#include "meta.h" #include "../layout/layout.h" #include "../util.h" /* ...EMFF - Eidos Music File Format... */ VGMSTREAM * init_vgmstream_emff(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; char filename[260]; off_t start_offset; int loop_flag = 0; int channel_count; int i; /* check extension, case insensitive */ streamFile->get_name(streamFile,filename,sizeof(filename)); if (strcasecmp("emff",filename_extension(filename))) goto fail; /* check header */ #if 0 if (read_32bitBE(0x00,streamFile) != 0x53565300) /* "SVS\0" */ goto fail; #endif loop_flag = (read_32bitLE(0x04,streamFile) != 0xFFFFFFFF); channel_count = read_32bitLE(0x0C,streamFile); /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ start_offset = 0x800; vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitLE(0x00,streamFile); vgmstream->coding_type = coding_PSX; /* vgmstream->num_samples = read_32bitLE(0x08,streamFile); */ if (loop_flag) { vgmstream->loop_start_sample = loop_flag; vgmstream->loop_end_sample = read_32bitLE(0x08,streamFile); } vgmstream->layout_type = layout_emff_blocked; vgmstream->interleave_block_size = 0x10; vgmstream->meta_type = meta_EMFF; /* open the file for reading */ { for (i=0;ich[i].streamfile = streamFile->open(streamFile,filename,0x2000); if (!vgmstream->ch[i].streamfile) goto fail; } } /* Calc num_samples */ emff_block_update(start_offset,vgmstream); vgmstream->num_samples=0; do { vgmstream->num_samples += vgmstream->current_block_size*28/16/channel_count; emff_block_update(vgmstream->next_block_offset,vgmstream); } while (vgmstream->next_block_offset