#include "layout.h" /* Falcom RIFF blocks (.DEC/DE2) */ void de2_block_update(off_t block_offset, VGMSTREAM * vgmstream) { STREAMFILE* streamFile = vgmstream->ch[0].streamfile; size_t block_size, header_size; int i; header_size = 0x08; block_size = read_32bitLE(block_offset,streamFile); /* 0x04: PCM size? */ vgmstream->current_block_offset = block_offset; vgmstream->current_block_size = block_size; vgmstream->next_block_offset = block_offset + block_size + header_size; /* MSADPCM = same offset per channel */ for (i = 0; i < vgmstream->channels; i++) { vgmstream->ch[i].offset = vgmstream->current_block_offset + header_size; } }