#include "meta.h" /* ADP - from Balls of Steel */ VGMSTREAM * init_vgmstream_pc_adp_bos(STREAMFILE *streamFile) { VGMSTREAM * vgmstream = NULL; off_t start_offset; int loop_flag = 0; int channel_count; if (!check_extensions(streamFile,"adp")) goto fail; /* check header */ if (read_32bitBE(0x00,streamFile) != 0x41445021) /* "ADP!" */ goto fail; loop_flag = (-1 != read_32bitLE(0x08,streamFile)); channel_count = 1; /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(channel_count,loop_flag); if (!vgmstream) goto fail; /* fill in the vital statistics */ start_offset = 0x18; vgmstream->channels = channel_count; vgmstream->sample_rate = read_32bitLE(0x0C,streamFile); vgmstream->num_samples = read_32bitLE(0x04,streamFile); if (loop_flag) { vgmstream->loop_start_sample = read_32bitLE(0x08,streamFile); vgmstream->loop_end_sample = vgmstream->num_samples; } vgmstream->coding_type = coding_DVI_IMA; vgmstream->layout_type = layout_none; vgmstream->meta_type = meta_BOS_ADP; // 0x10, 0x12 - both initial history? //vgmstream->ch[0].adpcm_history1_32 = read_16bitLE(0x10,streamFile); // 0x14 - initial step index? //vgmstream->ch[0].adpcm_step_index = read_32bitLE(0x14,streamFile); if (!vgmstream_open_stream(vgmstream, streamFile, start_offset)) goto fail; return vgmstream; fail: close_vgmstream(vgmstream); return NULL; }