um3")) { is_um3 = 1; } else if (check_extensions(sf,"kvs,kovs")) { /* .kvs: Atelier Sophie (PC), kovs: header id only? */ is_kovs = 1; } else if (check_extensions(sf,"sngw")) { /* .sngw: Capcom [Devil May Cry 4 SE (PC), Biohazard 6 (PC)] */ is_sngw = 1; } else if (check_extensions(sf,"isd")) { /* .isd: Inti Creates PC games */ is_isd = 1; } else if (check_extensions(sf,"rpgmvo")) { /* .rpgmvo: RPG Maker MV games (PC) */ is_rpgmvo = 1; } else if (check_extensions(sf,"eno")) { /* .eno: Metronomicon (PC) */ is_eno = 1; } else if (check_extensions(sf,"gwm")) { /* .gwm: Adagio: Cloudburst (PC) */ is_gwm = 1; } else if (check_extensions(sf,"mus")) { /* .mus: Redux - Dark Matters (PC) */ is_mus = 1; } else if (check_extensions(sf,"lse")) { /* .lse: Labyrinth of Refrain: Coven of Dusk (PC) */ is_lse = 1; } else if (check_extensions(sf,"bgm")) { /* .bgm: Fortissimo (PC) */ is_bgm = 1; } else { goto fail; } if (is_ogg) { if (read_u32be(0x00,sf) == 0x2c444430) { /* Psychic Software [Darkwind: War on Wheels (PC)] */ ovmi.decryption_callback = psychic_ogg_decryption_callback; } else if (read_u32be(0x00,sf) == 0x4C325344) { /* "L2SD" instead of "OggS" [Lineage II Chronicle 4 (PC)] */ cfg.is_header_swap = 1; cfg.is_encrypted = 1; } else if (read_u32be(0x00,sf) == 0x048686C5) { /* "OggS" XOR'ed + bitswapped [Ys VIII (PC)] */ cfg.key[0] = 0xF0; cfg.key_len = 1; cfg.is_nibble_swap = 1; cfg.is_encrypted = 1; } else if (read_u32be(0x00,sf) == 0x00000000 && /* null instead of "OggS" [Yuppie Psycho (PC)] */ read_u32be(0x3a,sf) == 0x4F676753) { /* "OggS" in next page */ cfg.is_header_swap = 1; cfg.is_encrypted = 1; } else if (read_u32be(0x00,sf) != 0x4F676753 && /* random(?) swap instead of "OggS" [Tobi Tsukihime (PC)] */ read_u32be(0x3a,sf) == 0x4F676753) { /* "OggS" in next page */ cfg.is_header_swap = 1; cfg.is_encrypted = 1; } else if (read_u32be(0x00,sf) == 0x4F756F71) { /* "OggS" encrypted [Adventure Field 4 (PC)]*/ ovmi.decryption_callback = at4_ogg_decryption_callback; } else if (read_u32be(0x00,sf) == 0x4F676753) { /* "OggS" (standard) */ ; } else { goto fail; /* unknown/not Ogg Vorbis (ex. Wwise) */ } } if (is_um3) { /* ["Ultramarine3" (???)] */ if (read_u32be(0x00,sf) != 0x4f676753) { /* "OggS" (optionally encrypted) */ ovmi.decryption_callback = um3_ogg_decryption_callback; } } if (is_kovs) { /* Koei Tecmo PC games */ if (read_u32be(0x00,sf) != 0x4b4f5653) { /* "KOVS" */ goto fail; } ovmi.loop_start = read_32bitLE(0x08,sf); ovmi.loop_flag = (ovmi.loop_start != 0); ovmi.decryption_callback = kovs_ogg_decryption_callback; ovmi.meta_type = meta_OGG_KOVS; start_offset = 0x20; } if (is_sngw) { /* [Capcom's MT Framework PC games] */ if (read_u32be(0x00,sf) != 0x4f676753) { /* "OggS" (optionally encrypted) */ cfg.key_len = read_streamfile(cfg.key, 0x00, 0x04, sf); cfg.is_header_swap = 1; cfg.is_nibble_swap = 1; cfg.is_encrypted = 1; } ovmi.disable_reordering = 1; /* must be an MT Framework thing */ } if (is_isd) { /* Inti Creates PC games */ const char *isl_name = NULL; /* check various encrypted "OggS" values */ if (read_u32be(0x00,sf) == 0xAF678753) { /* Azure Striker Gunvolt (PC) */ static const uint8_t isd_gv_key[16] = { 0xe0,0x00,0xe0,0x00,0xa0,0x00,0x00,0x00,0xe0,0x00,0xe0,0x80,0x40,0x40,0x40,0x00 }; cfg.key_len = sizeof(isd_gv_key); memcpy(cfg.key, isd_gv_key, cfg.key_len); isl_name = "GV_steam.isl"; } else if (read_u32be(0x00,sf) == 0x0FE787D3) { /* Mighty Gunvolt (PC) */ static const uint8_t isd_mgv_key[120] = { 0x40,0x80,0xE0,0x80,0x40,0x40,0xA0,0x00,0xA0,0x40,0x00,0x80,0x00,0x40,0xA0,0x00, 0xC0,0x40,0xE0,0x00,0x60,0x40,0x80,0x00,0xA0,0x00,0xE0,0x00,0x60,0x40,0xC0,0x00, 0xA0,0x40,0xC0,0x80,0xE0,0x00,0x60,0x00,0x00,0x40,0x00,0x80,0xE0,0x80,0x40,0x00, 0xA0,0x80,0xA0,0x80,0x80,0xC0,0x60,0x00,0xA0,0x00,0xA0,0x80,0x40,0x80,0x60,0x00, 0x40,0xC0,0x20,0x00,0x20,0xC0,0x00,0x00,0x00,0xC0,0x20,0x00,0xC0,0xC0,0x60,0x00, 0xE0,0xC0,0x80,0x80,0x20,0x00,0x60,0x00,0xE0,0xC0,0xC0,0x00,0x20,0xC0,0xC0,0x00, 0x60,0x00,0xE0,0x80,0x00,0xC0,0x00,0x00,0x60,0x80,0x40,0x80,0x20,0x80,0x20,0x00, 0x80,0x40,0xE0,0x00,0x20,0x00,0x20,0x00, }; cfg.key_len = sizeof(isd_mgv_key); memcpy(cfg.key, isd_mgv_key, cfg.key_len); isl_name = "MGV_steam.isl"; } else if (read_u32be(0x00,sf) == 0x0FA74753) { /* Blaster Master Zero (PC) */ static const uint8_t isd_bmz_key[120] = { 0x40,0xC0,0x20,0x00,0x40,0xC0,0xC0,0x00,0x00,0x80,0xE0,0x80,0x80,0x40,0x20,0x00, 0x60,0xC0,0xC0,0x00,0xA0,0x80,0x60,0x00,0x40,0x40,0x20,0x00,0x60,0x40,0xC0,0x00, 0x60,0x80,0xC0,0x80,0x40,0xC0,0x00,0x00,0xA0,0xC0,0x80,0x80,0x60,0x80,0xA0,0x00, 0x40,0x80,0x60,0x00,0x20,0x00,0xC0,0x00,0x60,0x00,0xA0,0x80,0x40,0x40,0xA0,0x00, 0x40,0x40,0xC0,0x80,0x00,0x80,0x60,0x00,0x80,0xC0,0xA0,0x00,0xE0,0x40,0xC0,0x00, 0x20,0x80,0xE0,0x00,0x40,0xC0,0xA0,0x00,0xE0,0xC0,0xC0,0x80,0xE0,0x80,0xC0,0x00, 0x40,0x40,0x00,0x00,0x20,0x40,0x80,0x00,0xE0,0x80,0x20,0x80,0x40,0x80,0xE0,0x00, 0xA0,0x00,0xC0,0x80,0xE0,0x00,0x20,0x00 }; cfg.key_len = sizeof(isd_bmz_key); memcpy(cfg.key, isd_bmz_key, cfg.key_len); isl_name = "output.isl"; } else { goto fail; } cfg.is_encrypted = 1; /* .isd have companion files in the prev folder: * - .ish: constant id/names (not always) * - .isf: format table, ordered like file id/numbers, 0x18 header with: * 0x00(2): ?, 0x02(2): channels, 0x04: sample rate, 0x08: skip samples (in PCM bytes), always 32000 * 0x0c(2): PCM block size, 0x0e(2): PCM bps, 0x10: null, 0x18: samples (in PCM bytes) * - .isl: looping table (encrypted like the files) */ if (isl_name) { STREAMFILE* islFile = NULL; islFile = open_streamfile_by_filename(sf, isl_name); if (!islFile) { /* try in ../(file) too since that's how the .isl is stored on disc */ char isl_path[PATH_LIMIT]; snprintf(isl_path, sizeof(isl_path), "../%s", isl_name); islFile = open_streamfile_by_filename(sf, isl_path); } if (islFile) { STREAMFILE* dec_sf = NULL; dec_sf = setup_ogg_vorbis_streamfile(islFile, cfg); if (dec_sf) { off_t loop_offset; char basename[PATH_LIMIT]; /* has a bunch of tables then a list with file names without extension and loops */ loop_offset = read_32bitLE(0x18, dec_sf); get_streamfile_basename(sf, basename, sizeof(basename)); while (loop_offset < get_streamfile_size(dec_sf)) { char testname[0x20]; read_string(testname, sizeof(testname), loop_offset+0x2c, dec_sf); if (strcmp(basename, testname) == 0) { ovmi.loop_start = read_32bitLE(loop_offset+0x1c, dec_sf); ovmi.loop_end = read_32bitLE(loop_offset+0x20, dec_sf); ovmi.loop_end_found = 1; ovmi.loop_flag = (ovmi.loop_end != 0); break; } loop_offset += 0x50; } close_streamfile(dec_sf); } close_streamfile(islFile); } } } if (is_rpgmvo) { /* [RPG Maker MV (PC)] */ if (read_32bitBE(0x00,sf) != 0x5250474D && /* "RPGM" */ read_32bitBE(0x00,sf) != 0x56000000) { /* "V\0\0\0" */ goto fail; } ovmi.decryption_callback = rpgmvo_ogg_decryption_callback; start_offset = 0x10; } if (is_eno) { /* [Metronomicon (PC)] */ /* first byte probably derives into key, but this works too */ cfg.key[0] = (uint8_t)read_8bit(0x05,sf); /* regular ogg have a zero at this offset = easy key */ cfg.key_len = 1; cfg.is_encrypted = 1; start_offset = 0x01; /* "OggS" starts after key-thing */ } if (is_gwm) { /* [Adagio: Cloudburst (PC)] */ cfg.key[0] = 0x5D; cfg.key_len = 1; cfg.is_encrypted = 1; } if (is_mus) { /* [Redux: Dark Matters (PC)] */ static const uint8_t mus_key[16] = { 0x21,0x4D,0x6F,0x01,0x20,0x4C,0x6E,0x02,0x1F,0x4B,0x6D,0x03,0x20,0x4C,0x6E,0x02 }; cfg.key_len = sizeof(mus_key); memcpy(cfg.key, mus_key, cfg.key_len); cfg.is_header_swap = 1; /* decrypted header gives "Mus " */ cfg.is_encrypted = 1; } if (is_lse) { /* [Nippon Ichi PC games] */ if (read_32bitBE(0x00,sf) == 0xFFFFFFFF) { /* [Operation Abyss: New Tokyo Legacy (PC)] */ cfg.key[0] = 0xFF; cfg.key_len = 1; cfg.is_header_swap = 1; cfg.is_encrypted = 1; } else { /* [Operation Babel: New Tokyo Legacy (PC), Labyrinth of Refrain: Coven of Dusk (PC)] */ int i; /* found at file_size-1 but this works too (same key for most files but can vary) */ uint8_t base_key = (uint8_t)read_8bit(0x04,sf) - 0x04; cfg.key_len = 256; for (i = 0; i < cfg.key_len; i++) { cfg.key[i] = (uint8_t)(base_key + i); } cfg.is_encrypted = 1; } } if (is_bgm) { /* [Fortissimo (PC)] */ size_t file_size = get_streamfile_size(sf); uint8_t key[0x04]; uint32_t xor_be; put_32bitLE(key, (uint32_t)file_size); xor_be = get_u32be(key); if ((read_32bitBE(0x00,sf) ^ xor_be) == 0x4F676753) { /* "OggS" */ int i; cfg.key_len = 4; for (i = 0; i < cfg.key_len; i++) { cfg.key[i] = key[i]; } cfg.is_encrypted = 1; } } if (cfg.is_encrypted) { temp_sf = setup_ogg_vorbis_streamfile(sf, cfg); if (!temp_sf) goto fail; } if (ovmi.meta_type == 0) { if (cfg.is_encrypted || ovmi.decryption_callback != NULL) ovmi.meta_type = meta_OGG_encrypted; else ovmi.meta_type = meta_OGG_VORBIS; } vgmstream = init_vgmstream_ogg_vorbis_callbacks(temp_sf != NULL ? temp_sf : sf, NULL, start_offset, &ovmi); close_streamfile(temp_sf); return vgmstream; fail: close_streamfile(temp_sf); return NULL; } VGMSTREAM* init_vgmstream_ogg_vorbis_callbacks(STREAMFILE* sf, ov_callbacks* callbacks, off_t start, const ogg_vorbis_meta_info_t *ovmi) { VGMSTREAM* vgmstream = NULL; ogg_vorbis_codec_data* data = NULL; ogg_vorbis_io io = {0}; char name[STREAM_NAME_SIZE] = {0}; int channels, sample_rate, num_samples; int loop_flag = ovmi->loop_flag; int32_t loop_start = ovmi->loop_start; int loop_length_found = ovmi->loop_length_found; int32_t loop_length = ovmi->loop_length; int loop_end_found = ovmi->loop_end_found; int32_t loop_end = ovmi->loop_end; size_t stream_size = ovmi->stream_size ? ovmi->stream_size : get_streamfile_size(sf) - start; int force_seek = 0; int disable_reordering = ovmi->disable_reordering; //todo improve how to pass config io.decryption_callback = ovmi->decryption_callback; io.scd_xor = ovmi->scd_xor; io.scd_xor_length = ovmi->scd_xor_length; io.xor_value = ovmi->xor_value; data = init_ogg_vorbis(sf, start, stream_size, &io); if (!data) goto fail; ogg_vorbis_get_info(data, &channels, &sample_rate); ogg_vorbis_get_samples(data, &num_samples); /* let libvorbisfile find total samples */ /* search for loop comments */ {//todo ignore if loop flag already set? const char* comment = NULL; while (ogg_vorbis_get_comment(data, &comment)) { if (strstr(comment,"loop_start=") == comment || /* PSO4 */ strstr(comment,"LOOP_START=") == comment || /* PSO4 */ strstr(comment,"LOOPPOINT=") == comment || /* Sonic Robo Blast 2 */ strstr(comment,"COMMENT=LOOPPOINT=") == comment || strstr(comment,"LOOPSTART=") == comment || strstr(comment,"um3.stream.looppoint.start=") == comment || strstr(comment,"LOOP_BEGIN=") == comment || /* Hatsune Miku: Project Diva F (PS3) */ strstr(comment,"LoopStart=") == comment || /* Devil May Cry 4 (PC) */ strstr(comment,"LOOP=") == comment || /* Duke Nukem 3D: 20th Anniversary World Tour */ strstr(comment,"XIPH_CUE_LOOPSTART=") == comment) { /* Super Mario Run (Android) */ loop_start = atol(strrchr(comment,'=')+1); loop_flag = (loop_start >= 0); } else if (strstr(comment,"LOOPLENGTH=") == comment) {/* (LOOPSTART pair) */ loop_length = atol(strrchr(comment,'=')+1); loop_length_found = 1; } else if (strstr(comment,"title=-lps") == comment) { /* KID [Memories Off #5 (PC), Remember11 (PC)] */ loop_start = atol(comment+10); loop_flag = (loop_start >= 0); } else if (strstr(comment,"album=-lpe") == comment) { /* (title=-lps pair) */ loop_end = atol(comment+10); loop_flag = 1; loop_end_found = 1; } else if (strstr(comment,"LoopEnd=") == comment) { /* (LoopStart pair) */ if(loop_flag) { loop_length = atol(strrchr(comment,'=')+1)-loop_start; loop_length_found = 1; } } else if (strstr(comment,"LOOP_END=") == comment) { /* (LOOP_BEGIN pair) */ if(loop_flag) { loop_length = atol(strrchr(comment,'=')+1)-loop_start; loop_length_found = 1; } } else if (strstr(comment,"lp=") == comment) { sscanf(strrchr(comment,'=')+1,"%d,%d", &loop_start,&loop_end); loop_flag = 1; loop_end_found = 1; } else if (strstr(comment,"LOOPDEFS=") == comment) { /* Fairy Fencer F: Advent Dark Force */ sscanf(strrchr(comment,'=')+1,"%d,%d", &loop_start,&loop_end); loop_flag = 1; loop_end_found = 1; } else if (strstr(comment,"COMMENT=loop(") == comment) { /* Zero Time Dilemma (PC) */ sscanf(strrchr(comment,'(')+1,"%d,%d", &loop_start,&loop_end); loop_flag = 1; loop_end_found = 1; } else if (strstr(comment, "XIPH_CUE_LOOPEND=") == comment) { /* (XIPH_CUE_LOOPSTART pair) */ if (loop_flag) { loop_length = atol(strrchr(comment, '=') + 1) - loop_start; loop_length_found = 1; } } else if (strstr(comment, "omment=") == comment) { /* Air (Android) */ sscanf(strstr(comment, "=LOOPSTART=") + 11, "%d,LOOPEND=%d", &loop_start, &loop_end); loop_flag = 1; loop_end_found = 1; } else if (strstr(comment,"MarkerNum=0002") == comment) { /* Megaman X Legacy Collection: MMX1/2/3 (PC) flag */ /* uses LoopStart=-1 LoopEnd=-1, then 3 secuential comments: "MarkerNum" + "M=7F(start)" + "M=7F(end)" */ loop_flag = 1; } else if (strstr(comment,"M=7F") == comment) { /* Megaman X Legacy Collection: MMX1/2/3 (PC) start/end */ if (loop_flag && loop_start < 0) { /* LoopStart should set as -1 before */ sscanf(comment,"M=7F%x", &loop_start); } else if (loop_flag && loop_start >= 0) { sscanf(comment,"M=7F%x", &loop_end); loop_end_found = 1; } } else if (strstr(comment,"LOOPMS=") == comment) { /* Sonic Robo Blast 2 (PC) */ loop_start = atol(strrchr(comment,'=')+1) * sample_rate / 1000; /* ms to samples */ loop_flag = (loop_start >= 0); } else if (strstr(comment,"COMMENT=- loopTime ") == comment) { /* Aristear Remain (PC) */ loop_start = atol(strrchr(comment,' ')+1) * sample_rate / 1000.0f; /* ms to samples */ loop_flag = (loop_start >= 0); /* files have all page granule positions -1 except a few close to loop. This throws off * libvorbis seeking (that uses granules), so we need manual fix = slower. Could be detected * by checking granules in the first new OggS pages (other games from same dev don't use * loopTime not have wrong granules though) */ force_seek = 1; } /* Hatsune Miku Project DIVA games, though only 'Arcade Future Tone' has >4ch files * ENCODER tag is common but ogg_vorbis_encode looks unique enough * (arcade ends with "2010-11-26" while consoles have "2011-02-07" */ if (strstr(comment, "ENCODER=ogg_vorbis_encode/") == comment) { disable_reordering = 1; } if (strstr(comment, "TITLE=") == comment) { strncpy(name, comment + 6, sizeof(name) - 1); } ;VGM_LOG("OGG: user_comment=%s\n", comment); } } ogg_vorbis_set_disable_reordering(data, disable_reordering); ogg_vorbis_set_force_seek(data, force_seek); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channels, loop_flag); if (!vgmstream) goto fail; vgmstream->codec_data = data; vgmstream->coding_type = coding_OGG_VORBIS; vgmstream->layout_type = layout_none; vgmstream->meta_type = ovmi->meta_type; vgmstream->sample_rate = sample_rate; vgmstream->stream_size = stream_size; if (ovmi->total_subsongs) /* not setting it has some effect when showing stream names */ vgmstream->num_streams = ovmi->total_subsongs; if (name[0] != '\0') strcpy(vgmstream->stream_name, name); vgmstream->num_samples = num_samples; if (loop_flag) { vgmstream->loop_start_sample = loop_start; if (loop_length_found) vgmstream->loop_end_sample = loop_start + loop_length; else if (loop_end_found) vgmstream->loop_end_sample = loop_end; else vgmstream->loop_end_sample = vgmstream->num_samples; if (vgmstream->loop_end_sample > vgmstream->num_samples) vgmstream->loop_end_sample = vgmstream->num_samples; } if (vgmstream->channels <= 8) { vgmstream->channel_layout = xiph_mappings[vgmstream->channels]; } return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } #endif